I'm sorry, and I'm aware it's your choice whether or not to, but please, keep this mod as a modular tool mod. All the other upgrades sound interesting, but I don't want this to be yet nother horribly complex technology mod. I've already got IC2, Redpower, Thermal Expansion, several UE platform mods, and Metallurgy. There's enough complication already, please don't make it worse. Oh, and please don't add horses, as Mo' Creatures already covers them and, combined with what I've seen of the Mo' kitty/Vanilla cat issue, It's just annoying to have basically double mobs.
Rollback Post to RevisionRollBack
What makes you think I was ever being reasonable? I'm sitting here with a pile of guns while wearing a flamethrower, and you thought that, at some point, I was being reasonable?
When I played this, I had right clicked on the Parts Chest with a Blank Pattern and it devoured the Pattern.
Other than that, the only complaint I have about this mod is that you cant seem to fully customize it as I thought: I couldnt make a tool handle out of Stone or Gold or Diamond. I put the Tool Rod Pattern in the part builder and put the Items in, but it wouldnt make a rod of said material. I was hoping to make a full Cobblestone Pickaxe of sorts.
I'm sorry, and I'm aware it's your choice whether or not to, but please, keep this mod as a modular tool mod. All the other upgrades sound interesting, but I don't want this to be yet nother horribly complex technology mod. I've already got IC2, Redpower, Thermal Expansion, several UE platform mods, and Metallurgy. There's enough complication already, please don't make it worse. Oh, and please don't add horses, as Mo' Creatures already covers them and, combined with what I've seen of the Mo' kitty/Vanilla cat issue, It's just annoying to have basically double mobs.
I'm sorry, and I'm aware it's your choice whether or not to, but please, keep this mod as a modular tool mod. All the other upgrades sound interesting, but I don't want this to be yet nother horribly complex technology mod. I've already got IC2, Redpower, Thermal Expansion, several UE platform mods, and Metallurgy. There's enough complication already, please don't make it worse. Oh, and please don't add horses, as Mo' Creatures already covers them and, combined with what I've seen of the Mo' kitty/Vanilla cat issue, It's just annoying to have basically double mobs.
That's what modules and configurations are for! More stuff, that can be turned off if needed by the end user!
and more tech equals more ways to manipulate ores as well as potential loops! like the ee3 thaumcraft loops more recorses at a difrent price not to mention more complex ore assemblys can be made
i tend to go with
factorisation for my (most)gold (most)iron (all)copper(ic2 copper is fugly same for factorisation) till the reduced chunk stage(golem army needs clay)
tin will go strait to the runic dust(most tins are fugly so I dont want more than I need)
silver gets the factrisation trearment to cause i need the lead and factorization lead looks awsome ditto for silver
the rest of my gold goes strait to ic2 for electrum
thermal expansion has a lot of fugly ingots so i dont do much with it
and everything gets smelted by the runic dust
and more tech equals more ways to manipulate ores as well as potential loops! like the ee3 thaumcraft loops more recorses at a difrent price not to mention more complex ore assemblys can be made
i tend to go with
factorisation for my (most)gold (most)iron (all)copper(ic2 copper is fugly same for factorisation) till the reduced chunk stage(golem army needs clay)
tin will go strait to the runic dust(most tins are fugly so I dont want more than I need)
silver gets the factrisation trearment to cause i need the lead and factorization lead looks awsome ditto for silver
the rest of my gold goes strait to ic2 for electrum
thermal expansion has a lot of fugly ingots so i dont do much with it
and everything gets smelted by the runic dust
fu-gly? Does that mean F*****g Ugly or something I am not aware of?
Back from the weekend. The lumber axe doing weird things is a bigger problem than I thought... shame on you NEI for giving a tool no one is supposed to have! D:<
The liquid metal system is going to take some time. I'll disable everythingsome things and release a new version today.
elemenster: It doesn't, at the moment. It's not a bad idea though.
I'm sorry, and I'm aware it's your choice whether or not to, but please, keep this mod as a modular tool mod. All the other upgrades sound interesting, but I don't want this to be yet another horribly complex technology mod.
The problem with these other mods you speak of is not what you can do with them, it's that you need a wiki to do anything at all. There's a great lack of documentation on the vanilla content, let alone other mods. See Thaumcraft for a mod that does tech right.
My goal with TConstruct is maximum depth, minimum complexity. Anything that needs explaining can and will be explained in-game, eventually. Besides, any tech I make will support either tools or vehicles in the end.
cheatfreak25: Cobblestone should make tool rods. Any material that works should make tool rods. I'll look into it.
