KingLemming: Is it possible to somehow configure the Liquid Transposer that the machine can accept IC2 cells (water cell, biofuel cell, hydrogen cell, deutherium cell, tritium cell etc.) and convert them to the liquid which can be pumped out via liquiduct and empty cell ?
I tried it, but is seems that the Liquid Transposer does not recognise the cell as a container for any liquid. Even the water cell is rejected.
Forgot to add that I am using the b7a version TE, the latest.
I'm guessing you have Gregtech or something. I think this will be fixed in b8. In theory it's caused by GT's FML hack reordering.
Two odd happenings to report. NEI searches stop working, and log file creation runs wild. (I apologize for the wall of text, but I know verbosity is sometimes preferred over taciturnity by the modders).
First some background info --
I am using Windows 7 Ultimate SP1 x64 and Java 8 (build 1.8.0-ea-b116) while playing MC 1.6.4 SSP via Minecraft Launcher 1.3.4 with Forge 953, CoFHCore-2.0.0.b7a, ThermalExpansion-3.0.0.b7a, CodeChickenCore 0.9.0.6, NotEnoughItems 1.6.1.5, neiaddons-1.6.2-1.9.3.r47, NEIPlugins-1.1.0.5, MystNEI-Plugin-1.6.4-01.05.00.00, and many other Forge mods in their most up-to-date versions. (Please note: the issues I am about to mention have also happened with the very same MC build with Java 7 u45).
With CoFHCore and TE3 installed into my build, everything runs fine. I cheated in some TE3 blocks just to see them, played with them for a bit, and broke them to remove them from my world. I built a single aqueous accumulator which fills an ender tank. That is the only TE3 block I have in my world now. All well and good. And here comes the problem. I search NEI for the recipe of some random non-TE3 things and set out to build them. I search for another item or two. I build them. I go back into NEI again, I type something into the seach bar but this time nothing happens. The item I searched for earlier is still displayed on the right no matter what I type into the seach. I clear the search bar and still nothing happens. I close MC, relaunch MC, load up my world. NEI searches work each time I reload my world for about the first two or three searches, and then they stop working. I can still press "R" to see recipes of items in my inventory. I can still drop items into the right side of the NEI display to remove them from my world. I can click the NEI menu bar at the top and scroll through the mod items. Everything about NEI seems to work just fine even after the searches stop working. I remove TE3, launch MC, load up my world, and the NEI issue goes away.
So here's the second strange thing. When I went to remove TE3, I noticed dozens of files in my MC folder that were not there previously. ForgeModLoader-client-0.log, ForgeModLoader-client-0.log.1, and ForgeModLoader-client-0.log.1.lck. They were about 90 of these, numbered up to about log.45. There were also many output-client.log.1 files, numbers up to about log.25. Same for output-server.log.1. I deleted all of them but most of them returned after playing MC with TE3 for about an hour. I did that three times, most of the files returned each time. It seems the longer I played the more of those files were there. (It might be important to note that I deleted a dozen or more sets of LogisticsPipes-Request.log.1 and LogisticsPipes-Request.log.1.lck files each time as well). I removed TE3, deleted those log files, played again, and only the usual two or three sets of those log files were created.
Now the whole world stands on the brink, staring down into bloody hell. All those liberals and intellectuals and smooth talkers - and all of a sudden, nobody can think of anything to say.
Is thermal expansion mod updated to 1.6.2 plz update
At this point in time there really isn't such a thing as "update to 1.6.2",
A. it would actually be downgrading :/
B. 1.5.2 mods would logically go straight to 1.6.4 as 1.6.2 has a nasty structure saving bug...
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: thermalexpansion/api/crafting/CraftingHelpers
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:705)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.NoClassDefFoundError: thermalexpansion/api/crafting/CraftingHelpers
at biomesoplenty.integration.TEIntegration.addSawMillRecipes(TEIntegration.java:20)
at biomesoplenty.integration.TEIntegration.init(TEIntegration.java:14)
at biomesoplenty.integration.BOPCrossIntegration.postInit(BOPCrossIntegration.java:84)
at biomesoplenty.BiomesOPlenty.postInit(BiomesOPlenty.java:137)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:704)
... 10 more
Caused by: java.lang.ClassNotFoundException: thermalexpansion.api.crafting.CraftingHelpers
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 40 more
Caused by: java.lang.NullPointerException
Do not be surprised - my English is Google translate. I never play Minecraft without these mods:
ExtraBiomesXl, Industrial Craft, Build Craft, LCTrees++, Metallurgy, Railcraft, Smart Moving, Forestry, Jammy Furniture Mod, Kaevator Super Slopes, Xtra Blocks, ReiMinimap, CraftGuide.
