my minecraft chrashes when installing this mod and i don't know how
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\Veenstra\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-22_19.30.45-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 6d2f25a --------
Full report at:
C:\Users\Veenstra\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-22_19.30.45-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 22-4-13 19:30
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 494599808 bytes (471 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
LWJGL: 2.4.2
OpenGL: GeForce GT 520M/PCI/SSE2 GL version 4.1.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.NullPointerException
at net.minecraft.client.gui.FontRenderer.getFontTexturePack(FontRenderer.java:1158)
at net.minecraft.client.gui.FontRenderer.func_98306_d(FontRenderer.java:236)
at net.minecraft.client.gui.FontRenderer.func_98304_a(FontRenderer.java:150)
at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:112)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:404)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:729)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 9b96ee29 ----------
This mod would be awesom if you did not have to have the server ruinning it as well is this a posavbility ??
A huge majority, if not all of, the code that handles the creation and managing of villages is run solely on the server. The only way it would be possible to create a client-only version of the mod that functions in multiplayer would require emulating all of the server side code on the client. This would be difficult to do and highly prone to inaccuracies.
So no, it's not really a possibility. The same is true for mods that do things like display information about entities. (ex. Damage Indicators)
The Meaning of Life, the Universe, and Everything.
Join Date:
8/26/2011
Posts:
146
Minecraft:
TehLaziness
Member Details
So, I got a system crash when I tried to install this mod. I was installing the newest version, on Minecraft 1.5.2. Any help would be appreciated.
Here is the crash report I got on the screen.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
A full error report has been saved to C:\Users\Brandon Glajchen\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-18_10.52.11-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT f449f9c3 --------
Full report at:
C:\Users\Brandon Glajchen\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-18_10.52.11-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/18/13 10:52 AM
-- Head --
Stacktrace:
at avy.c(GameSettings.java:862)
at bdk.a(SourceFile:154)
at dz.a(SourceFile:71)
at ch.b(SourceFile:59)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bdv['TehLaziness'/194, l='MpServer', x=8.50, y=66.62, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bdv['TehLaziness'/194, l='MpServer', x=8.50, y=66.62, z=8.50]]
Retry entities: 0 total; []
Stacktrace:
at bds.a(SourceFile:282)
at net.minecraft.client.Minecraft.b(SourceFile:1881)
at net.minecraft.client.Minecraft.run(SourceFile:540)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 423373352 bytes (403 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 1297 (72632 bytes; 0 MB) allocated, 1297 (72632 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 3, allocated: 5, tallocated: 59
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics 2000 GL version 3.1.0 - Build 9.17.10.3062, Intel
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
java.lang.NoSuchFieldError: g
at avy.c(GameSettings.java:862)
at bdk.a(SourceFile:154)
at dz.a(SourceFile:71)
at ch.b(SourceFile:59)
at net.minecraft.client.Minecraft.l(SourceFile:1343)
at net.minecraft.client.Minecraft.K(SourceFile:574)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 58b8c4d5 ----------
Here is the actual document that got saved when it crashed.
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 5/18/13 10:56 AM
Description: Unexpected error
java.lang.NoSuchFieldError: g
at avy.c(GameSettings.java:862)
at bdk.a(SourceFile:154)
at dz.a(SourceFile:71)
at ch.b(SourceFile:59)
at net.minecraft.client.Minecraft.l(SourceFile:1343)
at net.minecraft.client.Minecraft.K(SourceFile:574)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at avy.c(GameSettings.java:862)
at bdk.a(SourceFile:154)
at dz.a(SourceFile:71)
at ch.b(SourceFile:59)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bdv['TehLaziness'/195, l='MpServer', x=8.50, y=66.62, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bdv['TehLaziness'/195, l='MpServer', x=8.50, y=66.62, z=8.50]]
Retry entities: 0 total; []
Stacktrace:
at bds.a(SourceFile:282)
at net.minecraft.client.Minecraft.b(SourceFile:1881)
at net.minecraft.client.Minecraft.run(SourceFile:540)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 424273008 bytes (404 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 1297 (72632 bytes; 0 MB) allocated, 1297 (72632 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 3, allocated: 5, tallocated: 59
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics 2000 GL version 3.1.0 - Build 9.17.10.3062, Intel
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
The Meaning of Life, the Universe, and Everything.
Join Date:
8/26/2011
Posts:
146
Minecraft:
TehLaziness
Member Details
Sorry to double-post, but I figured out the problem myself. Like an idiot, I didn't realize that this mod only works in 1.5.1. Bit of a let-down, but well worth downgrading to use this. If anyone had a similar problem to me, you can download the 1.5.1 .jar file here: http://www.mediafire.com/?8nvp8dpd69zed5d
So will the mod not mark the villages on Bukkit servers? Or maybe I'm just installing it wrong, but I copy the CONTENTS of the folders into the minecraft.bin right? But in what order/what folder do I use? There seems to by .class files of the same name in the folders. DO I install only the "minecraft" or "minecraft server" folder if I want to use single or multi? Or do I install both?