Qwertygiy: There will be a few addons and little pieces. The more involved I got with the design the more it looked like an interconnected web of tools and shiny metal and spinning...
Those who were having problems with NEI will be happy to know that it won't barf over everything now. I'm about halfway through the next update, so you'll get a bit of new content as well, but it's somewhat useless right now. Cobalt and Ardite you can get... if you can get a tool with a higher mining level than diamond.
Did you just add the ores to world gen but not actually add the recipes to use them, or did you just not expect someone to be able to get them? I'm using this on my server with the FTBLite modpack and I got some cobalt but I cannot use it to make tool pieces...
BluntSword: Aluminum is well and truly useless. Cobalt and Ardite should have smelting recipes at least. Both of them need the smeltery to be used to full effect.
Darthrafael: Odd, I thought I fixed that.
zerofox21898: Not at all. Free enchantments on top of modifiers would get so overpowered I wouldn't know where to begin. Most enchantments will have equivalent modifiers in the future, and you'll be able to add some via enchanted books.
I found a minor problem with the mod... The textures or the 3 new ores in the regular minecraft world now have no textures... its a empty slot in the inventory
I am not sure if this is a problem with this mod, but I have no idea what else it could be, as the last change to my minecraft was an updated version of this mod.
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
java.lang.IndexOutOfBoundsException: -100
at java.nio.DirectByteBuffer.get(Unknown Source)
at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:399)
at avs.a(GuiContainerCreative.java:270)
at aul.n(SourceFile:153)
at aul.m(SourceFile:115)
at net.minecraft.client.Minecraft.l(Minecraft.java:1511)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.DirectByteBuffer.get(Unknown Source)
at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:399)
at avs.a(GuiContainerCreative.java:270)
at aul.n(SourceFile:153)
at aul.m(SourceFile:115)
-- Affected screen --
Details:
Screen name: avs
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [ays['DarthRafael'/20, l='MpServer', x=0.18, y=65.62, z=-17.48]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (0,4,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1760 game time, 1760 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 11 total; [px['item.item.Banana'/34, l='MpServer', x=43.38, y=64.13, z=34.03], px['item.item.seeds'/16, l='MpServer', x=62.16, y=64.13, z=-56.50], ays['DarthRafael'/20, l='MpServer', x=0.18, y=65.62, z=-17.48], px['item.item.seeds'/36, l='MpServer', x=42.69, y=64.13, z=-20.41], px['item.item.Banana'/7, l='MpServer', x=-51.03, y=64.13, z=-72.00], px['item.item.seeds'/8, l='MpServer', x=-47.19, y=64.13, z=-72.47], px['item.item.seeds'/9, l='MpServer', x=-45.09, y=64.13, z=-72.31], px['item.item.seeds'/10, l='MpServer', x=-47.22, y=64.13, z=-74.47], px['item.item.Pear'/11, l='MpServer', x=-21.38, y=64.13, z=-20.53], px['item.item.Pear'/31, l='MpServer', x=-38.84, y=64.13, z=17.22], px['item.item.seeds'/14, l='MpServer', x=41.94, y=64.13, z=35.00]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:439)
at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
at net.minecraft.client.Minecraft.run(Minecraft.java:787)
at java.lang.Thread.run(Unknown Source)
Minecraft has stopped running because it encountered a problem; Updating screen events
A full error report has been saved to C:\Users\Akke\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-13_15.22.03-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 6aa901f6 --------
Full report at:
C:\Users\Akke\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-13_15.22.03-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/13/13 3:22 PM
-- Head --
Stacktrace:
at java.nio.DirectByteBuffer.get(Unknown Source)
at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:399)
at avs.a(GuiContainerCreative.java:270)
at aul.n(SourceFile:153)
at aul.m(SourceFile:115)
-- Affected screen --
Details:
Screen name: avs
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [ays['DarthRafael'/27, l='MpServer', x=0.18, y=65.62, z=-17.48]]
Chunk stats: MultiplayerChunkCache: 15
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (0,4,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1848 game time, 1848 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 2 total; [px['item.item.seeds'/18, l='MpServer', x=42.66, y=64.13, z=-20.44], ays['DarthRafael'/27, l='MpServer', x=0.18, y=65.62, z=-17.48]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:439)
at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
at net.minecraft.client.Minecraft.run(Minecraft.java:787)
at java.lang.Thread.run(Unknown Source)
java.lang.IndexOutOfBoundsException: -100
at java.nio.DirectByteBuffer.get(Unknown Source)
at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:399)
at avs.a(GuiContainerCreative.java:270)
at aul.n(SourceFile:153)
at aul.m(SourceFile:115)
at net.minecraft.client.Minecraft.l(Minecraft.java:1511)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 888e8ea7 ----------
Other than that, the only complaint I have about this mod is that you cant seem to fully customize it as I thought: I couldnt make a tool handle out of Stone or Gold or Diamond. I put the Tool Rod Pattern in the part builder and put the Items in, but it wouldnt make a rod of said material. I was hoping to make a full Cobblestone Pickaxe of sorts.
