I tried the cheat commands and it says I don't have permission to use this command. Not sure if this matters but I have SPC installed. I looked in the config and didn't see anything to change that would enable the cheats or commands. Can anyone help?
Edit: Never mind. I am such an idiot. I didn't have cheats enabled in the world setup. Such a fail on my part. Got it figured out now.
Just an information update post, I'm not actually releasing another version of DartCraft right now. First I'd like to thank everyone for their kind words and for posting relevant issues pertaining to DartCraft. Second I am going to point out that Achievements resetting and Force Flask rendering issues are both "Known Bugs".
Now to answer a few questions.
Q - Will this run without IC2 installed?
A - Yes DartCraft will run without IC2 installed.
Q - Can you add an option to only enable Force Belts?
A - Adding an option to disable all features of DartCraft other than Force Belts would not only be impossible as there would be no way to craft them, but it would be useless as Force Belts can only accept certain DartCraft items. Did you perhaps mean something else?
Q - What is the Forge upgrade?
A - I had already programmed a new "tip" for the Forge upgrade that leaves nothing to the imagination, it just hasn't been released yet. If you're wondering the Item Card description in the Book of Mudora does say that the "Forge" upgrade is a valid upgrade. NEI shortcuts can also be used on darkened upgrade materials in the Infuser to find out what they are.
Power Ore regeneration issues seem to be a frequent problem with people, so I'm going to take a look at this when I get the opportunity. Do note that the "regen" setting is only for worlds that were not created with DartCraft, so minecraft may perform in unintended ways if you enable regen for worlds not generated before DartCraft. Another possibility is that power ore simply isn't getting a chance to generate when an incredible amount of other mod ores are getting to go first. This coupled with the already intended rarity of Power Ore in dimensions other than the nether could prevent players from ever coming across Power Ore.
Thank you harmy for your exploit report, I'll try and hammer that one out, but it may not be resolved as quickly as I'd like since DartCraft does not have a reliable multiplayer testing environment.
Thanks BlueDart for posting that. I have had a bunch of issues with the power ore not generating in the worlds I create and my existing worlds. The ore generation config was enabled when I added DartCraft to my existing world but didnt add in any ores. I finally got some help from a kind member and disabled the ore regen in the config and it finally generated in a world I created. Still doesn't in my existing worlds and not sure if I'll ever get them to generate. So not that big of deal right now since I'm playing in a new world but it would be great if I could get them to generate in my existing worlds. Look forward to the update when it comes out. Thanks again for this amazing mod.
Getting the following error when clicking through the instructional window on the infuser that shows you which upgrades you can do, and what their function is. I think it crashes out roughly on page 3 or 4, apparently when it looks for a Thaumcraft shard to render.
---- Minecraft Crash Report ----
// Why did you do that?
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
*EDIT / Update* - I tracked this down to the "Easy Repair Materials" configuration option being turned ON. If I disable that option in the Dartcraft Config, the error goes away and Repairs require a Mixed Cluster of Shards from Thaumcraft. I expect that having that option ENABLED means that the repair upgrade is only 1 shard, not a mixed cluster of six.. but it is bombing out trying to display the graphic for one of the shards in the help window of the infuser.
I was looking at the recipes in DartcCraft with NEI. When installed with IC2 it gives a force freezing recipe for a water cell to an ice blow and an empty cell. How is this actually done if possible? I have looked at the item cards , force bow with freezing ect and cannot see a way.
The Meaning of Life, the Universe, and Everything.
hey do you know what mod could be causing this issue with dart craft? every time i force shear a cow or chicken it spawns a lesser guardian or a fallen angel no crash but i dont know what mod is doing this
"out of memory".... Means you haven't allocated enough space for Minecraft to load with all the mods installed. Look around the forums as this is a COMMON problem.
Basically Minecraft's going "You're giving me all this to work with? NOPE! I ain't got enough memory to work in so I ain't gonna do jack because you didn't change my PermGen space settings to let me use more memory to run!" by the time you've added Dartcraft.
First off, the pastebin doesn't include nearly the full log; nothing to do with the actual crash.
Second, there's a difference between heap size and permgen space. All your mods need to be able to load their classes into permgen space. Heap size is where it stores the actual world data and such (I believe) - it will generally be a lot more memory, but is usually more flexible. With Forge reporting 80 mods, including big ones like Thaumcraft and Ars Magica, I run with 1.5 GB heap and 256-512 MB permgen, and generally don't have much trouble.
Third, the only memory error in your paste is about "memory connection overburdened". Ironically, this can happen if you allocate too MUCH memory to Minecraft - because it starts running into swap space, which is much, much slower than physical memory.