So will the mod not mark the villages on Bukkit servers? Or maybe I'm just installing it wrong, but I copy the CONTENTS of the folders into the minecraft.bin right? But in what order/what folder do I use? There seems to by .class files of the same name in the folders. DO I install only the "minecraft" or "minecraft server" folder if I want to use single or multi? Or do I install both?
It probably will not work on a Bukkit server, but if it did you would copy the contents of the "minecraft_server" folder to the server jar and the contents of the "minecraft" folder to the client jar. It would need to be installed on both sides client and server for it to work in multiplayer.
If you just want it to work in singleplayer, you can simply do the client part.
Another thing to keep in mind is that if you are using the new launcher, the jar you want to use is the .minecraft\versions\1.5.2\1.5.2.jar
This is the thing that keeps popping up when I try to use the mod.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Rendering screen
A full error report has been saved to /Users/BisnesPenguin/Library/Application Support/minecraft/crash-reports/crash-2013-06-01_09.38.13-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 80725c6f --------
Full report at:
/Users/BisnesPenguin/Library/Application Support/minecraft/crash-reports/crash-2013-06-01_09.38.13-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 6/1/13 9:38 AM
-- Head --
Stacktrace:
at bkc.a(SourceFile:156)
at net.minecraft.client.Minecraft.a(SourceFile:1449)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at net.minecraft.client.Minecraft.a(SourceFile:1360)
at axu.e(SourceFile:166)
at axv.a(SourceFile:218)
at axt.a(SourceFile:175)
at axu.a(SourceFile:191)
-- Screen render details --
Details:
Screen name: bkf
Mouse location: Scaled: (125, 56). Absolute: (251, 367)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfq.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.8.3
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 490744144 bytes (468 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.10.44, Intel Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Docm77_1_5_v2
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.NullPointerException
at bkc.a(SourceFile:156)
at net.minecraft.client.Minecraft.a(SourceFile:1449)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at net.minecraft.client.Minecraft.a(SourceFile:1360)
at axu.e(SourceFile:166)
at axv.a(SourceFile:218)
at axt.a(SourceFile:175)
at axu.a(SourceFile:191)
at bfq.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Thread.java:680)
--- END ERROR REPORT f13cc12 ----------
And this is what is in my crash reports
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 6/1/13 9:38 AM
Description: Rendering screen
java.lang.NullPointerException
at bkc.a(SourceFile:156)
at net.minecraft.client.Minecraft.a(SourceFile:1449)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at net.minecraft.client.Minecraft.a(SourceFile:1360)
at axu.e(SourceFile:166)
at axv.a(SourceFile:218)
at axt.a(SourceFile:175)
at axu.a(SourceFile:191)
at bfq.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Thread.java:680)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bkc.a(SourceFile:156)
at net.minecraft.client.Minecraft.a(SourceFile:1449)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at net.minecraft.client.Minecraft.a(SourceFile:1360)
at axu.e(SourceFile:166)
at axv.a(SourceFile:218)
at axt.a(SourceFile:175)
at axu.a(SourceFile:191)
-- Screen render details --
Details:
Screen name: bkf
Mouse location: Scaled: (125, 56). Absolute: (251, 367)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfq.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.8.3
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 490744144 bytes (468 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.10.44, Intel Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Docm77_1_5_v2
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
This is the thing that keeps popping up when I try to use the mod.
...
And this is what is in my crash reports
...
What am I doing wrong?
The class that is causing the problem seems to be dealing with playing sound. I cannot say for sure that attempting to install the mod isn't what caused the crash, but it does not seem to be the fault of my mod since I did not touch this code. Are you attempting to using any other mods or a non-official launcher such as Magic Launcher or Mod Loader?
hey kabo just asking u think u can update the mod to 13w19a or something plz? me and some of the members on xisumas survilve are trying to find a fix for tangotec iron trench it coud just be a snapshot bug but what me think the problem is that the villagers arnt seeing it as 32 villages like they use to there just seeing it as 1 big village
me cant read code so cant really tell with out using your mod
Did the farm it break when changing versions to the snapshot? I haven't had a chance to look into the code for villages in the snapshot.
Also, I do not plan to update the mod for the snapshots; I will usually wait until a final release version.
we spent a bout a week building the iron trench and it never worked at all so we ask xisuma to ask kinghappy and he was the 1 that said the snapshot broke it
so me spent about 2-3hrs in a test world durping a round trying to fix it and the only thing me coud think of is the villages are not rebuilding
I see. Well, it's possible it's broken by the snapshot, but it's also quite possible that something was overlooked and just nobody has been able to catch it. For example, a villager one block out of place could break the entire device.
What you can do: try this in your test world in 1.5.2 with the mod installed. If it works in 1.5.2, then you'll know it's broken by the snapshot; if it still doesn't work, then at least you have the mod working in 1.5.2 so you can troubleshoot it.
If you cannot get it to work even after this, I may be able to help at some point. But I cannot say that I will have time any time soon.
