Would it be possible to make it where it doesn't flicker when I have the twitch tv irc mod installed and make it so that the new chat resize features work?
This mod doesnt work with pretty much anything else that modified GUI, only mod I've found that it works with is damage indicators. Pretty much everything else doesnt work properly.
This mod doesnt work with pretty much anything else that modified GUI, only mod I've found that it works with is damage indicators. Pretty much everything else doesnt work properly.
Well I don't know why you couldn't get it to somehow work with the chat resize since it is a vanilla feature or just remove the vanilla feature and readd it with your own version of it.
1)Moveable panels? Either in game ala AdvancedHUD or by config options. I use Rei's Minimap and am used to having it in the bottom right corner, but that of course obscures the potion effects. I'd like to move these somewhere more central anyway.
I think he said something like this was comeing soon
After i died items went invisible again and had to click 3 times in bag to get items to show and now items are invisible in ic2 machines .. i turn off blocks at point and it fixes problem.. however i like to use this option and hope it gets fixed..
This was happening in 3.0.4 but seemed to be fixed in 3.0.5 till i died then it started happening again.
Well I don't know why you couldn't get it to somehow work with the chat resize since it is a vanilla feature or just remove the vanilla feature and readd it with your own version of it.
I'm not the dev... just letting you know what I've experienced. *I* have not done anything.
Hey guys, sorry I haven't been doing much recently -- just got finished all my graduation stuff, still have final exams and such though so don't expect a ton of updates, mainly just bugfixes. Working on catching up with some requests and bugfixes right now so give me some time and I should get somewhat caught up.
I'm not the dev... just letting you know what I've experienced. *I* have not done anything.
Sorry about that I was thinking about what features max could be adding and fixing so I had him on thought when I was typing it. I mean to say why couldn't he do what I said in the post.
hey i was wondering if i n the next update u could add a choice of how u want chat cause i dont like it other then that i love the mod its really amazing and if the chat choice is in could someone tell me how to change it to defaut?
TwitchTV IRC mod is now compatible, if you experience flickering, open my options menu (K) and click the Default Chat button on the left, then read the warning and accept. That should clear up any chat flickering you get.
It doesn't seem TabbyChat will be compatible any time soon, unless the author does some major changes to the way they load their mod. They seem to crash out if they detect any GUI changes so since disabling that is out of the question, there doesn't seem to be an obvious solution.
this is the best hud ive ever seen, but i have a few suggestions.
how about player and mob life?
enchantment backround remove option for less lag?
maybe directions in where the players are?
compatability for modloader? (i have quite a few good mods in mny modloader part)
1. No. That requires a server-side mod as well.
2. Really? The animation I use is the exact same as vanilla, its just not masked.
3. No.
4. From what I understand about forge, it should be. Try using forge with modloader mods, it should work fine.
1)Moveable panels? Either in game ala AdvancedHUD or by config options. I use Rei's Minimap and am used to having it in the bottom right corner, but that of course obscures the potion effects. I'd like to move these somewhere more central anyway.
2)Turning off or reducing the visibility of the magic/enchanting status on the toolbar, and or making the item selection more visible. As it is it's quite hard to distinguish which tool I have selected.
3)A key to bind the show blocks panel on/off. Would be handy quite aside from issues with blocks hiding in some GUIs (not actually had this issue personally), but would make it easier to toggle on/off.
4)Dimming/Hiding of bars/panels when they haven't updated or are over certain values.
5)Chance of a light meter as opposed to the 'Danger Zone' Panel? Not really caring where monsters spawn so much but like to improve lighting enough so I can see where bats won't spawn... (Hate in game bats...)
Thanks for an awesome HUD whatever you choose to do though, so much nicer than Advanced HUD for all that that was my fave until now.
1. Procrastination! I've had a few *mini genius* moments about that, but implementing them is where I procrastinate.
2. Might do that, I've noticed that especially when using high contrast colors.
3. Maybe, I feel like using more than one or two keybinds is a bit over the top though, especially when they only do little tiny things. I'll think about it.
4. I understand what you mean, but doing that would simply create more mess than its worth.
5. Yea, I will add a light meter in some future release. (If I don't procrastinate, maybe 3.0.6)
hey i was wondering if i n the next update u could add a choice of how u want chat cause i dont like it other then that i love the mod its really amazing and if the chat choice is in could someone tell me how to change it to defaut?
Not sure if this is intended or a bug or user error...
When I type a slash, I get the input box open but it doesn't add a slash to it. Is this fixable?
I've been working on this for a while, it's something to do with vanilla minecraft chat discrepancies. I might ask some other people who are more experienced with chat modding for help on this one.
Wow, this is just a wall of text. Anyways, I hope this answers most of your questions/concerns/suggestions.
