The only issue is that the 1.7.2 version is not working for me.
Forge is updated to 1.7.2 and the only other mods I'm using are:
Herobrine (v 1.7.2)
Slenderman (v 1.7.2)
Journey Map (Unlimited) (v 1.7.2)
Too many items (v 1.7.2)
and Lots of Food (v 1.7.2)
Crash Report:
---- Minecraft Crash Report ----
// There are four lights!
Time: 6/8/14 3:28 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: gravestone/structures/village/ComponentGSVillageCemetery
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:674)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:267)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:559)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: gravestone/structures/village/ComponentGSVillageCemetery
at gravestone.structures.village.VillageHandlerGSCemetery.getComponentClass(VillageHandlerGSCemetery.java:25)
at cpw.mods.fml.common.registry.VillagerRegistry.registerVillageCreationHandler(VillagerRegistry.java:152)
at gravestone.core.GSStructures.generateStructures(GSStructures.java:76)
at gravestone.core.GSStructures.<init>(GSStructures.java:30)
at gravestone.core.GSStructures.getInstance(GSStructures.java:35)
at gravestone.ModGraveStone.load(ModGraveStone.java:88)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:536)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:673)
... 10 more
Caused by: java.lang.ClassNotFoundException: gravestone.structures.village.ComponentGSVillageCemetery
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 42 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I tried both versions (2.8.3 and 2.8.4) and I get the same result. It's odd because I had no trouble with the previous version for 1.6.4. I even tried loading the mod by itself with no others, and the game still crashes just after the mojang logo. So any help would be greatly appreciated.
Wonderful mod though when it was working for me! :3
I've tried to run this mod before, but I keep having problems. I have several mods installed, so I'm not sure if this one is conflicting with another or not, but my game keeps crashing whenever I download this mod. I've installed other mods since first trying to download this one, but none of them have had a problem so far. I knew you were trying to update it, so I was hoping the new version would fix the problem, but it didn't. Here's the crash log. Can you help me fix it?
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 6/14/14 3:23 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: gravestone/structures/village/ComponentGSVillageCemetery
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:674)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:267)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:559)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: gravestone/structures/village/ComponentGSVillageCemetery
at gravestone.structures.village.VillageHandlerGSCemetery.getComponentClass(VillageHandlerGSCemetery.java:25)
at cpw.mods.fml.common.registry.VillagerRegistry.registerVillageCreationHandler(VillagerRegistry.java:152)
at gravestone.core.GSStructures.generateStructures(GSStructures.java:76)
at gravestone.core.GSStructures.<init>(GSStructures.java:30)
at gravestone.core.GSStructures.getInstance(GSStructures.java:35)
at gravestone.ModGraveStone.load(ModGraveStone.java:88)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:536)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:673)
... 10 more
Caused by: java.lang.ClassNotFoundException: gravestone.structures.village.ComponentGSVillageCemetery
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 42 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I've tried to run this mod before, but I keep having problems. I have several mods installed, so I'm not sure if this one is conflicting with another or not, but my game keeps crashing whenever I download this mod. I've installed other mods since first trying to download this one, but none of them have had a problem so far. I knew you were trying to update it, so I was hoping the new version would fix the problem, but it didn't. Here's the crash log. Can you help me fix it?
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 6/14/14 3:23 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: gravestone/structures/village/ComponentGSVillageCemetery
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:674)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:267)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:559)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: gravestone/structures/village/ComponentGSVillageCemetery
at gravestone.structures.village.VillageHandlerGSCemetery.getComponentClass(VillageHandlerGSCemetery.java:25)
at cpw.mods.fml.common.registry.VillagerRegistry.registerVillageCreationHandler(VillagerRegistry.java:152)
at gravestone.core.GSStructures.generateStructures(GSStructures.java:76)
at gravestone.core.GSStructures.<init>(GSStructures.java:30)
at gravestone.core.GSStructures.getInstance(GSStructures.java:35)
at gravestone.ModGraveStone.load(ModGraveStone.java:88)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:536)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:673)
... 10 more
Caused by: java.lang.ClassNotFoundException: gravestone.structures.village.ComponentGSVillageCemetery
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 42 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Hello, I'm playing in a world with a lot of other mods, and just recently added your's. I started exploring the overworld for stuff from your mod, and crashed. Unfortunately, it seems to have corrupted that world, because I can't log back in it without crashing, even after removing the mod.