Are you attempting to suggest wrecking of the mod
That's what modules and configurations are for! More stuff, that can be turned off if needed by the end user!
KBI Enriched Gravel Mod -- sift out nuggets and chunks and make gravel useful! (Outdated)
Tinker's Construct Recovery Addon -- get back some of your half-used tool materials! (Outdated)
i tend to go with
factorisation for my (most)gold (most)iron (all)copper(ic2 copper is fugly same for factorisation) till the reduced chunk stage(golem army needs clay)
tin will go strait to the runic dust(most tins are fugly so I dont want more than I need)
silver gets the factrisation trearment to cause i need the lead and factorization lead looks awsome ditto for silver
the rest of my gold goes strait to ic2 for electrum
thermal expansion has a lot of fugly ingots so i dont do much with it
and everything gets smelted by the runic dust
fu-gly? Does that mean F*****g Ugly or something I am not aware of?
The liquid metal system is going to take some time. I'll disable
everythingsome things and release a new version today.elemenster: It doesn't, at the moment. It's not a bad idea though.
The problem with these other mods you speak of is not what you can do with them, it's that you need a wiki to do anything at all. There's a great lack of documentation on the vanilla content, let alone other mods. See Thaumcraft for a mod that does tech right.
My goal with TConstruct is maximum depth, minimum complexity. Anything that needs explaining can and will be explained in-game, eventually. Besides, any tech I make will support either tools or vehicles in the end.
cheatfreak25: Cobblestone should make tool rods. Any material that works should make tool rods. I'll look into it.
Qwertygiy: There will be a few addons and little pieces. The more involved I got with the design the more it looked like an interconnected web of tools and shiny metal and spinning...
EDIT: Does anyone have the earlier ones?
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287648-tinkers-construct
yup you got it
Darthrafael: Odd, I thought I fixed that.
zerofox21898: Not at all. Free enchantments on top of modifiers would get so overpowered I wouldn't know where to begin. Most enchantments will have equivalent modifiers in the future, and you'll be able to add some via enchanted books.
I am not sure if this is a problem with this mod, but I have no idea what else it could be, as the last change to my minecraft was an updated version of this mod.
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 2/13/13 3:17 PM
Description: Updating screen events
java.lang.IndexOutOfBoundsException: -100
at java.nio.DirectByteBuffer.get(Unknown Source)
at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:399)
at avs.a(GuiContainerCreative.java:270)
at aul.n(SourceFile:153)
at aul.m(SourceFile:115)
at net.minecraft.client.Minecraft.l(Minecraft.java:1511)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.DirectByteBuffer.get(Unknown Source)
at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:399)
at avs.a(GuiContainerCreative.java:270)
at aul.n(SourceFile:153)
at aul.m(SourceFile:115)
-- Affected screen --
Details:
Screen name: avs
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [ays['DarthRafael'/20, l='MpServer', x=0.18, y=65.62, z=-17.48]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (0,4,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1760 game time, 1760 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 11 total; [px['item.item.Banana'/34, l='MpServer', x=43.38, y=64.13, z=34.03], px['item.item.seeds'/16, l='MpServer', x=62.16, y=64.13, z=-56.50], ays['DarthRafael'/20, l='MpServer', x=0.18, y=65.62, z=-17.48], px['item.item.seeds'/36, l='MpServer', x=42.69, y=64.13, z=-20.41], px['item.item.Banana'/7, l='MpServer', x=-51.03, y=64.13, z=-72.00], px['item.item.seeds'/8, l='MpServer', x=-47.19, y=64.13, z=-72.47], px['item.item.seeds'/9, l='MpServer', x=-45.09, y=64.13, z=-72.31], px['item.item.seeds'/10, l='MpServer', x=-47.22, y=64.13, z=-74.47], px['item.item.Pear'/11, l='MpServer', x=-21.38, y=64.13, z=-20.53], px['item.item.Pear'/31, l='MpServer', x=-38.84, y=64.13, z=17.22], px['item.item.seeds'/14, l='MpServer', x=41.94, y=64.13, z=35.00]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:439)
at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
at net.minecraft.client.Minecraft.run(Minecraft.java:787)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 235415024 bytes (224 MB) / 620277760 bytes (591 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 368 (20608 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 Optifine OptiFine_1.4.6_HD_U_C3 68 mods loaded, 68 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
everybodysnametagcore [EveryBody'sNameTagCore] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PaintingSelGui [PaintingSelectionGui] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r06.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
everybodysnametag [EveryBody'sNameTag] (EveryBodysNameTag.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SAP_Man [SanAndreasPs Managers] (0_SAPManPack_v13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jammyfurniture [Jammy Furniture Mod] (1.4.6_Jammy_Furniture_Mod_V4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MindKrafter_DIYFood [XtraBlocksDIYFood] (1.4.7_XB_DIYFood_v1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MindKrafter_DIYWeapons [XtraBlocksDIYWeapons] (1.4.7_XB_DIYWeapons_v1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
