Do you have to color in all the areas to make it work? My skin has a helmet on it(Dovahkiin) and I don't want it looking like his helmet is moving(the part where his eyebrows would be).
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The Meaning of Life, the Universe, and Everything.
Join Date:
9/11/2013
Posts:
43
Minecraft:
Deuca
Member Details
Like some people, i have a crash report:
---- Minecraft Crash Report ----
// Sorry
Time: 12/1/13 4:24 PM
Description: Rendering entity in world
java.lang.NoSuchMethodError: net.minecraftforge.client.event.RenderPlayerEvent$Pre.<init>(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/client/renderer/entity/RenderPlayer;)V
at thehippomaster.AnimatedPlayer.client.RenderPlayer.func_130009_a(RenderPlayer.java:143)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:556)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
at net.minecraft.client.gui.inventory.GuiInventory.func_110423_a(SourceFile:93)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_74185_a(GuiContainerCreative.java:849)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:128)
at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:683)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1149)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:944)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Hello! I really want to use your mod, but when I use f5, the game crash. I delete my .minecraft but it crash again. I use only your mod and tool belt in 1.6.2
Anyone have ANY idea as to why a player would only be able to see themselves? (hitting F5 or when having the Inventory up). It seems to have NO effect on other player's models.... Latest Forge, MCPC+ and Java 7
You can make the joints of the body for almost all humanoid beings and villagers and separate its embers but the faces of the characters can leave them as are all pixelated I mean I care about are the bodies
Maybe an option screen/configuration to change the "stance" of your player; for example, you could have one that makes it carry itself with a sort of "swagger" of the shoulders, one for female players, or even a "goofy" one.
Also, multiple animations for swinging a sword, so you could have like "combo" attacks (not affecting the amount of damage dealt of course), and an animation for when you make a "critical".
Why not even a special animation for when you die? That would be cool.
It would be cool as well if you could add a "reload" animation for other mods that have guns in them.
I have a lot of other suggestions, but I don't want to run out of room. Even if you don't use these, this is still an amazing mod.
I don't know why but the Thaumaturge's robe from Thaumcraft 4 doesn't display properly. I ran a world with only animated player, thaumcraft and NEI to make sure nothing is getting in the way and took the following screenshots.
Hi, i was wondering if i could use this in a mod that i am making, and tweak it a little bit, then post the mod, i would give all credit for the character animation part of the mod itself to you
how am I meant to animate my player face? I'm not going to use a different skin btw, i'm more than happy with the skin I made so how do I get it so the face will become animated.
EDIT: ok got my skin face animated! but I would really like some improvement on the multiplayer, it looks like everyone is flying, also maybe an animation for book reading so you would hold the book with both hands? or a chest animation.
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Don't click this link, HE is haunting it...
---- Minecraft Crash Report ----
// Sorry
Time: 12/1/13 4:24 PM
Description: Rendering entity in world
java.lang.NoSuchMethodError: net.minecraftforge.client.event.RenderPlayerEvent$Pre.<init>(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/client/renderer/entity/RenderPlayer;)V
at thehippomaster.AnimatedPlayer.client.RenderPlayer.func_130009_a(RenderPlayer.java:143)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:556)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
at net.minecraft.client.gui.inventory.GuiInventory.func_110423_a(SourceFile:93)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_74185_a(GuiContainerCreative.java:849)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:128)
at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:683)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1149)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:944)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thehippomaster.AnimatedPlayer.client.RenderPlayer.func_130009_a(RenderPlayer.java:143)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:556)
-- Entity being rendered --
Details:
Entity Type: null (net.minecraft.client.entity.EntityClientPlayerMP)
Entity ID: 41
Entity Name: Deuca
