Speaking of that, I'm sorry I haven't made a banner yet. I'm still thinking of ideas of what item would be in the deconstruction table GUI thingy.
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Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
Click on this spoiler to see mods and ideas that I support!
Click on this Spoiler to see misc. banners and whatnot!
what items are you trying? are they vanilla or mod parts? I know some things cant be fully taken apart. Also, what other mods do you have? there may be a compatability issue.
Dose having NEi help with this mod working better by any chance?
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^^___________________Click the banner to check us out!___________________^^
in the latest version for 1.7.10 if i uncraft a bow with two or three enchantments on it i only get the one enchantment, is this a bug or done on purpose?
I seem to be having a problem with this mod, it behaves... erratically.
I can't deconstruct some things, vanilla things, like iron hoes, or iron axes. The durability is new(these are new items found in SGS chests).
But its still weird, let me give an example with iron hoes:
If i log out the SMP, and launch single player, I can deconstruct iron hoes no problem (same Minecraft instance, all the same mods)
If after deconstructing, I log back to SMP and place the hoe in the decon table, I can see the materials I will be given, but when I click on them, they dissapear, but they are not given to me (and the iron hoe sits in the table slot, still constructed)
tl;dr
Decon Table kinda works in Single Player, doesnt work in MultiPlayer, what do?
I removed the first bracketed part from the mod file name on the serve side and it works fine now. I hate brackets.
So i went from this [MC1.7.10]deconstruction[v2.2.5] to this deconstruction[v2.2.5].
Maybe it made some difference, maybe it was coincidence. You be the judge.
I can't get the table to actually deconstruct anything but itself.. not sure what's wrong with it. I would love to add this to my world but if I can't use it I don't want to use the materials to make it...
with the latest update when i uncraft something that has a lot of items or click to quickly the items seem to hang, everything becomes really slow to interact with except my movements and the noise it makes as you collect something replays over and over and over (the pop noise when you collect an item off the ground) it forces me to quit the game then go back in. my computer has 16gb ram with 6gb dedicated to mc, 2.5ghz quad core i7 cpu (can be turbo boosted to 3.2ghz), 4gb dedicated graphics card and 256ssd hd running windows 8.1 64-bit and java 8 64-bit so i know its not my computer lagging, plus my frame rates don't drop. it only happens when i uncraft stuff to quickly. what could be causing this? its only started to happen since updating
Thank you so much! Looks amazing!
Speaking of that, I'm sorry I haven't made a banner yet. I'm still thinking of ideas of what item would be in the deconstruction table GUI thingy.
Click on this spoiler to see mods and ideas that I support!
Dose having NEi help with this mod working better by any chance?
^^___________________Click the banner to check us out!___________________^^
Image Removed
I did this to prevent the table from becoming too overpowered, and it was created before books could have multiple enchantments on them.
I seem to be having a problem with this mod, it behaves... erratically.
I can't deconstruct some things, vanilla things, like iron hoes, or iron axes. The durability is new(these are new items found in SGS chests).
But its still weird, let me give an example with iron hoes:
If i log out the SMP, and launch single player, I can deconstruct iron hoes no problem (same Minecraft instance, all the same mods)
If after deconstructing, I log back to SMP and place the hoe in the decon table, I can see the materials I will be given, but when I click on them, they dissapear, but they are not given to me (and the iron hoe sits in the table slot, still constructed)
tl;dr
Decon Table kinda works in Single Player, doesnt work in MultiPlayer, what do?
I removed the first bracketed part from the mod file name on the serve side and it works fine now. I hate brackets.
So i went from this [MC1.7.10]deconstruction[v2.2.5] to this deconstruction[v2.2.5].
Maybe it made some difference, maybe it was coincidence. You be the judge.
/logs/latest.log
and
/logs/fml-server-latest.log
from the server. I shouldn't need your client logs
- DeafMints
Yep! Credit and a link to the forum thread or CurseForge Project is ok.
Yep! Credit and a link to the forum thread or CurseForge Project is ok.
Thanks!
Yep! Credit and a link to the forum thread or CurseForge Project is ok.
Yep! Credit and a link to the forum thread or CurseForge Project is ok.
Yep! Credit and a link to the forum thread or CurseForge Project is ok.