This is the initial crash log I got:
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
java.lang.NullPointerException: Ticking memory connection
at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:44)
at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:93)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:382)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:219)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1046)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:130)
at net.minecraft.server.management.PlayerManager$PlayerInstance.(PlayerManager.java:292)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:101)
at net.minecraft.server.management.PlayerManager.func_72685_d(PlayerManager.java:246)
at net.minecraft.server.management.ServerConfigurationManager.func_72358_d(ServerConfigurationManager.java:261)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:401)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:44)
at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:93)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:382)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:219)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1046)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:130)
at net.minecraft.server.management.PlayerManager$PlayerInstance.(PlayerManager.java:292)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:101)
at net.minecraft.server.management.PlayerManager.func_72685_d(PlayerManager.java:246)
at net.minecraft.server.management.ServerConfigurationManager.func_72358_d(ServerConfigurationManager.java:261)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:401)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)
java.lang.NullPointerException: Ticking memory connection
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:81)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:81)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)
I have a more or less the same crash- but with an almost entirely different selection of mods.
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 6/17/14 12:51 AM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at gravestone.structures.village.ComponentGSVillageCemetery.func_74875_a(ComponentGSVillageCemetery.java:87)
at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:44)
at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:93)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:382)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:219)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1046)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:130)
at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:292)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:101)
at net.minecraft.server.management.PlayerManager.func_72685_d(PlayerManager.java:246)
at net.minecraft.server.management.ServerConfigurationManager.func_72358_d(ServerConfigurationManager.java:261)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:401)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at gravestone.structures.village.ComponentGSVillageCemetery.func_74875_a(ComponentGSVillageCemetery.java:87)
at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:44)
at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:93)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:382)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:219)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1046)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:130)
at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:292)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:101)
at net.minecraft.server.management.PlayerManager.func_72685_d(PlayerManager.java:246)
at net.minecraft.server.management.ServerConfigurationManager.func_72358_d(ServerConfigurationManager.java:261)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:401)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)
The only mod overlaps between us are chisel, baubles, twilight forest, and nei. I don't know if that helps at all, but...
edit: we do both have mods that add new villagers/villager houses (tinkers construct has those engineers, I have the thaumiturges). Could that be related to it?
how do you tame the skelonton dogs and cats? I really want to know because the bones don't work!!!! plz help me I wanna do mod review of it since its soo cool tnx for reading plz reply Ill check back soon tnx bye
Ok, I had to make an account because I have no Idea what to do at this point. I looked nearly everywhere online, and couldn't find it, since Everyone who had complaints had other mods as well.
Heres the Main issue: When I have this, (or any other mod like "Mine and Battle: Battlegear 2 for 1.7.2", or anything that adds new blocks to minecraft), the blocks will show up in crafting recipies, creative, and "Not enough items mod" on my server. But when I try to either craft, place a gravestone, die so the grave spawns, or anything else like that, the block appears for a fraction of a second, before vanishing off the map, and my hotbar.
Also, none of the places generate, even though I can play this 100% perfect in my Singleplayer Survival/Creative games, with a lot of other mods as well....
I want to play a modded survival with my gf, but it just wont work for the ForgeServers OR just vanilla minecraft servers that you just download to have for yourself (aka not stuff like bukkit or website servers).
I played GalactiCraft perfectly fine with her, about a month ago, and everything worked... So when I tried using these mods (and not galacticraft too), it wouldnt work, only the mods like minimaps and NEI worked, since they didn't add any new mobs,items,etc.
