In the future I think you should make it to where there are godzillasaurus in the world and if you make a nuclear bomb it would mutate it into godzilla Speaking of that are you going to make nuclear bombs?
Three problems with this mod as it is right now. 1. Godzilla breaths fireballs instead of atomic breath. 2. Godzilla isn't scaled correctly(though that might cause a lot of lag/crashing). 3. The oxygen destroyer doesn't destroy everything with oxygen in it if you use it(in Godzilla vs. Destroyah, one of the characters said that if an oxygen destroyer was used in Tokyo and not in water, that Tokyo would become a graveyard/ghost-city, forgot which one)
Three problems with this mod as it is right now. 1. Godzilla breaths fireballs instead of atomic breath. 2. Godzilla isn't scaled correctly(though that might cause a lot of lag/crashing). 3. The oxygen destroyer doesn't destroy everything with oxygen in it if you use it(in Godzilla vs. Destroyah, one of the characters said that if an oxygen destroyer was used in Tokyo and not in water, that Tokyo would become a graveyard/ghost-city, forgot which one)
Don't worry we are going to implement all that in soon. It just takes time to do everything. (I don't know about the scaling though, that would cause WAY too much lag).
Quick thing- I like to play around with several mods at one time, and this mod is great for that. With so many other powerful mobs, it is incredible to see them fight against godzilla (and actually ultimately lose). However, this mod isn't compatible with the RIvalRebels mod, which is an incredible mod that if you haven't checked it out you should. I am playing 1.6.4, but Ican't run both of these mods at once because the Platinum Ore ID in your mod corresponds with the ID of something in the RivalRebels mod. Is it possible you could do a release for 1.6.4 that is compatible with RivalRebels, or make a release for 1.6.4 with only the Godzilla (and Kiryu, if possible) mobs?
Quick thing- I like to play around with several mods at one time, and this mod is great for that. With so many other powerful mobs, it is incredible to see them fight against godzilla (and actually ultimately lose). However, this mod isn't compatible with the RIvalRebels mod, which is an incredible mod that if you haven't checked it out you should. I am playing 1.6.4, but Ican't run both of these mods at once because the Platinum Ore ID in your mod corresponds with the ID of something in the RivalRebels mod. Is it possible you could do a release for 1.6.4 that is compatible with RivalRebels, or make a release for 1.6.4 with only the Godzilla (and Kiryu, if possible) mobs?
All you have to do is go into the config file for the Godzilla Mod and change the ids.
Will you be changing the Godzilla texture to the new 2014 one?
Also will you be adding Zilla?
Probably not, I may make a separate Godzilla however but that is is I have nothing more to do. Zilla and Zilla Jr. may actually come. I think as a creature they are pretty fascinating but as a GODzilla, no.
I don't know about changing the texture to 2014 but I know we are not adding Zilla any time soon
Eh, Zilla may come sooner than you think. I think Zilla (more or so Zilla Jr.) is not worthy the name "Godzilla" but as a separate creature, he can be kinda interesting.
Tihyo heres are some bug
1.kiryu lags
2.whatever godzilla is in 4000-5000 health,he lags and continue to regenerate
3.godzilla doesn't go after mob
tihyo,where do I send models and how do I send models and could you add godzillasaurus and nuclear potion,so we could turn godzillasaurus into godzilla
Tihyo heres are some bug
1.kiryu lags
2.whatever godzilla is in 4000-5000 health,he lags and continue to regenerate
3.godzilla doesn't go after mob
tihyo,where do I send models and how do I send models and could you add godzillasaurus and nuclear potion,so we could turn godzillasaurus into godzilla
Those aren't bugs, it is your computer can't handle the renders. I can't really do anything about that. I'll try to make it less render intensive but I just don't know. Like when I'm playing it I have none of those problems.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2406492-1-7-10-mcprehistory-mod(Check this amazing mod out!!!)
Don't worry we are going to implement all that in soon. It just takes time to do everything. (I don't know about the scaling though, that would cause WAY too much lag).
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2406492-1-7-10-mcprehistory-mod(Check this amazing mod out!!!)
great work btw
Use Godzilla Bones. It can be quite difficult to tame though. He is made from the remains of the first Godzilla.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2406492-1-7-10-mcprehistory-mod(Check this amazing mod out!!!)
Also will you be adding Zilla?
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2406492-1-7-10-mcprehistory-mod(Check this amazing mod out!!!)
that mobzilla pic i did that
He spawns rarely in plains and forest hill biomes.
All you have to do is go into the config file for the Godzilla Mod and change the ids.
Probably not, I may make a separate Godzilla however but that is is I have nothing more to do. Zilla and Zilla Jr. may actually come. I think as a creature they are pretty fascinating but as a GODzilla, no.
Eh, Zilla may come sooner than you think. I think Zilla (more or so Zilla Jr.) is not worthy the name "Godzilla" but as a separate creature, he can be kinda interesting.
1.kiryu lags
2.whatever godzilla is in 4000-5000 health,he lags and continue to regenerate
3.godzilla doesn't go after mob
tihyo,where do I send models and how do I send models and could you add godzillasaurus and nuclear potion,so we could turn godzillasaurus into godzilla
Those aren't bugs, it is your computer can't handle the renders. I can't really do anything about that. I'll try to make it less render intensive but I just don't know. Like when I'm playing it I have none of those problems.
And also could you please fix the hit box, when Godzilla try's to use his fire balls the don't hit mechgodzilla
I working on that.
You send the models through mediafire and just PM me the link to the mediafire download.