But like, running it clean without mods was the first thing I tried when it crashed. An empty /mods folder in its own game directory (so no leftover configs at all) and it still pukes before I get to a menu screen.
The client exits with an error and returns me to the launcher which shows an error log. Do you like, not believe me? Do you think I'm in this thread posting these logs for jollies? I can't get the stupid thing to run.
I installed Forge, set that profile to run in its own folder to avoid any issues with old configs/mods, and ran it without any mods. That's the first log. Then I copied over the jar files for this mod and optifine, and ran it again, that's the second log. I have done nothing weird of any kind, nor deviated from the installation instructions, but the thing won't work. Normal minecraft runs with optimine; Forge is clearly the weak link here.
Or I could just not waste my time fighting with this thing any further. We've now spent five days arguing over whether or not forge is actually crashing; if you don't believe me after a screenshot then I don't know what your deal is. Minecraft itself works fine and I've been playing daily; my computer isn't the issue here, forge is. This mod is officially not worth my effort if this is what I can expect when I come looking for help.
Can anyone suggest an inventory management mod that does not depend on other people's unstable modloaders?
I just came up with a interesting idea but not sure if it would be easy to implement. Typically I have higher grade tools in my inventory to replace lower grade ones that get used up. However I find it to be slightly annoying to manually pull out the newer higher grade tool. So I was wondering if there was anyway Inventory Tweaks could automatically do it.
Looks like more and more servers do not want to support Inventory Tweaks mostly because "it enables a few item duplication techinques that hasn't been fixed". Is that true? I personally don't believe a client mod would be ever able to duplicate an item while playing on the server, or am I being wrong?
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English to Polish mod translator. Translated by me: Macro/Keybind Mod, Zyin's HUD, Craft++ (request another one here!)
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I'm not sure how to add mod items into my sorting lists. I want to add Monster Jerky to my designated 'Food' slot on my hotbar. If I understand the guide (http://inventory-tweaks.readthedocs.io/en/latest/) right, I need to make my list look like this: "D8 TConstruct:jerky" without the quotes, however this isn't working. Am I missing something?
I've also tried adding it to the InvTweaksTree.txt but that hasn't helped things either. I've been putting the code for that in as: "<monsterJerky id="TConstruct:jerky"/>". I've tried listing it under both edibleFood and making a new category under the main header of Stuff...
Running an unmodified FTB Crackpack v1.1.0 in the Curse launcher.