For some reason, this always crashes minecraft, when I try to load a world. It doesn't matter if I run it vanilla, with forge, or with MCPatcher. I've tried the most recent version of the mod, and all available previous versions, and they either don't do anything noticeable, or cause an error when trying to load a world.
For some reason, this always crashes minecraft, when I try to load a world. It doesn't matter if I run it vanilla, with forge, or with MCPatcher. I've tried the most recent version of the mod, and all available previous versions, and they either don't do anything noticeable, or cause an error when trying to load a world.
Please provide a crash report. It is difficult to determine the cause of the problem without seeing the error.
A huge majority, if not all of, the code that handles the creation and managing of villages is run solely on the server. The only way it would be possible to create a client-only version of the mod that functions in multiplayer would require emulating all of the server side code on the client. This would be difficult to do and highly prone to inaccuracies.
So no, it's not really a possibility. The same is true for mods that do things like display information about entities. (ex. Damage Indicators)
Here is the crash report I got on the screen.
Here is the actual document that got saved when it crashed.
Still no Bukkit or Forge version; I'm sorry I've been busy and haven't had a chance to look into it yet.
YES!!! Sweet baby Jesus thank you!!!!
It probably will not work on a Bukkit server, but if it did you would copy the contents of the "minecraft_server" folder to the server jar and the contents of the "minecraft" folder to the client jar. It would need to be installed on both sides client and server for it to work in multiplayer.
If you just want it to work in singleplayer, you can simply do the client part.
Another thing to keep in mind is that if you are using the new launcher, the jar you want to use is the .minecraft\versions\1.5.2\1.5.2.jar
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Rendering screen
A full error report has been saved to /Users/BisnesPenguin/Library/Application Support/minecraft/crash-reports/crash-2013-06-01_09.38.13-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 80725c6f --------
Full report at:
/Users/BisnesPenguin/Library/Application Support/minecraft/crash-reports/crash-2013-06-01_09.38.13-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 6/1/13 9:38 AM
-- Head --
Stacktrace:
at bkc.a(SourceFile:156)
at net.minecraft.client.Minecraft.a(SourceFile:1449)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at net.minecraft.client.Minecraft.a(SourceFile:1360)
at axu.e(SourceFile:166)
at axv.a(SourceFile:218)
at axt.a(SourceFile:175)
at axu.a(SourceFile:191)
-- Screen render details --
Details:
Screen name: bkf
Mouse location: Scaled: (125, 56). Absolute: (251, 367)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfq.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.8.3
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 490744144 bytes (468 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.10.44, Intel Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Docm77_1_5_v2
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.NullPointerException
at bkc.a(SourceFile:156)
at net.minecraft.client.Minecraft.a(SourceFile:1449)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at net.minecraft.client.Minecraft.a(SourceFile:1360)
at axu.e(SourceFile:166)
at axv.a(SourceFile:218)
at axt.a(SourceFile:175)
at axu.a(SourceFile:191)
at bfq.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Thread.java:680)
--- END ERROR REPORT f13cc12 ----------
And this is what is in my crash reports
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 6/1/13 9:38 AM
Description: Rendering screen
java.lang.NullPointerException
at bkc.a(SourceFile:156)
at net.minecraft.client.Minecraft.a(SourceFile:1449)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at net.minecraft.client.Minecraft.a(SourceFile:1360)
at axu.e(SourceFile:166)
at axv.a(SourceFile:218)
at axt.a(SourceFile:175)
at axu.a(SourceFile:191)
at bfq.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Thread.java:680)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bkc.a(SourceFile:156)
at net.minecraft.client.Minecraft.a(SourceFile:1449)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at net.minecraft.client.Minecraft.a(SourceFile:1360)
at axu.e(SourceFile:166)
at axv.a(SourceFile:218)
at axt.a(SourceFile:175)
at axu.a(SourceFile:191)
-- Screen render details --
Details:
Screen name: bkf
Mouse location: Scaled: (125, 56). Absolute: (251, 367)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfq.b(SourceFile:768)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.8.3
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 490744144 bytes (468 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.10.44, Intel Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Docm77_1_5_v2
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
What am I doing wrong?
The class that is causing the problem seems to be dealing with playing sound. I cannot say for sure that attempting to install the mod isn't what caused the crash, but it does not seem to be the fault of my mod since I did not touch this code. Are you attempting to using any other mods or a non-official launcher such as Magic Launcher or Mod Loader?
Did the farm it break when changing versions to the snapshot? I haven't had a chance to look into the code for villages in the snapshot.
Also, I do not plan to update the mod for the snapshots; I will usually wait until a final release version.
I see. Well, it's possible it's broken by the snapshot, but it's also quite possible that something was overlooked and just nobody has been able to catch it. For example, a villager one block out of place could break the entire device.
What you can do: try this in your test world in 1.5.2 with the mod installed. If it works in 1.5.2, then you'll know it's broken by the snapshot; if it still doesn't work, then at least you have the mod working in 1.5.2 so you can troubleshoot it.
If you cannot get it to work even after this, I may be able to help at some point. But I cannot say that I will have time any time soon.
Please provide a crash report. It is difficult to determine the cause of the problem without seeing the error.