it would be nice if galacticraft had computercraft support. example: attach a computer to an energy storage module and one would be able to enable/disable the storage modules ability to output and/or receive power or maybe even toggle the direction that the power goes through the device. which might not sound like much, but I can already think of several ways that 1st feature alone could be used.
Edit: and the ability for the computer to check how much power is in the storage module.
it would be nice if galacticraft had computercraft support. example: attach a computer to an energy storage module and one would be able to enable/disable the storage modules ability to output and/or receive power or maybe even toggle the direction that the power goes through the device. which might not sound like much, but I can already think of several ways that 1st feature alone could be used.
Better suggest it to Computercraft community/devteam. It's not that Galacticraft must detect/read Computercraft elements, it's the other way around.
I remember there was a guy who was working on integration between GC and Computercraft or OpenComputers, but I have no idea what happened after. Searching may help.
"It would be nice if when a bubble from one oxygen bubble distributer comes into contact with another bubble from another distributer they combine to make a bubble 2.5 times as big as one from a single distributer. (this mechanic should have the potential to stack infinitely)"
--I never got a reply to that, so just incase no one saw it.
Rollback Post to RevisionRollBack
It sure would be nice if we had some grenades don't you think?
noticed a funny little glitch when using this and chromaticraft and/or openblocks on 1.7.10 btw.
When i go to the mood or space station (have not gone further out yet) it wipes my chromaticraft research and spawns me a new book for chromaticraft and for openblocks.. Chromaticraft creator said it is likely a bug in Galacticraft clearing some player nbt data.
I don't find it a particular problem personally, just a minor annoyance, but figured I'd mention it in case anyone else notices similar occurrences.
you do realize that there was a significant code change in 1.8 right? don't expect an update to a newer game version until at least Galacticraft 4. and even if it were to update today to the newest minecraft build I personally would still use 1.7.10 I don't agree with a lot of the stuff that was changed. (that thing where I have to wait a second for melee to recharge and some other stuff.) for me to even consider updating, I'd have to have a mod to remove all that garbage, ready to be installed.
Rollback Post to RevisionRollBack
It sure would be nice if we had some grenades don't you think?
you do realize that there was a significant code change in 1.8 right? don't expect an update to a newer game version until at least Galacticraft 4. and even if it were to update today to the newest minecraft build I personally would still use 1.7.10 I don't agree with a lot of the stuff that was changed. (that thing where I have to wait a second for melee to recharge and some other stuff.) for me to even consider updating, I'd have to have a mod to remove all that garbage, ready to be installed.
First off, you're talking about 1.9, not 1.8 with the combat updates. Secondly, stay with whatever version you want to stay with. I'll play with all the versions because I'm insane like that.
First off, you're talking about 1.9, not 1.8 with the combat updates. Secondly, stay with whatever version you want to stay with. I'll play with all the versions because I'm insane like that.
#1 no I'm talking about 1.8 and 1.9 if you google it you will see that there was a large code change in 1.8, in 1.9 there was a large feature change. #2 yes you are insane. I'll admit the confusion may be, to a limited extent, my fault for not specifying.
Rollback Post to RevisionRollBack
It sure would be nice if we had some grenades don't you think?
#1 no I'm talking about 1.8 and 1.9 if you google it you will see that there was a large code change in 1.8, in 1.9 there was a large feature change. #2 yes you are insane.
All right, you did bring up the fact that there were combat changes at least. It's my fault for reading the bloody post at 4 in the morning and assuming you meant 1.8.
If that site goes down, micdoodle allowed me to host a back-up on my site, then use this: http://www.ezerarch.com/downloads (Note: never, ever, go past the white line!!! )
I know this has probably been asked before but can there be an option to turn off the space race manager upon world creation and spawn?
it would be nice if galacticraft had computercraft support. example: attach a computer to an energy storage module and one would be able to enable/disable the storage modules ability to output and/or receive power or maybe even toggle the direction that the power goes through the device. which might not sound like much, but I can already think of several ways that 1st feature alone could be used.
Edit: and the ability for the computer to check how much power is in the storage module.