Following up on that issue of Activators not placing blocks: I've narrowed it down to Activators being unable to place blocks within Towny towns, and it also affects Buildcraft fillers. I've debugged this exhaustively with the Towny and Essentials Group Manager devs, and it appears so far to be a bug involving fakeusers not being visible to permissions plugins when running on current MCPC+ versions. I'm going to be filing a bug ticket on MCPC+.
First of all great mod!! I have tested all the machines and Iam not having any issue except for the fluid transposer as I cannot seem to craft tesseracts and redstone conduits with it. Iam not seeing any errors on the log but it might be a mod compatibility. The recipe does appear in NEI. I attached the screenshot and my log file. Thanks.
Does TE generate Silver in the world? I started a new one and haven't seen ANY Silver, or even Farris for that matter yet. Tons of other ores, but not those. I also don't see any TE config files.
Using ver b7a
Digital Reality Private Pack - 200+ Mods, Dedi Server
I'm guessing you have Gregtech or something. I think this will be fixed in b8. In theory it's caused by GT's FML hack reordering.
Yes. ATM we are not adding any ores to the Pulverizer that are deemed uncommon. Other mods can use IMC to add them.
Putting blanket cases in is kind of risky, but I'll see what I can do.
First, use the spoiler tag, not the code tag, when posting a crashlog.
Second, Immiblis's microblocks are incompatible with TE.
Digital Reality Private Pack - 200+ Mods, Dedi Server
First some background info --
With CoFHCore and TE3 installed into my build, everything runs fine. I cheated in some TE3 blocks just to see them, played with them for a bit, and broke them to remove them from my world. I built a single aqueous accumulator which fills an ender tank. That is the only TE3 block I have in my world now. All well and good. And here comes the problem. I search NEI for the recipe of some random non-TE3 things and set out to build them. I search for another item or two. I build them. I go back into NEI again, I type something into the seach bar but this time nothing happens. The item I searched for earlier is still displayed on the right no matter what I type into the seach. I clear the search bar and still nothing happens. I close MC, relaunch MC, load up my world. NEI searches work each time I reload my world for about the first two or three searches, and then they stop working. I can still press "R" to see recipes of items in my inventory. I can still drop items into the right side of the NEI display to remove them from my world. I can click the NEI menu bar at the top and scroll through the mod items. Everything about NEI seems to work just fine even after the searches stop working. I remove TE3, launch MC, load up my world, and the NEI issue goes away.
So here's the second strange thing. When I went to remove TE3, I noticed dozens of files in my MC folder that were not there previously. ForgeModLoader-client-0.log, ForgeModLoader-client-0.log.1, and ForgeModLoader-client-0.log.1.lck. They were about 90 of these, numbered up to about log.45. There were also many output-client.log.1 files, numbers up to about log.25. Same for output-server.log.1. I deleted all of them but most of them returned after playing MC with TE3 for about an hour. I did that three times, most of the files returned each time. It seems the longer I played the more of those files were there. (It might be important to note that I deleted a dozen or more sets of LogisticsPipes-Request.log.1 and LogisticsPipes-Request.log.1.lck files each time as well). I removed TE3, deleted those log files, played again, and only the usual two or three sets of those log files were created.
JVM argument I use is here --
Mod list is here --
CodeChickenLib-universal-1.6.4-1.0.0.43.jar
ForgeMultipart-universal-1.6.4-1.0.0.212.jar
WorldCore-universal-1.6.4-1.1.0.17.jar
ic2 folder contains --
ejml-0.23.jar
mods folder contains --
AdditionalPipes2.5.0-BC4.1.2.jar
advanced-machines-57.0.0.jar
AM2_1.0.2b.zip
appeng-rv14-dev2-mc16x.jar
Barrels 3.3-1.6.4.jar
BiblioCraft[v1.5.2].zip
BiblioWoods[BiomesOPlenty][v1.3].zip
