I have a request as a mod pack maker: Can you add a config option to disable portals to the overworld being formed? The reason I ask is I'd like to restrict the players movement to the overworld as that dimension would be the last that they will be able to reach.
Also, any chance that Bauble compatibility can be added for amulets?
That's an interesting question, I'm not sure. I believe disabling the portal prevents getting to Atum as well since it just disables the ability to build a portal entirely.
Well, I'd very much like to use Atum as the second stop for players working through our modpack, and I'll need to be able to completely control when and how they get to the overworld. So far, I can do that with all the other dimensional mods. I even have the nether portals shut down.
Hello, if i understand this correctly Scepters still don't have a use, i have a small suggestion for a plug for EB Wizardry mod, since scepters kinda look similar to EB Wizardry wands, i like the idea of symbols of authority holding magical power, you could even give them to Pharaohs and arm them with various spells from EB Wizardry, and of course there is no reason why you could not make an accompanying spell pack with Egypt themed spells, i do believe magic was something ancient Egyptians believed deeply in. I understand if you don't want to make cross mod content, but i find such things, tying various mods together, very cool.
Hi, Me and 2 of my friends play on a modded server together with Atum 2 on 1.7.10. When I try to craft the scarab my game crashes. Only I get the crash report and the server is still fine. Do you know why it crashes?