That is the biggest part of my mod. I will add some configuration with the crafting recipe of leather and water + bonemeal = lily pad.
The item physic is the reason why you have to drag something into the minecraft.jar , so just leave it out if you want.
But i won't do anymore, because the decoration blocks aren't so important, you don't have to use them.
Hm, i didn't get your problem, what interfere you about the rest of my mod?
Well I kinda don't want the iron pressure plates since I've got obsidian pressure plates and it iron it's far more easy to get than obsidian. So I want to stick to the harder way. Other than that everything it's awesome
Hey random_additions I have a question ( i know how to mod ) but how do you find the Minecraft.jar+ I dunno how to install the physic itemsand once i install item physics (in the jar i think is correct It doesnt even run minecraft not even a crash log) >
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Pretecting The Land Of Hyrule, As The Fiery Triforce Burn Yes Burn All of Ganondorfs Minions!!
java.lang.IllegalStateException: Already tesselating!
at java.lang.Thread.run(Unknown Source)
Oh nooooooo！ It seems conflict with moreplayermodel! Client crashed when click random block category in creative mode!! using version 152.
yep fast graphics and optifine installed, also when i created new world i'm getting lag spikes(fps drop).
it occurs when i travel around 15 blocks or so.
i also dont like this file that you have to put in .jar, cause if i want to uninstall this mod i have to reinstal forge completly.
this mod is great but unfortunately i cant use it.
So what causes the items thrown in water to Warp to the bottom of the area and then float to the top and repeat?
I am getting this on my server, it is a bit annoying, but not very game breaking!
I am going to redownload, I would assume the jar edits are needed for the server aswell?
How do you install extra jar mods without all the "changes detected" stuff on the server?
Do we need the same commands from the client launcher to bypass this?
I cant seem to edit the jar more then forge....
Let me rephrase this, I am using a ftp server to upload to my server, it uses the forgemod.jar format for the forge mod, whenever I add anything to that it has a fit, and will not launch.... lol
Figured it out, -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true
add this to your minecraft jar, this is why it wasnt working! lol
Is it possible to make the jar files install from a coremod or something? I cant use the above command line on my server for some reason..... As a result, I get no serverside support for RA Physics....
Can anybody help me out? when i try putting fuel i i do it like you normly do but when i press E to exit out i haven't gained any energy and the supply i put in the crystal is wasted away! can anybody tell me what im doing wrong or how to fix this?The mods i have are: CustomMobSpawner,GuiApi,Forge,Random Additions,Rei's Minimap,Optifine,SmartMoving,ToomanyItems,Presence Footsteps, and Player API