The Meaning of Life, the Universe, and Everything.
Join Date:
7/21/2014
Posts:
45
Member Details
I love the Sophisticated wolves mod so much!! How do I spawn them through a command block though? That way I can make them invulnerable and a certain look. Thanks
I love the Sophisticated wolves mod so much!! How do I spawn them through a command block though? That way I can make them invulnerable and a certain look. Thanks
Hi there, Sophisticated wolves mod seems no to be working for me. i have been doing some tests in creative mode. So far i got... (1). they drown in calm water, they just sit there and choke, they wont even swim. (2.a) After taming a vanilla wolf, it just sits, and wont move and if it does, he will move on his ´´sit´´ animation, doesnt walk on this 4 feet, (2,b) After taming a vanilla wolf, they wont attack neither help, so taming a vanilla wolf is useless. (3). After clicking the shift button for about 5 secs, it crashes. (4). Cant mine too close to lava, same situation as vanilla wolf.
Im using Minecraft 1.8, Forge 11.14.0.1290, Liteloader SNAPSHOT 1.8.0.0. And a huge apology for my english, but just trying to give some feedback for this nice looking mod.
Hi there, Sophisticated wolves mod seems no to be working for me. i have been doing some tests in creative mode. So far i got... (1). they drown in calm water, they just sit there and choke, they wont even swim.
This is happening for me as well. First encounter with a wolf after a while of traveling in survival mode. I tamed a sophisticated wolf, then I immediately head for home. I crossed a river and notice my new dog was drowning himself
Using Minecraft 1.8, Forge 11.14.1.1309 along with 10 other mods:
Does the sophisticated wolves overwrite the vanilla wolves spawning? Because i cant seem to find "sophisticated wolves" in mob spawn controls 2. Also, when are u going to update sophisticated wolves for 1.7.10?
Hey, I hope its not too much to ask but could you add two more features.
1- Patrol & guard. Just like in spc where you choose two block positions to create a range, the dog item is to be used to set these positions. The dogs would then walk about looking for enemies and kill them. 2 block high walls could pose a restriction to where they go within the range.
2 - follow and guard. Dog/s work to create a safe buffer zone around select mob/s or the player. I anticipate using this with herd craft and tfc. Also they shouldn't attack tame animals.
is there a compatibility issue with sophisticated wolves and biomes o' plenty? Because before i installed BOP, everything works fine, but after i did, they won't spawn at all, even in the vanilla biomes. I even upped their spawn weight with mob spawn control but i never saw even one of them. I'm using the 3.0.4 version for 1.7.10.
boats dont work in server, they move like 20 blocks and stop, but if you relog the boat and you are far away from where you log off
Not just in server it does that to me in single player game on 1.8 version. I tried with all the new boats to confirm they all had the same problem and it even happens in lava. Plus if you go afk for a bit after you get stuck it can lead to more problems (falling through the boat/world, burning to death, drowning, or being stuck after you exit boat) which force you to teleport or die. I already mentioned it on the other sites but thought I would warn people here as well since I know how much it sucks to die with valuable stuff on you.
Changes
for example
Thanks so much!
Im using Minecraft 1.8, Forge 11.14.0.1290, Liteloader SNAPSHOT 1.8.0.0. And a huge apology for my english, but just trying to give some feedback for this nice looking mod.
This is happening for me as well. First encounter with a wolf after a while of traveling in survival mode. I tamed a sophisticated wolf, then I immediately head for home. I crossed a river and notice my new dog was drowning himself
Using Minecraft 1.8, Forge 11.14.1.1309 along with 10 other mods:
Damage Indicators
AutoSapling
DrCyano's Lootable Bodies
Infernal Mobs
Medieval Mobs
MorePlayerModels
MultiMine
Ruins
Xaero's Minimap
YALSM
Changes:
Changes:
Crash Report: http://pastebin.com/X5Lnk8Ka
FML Server Latest: http://pastebin.com/ZGKSLUJg
Changes:
Changes:
Recipes
Heya! I love your mod! So much, that I made a BRAND NEW mod showcase for it! =)
Here ya go:
Hope you like it! I'd love to see it on the post! =D
Thanks for the amazing mod! have a fancytastic day! =)
Hey, I hope its not too much to ask but could you add two more features.
1- Patrol & guard. Just like in spc where you choose two block positions to create a range, the dog item is to be used to set these positions. The dogs would then walk about looking for enemies and kill them. 2 block high walls could pose a restriction to where they go within the range.
2 - follow and guard. Dog/s work to create a safe buffer zone around select mob/s or the player. I anticipate using this with herd craft and tfc. Also they shouldn't attack tame animals.
Backwards compatibility for 1.7.2?
is there a compatibility issue with sophisticated wolves and biomes o' plenty? Because before i installed BOP, everything works fine, but after i did, they won't spawn at all, even in the vanilla biomes. I even upped their spawn weight with mob spawn control but i never saw even one of them. I'm using the 3.0.4 version for 1.7.10.
dude where is the black wolf
Not just in server it does that to me in single player game on 1.8 version. I tried with all the new boats to confirm they all had the same problem and it even happens in lava. Plus if you go afk for a bit after you get stuck it can lead to more problems (falling through the boat/world, burning to death, drowning, or being stuck after you exit boat) which force you to teleport or die. I already mentioned it on the other sites but thought I would warn people here as well since I know how much it sucks to die with valuable stuff on you.
The Forge builds 1405+ actually report missing textures for mods as a summary in the client console.
https://paste.ee/p/9Ce1c