XtraBlocksEE [XtraBlocksEE] (1.4.7_XtraBlocksEE v3.9.7c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
XtraXtras [XtraXtras] (1.4.7_XtraBlocksEE v3.9.7c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Chainz_Core [Chainz] (1.4.7Chainz_v1.0.3Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MaB-Commander [Mine & Blade: Commander] ([1.4.7] Mine & Blade - Commander - 0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack [Backpack] (backpack-latest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BasicComponents [Basic Components] (BasicComponents_v1.2.5.337.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft [BiblioCraft] (BiblioCraft [v1.0.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty [Biomes O' Plenty] (biomes-o-plenty-0.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChristmasCraft [ChristmasCraft] (ChristmasCraft_2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide [CraftGuide] (CraftGuide-1.6.5.12.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ClaySoldiersMod [Clay Soldiers Mod] (CSM_v9_05.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.11.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomNpcs [CustomNpcs 1.4.5] (CustomNPCs_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DisplayMuseum [Display Cases Museum Edition] (Display Case Museum V2 - 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DisplayCases [Display Cases] (Display Case V2 - 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_EllianDetector [mod_EllianDetector] (EllianDetector.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FlansMod [Flan's Mod] (Flans Mod 2.0.3 for Minecraft 1.4.6 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GoluiUtils [GoluiUtils] (GoluiUtils - 1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_graveyard [mod_graveyard] (graveyard146ml1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HealthPack [Health Pack] (Health Pack V2 - 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ICBM [ICBM] (ICBM_v1.0.3.133.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyEnder [Metallurgy Ender] (Metallurgy Ender Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyFantasy [Metallurgy Fantasy] (Metallurgy Fantasy Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyNether [Metallurgy Nether] (Metallurgy Nether Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyUtility [Metallurgy Utility] (Metallurgy Utility Ores 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MMM_MMMLib [MMMLib] (MMMLib-1_4_6-2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
darkhax_msm [MoreSwordMod] (More Swords Mod 2.3.5 For 1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ParticleDeco [Particle Decoration Mod] (ParticleDeco_v14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft [Railcraft] (Railcraft_1.4.7-6.15.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Schematica [Schematica] (Schematica.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SwordPedestal [Sword Pedestal] (SwordPedestal - 1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct [Tool Construct] (TConstruct_mc1.4.7_1.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
touhou_alice_dolls [Alice's Dolls MOD] (TouhouAliceDolls_eki.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UsefulFood [UsefulFood] (usefulfood-1.4.7_v1.3.1-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_thKaguya [?????MOD+] (?????MOD%2B ver1.80_1.4.6-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 3870 X2 GL version 3.3.11631 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: My Minicity.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 113 (6328 bytes; 0 MB) allocated, 12 (672 bytes; 0 MB) used
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Updating screen events
A full error report has been saved to C:\Users\Akke\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-13_15.22.03-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 6aa901f6 --------
Full report at:
C:\Users\Akke\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-13_15.22.03-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/13/13 3:22 PM
-- Head --
Stacktrace:
at java.nio.DirectByteBuffer.get(Unknown Source)
at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:399)
at avs.a(GuiContainerCreative.java:270)
at aul.n(SourceFile:153)
at aul.m(SourceFile:115)
-- Affected screen --
Details:
Screen name: avs
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [ays['DarthRafael'/27, l='MpServer', x=0.18, y=65.62, z=-17.48]]
Chunk stats: MultiplayerChunkCache: 15
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (0,4,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1848 game time, 1848 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 2 total; [px['item.item.seeds'/18, l='MpServer', x=42.66, y=64.13, z=-20.44], ays['DarthRafael'/27, l='MpServer', x=0.18, y=65.62, z=-17.48]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:439)
at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
