Hey ShadowClaimer you probably wont read this but this is a really cool mod and I was wondering if i could learn how to do some of the code that you guys do because I have been wanting to make my own mod but I don't know how to. Oh and also your live stream for post mod jam is really good. I hope you look at this while live streaming
Hey ShadowClaimer you probably wont read this but this is a really cool mod and I was wondering if i could learn how to do some of the code that you guys do because I have been wanting to make my own mod but I don't know how to. Oh and also your live stream for post mod jam is really good. I hope you look at this while live streaming
We both learned from tutorials lol it just takes practice.
Rollback Post to RevisionRollBack
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
wow you create very clean & nice, I mean you create mods really nice and it don't have any bugs I think......and oh I remember, you created that mods in 96 hours right? you should have a cookie!
Changelog (Atum 0.2A)
-------------------------
-Pharaohs now spawn 1 per Pyramid when you attempt to open their chest
-Pharaohs now spawn with randomized names (up to 13,500 variations)
-Pharaohs now spawn with boss bars!
-Pharaohs now hold their mighty royal scepters!
-Pharaohs now have a sexier texture
-Pharaoh EXP increased to 250
-Pharaoh Damage increased to 6
-Pharaoh Health increased to 300
-Pharaoh Speed increased to 3
-Pharaohs now have a chance to drop Artifacts and Gold Bars
-Mummies now drop Rotten Flesh and Scraps of Cloth, 4x Scraps of Cloth can be combined to make Wool, Scraps of Cloth can also be used to make Mummy Wrap "Armor"
-Stone Soldiers renamed to Tombguard
-Tombguard are now considered Living instead of Undead
-Tombguard now carry their swords
-Tombguard are now immune to fire and the extra knockback from items that grant that effect
-Tombguard Damage increased to 2
-Tombguard Speed increased to 1
-Tombguard EXP increased to 8
-Tombguard now drop Limestone Chunks, 4x Limestone Chunks can be combined to make Cracked Large Limestone Brick
-Dusty Skeletons renamed to Forsaken
-Forsaken are now Fire Immune
-Forsaken Speed increased to 3
-Forsaken EXP increased to 6
-Forsaken now drop Bones
-Desert Ghosts renamed to Wraiths
-Wraiths now have a chance to curse on hit, slowing the target
-Wraiths EXP increased to 6
-Wraiths now drop Ectoplasm, when mixed with Bottles of Water this can be used to make EXP Potions
-Bandit Archers renamed to Nomads
-Nomads no longer spawn with armor
-Nomads are now considered Living
-Bandit Warriors renamed to Brigands
-Brigand Speed increased to 2.5
-Brigand HP increased to 30
-Brigand Damage increased to 3
-Brigand EXP increased to 8
-Added a new artifact, Aten's Fury (designed by XerainGaming), shoots fire arrows every shot
-Papyrus is now ingame and spawns at Oasis, doesn't currently have a use
-Shortbows now have animations
-Palm Wood can now be used in Wood recipes
-Random "dirty" loot is now found throughout the world, tossing it in water will clean it. (no use for this loot yet)
-Limestone Tools are now implemented (Stone equivalent)
-Fixed render issues with the Artifact Armor
-Portals are no longer punchable
-Furnaces and Traps now show correct icons
-Overworld ores now spawn in Atum
-Portals are now Orange
-View distance changes now properly reset when shifting areas/weather
-Cursed Chests no longer drop themselves
-Water no longer randomly spawns at height 62 or less
-Traps can no longer be destroyed
-Oasis have slightly less loot
-Chests no longer have a chance to spawn without items
-Removed a horrific lag spike (still occurs very very very rarely, still investigating)
-Creative Tab for Atum now named correctly
Rollback Post to RevisionRollBack
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Hey! I just thought I should let you know that the download link isn't working; it just goes to adf.ly and then it's dead. Really looking forward to playing this mod once I can download it.
I started playing your mod and it seems very good. One problem that I ran into was that the entity ids for your mobs and those of elemental creepers are the same. This lead to creepers not exploding and sending arrows at me. Just wanted to let you know about this.
I started playing your mod and it seems very good. One problem that I ran into was that the entity ids for your mobs and those of elemental creepers are the same. This lead to creepers not exploding and sending arrows at me. Just wanted to let you know about this.
We both learned from tutorials lol it just takes practice.
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
Pharaoh's now randomize names and have boss bars
Oh and they're harder. Because we love you.
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
Yea once you left we started actually getting work done rofl
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
There's a whole tutorials forum o.O
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
I'll try to get a mirror up.
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
o.O that is an odd bug.
I haven't personally encountered it yet, but we'll look into it.
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
We have a Facebook page now!
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.
Shouldn't be, we automatically find unused IDs.
Lead designer and artist of Team Metallurgy (Metallurgy, Aquaculture, and Atum)
Join me on Discord, watch me on Twitch (every night!), or support me on Patreon.