I thought I should update everyone on what's going on with me and this mod. I just started a full-time job, so I won't have any time to update it to 1.8, I'm afraid. I'm going to put a note in the first post saying people can request the source so they can take over the mod.
Just a note, I never had any plans to update it to 1.7. I planned to remake the mod once 1.8 came out, because my code was getting a bit bloated and wasn't made to handle different arrow heads, and I didn't want to update it and then have to remake it after that. I would recommend anyone that wants to take over the mod to do this, because it'll probably be hard to understand a lot of my non-commented code.
If anyone wants to maintain the mod from now on, please PM me.
If anyone wants to use the mod in a modpack, credit me and link to this thread, and you're good.
I thought I should update everyone on what's going on with me and this mod. I just started a full-time job, so I won't have any time to update it to 1.8, I'm afraid. I'm going to put a note in the first post saying people can request the source so they can take over the mod.
Just a note, I never had any plans to update it to 1.7. I planned to remake the mod once 1.8 came out, because my code was getting a bit bloated and wasn't made to handle different arrow heads, and I didn't want to update it and then have to remake it after that. I would recommend anyone that wants to take over the mod to do this, because it'll probably be hard to understand a lot of my non-commented code.
If anyone wants to maintain the mod from now on, please PM me.
If anyone wants to use the mod in a modpack, credit me and link to this thread, and you're good.
What will happen to improved first person?
Rollback Post to RevisionRollBack
If you want a quicker reply from me then be sure to hit the Reply button.
I'm not sure yet. Since the code for that is significantly more complex due to how it modifies the base code to render the body in first person, I'm afraid that I may have to give a lot of time to explaining to a new maintainer how to use ASM and things like that. I may just update it myself at some point, if it turns out not to be too hard to do.
Are there any mods at all similar to this one at all? Bows are my everything, and this was, hands down, the best bows and arrow mod I've ever come across. It's a reaaal shame there isn't going to be a 1.7.2(+) versions
You're right. I don't, but I saw a post by him that he would likely just wait and that's what I am going by.
It would still be amazing to have this in 1.7.10 though.
The main reason I won't update to 1.7.10 is because of half of the modding community is stuck in 1.6.4.
I want to try to change this situation. Average time for updating average open sourced mod is near 6-8 hours so I don't understand why modders don't want to update their mods.
Maybe it will be a useless work but I'll try to update this mod... We'll see.
For whoever takes over this mod. Is there any way of adding compatibility for Tinker's construct arrows? I'm very disappointed that I can't use my collectible arrows with these bows. I simply can't farm enough chickens early on in the game to have every arrow I fire disappear forever.
http://www.youtube.com/watch?v=eFw0V2lhgfU
I do have a suggestion though, could you add a compound bow to the mod since that is another bow which people Irl like using.
Just a note, I never had any plans to update it to 1.7. I planned to remake the mod once 1.8 came out, because my code was getting a bit bloated and wasn't made to handle different arrow heads, and I didn't want to update it and then have to remake it after that. I would recommend anyone that wants to take over the mod to do this, because it'll probably be hard to understand a lot of my non-commented code.
If anyone wants to maintain the mod from now on, please PM me.
If anyone wants to use the mod in a modpack, credit me and link to this thread, and you're good.
What will happen to improved first person?
If you want a quicker reply from me then be sure to hit the
Reply button.
Sorry, forgot to re-add it after the WYSIWYG broke the first post. I've done that now, but here's the link anyway: http://minecraft.curseforge.com/mc-mods/59099-better-bows/files
I'm not sure yet. Since the code for that is significantly more complex due to how it modifies the base code to render the body in first person, I'm afraid that I may have to give a lot of time to explaining to a new maintainer how to use ASM and things like that. I may just update it myself at some point, if it turns out not to be too hard to do.
scratch that, just post who takes this up
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
I want to try to change this situation. Average time for updating average open sourced mod is near 6-8 hours so I don't understand why modders don't want to update their mods.
Maybe it will be a useless work but I'll try to update this mod... We'll see.