I removed EVERYTHING mod-wise, and redownloaded everthing, and still nothing...
I also noticed, especially with not enough items on, that when i click on lets say..the wooden sword grave, I would click on it in the "NEI" menu, and it says something like "No item exists with the ID (3 to 5 digit number)", but never does this on Singleplayer....
Do I have to do something extra special with the files in question or is something wrong and I should just redownload everything altogether again and try...??
I'm using the Forge latest version, along with the server client. I have all the things in proper places, so I'm thinking something either didn't generate code-wise, or something is just bugging like crazy.
I'm trying to use this on "Minecraft_server_1.7.2" or w/e its called. So I can use this with my gf, since its all I can do to control the server itself without paying for it.
She has the mod, I have it, its in the server itself (mod folder for forge server), so I have no idea here...
Version I'm using of your mod: Gravestone 2.8.3b1
Help?!?! </3
Would be insanely appreciated, took 5 hours of my day off to try and think and figure it out to no avail..
Ok, I had to make an account because I have no Idea what to do at this point. I looked nearly everywhere online, and couldn't find it, since Everyone who had complaints had other mods as well.
Heres the Main issue: When I have this, (or any other mod like "Mine and Battle: Battlegear 2 for 1.7.2", or anything that adds new blocks to minecraft), the blocks will show up in crafting recipies, creative, and "Not enough items mod" on my server. But when I try to either craft, place a gravestone, die so the grave spawns, or anything else like that, the block appears for a fraction of a second, before vanishing off the map, and my hotbar.
Also, none of the places generate, even though I can play this 100% perfect in my Singleplayer Survival/Creative games, with a lot of other mods as well....
I want to play a modded survival with my gf, but it just wont work for the ForgeServers OR just vanilla minecraft servers that you just download to have for yourself (aka not stuff like bukkit or website servers).
I played GalactiCraft perfectly fine with her, about a month ago, and everything worked... So when I tried using these mods (and not galacticraft too), it wouldnt work, only the mods like minimaps and NEI worked, since they didn't add any new mobs,items,etc.
I removed EVERYTHING mod-wise, and redownloaded everthing, and still nothing...
I also noticed, especially with not enough items on, that when i click on lets say..the wooden sword grave, I would click on it in the "NEI" menu, and it says something like "No item exists with the ID (3 to 5 digit number)", but never does this on Singleplayer....
Do I have to do something extra special with the files in question or is something wrong and I should just redownload everything altogether again and try...??
I'm using the Forge latest version, along with the server client. I have all the things in proper places, so I'm thinking something either didn't generate code-wise, or something is just bugging like crazy.
I'm trying to use this on "Minecraft_server_1.7.2" or w/e its called. So I can use this with my gf, since its all I can do to control the server itself without paying for it.
She has the mod, I have it, its in the server itself (mod folder for forge server), so I have no idea here...
Version I'm using of your mod: Gravestone 2.8.3b1
Help?!?! </3
Would be insanely appreciated, took 5 hours of my day off to try and think and figure it out to no avail..
This may sound like an obvious question, but I do not wish to rule out any possibilities. Did you install the mod on the server you are playing on, or only clientside? Based on your description, it sounds like you have an unmodded server, or you installed them incorrectly on the server.
Oops, you said you did do that, missed it somehow. I dont know, that still sounds like the mods weren't installed on the server properly. did you install forge on the server? are you sure you have it in the right folder? You said it works fine in single player, and I've seen the "items dissappear immedietly" thing before, so the only solution I have is that the server is messed up somewhere. If you;re still having trouble feel free to contact me and I'll see if I cant help you out any more specifically. I've been the main troubleshooter for the servers me and my friends run since like, beta, so I like to think that I might maybe sometimes know what I'm doing.
