Poll: WorldGen with unique mobs is planned. What do you think?
The worldgen will include new kinds of caves/dungeons in the same fashion as Minecraft, like the mineshafts and mob dungeons. No over the top massive structures are planned. Of course, you can disable/enable them in the config.
However, the mod seems to have replaced all the vanilla mobs, is there any way to change that? I don't want to be forced to install a Mod that control spawn rates, and i don't want to be forced to uninstall this one either.
On the Forge page, it says that there is an option for this "Enable/Disable the addition of increased vanilla mob spawns", but there is no such thing.
The Meaning of Life, the Universe, and Everything.
I have found that the Travelling Merchant's offers can be quite OP, as they always have an offer that involves selling items such as carrots and bread for emeralds (Which is fair), and can also have downright ridiculous offers, such as 3 Emeralds for a Diamond, or an Emerald for 7-10 Gold or Iron Ingots; both of which make the respective items very easy to obtain, specially if made to settle with an Emerald Block.
Can you no longer ride spiders in the 1.12.2 version? I actually downloaded the mod specifically for this, because I'm putting on a Minecraft themed D&D for my son (some locations of which will be live in the game), and he tamed a spider in the story. I tamed a primitive mobs spider and grew it into an adult with fermented spider eyes. I then tried right clicking with an empty hand, shift right clicking, and clicking with a saddle and nothing worked to mount it. I didn't see anything in the config file about it being rideable or not. It's a shame, because it's a cool mod and would have worked perfectly for our purpose!
Edit: Weird. When in creative mode, if I hit "Q" to throw an item onto the ground from my inventory slot so that my hand is empty, it doesn't count as being empty-handed for the purpose of riding it. If I manually drag the item into the trash from my inventory, THEN it recognizes my hand as empty and allows me to mount. I might have to break character a bit to explain, but it'll do.