I am unable to download the mod because I cannot load the page to do so nor the page with the crafting recipes. Is this a problem on my end or on yours? If it is on my end, how can I solve the problem?
I am unable to download the mod because I cannot load the page to do so nor the page with the crafting recipes. Is this a problem on my end or on yours? If it is on my end, how can I solve the problem?
Due to the changes in 1.7.2 I have decided to once again re-write the mod. I hope you all understand my decision. I will work as hard as I can to get a 1.7.2 version out, but some features may be missing. Thank You.
Rollback Post to RevisionRollBack
Legend of Zelda Mod(Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
And I think I may have found a bug you might want to fix in the 1.7 version. After I shot the Hero's Bow, it actually crashed my Minecraft, and it would crash each time you tried to load that world. And I'm working on making a Mod Review for it, by the way. It's a really neat mod, just have that glitch to take care of.
Rollback Post to RevisionRollBack
Creepers are my worst enemy in Minecraft? No, that's Skeletons.
Could I suggest a few things while you are thinking about a rewrite?
- Hearts when killing monsters/cutting grass?
when you pick them up, it does not go into your inventory but fills up your heart level by half a heart or whatever it actually does in the game(Zelda).
-(Maybe a way to modify how many hearts a player has at the beginning and a way to add heart peices to a player. That might be a cool idea. But then on a server the Heart peice could respawn for another player to get but there would need to be a way for the player to not be able to get that heart peice again and have to look/find another one.
- also rupees when killing monsters/cutting grass?
I think if you did that, then there would almost be no need for large green rupee veins. I personally think a big picture of a rupee on a block looks a tad odd but.. I don't know how else you would do it.
Oh Also a setting in the config to disable the rupee ores? So On my server, I could add in my mob properties mod different drops for each monster. And I could figure out ways to get the players the rupees instead of them mining for them.. That is just my suggestions. Im not saying to disable them normally, but just the option to remove them.
This mod seems very good and has lots of potential, but I didn't like it much, I think you should make there be a Hyrule Castle Biome and there could be Zelda Villagers. You should also add Zelda, Epona, and Ganondorf as mobs and make spawn eggs for them. Also, all the textures for the armour are missing and when i use the Hero's Bow it crashes my game, and the CD doesn't play music. Back on the topic of biomes, you should make there be a Zora biome in the sea and near a mountain biome and Death Mountain Biome. Both should have dungeons and give you the Zore armour for the Zora biome and the Goron Armour for the Death Mountain Biome, and you should also make Gorons and Zoras mobs.
Could I suggest a few things while you are thinking about a rewrite?
- Hearts when killing monsters/cutting grass?
when you pick them up, it does not go into your inventory but fills up your heart level by half a heart or whatever it actually does in the game(Zelda).
-(Maybe a way to modify how many hearts a player has at the beginning and a way to add heart peices to a player. That might be a cool idea. But then on a server the Heart peice could respawn for another player to get but there would need to be a way for the player to not be able to get that heart peice again and have to look/find another one.
- also rupees when killing monsters/cutting grass?
I think if you did that, then there would almost be no need for large green rupee veins. I personally think a big picture of a rupee on a block looks a tad odd but.. I don't know how else you would do it.
Oh Also a setting in the config to disable the rupee ores? So On my server, I could add in my mob properties mod different drops for each monster. And I could figure out ways to get the players the rupees instead of them mining for them.. That is just my suggestions. Im not saying to disable them normally, but just the option to remove them.
please please PLEASE FORGE PLEASE! please forge hurry up and update to 1.7 so this mod can fallow please! Luz dis mod man (I luz anything Zelda that isn't (if even just in my opinion) making fun of it in some way)
indeed it did. finally a recommended 1.7.2 forge build. tho honestly it has been perfectly fine for modders to use for some time now. they have even said (the developers of forge) that the build they had for forge was totally fine, they just hadn't recommended it because they hadn't added a few things for changing fluids yet. it was the only reason there hadn't been a recommended build sooner. so modders could have been making their mods for like the last 3 weeks now.