This may sound like an obvious question, but I do not wish to rule out any possibilities. Did you install the mod on the server you are playing on, or only clientside? Based on your description, it sounds like you have an unmodded server, or you installed them incorrectly on the server.
Oops, you said you did do that, missed it somehow. I dont know, that still sounds like the mods weren't installed on the server properly. did you install forge on the server? are you sure you have it in the right folder? You said it works fine in single player, and I've seen the "items dissappear immedietly" thing before, so the only solution I have is that the server is messed up somewhere. If you;re still having trouble feel free to contact me and I'll see if I cant help you out any more specifically. I've been the main troubleshooter for the servers me and my friends run since like, beta, so I like to think that I might maybe sometimes know what I'm doing.
Ok, well, I went to forge, hit "install forge 1.7.2" download the installer. Then I do the "server" option instead of the client one.
After I make sure that the folder it chooses to do it in is my "Modded Survival Server" folder, (did this so its easy to just grab and go with), hit install. It installs, yatta yatta yatta...
I then make the "mods" folder, and stick the gravestone mod in that. This one is for 1.7.2, the file being called "Gravestone 2.8.3b1" and its a java file.
I also have it in my own client mod folder as well, to make sure it works, so its in both the server mod folder, and my client one in .minecraft. (I also have a shortcut to the "roaming" one that it uses, which is my .minecraft folder)
Once this is done, I start up the server first, the "minecraft_server1.7.2" that gets installed automatically with forge servers, and have a "testing" run first, so I switch it to creative, to test if they all can be placed. What I get is the fact that the items are indeed in there, same with all of the crafting and whatnot, and its on the "second" page in the invo you get open with E. I grab lets say...Charged Creeper Statue, and put it in my hotbar.
I go to place it, it gets placed for about a split second, and then poofs, even from the hotbar. I also tried it with a stack of 64, and place one down, the stack of 64 also gets removed. I tried it with graves, both tombstones and sword graves, and same poofing occurs. I also tried to spawn in a few new mobs with the eggs, like zombie cat and skeleton dog. I'm clicking the ground, and it won't even appear for that split second either. Egg doesn't get removed, its like I'm just smacking at the air or blocks with it, nothing happens.
I also noticed that the "config" and stuff folders that usually generate in normal minecraft don't generate in my server folder, no idea why. Idk if this is normal, but I never really noticed it until doing this. (I had the GalactiCraft mod on my other server, the 1.6.4 one, did the folders right, and it worked fine, even on my server, me and my gf were building a moonbase, so I know something might be wrong either with the mod, or my own stupidity...)
So now you have it, thats basically what happens. Though even when I disconnect and go into my own singleplayer, the mod works perfect, so I know its not my client..(unless it is, at which I wouldn't understand why).
I had that..."Chocolate's Better Dungeons mod" or w/e its called as well, along with like...Battlegear 2 and "More Weapons" mod, same thing happens with those mods too, they appear in creative and crafting in survival, but it wont let me take them off the crafting table and into my invo, they kept rubber-banding.
Did I do anything wrong? Or should I just delete the entire folder, and the forge thing from the server folder, redownload, and re-install again?
Sadly, this only works with anything that adds new blocks or mobs or w/e, since my "zanmap1.7.2" mod works fine, along with Not Enough Items.
Also, with the Not Enough Items, it does say "No Item exists with the ID 55121" or w/e it says when I try to drag-n-drop from within the Not Enough Items menu in creative. Works perfectly fine when I'm in my own singleplayer though...
Update: I had my gf install the forge server and stuff, did the proper pathways and whatnot, even downloaded the 2.8.5 update, latest forge version, both clientside and server.
She tried it too, places the block but it vanishes as well. So I know this isn't a glitch for JUST my version of minecraft...Unless it's not working because I've used a different mod?
But this mod was the only one in her client mod folder AND the server one itself. So this cannot be..Would love a fix?
The Meaning of Life, the Universe, and Everything.
