I saw in 1.2.5 or 1.3.2 a sponge mod which made water sponges, lava sponges and super sponges. The super sponge was created with both kinds of sponges and did suck up lava and water at the same time in a range of 5 blocks instead of 3.
Now what I wanted to say: This mod is exactly what I searched for since I'm on 1.4.6 and now 1.5.1.
Great: It also works in SMP! Diamonds for you
Now my underwater base will be much easier to make
I didn't test it in smp but if you say it works, I shall take your word for it If I get the lava sponges working, then maybe I can start work on the dual purpose sponge.
Would you kindly rename the download so that I can see the MC version it is for and the mod version at the same time? Sure, now its for MC 1.5.1, that is as clear as water is. But I hope this mod will get updated as MC steps forward. Already now my mods folders on different computers make it a hazzle to determine wether this is the old or newer mod version.
Maybe something like
[MCVERSION]workingsponges-MODVERSION.zip
resulting in
[1.5.1]workingsponges-1.1.0.zip
for the moment. This would really help us "hand-modders" who don't use modpacks.
Would you kindly rename the download so that I can see the MC version it is for and the mod version at the same time? Sure, now its for MC 1.5.1, that is as clear as water is. But I hope this mod will get updated as MC steps forward. Already now my mods folders on different computers make it a hazzle to determine wether this is the old or newer mod version.
Maybe something like
[MCVERSION]workingsponges-MODVERSION.zip
resulting in
[1.5.1]workingsponges-1.1.0.zip
for the moment. This would really help us "hand-modders" who don't use modpacks.
After clearing out my underwater base I removed the sponges.
OMG! Water sources everywhere! The sponges seem to replace the sucked water as source blocks when broken. Resulting in a flooded base. Silly me tried to suck up bordering water with another sponge. When removing this one, even more water sources laughed at me.
So I had to clear out everything with dirt-layers, building dirt-walled chambers until the last water source was gone.
Now, what is the point of using sponges when they spit out everything (and more) when broken?
I'm faster when clearing out the base with dirt right from the beginning than dealing with additional water sources. Apparently any water (flowing or source) is given back as source when the sponge gets broken.
After clearing out my underwater base I removed the sponges.
OMG! Water sources everywhere! The sponges seem to replace the sucked water as source blocks when broken. Resulting in a flooded base. Silly me tried to suck up bordering water with another sponge. When removing this one, even more water sources laughed at me.
So I had to clear out everything with dirt-layers, building dirt-walled chambers until the last water source was gone.
Now, what is the point of using sponges when they spit out everything (and more) when broken?
I'm faster when clearing out the base with dirt right from the beginning than dealing with additional water sources. Apparently any water (flowing or source) is given back as source when the sponge gets broken.
Have you updated to v1.1.0? That update should have fixed that and added some other things.
After clearing out my underwater base I removed the sponges.
OMG! Water sources everywhere! The sponges seem to replace the sucked water as source blocks when broken. Resulting in a flooded base. Silly me tried to suck up bordering water with another sponge. When removing this one, even more water sources laughed at me.
So I had to clear out everything with dirt-layers, building dirt-walled chambers until the last water source was gone.
Now, what is the point of using sponges when they spit out everything (and more) when broken?
I'm faster when clearing out the base with dirt right from the beginning than dealing with additional water sources. Apparently any water (flowing or source) is given back as source when the sponge gets broken.
Hmm I will have to take a look into it. I might have some free time this evening to run tests. Are you guys saying that you dont want it to replace any water? If you do that and you place it near the top of the water, it will leave depressions in the water where the sponge was if you remove it.
Hmm I will have to take a look into it. I might have some free time this evening to run tests. Are you guys saying that you dont want it to replace any water? If you do that and you place it near the top of the water, it will leave depressions in the water where the sponge was if you remove it.
I assumed that when you remove the sponge after it has replaced the water, that the water would not return but that is not the case. Tested in a small pond hoping that when I removed the water and then the sponge, there would just be a void where the water once was.
I assumed that when you remove the sponge after it has replaced the water, that the water would not return but that is not the case. Tested in a small pond hoping that when I removed the water and then the sponge, there would just be a void where the water once was.
Ah okay, should I make it a config option or a separate sponge?
I can see that spitting out the water makes sense. But spitting out lava might be deadly.
The source-block trick works well if one wanted the world restored to old appearence after taking the sponge away.
I can think of a hidden door, where the sponge is placed by some block putting device (eg PC dispenser + gold don't know the name right now) and taking it away with a block breaker. After using the former hidden door (by lava?) the sponge is transported back to the "block putter" and the door is hidden again.
Storing the water/lava cells in some 3d array and putting it out again afterwards is some nifty code which I do not want to be cancelled quickly. Just think about it. Maybe there should exist another kind of sponge, the "void suckers" which do not give back water/lava sources when broken and which are crafted from normal sponge by adding something valuable.
If the "source-block-trick" is the same with lava as with water, the obsidian sponges could be used to duplicate lava sources by sucking up non-source lava and breaking them (carefully!). Atm there is no other method I know of to get infinite lava. This would be one.