BiblioWoods[Forestry][v1.3].zip
BILLUND1.01.zip
binnie-mods-1.8-dev2.jar
BiomesOPlenty-universal-1.6.4-1.1.3.306.jar
buildcraft-A-1.6.2-4.1.2.jar
buildcraft-Z-additional-buildcraft-objects-1.0.6.182.jar
Carpenter's Blocks v1.9.5 - MC 1.6+.zip
chargepads-1.6.2-universal-3.0.0.94-experimental.jar
ChickenChunks 1.3.3.3.jar
CodeChickenCore 0.9.0.6.jar
compactsolars-universal-1.6.4-4.4.19.224.zip
contents.txt
CraftableHorseArmor 1.0.3.0 - MC 1.6.4 - Forge (9.10.0.880).jar
DartCraft Beta 0.2.12.jar
Electrodynamics-Alpha-0.1.5.4.zip
EM1.6.4 1.1.8.zip
EnchantingPlus-1.16.5.zip
EnderIO-1.6.4-0.4.2.46.jar
EnderStorage 1.4.3.5.jar
ExtraCells-1.5.6d.jar
extrautils - 0.3.5.zip
Factorization-0.8.13.jar
flatsigns-1.6.2-universal-1.4.0.15.jar
forestry-A-2.3.0.7.jar
Galacticraft-1.6.4-2.0.3.836.jar
Galacticraft-Planets-1.6.4-2.0.3.836.jar
Hats2.0.2.zip
HeldCore-1.6.4-01.03.03.00.zip
iChunUtil2.3.0.zip
immibis-core-57.1.4.jar
immibis-microblocks-57.2.3.jar
industrialcraft-2_2.0.306-experimental.jar
InventoryTweaks-MC1.6.2-1.56-b77.jar
ironchest-universal-1.6.4-5.4.1.649.zip
LogisticsPipes-MC1.6.4-0.7.4.dev.79.jar
magicbees-2.1.7.jar
MicdoodleCore-1.6.4-2.0.3.836.jar
MineFactoryReloaded-2.7.3B1-166.jar
ModularPowersuits-1.6.2-0.8.0-44.jar
mod_zGraviSuite_1_9_8_MC_1_6_4_IC_EXP.zip
Morph-Beta-0.3.0.zip
mystcraft-uni-1.6.4-0.10.11.00.zip
MystNEI-Plugin-1.6.4-01.05.00.00.zip
Natura_1.6.4_2.1.12d3.jar
neiaddons-1.6.2-1.9.3.r47.jar
NEIPlugins-1.1.0.5.jar
NotEnoughItems 1.6.1.5.jar
Numina-1.6.2-0.0.1-32.jar
obsidiplates-1.6.2-universal-2.0.0.15.jar
PlayerAPI.jar
PortalGun2.0.1.zip
PortalGunSounds.pak
PowerCrystalsCore-1.1.8-9.jar
ProjectBench-1.6.2-v1.8.0.jar
ProjectRedBase-1.6.4-4.0.5.12.jar
ProjectRedCompat-1.6.4-4.0.5.12.jar
ProjectRedIntegration-1.6.4-4.0.5.12.jar
ProjectRedWorld-1.6.4-4.0.5.12.jar
railcraft
Railcraft_1.6.2-8.2.0.0.jar
redlogic-57.2.1.jar
rei_minimap
SKC Core 1.0.1.0 - MC 1.6.4 - Forge (9.11.0.880).jar
slick-util.jar
smallboats.0.10.6.jar
StevesCarts2.0.0.a134.zip
TConstruct_1.6.4_1.4.7d9.jar
TeleportPipes-Pre1c.zip
Thaumcraft4.0.5.zip
Translocator 1.1.0.13.jar
twilightforest-1.20.2.jar
VoxelMods
Waila_1.4.0.zip
WR-CBE 1.4.0.6.jar
zan
ZansMinimap1.6.4.zip
[1.6.4]bspkrsCorev5.0.zip
[1.6.4]TreeCapitator.Forge.1.6.4.r06.Universal.jar
Is you not read...plz read...
At this point in time there really isn't such a thing as "update to 1.6.2",
A. it would actually be downgrading :/
B. 1.5.2 mods would logically go straight to 1.6.4 as 1.6.2 has a nasty structure saving bug...
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: thermalexpansion/api/crafting/CraftingHelpers
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:705)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.NoClassDefFoundError: thermalexpansion/api/crafting/CraftingHelpers
at biomesoplenty.integration.TEIntegration.addSawMillRecipes(TEIntegration.java:20)
at biomesoplenty.integration.TEIntegration.init(TEIntegration.java:14)
at biomesoplenty.integration.BOPCrossIntegration.postInit(BOPCrossIntegration.java:84)
at biomesoplenty.BiomesOPlenty.postInit(BiomesOPlenty.java:137)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:704)
... 10 more
Caused by: java.lang.ClassNotFoundException: thermalexpansion.api.crafting.CraftingHelpers
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 40 more
Caused by: java.lang.NullPointerException
ExtraBiomesXl, Industrial Craft, Build Craft, LCTrees++, Metallurgy, Railcraft, Smart Moving, Forestry, Jammy Furniture Mod, Kaevator Super Slopes, Xtra Blocks, ReiMinimap, CraftGuide.
Is it just something that hasn't been fully implemented yet?
First of all great mod!! I have tested all the machines and Iam not having any issue except for the fluid transposer as I cannot seem to craft tesseracts and redstone conduits with it. Iam not seeing any errors on the log but it might be a mod compatibility. The recipe does appear in NEI. I attached the screenshot and my log file. Thanks.
Log File:
http://tny.cz/0ffed2f2
Pretty sure it hasn't fully been implemented yet (I think it may be related to the blizz...)
TE was loaded on my Client side but wasn't loaded on my server side.... FAIL.....
Help?
http://pastebin.com/BECJ8r0b