Join Date:
10/19/2013
Posts:
129
Member Details
Anyway you could fix these TE's from ticking unnecessarily? This is related to the canUpdate issue mentioned in your changelog.
[15:22:49] [Server thread/INFO]: Detected TE gravestone.tileentity.TileEntityGSMemorial with canUpdate set to true and no updateEntity override!. This is NOT good, please report to mod author as this can hurt performance.
[15:22:49] [Server thread/INFO]: Detected TE gravestone.tileentity.TileEntityGSSkullCandle with canUpdate set to true and no updateEntity override!. This is NOT good, please report to mod author as this can hurt performance.
Anyone? Just quote me if you have anything to say to me. I really want this mod in my server. </3
I sent you a private message in the hopes of seeing if we could get it resolved without getting anyone in trouble for excessive and off-toic post bumping. are you having any trouble with any other mods, or just this one?
Loving this mod in Singleplayer though. I enjoy finding the villages with graves, I found a diamond sword gravestone in the first one and got a full set of diamond armor + sword. It was severely damaged but lasted until I got my own. <3
Anyone? Just quote me if you have anything to say to me. I really want this mod in my server. </3
I need to know your forge version on both machines(server and client)
Also reproduce this situation(with disappeared blocks) and post here forge logs(for both versions - server and client)
Update your forge to 10.12.1.1060 or higher.
Gravestone 2.8.5 for minecraft 1.7.2
Changes:
P.S. A lot of thanks to senpaisubaraki for TinkerConstruct and RpgInventory compatibility code;
// Everything's going to plan. No, really, that was supposed to happen.
Time: 6/14/14 3:23 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: gravestone/structures/village/ComponentGSVillageCemetery
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:674)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:267)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:559)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: gravestone/structures/village/ComponentGSVillageCemetery
at gravestone.structures.village.VillageHandlerGSCemetery.getComponentClass(VillageHandlerGSCemetery.java:25)
at cpw.mods.fml.common.registry.VillagerRegistry.registerVillageCreationHandler(VillagerRegistry.java:152)
at gravestone.core.GSStructures.generateStructures(GSStructures.java:76)
at gravestone.core.GSStructures.<init>(GSStructures.java:30)
at gravestone.core.GSStructures.getInstance(GSStructures.java:35)
at gravestone.ModGraveStone.load(ModGraveStone.java:88)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:536)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:673)
... 10 more
Caused by: java.lang.ClassNotFoundException: gravestone.structures.village.ComponentGSVillageCemetery
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 42 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 66320064 bytes (63 MB) / 214851584 bytes (204 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.125.1034 Minecraft Forge 10.12.0.1034 Optifine OptiFine_1.7.2_HD_C2 13 mods loaded, 13 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.2.125.1034} [Forge Mod Loader] (forge-1.7.2-10.12.0.1034.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.12.0.1034} [Minecraft Forge] (forge-1.7.2-10.12.0.1034.jar) Unloaded->Constructed->Pre-initialized->Initialized
AnimationAPI{1.2.1} [AnimationAPI] (AnimationAPI-1.7.2-1.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BiblioCraft{1.7.1} [BiblioCraft] (BiblioCraft[1.7.1][MC1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized
customnpcs{1.7.2-2} [CustomNpcs] (CustomNPCs_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
GraveStone{2.8.5} [GraveStone] (GraveStone 2.8.5.jar) Unloaded->Constructed->Pre-initialized->Errored
SlimevoidLib{2.0.4.6} [Slimevoid Library] (SlimevoidLibrary-2.0.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
LittleBlocks{2.2.4.1} [Little Blocks] (LittleBlocks-2.2.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
MutantCreatures{1.4.5} [Mutant Creatures] (MutantCreatures-1.7.2-1.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
plantmegapack{3.00.09} [Plant Mega Pack] (Plant Mega Pack-1.7.2-3.00.09.jar) Unloaded->Constructed->Pre-initialized->Initialized
warpbook{1.0.34} [Warp Book] (warp-book-1.7.2-1.0.34.jar) Unloaded->Constructed->Pre-initialized->Initialized
yegamolchattels{1.0.1} [Ye Gamol Chattels] (YeGamolChattels-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
Update your forge to 10.12.1.1060 or higher.