Entity's Exact location: -675.40, 5.62, -48.32
Entity's Block location: World: (-676,5,-49), Chunk: (at 12,0,15 in -43,-4; contains blocks -688,0,-64 to -673,255,-49), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
Entity's Momentum: 0.00, -0.08, 0.00
-- Renderer details --
Details:
Assigned renderer: [email protected]
Location: 0.00,0.00,0.00 - World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Rotation: 0.0
Delta: 1.0
Stacktrace:
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
at net.minecraft.client.gui.inventory.GuiInventory.func_110423_a(SourceFile:93)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_74185_a(GuiContainerCreative.java:849)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:128)
at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:683)
-- Screen render details --
Details:
Screen name: net.minecraft.client.gui.inventory.GuiContainerCreative
Mouse location: Scaled: (307, 211). Absolute: (614, 56)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Deuca'/41, l='MpServer', x=-675.40, y=5.62, z=-48.32]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-428,4,-145), Chunk: (at 4,0,15 in -27,-10; contains blocks -432,0,-160 to -417,255,-145), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 199806 game time, 237062 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 45 total; [EntityMinion['Minion'/68, l='MpServer', x=-682.1, y=4.0, z=-79.4, head='Creeper', torso='Creeper', armLeft='Skeleton', armRight='Skeleton', legs='Creeper'], EntityVillager['Villager'/2, l='MpServer', x=-622.34, y=4.00, z=-32.78], EntityMinion['Minion'/70, l='MpServer', x=-684.0, y=4.0, z=-34.3, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/71, l='MpServer', x=-659.5, y=4.0, z=-103.2, head='Witch', torso='Zombie', armLeft='Villager', armRight='Witch', legs='Spider'], EntityBat['Bat'/3, l='MpServer', x=-621.45, y=4.49, z=-7.84], EntityMinion['Minion'/64, l='MpServer', x=-697.8, y=4.0, z=-37.6, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/65, l='MpServer', x=-689.1, y=4.0, z=-34.8, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/66, l='MpServer', x=-685.5, y=4.0, z=-76.5, head='Creeper', torso='UNDEFINED', armLeft='UNDEFINED', armRight='UNDEFINED', legs='UNDEFINED'], EntityMinion['Minion'/67, l='MpServer', x=-686.5, y=4.0, z=-79.5, head='Creeper', torso='Creeper', armLeft='UNDEFINED', armRight='UNDEFINED', legs='Creeper'], EntityMinion['Minion'/76, l='MpServer', x=-665.9, y=4.0, z=-25.9, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/77, l='MpServer', x=-663.1, y=4.0, z=-25.7, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityBat['Bat'/78, l='MpServer', x=-662.38, y=8.10, z=-0.66], EntityVillager['Villager'/79, l='MpServer', x=-650.28, y=4.00, z=-112.56], EntityMinion['Minion'/72, l='MpServer', x=-661.9, y=4.0, z=-38.2, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/73, l='MpServer', x=-663.5, y=4.0, z=-38.0, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/74, l='MpServer', x=-656.2, y=4.0, z=-35.3, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/75, l='MpServer', x=-666.9, y=4.0, z=-30.5, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/85, l='MpServer', x=-652.6, y=4.0, z=-33.4, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/84, l='MpServer', x=-640.7, y=4.0, z=-43.0, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/87, l='MpServer', x=-651.0, y=4.0, z=-35.3, head='Enderman', torso='Enderman', armLeft='Enderman', armRight='Enderman', legs='Enderman'], EntityMinion['Minion'/86, l='MpServer', x=-643.3, y=4.0, z=-32.6, head='Villager', torso='Villager', armLeft='Villager', armRight='Villager', legs='Villager'], EntityMinion['Minion'/81, l='MpServer', x=-645.9, y=4.0, z=-97.0, head='Cow', torso='Enderman', armLeft='Skeleton', armRight='Villager', legs='Squid'], EntityMinion['Minion'/80, l='MpServer', x=-653.1, y=4.0, z=-99.5, head='Squid', torso='Squid', armLeft='Zombie', armRight='Zombie', legs='Squid'], EntityMinion['Minion'/83, l='MpServer', x=-648.4, y=4.0, z=-35.0, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/82, l='MpServer', x=-643.3, y=4.0, z=-40.7, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/89, l='MpServer', x=-638.7, y=4.0, z=-45.6, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityHorse['Horse'/88, l='MpServer', x=-636.84, y=4.00, z=-109.59], EntityClientPlayerMP['Deuca'/41, l='MpServer', x=-675.40, y=5.62, z=-48.32], EntityVillager['Villager'/46, l='MpServer', x=-741.47, y=4.00, z=3.25], EntityBat['Bat'/47, l='MpServer', x=-726.59, y=7.32, z=-50.63], EntityIronGolem['Iron