anyways, forge is now recommended for 1.7, that's the important thing. but now there is 1.8 to consider. sure it may not be here for another month, but not much farther away than that I imagine. unless they find a ton of things to fix and change that delay things a while.
so now, will this mod just wait and jump to 1.8? is so, will a 1.7 version ever be made? not that that's important to me, or even a high priority is 1.8 is about here. but if you're not skipping 1.7, then how about 1.7.2? skipping that and going to 1.7.4? again, doesn't matter to me. unless 1.8 doesn't come for some time.
and I imagine re writing a mod of any size is a total time eating pain in the ****. take what time you need to make sure all is done well.again. LOVE Zelda, like minecraft, would be AWSOME to see them together once again.
Hello, I got the latest version of this mod and it crashed. I am using the latest version of 1.6.4 forge and I got the latest version of this mod. I also have the Morph mod installed. Here is my crash report.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 2/10/14 9:31 AM
Description: Initializing game
java.lang.VerifyError: (class: dudesmods/lozmod2/LOZmod, method: myNewLoad signature: (Lcpw/mods/fml/common/event/FMLInitializationEvent;)V) Incompatible argument to function
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.9
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 59812256 bytes (57 MB) / 123142144 bytes (117 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
lozmod2{2.1 Build 17} [Legend of Zelda Mod 2] (LOZmodV2 - 2.1 Build 17 - BETA) Unloaded
Morph{0.6.0} [Morph] (Morph-Beta-0.6.0.zip) Unloaded
Launched Version: 1.6.4-Forge9.11.1.965
LWJGL: 2.9.0
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 INTEL-8.18.27, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Hello, I got the latest version of this mod and it crashed. I am using the latest version of 1.6.4 forge and I got the latest version of this mod. I also have the Morph mod installed. Here is my crash report.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 2/10/14 9:31 AM
Description: Initializing game
java.lang.VerifyError: (class: dudesmods/lozmod2/LOZmod, method: myNewLoad signature: (Lcpw/mods/fml/common/event/FMLInitializationEvent;)V) Incompatible argument to function
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.9
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 59812256 bytes (57 MB) / 123142144 bytes (117 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
lozmod2{2.1 Build 17} [Legend of Zelda Mod 2] (LOZmodV2 - 2.1 Build 17 - BETA) Unloaded
Morph{0.6.0} [Morph] (Morph-Beta-0.6.0.zip) Unloaded
Launched Version: 1.6.4-Forge9.11.1.965
LWJGL: 2.9.0
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 INTEL-8.18.27, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I'm unsure what the error is . Maybe the new update will fix it.
Rollback Post to RevisionRollBack
Legend of Zelda Mod(Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
*Update to 1.7.2
*German Translation!
*Bombs no longer Boom! :'(
*Bows temporarily removed
*achievements are broken~
*Damaged Magic Powder Bags don't seem to work in crafting.
*armour no longer has effects
*healing stone broken
Rollback Post to RevisionRollBack
Legend of Zelda Mod(Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
*Update to 1.7.2
*German Translation!
*Bombs no longer Boom! :'(
*Bows temporarily removed
*achievements are broken~
*Damaged Magic Powder Bags don't seem to work in crafting.
*armour no longer has effects
*healing stone broken
so this update is a pre-release? cuz a broken update sounds like half an update. don't get me wrong, I'm at static that you're working on the mod again, and it has been a while since the last big update, so we've been antsy for one. but if we know it is being worked on, we can wait long enough for a working update. so, glad you're working on it, but take the time you need to make sure it's all in working order. just let us know how progress is going now and then.
so this update is a pre-release? cuz a broken update sounds like half an update. don't get me wrong, I'm at static that you're working on the mod again, and it has been a while since the last big update, so we've been antsy for one. but if we know it is being worked on, we can wait long enough for a working update. so, glad you're working on it, but take the time you need to make sure it's all in working order. just let us know how progress is going now and then.