Yes it is.
I have a more or less the same crash- but with an almost entirely different selection of mods.
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 6/17/14 12:51 AM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at gravestone.structures.village.ComponentGSVillageCemetery.func_74875_a(ComponentGSVillageCemetery.java:87)
at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:44)
at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:93)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:382)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:219)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1046)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:130)
at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:292)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:101)
at net.minecraft.server.management.PlayerManager.func_72685_d(PlayerManager.java:246)
at net.minecraft.server.management.ServerConfigurationManager.func_72358_d(ServerConfigurationManager.java:261)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:401)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at gravestone.structures.village.ComponentGSVillageCemetery.func_74875_a(ComponentGSVillageCemetery.java:87)
at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:44)
at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:93)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:382)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:219)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1046)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:130)
at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:292)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:101)
at net.minecraft.server.management.PlayerManager.func_72685_d(PlayerManager.java:246)
at net.minecraft.server.management.ServerConfigurationManager.func_72358_d(ServerConfigurationManager.java:261)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:401)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 213906464 bytes (203 MB) / 489902080 bytes (467 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 4367 (244552 bytes; 0 MB) allocated, 3843 (215208 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 14, tallocated: 103
FML: MCP v9.03 FML v7.2.207.1103 Minecraft Forge 10.12.1.1103 36 mods loaded, 36 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{7.2.207.1103} [Forge Mod Loader] (forge-1.7.2-10.12.1.1103.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{10.12.1.1103} [Minecraft Forge] (forge-1.7.2-10.12.1.1103.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CodeChickenCore{1.0.0} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
NotEnoughItems{1.0.1} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.1-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
OpenEye{0.5} [OpenEye] (OpenEye-0.5-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
bcmod{1.7.2 - 2.5.3} [BCMod (Brad16840 Core Mod)] (zz-bcmod 1.7.2 - 2.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
bspkrsCore{6.11} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ArmorStatusHUD{1.26} [ArmorStatusHUD] ([1.7.2]ArmorStatusHUD-client-1.26.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
DamageIndicatorsMod{3.1.2} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
StatusEffectHUD{1.25} [StatusEffectHUD] ([1.7.2]StatusEffectHUD-client-1.25.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Treecapitator{1.7.2} [Treecapitator] ([1.7.2]Treecapitator-universal-2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Baubles{1.0.0.13} [Baubles] (Baubles-1.7.2-1.0.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Thaumcraft{4.1.1.14} [Thaumcraft] (Thaumcraft-1.7.2-4.1.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Waila{1.5.2_1.7.2} [Waila] (Waila-1.5.2a_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
advancedthaumaturgy{0.1.1} [Advanced Thaumaturgy] (AdvancedThaumaturgy-1.7.2-0.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
AnimationAPI{1.2.1} [AnimationAPI] (AnimationAPI-1.7.2-1.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
antiqueatlas{4.0.1a-1.7.2} [Antique Atlas] (antiqueatlas-4.0.1a-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
backpacks16840{1.7.2 - 2.5.3} [Backpacks!] (backpacks 1.7.2 - 2.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Botania{r1.0-57} [Botania] (Botania r1.0-57.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
chisel{1.5.4f} [Chisel] (Chisel-1.7.2-1.5.4f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
dynamicswordskills{1.7.2-v1.4} [Dynamic Sword Skills] (dynamicswordskills-1.7.2-v1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ThaumicTinkerer{2.4-147} [Thaumic Tinkerer] (ThaumicTinkerer-2.4-147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ForbiddenMagic{0.41b} [Forbidden Magic] (Forbidden Magic-1.7.2-0.41b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