It sure would be nice if we had some grenades don't you think?
you know I like how development of this got paused on version 1.7-3.0.12.404
ERROR 404: UPDATE NOT FOUND!
It sure would be nice if we had some grenades don't you think?
There is not. Suggested a few times, I support it.
Better suggest it to Computercraft community/devteam. It's not that Galacticraft must detect/read Computercraft elements, it's the other way around.
I remember there was a guy who was working on integration between GC and Computercraft or OpenComputers, but I have no idea what happened after. Searching may help.
EzerArch.com | Armourer's Workshop Skins | MCHeli Content Pack Addons | Resource Packs | YouTube | G+ | Twitter
"It would be nice if when a bubble from one oxygen bubble distributer comes into contact with another bubble from another distributer they combine to make a bubble 2.5 times as big as one from a single distributer. (this mechanic should have the potential to stack infinitely)"
--I never got a reply to that, so just incase no one saw it.
It sure would be nice if we had some grenades don't you think?
noticed a funny little glitch when using this and chromaticraft and/or openblocks on 1.7.10 btw.
When i go to the mood or space station (have not gone further out yet) it wipes my chromaticraft research and spawns me a new book for chromaticraft and for openblocks.. Chromaticraft creator said it is likely a bug in Galacticraft clearing some player nbt data.
I don't find it a particular problem personally, just a minor annoyance, but figured I'd mention it in case anyone else notices similar occurrences.
I dont know how to get out of the buggy after i get in what button is used for getting off the buggy
you do realize that there was a significant code change in 1.8 right? don't expect an update to a newer game version until at least Galacticraft 4. and even if it were to update today to the newest minecraft build I personally would still use 1.7.10 I don't agree with a lot of the stuff that was changed. (that thing where I have to wait a second for melee to recharge and some other stuff.) for me to even consider updating, I'd have to have a mod to remove all that garbage, ready to be installed.
It sure would be nice if we had some grenades don't you think?
First off, you're talking about 1.9, not 1.8 with the combat updates. Secondly, stay with whatever version you want to stay with. I'll play with all the versions because I'm insane like that.
where is the 1.8 version?
#1 no I'm talking about 1.8 and 1.9 if you google it you will see that there was a large code change in 1.8, in 1.9 there was a large feature change. #2 yes you are insane. I'll admit the confusion may be, to a limited extent, my fault for not specifying.
It sure would be nice if we had some grenades don't you think?
All right, you did bring up the fact that there were combat changes at least. It's my fault for reading the bloody post at 4 in the morning and assuming you meant 1.8.
Do you know if this mod conflicts with Flan's mods?
The mod page isn't loading for me.
When you post a mod: "No pics no clicks" and "MCreator = bad ~99% of the time"
Don't forget to read the crashlog before reporting the crash. It might tell you why it's crashing.
Sorry if my spelling is bad, I'm learning english...
My mod ideas: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2354659-medsal15s-mod-ideas-hub
Why do evil poeple always want to control the world?
If you need ideas, I may be able to give you some...
Warning status: Unbanned
Yes it is down.
https://github.com/micdoodle8/Galacticraft/issues/1999
GTNH Modpack is on Technic Launcher Hotlist now and available on FTB and Curse Launcher too!!!
http://www.technicpack.net/scraps/vol1
Minetweaker/Modtweaker Scripts I hosting on Github:
Hardcore well balanced Modpack with GT, Forestry, Railcraft, Thaumcraft and Better Questing Mod:
Temporary website has been set up. I can't do anything about the forum and wiki though, they will be back up when the main server comes back.
Can you drop a link for the temp website, Im a huge fan and want the latest version of the mod :).
Well, now the website is completely off, not just down. HostGator is being shown instead so ye. Where is the temporary site?
Does anyone know when the site will be back up?
Temp site is up: http://micdoodle8.com/galacticraft/
If that site goes down, micdoodle allowed me to host a back-up on my site, then use this: http://www.ezerarch.com/downloads (Note: never, ever, go past the white line!!! )
Check out my link above.
EzerArch.com | Armourer's Workshop Skins | MCHeli Content Pack Addons | Resource Packs | YouTube | G+ | Twitter