Sorry~
But i have to completely re-learn Entities and Server Handling. Why the powder bag doesn't work i'm unsure.
Its 95% working though.
Rollback Post to RevisionRollBack
Legend of Zelda Mod(Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
Never mind.
Fixed.
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
Creepers are my worst enemy in Minecraft? No, that's Skeletons.
- Hearts when killing monsters/cutting grass?
when you pick them up, it does not go into your inventory but fills up your heart level by half a heart or whatever it actually does in the game(Zelda).
-(Maybe a way to modify how many hearts a player has at the beginning and a way to add heart peices to a player. That might be a cool idea. But then on a server the Heart peice could respawn for another player to get but there would need to be a way for the player to not be able to get that heart peice again and have to look/find another one.
- also rupees when killing monsters/cutting grass?
I think if you did that, then there would almost be no need for large green rupee veins. I personally think a big picture of a rupee on a block looks a tad odd but.. I don't know how else you would do it.
Oh Also a setting in the config to disable the rupee ores? So On my server, I could add in my mob properties mod different drops for each monster. And I could figure out ways to get the players the rupees instead of them mining for them.. That is just my suggestions. Im not saying to disable them normally, but just the option to remove them.
Join us at our website: AIM Gaming
anyways, forge is now recommended for 1.7, that's the important thing. but now there is 1.8 to consider. sure it may not be here for another month, but not much farther away than that I imagine. unless they find a ton of things to fix and change that delay things a while.
so now, will this mod just wait and jump to 1.8? is so, will a 1.7 version ever be made? not that that's important to me, or even a high priority is 1.8 is about here. but if you're not skipping 1.7, then how about 1.7.2? skipping that and going to 1.7.4? again, doesn't matter to me. unless 1.8 doesn't come for some time.
and I imagine re writing a mod of any size is a total time eating pain in the ****. take what time you need to make sure all is done well.again. LOVE Zelda, like minecraft, would be AWSOME to see them together once again.
anyways since ethan is being a butt about it or something.
I give prot3ch permission to use my mods in their modpack. Again.
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 2/10/14 9:31 AM
Description: Initializing game
java.lang.VerifyError: (class: dudesmods/lozmod2/LOZmod, method: myNewLoad signature: (Lcpw/mods/fml/common/event/FMLInitializationEvent;)V) Incompatible argument to function
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.9
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 59812256 bytes (57 MB) / 123142144 bytes (117 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
lozmod2{2.1 Build 17} [Legend of Zelda Mod 2] (LOZmodV2 - 2.1 Build 17 - BETA) Unloaded
Morph{0.6.0} [Morph] (Morph-Beta-0.6.0.zip) Unloaded
Launched Version: 1.6.4-Forge9.11.1.965
LWJGL: 2.9.0
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 INTEL-8.18.27, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I'm unsure what the error is . Maybe the new update will fix it.
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
*Update to 1.7.2
*German Translation!
*Bombs no longer Boom! :'(
*Bows temporarily removed
*achievements are broken~
*Damaged Magic Powder Bags don't seem to work in crafting.
*armour no longer has effects
*healing stone broken
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
so this update is a pre-release? cuz a broken update sounds like half an update. don't get me wrong, I'm at static that you're working on the mod again, and it has been a while since the last big update, so we've been antsy for one. but if we know it is being worked on, we can wait long enough for a working update. so, glad you're working on it, but take the time you need to make sure it's all in working order. just let us know how progress is going now and then.
Sorry~
But i have to completely re-learn Entities and Server Handling. Why the powder bag doesn't work i'm unsure.
Its 95% working though.
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]
Legend of Zelda Mod (Minecraft 1.10.2!)[Updated September 10th 2016 to 4.0-pre2]
Extra Achievements (Minecraft 1.9.4!)[Updated July 8th 2016 to 2.3.3]