gokiStats{1.0.0} [gokiStats] (gokiStats-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GraveStone{2.8.5} [GraveStone] (GraveStone 2.8.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MutantCreatures{1.4.5} [Mutant Creatures] (MutantCreatures-1.7.2-1.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
radixcore{1.2.0} [RadixCore] (RadixCore-1.2.0 MC-1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Roguelike{1.3.3} [Roguelike Dungeons] (roguelike-1.7.2-1.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
spiderqueen{1.1.2} [Spider Queen - Reborn] (SpiderQueenReborn-1.1.2 MC-1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
symcalc{0.13.3} [Symcalc] (symcalc-0.13.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
TwilightForest{2.1.1} [The Twilight Forest] (twilightforest-1.7.2-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
YALSM{2.1.3} [Yet Another Leather Smelting Mod] (yalsm-2.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
yegamolchattels{1.0.1} [Ye Gamol Chattels] (YeGamolChattels-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1588 (88928 bytes; 0 MB) allocated, 1326 (74256 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['estradus'/2811, l='Copy of New World', x=-192.90, y=64.00, z=256.00]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
The only mod overlaps between us are chisel, baubles, twilight forest, and nei. I don't know if that helps at all, but...
edit: we do both have mods that add new villagers/villager houses (tinkers construct has those engineers, I have the thaumiturges). Could that be related to it?
It can't be tamed.
http://pastebin.com/Mgz71e3f
Yes,it's mine bug. I'll fix it soon.
Heres the Main issue: When I have this, (or any other mod like "Mine and Battle: Battlegear 2 for 1.7.2", or anything that adds new blocks to minecraft), the blocks will show up in crafting recipies, creative, and "Not enough items mod" on my server. But when I try to either craft, place a gravestone, die so the grave spawns, or anything else like that, the block appears for a fraction of a second, before vanishing off the map, and my hotbar.
Also, none of the places generate, even though I can play this 100% perfect in my Singleplayer Survival/Creative games, with a lot of other mods as well....
I want to play a modded survival with my gf, but it just wont work for the ForgeServers OR just vanilla minecraft servers that you just download to have for yourself (aka not stuff like bukkit or website servers).
I played GalactiCraft perfectly fine with her, about a month ago, and everything worked... So when I tried using these mods (and not galacticraft too), it wouldnt work, only the mods like minimaps and NEI worked, since they didn't add any new mobs,items,etc.
I removed EVERYTHING mod-wise, and redownloaded everthing, and still nothing...
I also noticed, especially with not enough items on, that when i click on lets say..the wooden sword grave, I would click on it in the "NEI" menu, and it says something like "No item exists with the ID (3 to 5 digit number)", but never does this on Singleplayer....
Do I have to do something extra special with the files in question or is something wrong and I should just redownload everything altogether again and try...??
I'm using the Forge latest version, along with the server client. I have all the things in proper places, so I'm thinking something either didn't generate code-wise, or something is just bugging like crazy.
I'm trying to use this on "Minecraft_server_1.7.2" or w/e its called. So I can use this with my gf, since its all I can do to control the server itself without paying for it.
She has the mod, I have it, its in the server itself (mod folder for forge server), so I have no idea here...
Version I'm using of your mod: Gravestone 2.8.3b1
Help?!?! </3
Would be insanely appreciated, took 5 hours of my day off to try and think and figure it out to no avail..
This may sound like an obvious question, but I do not wish to rule out any possibilities. Did you install the mod on the server you are playing on, or only clientside? Based on your description, it sounds like you have an unmodded server, or you installed them incorrectly on the server.Oops, you said you did do that, missed it somehow. I dont know, that still sounds like the mods weren't installed on the server properly. did you install forge on the server? are you sure you have it in the right folder? You said it works fine in single player, and I've seen the "items dissappear immedietly" thing before, so the only solution I have is that the server is messed up somewhere. If you;re still having trouble feel free to contact me and I'll see if I cant help you out any more specifically. I've been the main troubleshooter for the servers me and my friends run since like, beta, so I like to think that I might maybe sometimes know what I'm doing.
