I mentioned earlier that I was adding Thaumcraft compatibility for the Xenocontendi texture pack, and by extension this.
It's turning out rather well.
Gotta love long sundays with nothing to do.
Definitely going to tweak the colours and shape on the Tinkerer wand, though, because it doesn't really pop out.
I'm going to stop bugging the topic now and finish that up.
Do you have IDResolver? It's a possibility that BoP is not accurately referencing the IDs.
Funny, they both share at least one item id, but minecraft is launching just fine. I bet if I give them separate ids they'll stop acting up, thanks for the reply!
Great job on this, we need alot more addons for TC since azanor is busy changing up the aura nodes and such, currently im tring a ton of mods for 1.5.2 still having alot of issues with memory leaks from quite a few mods so will wait for 1.6 to play with all the new gear and give everyone time to squash bugs but this is shaping up to be in my pack for sure!
Suggestion:
Machine capable of turning one essence into another, should have 8-10 aspects in research, costs like 64 transmutated essentia - 128 vis + flux level rise (size enough to rise from none to medium). Super hard to do? Or impossible?
EDIT: Craft costs:
1-2 Nether Stars
1 Flux filter thing
1 Warded jar full of permutatio (is it posiible?)
2 Warded stone or glass or both
Something other?
This is a long shot, but would it be possible for a 1.4.7 version to be developed as well? I can't live without RP2.
Well, until Eloraam proves that she's still alive, there are mods that have a few of the utility aspects of RP2, like mfr's rednet (which, btw, can be covered by immibus's microblocks.)
Can I have some help? I am trying to install your mod, but I keep crashing. I am using magiclauncher, and I have both this and thaumcraft in my mods folder. I have forge installed, but I'm not sure which version. I am using 1.5.1 by the way. Here is the log: http://pastebin.com/AQ9VDn6r if I could have some help it would be much appreciated.
Yup. 1.5.2. Why anyone would be using 1.5.1, mystifies me. Seriously. None of the major mods are even on that version. None.
It's turning out rather well.
Gotta love long sundays with nothing to do.
Definitely going to tweak the colours and shape on the Tinkerer wand, though, because it doesn't really pop out.
I'm going to stop bugging the topic now and finish that up.
Funny, they both share at least one item id, but minecraft is launching just fine. I bet if I give them separate ids they'll stop acting up, thanks for the reply!
Shame I cant try it yet (theres a few mods that havent gotten a 1.5.2 update yet, and I dont want to break my world.)
Still, cant wait to try it!
I'm not getting that, personally.
Might be a system issue.
If you put the dark gas into the glow gas, this happens.
's a little goofy. I was hoping they'd, like, cancel each-other out.
And despite the fact that the smokey quartz is just grey, I really like it.
I have more done than that, but I'm going to try to release this at the same time as vanilla Thaumcraft.
Which is going to take a while.
That... is one beautiful chest.
Nice!
Machine capable of turning one essence into another, should have 8-10 aspects in research, costs like 64 transmutated essentia - 128 vis + flux level rise (size enough to rise from none to medium). Super hard to do? Or impossible?
EDIT: Craft costs:
1-2 Nether Stars
1 Flux filter thing
1 Warded jar full of permutatio (is it posiible?)
2 Warded stone or glass or both
Something other?
Well, until Eloraam proves that she's still alive, there are mods that have a few of the utility aspects of RP2, like mfr's rednet (which, btw, can be covered by immibus's microblocks.)
Yup. 1.5.2. Why anyone would be using 1.5.1, mystifies me. Seriously. None of the major mods are even on that version. None.