Just noticed, in the dev version chat is broken when in compatibility mode (ie. default chat for TwitchTV IRC). Don't use the dev version as your main!
Absolutely love this mod, use it whenever I can! I do however have a request.. can we get the "Target Block ID" pop up box to have a moveable / configurable location on screen? I'd really like to move it somewhere (like maybe top middle.. just below the armor boxes?).
ERMAGERD! Another dev release! Everyone get super hyped! I know I am!
TONS of fixes, including proper default chat functionality (finally!) and fixes for IC² inventories not showing items correctly -- in fact, this should fix any issues people were having including block at pointer and mod inventories. (Full list of changes)
I almost forgot, multithreaded update checking! TukMC will no longer cause ~5000 ms of delay on starting minecraft, instead that is threaded so it can check at any time without lag
any chance this means it will play nice with Ars Magica?
Ah, well it still might conflict with the Ars Magica GUI elements, but if you were experiencing issues where you couldn't see contents of Ars Magica inventories, they should be fixed.
Forgot to mention earlier, I also added compatibility with the vanilla multiplayer settings menu for my custom chat
This mod doesnt work with pretty much anything else that modified GUI, only mod I've found that it works with is damage indicators. Pretty much everything else doesnt work properly.
Well I don't know why you couldn't get it to somehow work with the chat resize since it is a vanilla feature or just remove the vanilla feature and readd it with your own version of it.
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I think he said something like this was comeing soon
So it seems TukMC may not of been the problem..
http://ci.md-5.net/job/MCPC-Plus/447/
"Refix issue #120 with inventory pickups not being seen after death. Fixes #965."
I did all my testing on a server with no mods but this one however it may of been the server O.o
I'm not the dev... just letting you know what I've experienced. *I* have not done anything.
Sorry about that I was thinking about what features max could be adding and fixing so I had him on thought when I was typing it. I mean to say why couldn't he do what I said in the post.
E-Mail - Google+ - Twitter
If anyone wants to test out a dev version and tell me how it goes please feel free! //www.dropbox.com/s/wadwdutxtw4al66/TukMC[3.0.6DEV" target="" data-ensure-absolute>.zip?dl=1"]Download.
TwitchTV IRC mod is now compatible, if you experience flickering, open my options menu (K) and click the Default Chat button on the left, then read the warning and accept. That should clear up any chat flickering you get.
It doesn't seem TabbyChat will be compatible any time soon, unless the author does some major changes to the way they load their mod. They seem to crash out if they detect any GUI changes so since disabling that is out of the question, there doesn't seem to be an obvious solution.
1. No. That requires a server-side mod as well.
2. Really? The animation I use is the exact same as vanilla, its just not masked.
3. No.
4. From what I understand about forge, it should be. Try using forge with modloader mods, it should work fine.
1. Procrastination! I've had a few *mini genius* moments about that, but implementing them is where I procrastinate.
2. Might do that, I've noticed that especially when using high contrast colors.
3. Maybe, I feel like using more than one or two keybinds is a bit over the top though, especially when they only do little tiny things. I'll think about it.
4. I understand what you mean, but doing that would simply create more mess than its worth.
5. Yea, I will add a light meter in some future release. (If I don't procrastinate, maybe 3.0.6)
Any updates on this? Do you still experience issues with IC2 stuff? Does it happen in the dev version I posted about before this?
Check out the dev version I posted up.
I've been working on this for a while, it's something to do with vanilla minecraft chat discrepancies. I might ask some other people who are more experienced with chat modding for help on this one.
Wow, this is just a wall of text. Anyways, I hope this answers most of your questions/concerns/suggestions.
Just noticed, in the dev version chat is broken when in compatibility mode (ie. default chat for TwitchTV IRC). Don't use the dev version as your main!
With Dev IC2 items are still invisible ..
TONS of fixes, including proper default chat functionality (finally!) and fixes for IC² inventories not showing items correctly -- in fact, this should fix any issues people were having including block at pointer and mod inventories. (Full list of changes)
Here's the download! Test it out and tell me how its working for you.
I almost forgot, multithreaded update checking! TukMC will no longer cause ~5000 ms of delay on starting minecraft, instead that is threaded so it can check at any time without lag
Ah, well it still might conflict with the Ars Magica GUI elements, but if you were experiencing issues where you couldn't see contents of Ars Magica inventories, they should be fixed.
Forgot to mention earlier, I also added compatibility with the vanilla multiplayer settings menu for my custom chat
Edit: 256'th post Gotta love multiples of 8
I added that a bit ago, though I haven't tested it recently. I'll test and let you know.
Edit: Just tested. Works perfectly, look at little blue bar on left above health.