Golem'/45, l='MpServer', x=-741.44, y=4.00, z=-88.09], EntityMinion['Minion'/51, l='MpServer', x=-707.6, y=4.0, z=-93.9, head='Pig', torso='Villager', armLeft='Pig', armRight='Pig', legs='Pig'], EntityMinion['Minion'/50, l='MpServer', x=-709.7, y=4.0, z=-93.9, head='Pig', torso='Pig', armLeft='Pig', armRight='Pig', legs='Pig'], EntityMinion['Minion'/49, l='MpServer', x=-710.7, y=4.0, z=-91.0, head='Enderman', torso='Chicken', armLeft='Chicken', armRight='Chicken', legs='Chicken'], EntityMinion['Minion'/55, l='MpServer', x=-706.7, y=4.0, z=-95.0, head='Zombie', torso='Zombie', armLeft='Zombie', armRight='Zombie', legs='Zombie'], EntityMinion['Minion'/54, l='MpServer', x=-709.0, y=4.0, z=-91.7, head='Squid', torso='Pig Zombie', armLeft='Pig Zombie', armRight='Pig Zombie', legs='Pig Zombie'], EntityMinion['Minion'/53, l='MpServer', x=-708.7, y=4.0, z=-92.7, head='Chicken', torso='Villager', armLeft='Villager', armRight='Villager', legs='Villager'], EntityMinion['Minion'/52, l='MpServer', x=-710.9, y=4.0, z=-90.0, head='Squid', torso='Pig Zombie', armLeft='Chicken', armRight='Chicken', legs='Pig Zombie'], EntityMinion['Minion'/59, l='MpServer', x=-697.6, y=4.0, z=-106.4, head='Villager', torso='Villager', armLeft='UNDEFINED', armRight='UNDEFINED', legs='Villager'], EntityMinion['Minion'/57, l='MpServer', x=-706.1, y=4.0, z=-43.0, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityBat['Bat'/56, l='MpServer', x=-715.94, y=11.92, z=-47.47], EntityMinion['Minion'/63, l='MpServer', x=-697.4, y=4.0, z=-55.5, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityBat['Bat'/62, l='MpServer', x=-688.44, y=4.02, z=-64.91], EntityMinion['Minion'/61, l='MpServer', x=-701.6, y=4.0, z=-70.5, head='Sheep', torso='Enderman', armLeft='Mooshroom', armRight='Mooshroom', legs='Spider'], EntityMinion['Minion'/60, l='MpServer', x=-702.3, y=4.0, z=-73.0, head='Sheep', torso='Villager', armLeft='Villager', armRight='Villager', legs='Villager']]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2310)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:854)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 127747088 bytes (121 MB) / 434196480 bytes (414 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 6099 (341544 bytes; 0 MB) allocated, 687 (38472 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 Optifine OptiFine_1.6.2_HD_C4 23 mods loaded, 23 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.5} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems-1.6_1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jammyfurniture{4.5} [Jammy Furniture Mod] (1.6.2_Jammy_Furniture_Mod_V4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_Blocks{1.1} [mod_Blocks] ([1.6.2]InstantMassiveStructuresMod-update.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AnimatedPlayer{1.2.1} [Animated Player Mod] (Animated-Player-v1.2.1-mc1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlemusic{1.4.2} [Battle Music] (battlemusic v1.4 for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ConfigMod{v1.0} [Extended Mod Config] (ConfigMod-for-MC-v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoroAI{v1.0} [CoroAI] (CoroAI-for-MC-v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraveStone{2.4.1} [GraveStone] (GraveStone_2.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
minegicka{1.4.0} [Minegicka 2] (Minegicka II 1.4.0 for MC1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
necromancy{1.4b} [Necromancy] (Necromancy-1.4b-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedStoneHandGuns{Beta} [RedStoneGuns] (redstone_handguns_1.6.2_v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_SmallBoat{0.10.4} [SmallBoat] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Punt{0.10.4} [Punt] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Whitehall{0.10.4} [Whitehall] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Hoy{0.10.4} [Hoy] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ToolBelt{1.6.4} [ToolBelts] (toolBelts 1.6.2 v3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UtilityMobs{2.1} [Utility Mobs] (UtilityMobs 2.1 for MC 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BasicComponents{1.0.0} [Basic Components] (Basic_Components_v1.0.0.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.1.871
LWJGL: 2.9.0
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current L
Also, multiple animations for swinging a sword, so you could have like "combo" attacks (not affecting the amount of damage dealt of course), and an animation for when you make a "critical".
Why not even a special animation for when you die? That would be cool.
It would be cool as well if you could add a "reload" animation for other mods that have guns in them.
I have a lot of other suggestions, but I don't want to run out of room. Even if you don't use these, this is still an amazing mod.
CLICK HERE
to see my mod!
Without Animated Player:
With Animated Player:
Same applies to RightAwake,
Wanted to disable face detection, can't find it, tried to disable animated things..
EDIT: ok got my skin face animated!