Imagine the evil lava pit where two hidden lava sponges immediatly set a whole area under lava!
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Can you help? I can't get my sponges to work. I used Magic Launcher to install it, putting the .zip file in the mods folder. Did I do it wrong? *EDIT* The lava sponges work, just not the water.
I can see that spitting out the water makes sense. But spitting out lava might be deadly.
The source-block trick works well if one wanted the world restored to old appearence after taking the sponge away.
I can think of a hidden door, where the sponge is placed by some block putting device (eg PC dispenser + gold don't know the name right now) and taking it away with a block breaker. After using the former hidden door (by lava?) the sponge is transported back to the "block putter" and the door is hidden again.
Storing the water/lava cells in some 3d array and putting it out again afterwards is some nifty code which I do not want to be cancelled quickly. Just think about it. Maybe there should exist another kind of sponge, the "void suckers" which do not give back water/lava sources when broken and which are crafted from normal sponge by adding something valuable.
If the "source-block-trick" is the same with lava as with water, the obsidian sponges could be used to duplicate lava sources by sucking up non-source lava and breaking them (carefully!). Atm there is no other method I know of to get infinite lava. This would be one.
Imagine the evil lava pit where two hidden lava sponges immediatly set a whole area under lava!
It actually works by inserting clear blocks wherever lava (or water) is found within the radius of the sponge. When you break the sponge, it replaces all the clear blocks that have water/lava or air above them (which would be the top level of the replaced blocks) and then the liquid falls to fill in the rest.
Can you help? I can't get my sponges to work. I used Magic Launcher to install it, putting the .zip file in the mods folder. Did I do it wrong? *EDIT* The lava sponges work, just not the water.
Do you have forge installed? I haven't tried magic launcher in combination with my mods so I am not sure of the problem.
New version up! Added update notifier (tells you if there is a newer version), powered sponges, and made the liquid replacement on block breaking a config option (if you have issues, try deleting the config and letting it regenerate).
I didn't test it in smp but if you say it works, I shall take your word for it If I get the lava sponges working, then maybe I can start work on the dual purpose sponge.
Maybe something like
[MCVERSION]workingsponges-MODVERSION.zip
resulting in
[1.5.1]workingsponges-1.1.0.zip
for the moment. This would really help us "hand-modders" who don't use modpacks.
Thanks
I will look into that.
OMG! Water sources everywhere! The sponges seem to replace the sucked water as source blocks when broken. Resulting in a flooded base. Silly me tried to suck up bordering water with another sponge. When removing this one, even more water sources laughed at me.
So I had to clear out everything with dirt-layers, building dirt-walled chambers until the last water source was gone.
Now, what is the point of using sponges when they spit out everything (and more) when broken?
I'm faster when clearing out the base with dirt right from the beginning than dealing with additional water sources. Apparently any water (flowing or source) is given back as source when the sponge gets broken.
Have you updated to v1.1.0? That update should have fixed that and added some other things.
Yes, this was on 1.1.0. I updated server and client - this happened on SMP. Didn't yet try this on SSP. Will test SSP asap.
Same happened to me. Needs a fix!
Hmm I will have to take a look into it. I might have some free time this evening to run tests. Are you guys saying that you dont want it to replace any water? If you do that and you place it near the top of the water, it will leave depressions in the water where the sponge was if you remove it.
I assumed that when you remove the sponge after it has replaced the water, that the water would not return but that is not the case. Tested in a small pond hoping that when I removed the water and then the sponge, there would just be a void where the water once was.
Ah okay, should I make it a config option or a separate sponge?
A config option would be great. Thanks for your time creating this mod!
The source-block trick works well if one wanted the world restored to old appearence after taking the sponge away.
I can think of a hidden door, where the sponge is placed by some block putting device (eg PC dispenser + gold don't know the name right now) and taking it away with a block breaker. After using the former hidden door (by lava?) the sponge is transported back to the "block putter" and the door is hidden again.
Storing the water/lava cells in some 3d array and putting it out again afterwards is some nifty code which I do not want to be cancelled quickly. Just think about it. Maybe there should exist another kind of sponge, the "void suckers" which do not give back water/lava sources when broken and which are crafted from normal sponge by adding something valuable.
If the "source-block-trick" is the same with lava as with water, the obsidian sponges could be used to duplicate lava sources by sucking up non-source lava and breaking them (carefully!). Atm there is no other method I know of to get infinite lava. This would be one.
Imagine the evil lava pit where two hidden lava sponges immediatly set a whole area under lava!
Can download from all links except latest version
Okay I will try and work on that now.
It actually works by inserting clear blocks wherever lava (or water) is found within the radius of the sponge. When you break the sponge, it replaces all the clear blocks that have water/lava or air above them (which would be the top level of the replaced blocks) and then the liquid falls to fill in the rest.
Haven't had anyone else say anything but here is a dropbox link.
Do you have forge installed? I haven't tried magic launcher in combination with my mods so I am not sure of the problem.