Uhhh.... Is it just me or am i the only one who have a trouble with 2x2 pixel eyes? I did follow the step many times, and always making my eye look weird....
What happened to my skin. As you can see, the top of my eye is uneven compared to the bottom half of my eye.
And I use this skin. This is the same skin i used when i took the screenshot above.
I honestly don't know. It looks as though you have all of the pixels in the correct locations. Perhaps you should just delete the added pixels and turn off Animated Eyes in the config.
Like this? If not, can you show me how to do 64x32 skins? And if possible, can you edit my skin so my eye will properly move? Sorry if I'm troubling you...
P.S. It seems to work only on 2x1 pixel eyes (like Steve's eye). Only the 2x2 eye (Like my skin) is the problem...and am I the only one here who have a trouble on this?!
Like this? If not, can you show me how to do 64x32 skins? And if possible, can you edit my skin so my eye will properly move? Sorry if I'm troubling you...
P.S. It seems to work only on 2x1 pixel eyes (like Steve's eye). Only the 2x2 eye (Like my skin) is the problem...and am I the only one here who have a trouble on this?!
i think i know the problem, what is happening is that the top part of your eyes is being recognized for the animated eye, but the bottom part isnt because you didnt set the animated eyes correctly, the way it works is that since you can have 2x3 eyes, you made it so that the top of your eyes and the area directly above your eyes will be animated instead of both parts of your eyes, try using this one, only edit was that i lowered the animated eye location by 1 pixel
Doesn't anyone know why this mod wouldn't work with the Attack of the B-Team modpack for Technic? I am really hoping to use this mod for an upcoming YouTube series I'm working on.
My face! I don't have my face! It's blank! D: (I think its because I had my hat on...)
That looks like the result of using a bad image editor (such as Microsoft Paint). I'd recommend using something a bit better, such as GIMP. Even some skinning tools, like McSkin3D will work. The image has white pixels on all the "blank" sections of the skin (unused portions of the image). You'll need to open the skin up in GIMP, and delete all the empty space of the white pixels. That should turn this:
into this:
Hopefully you can see the white spaces are gone on the hat layer. The second image should give you your face back in game, too.
this is awsome i really like it but... i cant do it work with my enderman skin =( could you please make it wor whit not human mobs =) but nice mod :)this is awsome i really like it but... i cant do it work with my enderman skin =( could you please make it wor whit not human mobs =) but nice mod
@Astral727: Try removing the white pixel between the Animated eyes. It may be reading that and causing an error. Other than that, everything seems to be in order.
@CaptRaven81: After looking through the B-Team modlist, I noticed something by the name of "Extended Renderer." Any clue what this does? If it affects Player rendering at all, it may be what is causing the issue.
Do you have any idea how long it would take to update this mod to 1.7? He's very likely still working on the 1.7.2 update, and may not have it completed until 1.8 is released as a normal Minecraft version. Quite a bit of render coding was changed for the change to 1.7, so it will not be easy to update this mod.
Help when i install the mod it launches my minecraft and everything and it says i have the mod but its not working i sneak and run non of the animations are working help plz
Help when i install the mod it launches my minecraft and everything and it says i have the mod but its not working i sneak and run non of the animations are working help plz
its working but i just not making my player animated
One a stable version of Forge is released usually, as doing before then could be near a complete waste if Forge changes at all.
And I use this skin. This is the same skin i used when i took the screenshot above.
I see...
Like this? If not, can you show me how to do 64x32 skins? And if possible, can you edit my skin so my eye will properly move? Sorry if I'm troubling you...
P.S. It seems to work only on 2x1 pixel eyes (like Steve's eye). Only the 2x2 eye (Like my skin) is the problem...and am I the only one here who have a trouble on this?!
wanna play with me? give me a pm
Strange... It still didn't work....
@ supermariokirby
http://i1348.photobu...zps6d2ba4ae.png
My face! I don't have my face! It's blank! D: (I think its because I had my hat on...)
That looks like the result of using a bad image editor (such as Microsoft Paint). I'd recommend using something a bit better, such as GIMP. Even some skinning tools, like McSkin3D will work. The image has white pixels on all the "blank" sections of the skin (unused portions of the image). You'll need to open the skin up in GIMP, and delete all the empty space of the white pixels. That should turn this:
into this:
Hopefully you can see the white spaces are gone on the hat layer. The second image should give you your face back in game, too.
My eye still is crazy....
BTW: I use this application called SkinEdit Alpha 3 pre 7. Do you think that is the cause?
SkinEdit Alpha is fine. That allows you to clear the blank spaces.
I don't know, the second skin I posted looks absolutely fine to me:
Never mind i re-downloaded, but failed again..... (do you think it's the mod i use? because i have around more than 50 mods.....)
@CaptRaven81: After looking through the B-Team modlist, I noticed something by the name of "Extended Renderer." Any clue what this does? If it affects Player rendering at all, it may be what is causing the issue.
It's still not working.... :'(
That extends in game render distance, as in landscape. Don't think thats it.
Click Please!
Viva Argentina!