Hey how do I download this? I click on the download link, and it takes me to Mediafire, and I hit the arrow and choose "download" and nothing happens. Now what?
I did ask for this but then I found that you can just put the ID and metadata tags into the Multipart (microblocks) config and they work fine.
True, though not everyone knows how to do that and there is always the issue of forgetting. I tend to fall into the latter category. It's one of the things I always seem to miss.
True, though not everyone knows how to do that and there is always the issue of forgetting. I tend to fall into the latter category. It's one of the things I always seem to miss.
Yeah it would be nice if Chisel natively supported it.. since I'm a lazy ******* and quite forgetful as well
And I just love the way you can make a large TE build look now with Chisel multiparts my base has never looked better.
The Meaning of Life, the Universe, and Everything.
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I am having the same problem as other users who mentioned it: left-clicking blocks with a chisel makes them disappear (but only on the client side) Anyone has any idea what could cause this?
(Edit: I meant client side)
Edit: In case this helps figuring out the problem: the bug happens consistently whenever you click on a block with the chisel shortly after having clicked it already. If you wait long enough between clicks nothing happens.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/29/2013
Posts:
50
Member Details
I've been trying to narrow down what causes the disappearing blocks bug. I've updated to the latest forge version, tried removing other mods to see if it was a conflict, and nothing seems to fix it. Is anyone NOT seeing this bug?
Confirmed this bug. Happens, if you put in a block into the chisel and left-click an existing one. The block disappears, but is there somehow. Like a chunk-error. If you jump at it, you'll get stuck a bit.
Quite & join and the blog appears.
Tested with dirt.
Doing this crashes my client instead of giving an invisible block.
If it hadn't been for BevoLJ, I never would have known how awesome this mod is. I love the aesthetics of the blocks this mod creates. Thanks for making it epic.
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If Minecraft were real, you'd be a zombie right now.
ya it's not working for me at all i really do not know why. it may be a mod i'm using so i'm going to check by taking all but the 2 mods of yours out and then seeing if it will work then
edit it's just the chisel mod that's messing up for some reason.
This is a very nice mod, since painterlypack is one of my favourite texturepacks I can use diffrent textures for the same block using this mod! Is it OK if I use this in a modpack?
Is the config option to change the concrete smelting recipe working? Nothing I've tried works. I'd like to be able to smelt Tinker's Construct smooth brownstone blocks to concrete, just to keep things consistent. The line from the TiC lang file is "block.brownstone.smooth.name=Brownstone". I've tried brownstone, brownstone.smooth, and block.brownstone.smooth, and the recipe is still gravel in-game.
Nice mod, VERY useful while I was making my Blood Magic altar. One little thing, though, can Project Red marble be used in the chisel? Or does it NEED to be Chisel's marble?
EDIT: I tested it, and it actually works together! GREAT! Going to disable Chisel's marble generation, though. Saving inventory space and everything... And having gotten used to RP2 marble generation... And stuff...
Darn. Thanks, though. I would've tried it myself but I wasn't at my normal computer.
Would it be possible to register these blocks as cuttable via multipart? Some of these would make for some very epic covers and such.
It can be done via an IMC call these days so you shouldn't even need to use an API for it
I did ask for this but then I found that you can just put the ID and metadata tags into the Multipart (microblocks) config and they work fine.
True, though not everyone knows how to do that and there is always the issue of forgetting. I tend to fall into the latter category. It's one of the things I always seem to miss.
Yeah it would be nice if Chisel natively supported it.. since I'm a lazy ******* and quite forgetful as well
And I just love the way you can make a large TE build look now with Chisel multiparts my base has never looked better.
(Edit: I meant client side)
Edit: In case this helps figuring out the problem: the bug happens consistently whenever you click on a block with the chisel shortly after having clicked it already. If you wait long enough between clicks nothing happens.
Doing this crashes my client instead of giving an invisible block.
If Minecraft were real, you'd be a zombie right now.
edit it's just the chisel mod that's messing up for some reason.
EDIT: I tested it, and it actually works together! GREAT! Going to disable Chisel's marble generation, though. Saving inventory space and everything... And having gotten used to RP2 marble generation... And stuff...
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.