Ok, well, I went to forge, hit "install forge 1.7.2" download the installer. Then I do the "server" option instead of the client one.
After I make sure that the folder it chooses to do it in is my "Modded Survival Server" folder, (did this so its easy to just grab and go with), hit install. It installs, yatta yatta yatta...
I then make the "mods" folder, and stick the gravestone mod in that. This one is for 1.7.2, the file being called "Gravestone 2.8.3b1" and its a java file.
I also have it in my own client mod folder as well, to make sure it works, so its in both the server mod folder, and my client one in .minecraft. (I also have a shortcut to the "roaming" one that it uses, which is my .minecraft folder)
Once this is done, I start up the server first, the "minecraft_server1.7.2" that gets installed automatically with forge servers, and have a "testing" run first, so I switch it to creative, to test if they all can be placed. What I get is the fact that the items are indeed in there, same with all of the crafting and whatnot, and its on the "second" page in the invo you get open with E. I grab lets say...Charged Creeper Statue, and put it in my hotbar.
I go to place it, it gets placed for about a split second, and then poofs, even from the hotbar. I also tried it with a stack of 64, and place one down, the stack of 64 also gets removed. I tried it with graves, both tombstones and sword graves, and same poofing occurs. I also tried to spawn in a few new mobs with the eggs, like zombie cat and skeleton dog. I'm clicking the ground, and it won't even appear for that split second either. Egg doesn't get removed, its like I'm just smacking at the air or blocks with it, nothing happens.
I also noticed that the "config" and stuff folders that usually generate in normal minecraft don't generate in my server folder, no idea why. Idk if this is normal, but I never really noticed it until doing this. (I had the GalactiCraft mod on my other server, the 1.6.4 one, did the folders right, and it worked fine, even on my server, me and my gf were building a moonbase, so I know something might be wrong either with the mod, or my own stupidity...)
So now you have it, thats basically what happens. Though even when I disconnect and go into my own singleplayer, the mod works perfect, so I know its not my client..(unless it is, at which I wouldn't understand why).
I had that..."Chocolate's Better Dungeons mod" or w/e its called as well, along with like...Battlegear 2 and "More Weapons" mod, same thing happens with those mods too, they appear in creative and crafting in survival, but it wont let me take them off the crafting table and into my invo, they kept rubber-banding.
Did I do anything wrong? Or should I just delete the entire folder, and the forge thing from the server folder, redownload, and re-install again?
Sadly, this only works with anything that adds new blocks or mobs or w/e, since my "zanmap1.7.2" mod works fine, along with Not Enough Items.
Also, with the Not Enough Items, it does say "No Item exists with the ID 55121" or w/e it says when I try to drag-n-drop from within the Not Enough Items menu in creative. Works perfectly fine when I'm in my own singleplayer though...
I hope I've explained this enough for you.
Thanks for the help in advance. <3
She tried it too, places the block but it vanishes as well. So I know this isn't a glitch for JUST my version of minecraft...Unless it's not working because I've used a different mod?
But this mod was the only one in her client mod folder AND the server one itself. So this cannot be..Would love a fix?
[15:22:49] [Server thread/INFO]: Detected TE gravestone.tileentity.TileEntityGSSkullCandle with canUpdate set to true and no updateEntity override!. This is NOT good, please report to mod author as this can hurt performance.
I sent you a private message in the hopes of seeing if we could get it resolved without getting anyone in trouble for excessive and off-toic post bumping. are you having any trouble with any other mods, or just this one?
I need to know your forge version on both machines(server and client)
Also reproduce this situation(with disappeared blocks) and post here forge logs(for both versions - server and client)