at net.minecraft.client.Minecraft.run(Minecraft.java:787)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 322146000 bytes (307 MB) / 615415808 bytes (586 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 230 (12880 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 Optifine OptiFine_1.4.6_HD_U_C3 68 mods loaded, 68 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
everybodysnametagcore [EveryBody'sNameTagCore] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PaintingSelGui [PaintingSelectionGui] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r06.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
everybodysnametag [EveryBody'sNameTag] (EveryBodysNameTag.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SAP_Man [SanAndreasPs Managers] (0_SAPManPack_v13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jammyfurniture [Jammy Furniture Mod] (1.4.6_Jammy_Furniture_Mod_V4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MindKrafter_DIYFood [XtraBlocksDIYFood] (1.4.7_XB_DIYFood_v1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MindKrafter_DIYWeapons [XtraBlocksDIYWeapons] (1.4.7_XB_DIYWeapons_v1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
XtraBlocksEE [XtraBlocksEE] (1.4.7_XtraBlocksEE v3.9.7c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
XtraXtras [XtraXtras] (1.4.7_XtraBlocksEE v3.9.7c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Chainz_Core [Chainz] (1.4.7Chainz_v1.0.3Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MaB-Commander [Mine & Blade: Commander] ([1.4.7] Mine & Blade - Commander - 0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack [Backpack] (backpack-latest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BasicComponents [Basic Components] (BasicComponents_v1.2.5.337.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft [BiblioCraft] (BiblioCraft [v1.0.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty [Biomes O' Plenty] (biomes-o-plenty-0.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChristmasCraft [ChristmasCraft] (ChristmasCraft_2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide [CraftGuide] (CraftGuide-1.6.5.12.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ClaySoldiersMod [Clay Soldiers Mod] (CSM_v9_05.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.11.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomNpcs [CustomNpcs 1.4.5] (CustomNPCs_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DisplayMuseum [Display Cases Museum Edition] (Display Case Museum V2 - 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DisplayCases [Display Cases] (Display Case V2 - 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_EllianDetector [mod_EllianDetector] (EllianDetector.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FlansMod [Flan's Mod] (Flans Mod 2.0.3 for Minecraft 1.4.6 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GoluiUtils [GoluiUtils] (GoluiUtils - 1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_graveyard [mod_graveyard] (graveyard146ml1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HealthPack [Health Pack] (Health Pack V2 - 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ICBM [ICBM] (ICBM_v1.0.3.133.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyEnder [Metallurgy Ender] (Metallurgy Ender Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyFantasy [Metallurgy Fantasy] (Metallurgy Fantasy Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyNether [Metallurgy Nether] (Metallurgy Nether Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious Metals 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyUtility [Metallurgy Utility] (Metallurgy Utility Ores 2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MMM_MMMLib [MMMLib] (MMMLib-1_4_6-2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
darkhax_msm [MoreSwordMod] (More Swords Mod 2.3.5 For 1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ParticleDeco [Particle Decoration Mod] (ParticleDeco_v14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft [Railcraft] (Railcraft_1.4.7-6.15.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Schematica [Schematica] (Schematica.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SwordPedestal [Sword Pedestal] (SwordPedestal - 1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct [Tool Construct] (TConstruct_mc1.4.7_1.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
touhou_alice_dolls [Alice's Dolls MOD] (TouhouAliceDolls_eki.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UsefulFood [UsefulFood] (usefulfood-1.4.7_v1.3.1-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_thKaguya [五つの難題MOD+] (五つの難題MOD%2B ver1.80_1.4.6-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 3870 X2 GL version 3.3.11631 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: My Minicity.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 165 (9240 bytes; 0 MB) allocated, 11 (616 bytes; 0 MB) used
java.lang.IndexOutOfBoundsException: -100
at java.nio.DirectByteBuffer.get(Unknown Source)
at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:399)
at avs.a(GuiContainerCreative.java:270)
at aul.n(SourceFile:153)
at aul.m(SourceFile:115)
at net.minecraft.client.Minecraft.l(Minecraft.java:1511)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 888e8ea7 ----------
Nevermind, I fixed it, somehow.