1.12
1.11
1.10
1.9.4
1.8.9
1.7.10
Open Source
Forge
Gravestone mod
Poll: What should I do with Drowned?
Ended Oct 17, 2018
Mm, don't know if it's a 1.7.10 thing or not, but when using this mod in the Feed The Beast/departed launcher, the items drop on the ground, not stored in the gravestone, after we disabled the lootablecharacter mod... Haven't tried using it vanilla mc forge tho... Just thought I'd bring this issue up....
*EDIT* Ok, so I know it works in vanilla mc with forge.... Might be the Ftb launcher or something..
So, I just noticed, the skull crawlers seem to be unlocalized. It's visible with WAILA. Is this a known thing?
Bones Blocks that contain Skull Crawlers in the catacombs, produce much lag (I'm not the only one with that problem of lag) can you fix that, please? or put in the configuration file the option that these blocks are not generated, thanks. (sorry my english)
Why the belongings are falling down to the earth, not in the tomd, when you are dying?
Почему при смерти, вещи выпадают на землю, а не в надгробие?
(отпишитесь нормально в чем проблема)
How do I disable naturally generating graves, but keep graves spawning when i die?
Можешь детальней описать проблему? Устанавливается ли при этом надгробие, или тоже выпадает? Регулярно ли это происходит или лишь иногда? К сожалению, того, что ты написал, не достаточно, чтобы понять в чём именно проблема. Так же может быть полезен список установленных у тебя модов и лог(как "форджевый" так и мой)
Set "GenerateSingleGraves" to "false".
No, it isn't. I'll check it!
For all the bug reports you get, figured I would report the opposite.
So the recent bug with the death tracking, you have fixed it my man, and my pc and server love you all the more for it!
Facebook Page - http://www.facebook..../Landofdraconis
IRC - http://webchat.esper.net/?channels=TolkienCraftII
Is there any way to restore inventory when, say, a player falls out of the world and there is no gravestone?
Could you add compatibility for Traveller's Gear (and per proxy, Witching Gadgets)?
Right now, the items from the TG slots still spill around in the world on death, instead of being put into the grave
No, there is not. I have some ideas about it, so may be it will be done in next update(or may be not, I can't guaranty it)
I'll look on it. If such feature is provided by its API, or any another suitable(simple) way it will be done.
A gravestone hanging from a balloon over the abyss?
This mod is really good and has a lot of potential still. If only I didn't get so much lag from the catacombs when I'm near it but it may be my computer. I know 1710 is slower on older computers and I even have fastcraft added. But still a good mod and I can't wait to see what's added next.
there's also openblocks graves for that, but openblocks has a lot of extra stuff with it, good mod though.
that's a cool idea, also if you really need to recover stuff and you play on a server with mystcraft, they have added a console command you can put in if you're opped to restore your inventory, it should tell you the command and arguments to pass it when a player dies last i saw.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
SKULLS FOR THE SKULL GOD!!1
The skull crawler blocks have some kind of thaumcraft lightning focus/AoE weapon detection, or why do they spawn all at once when I try to shoot something with the lightning focus?
Mhh any chance to get this Mod for 1.8 ? Sounds good but im on Minecraft 1.8 and with this version the mod wont work (dont load)
Any update-plans? That would be nice!
I'm really liking this mod, it adds a lot of character and cool things to Minecraft. I like the catacombs, too, it's a very cool looking structure. However, the sheer amount of mobs being spawned by graves, spawners and just in the darkness itself inside the catacombs makes me lag really bad. Is there anything that you can do that could make it spawn less mobs at a time until you get closer to the spawners? Or within the structure, mobs only spawn within a certain distance of you..? Some kind of thing like that.
Edit the spawn rates in the config
Also, There is a bug on my server where graves do not store items upon death.