i had to take optifine out of my mods for the moment it doesnt like them for what ever reason. here is a list of the mods im running if it looks familiar its becuase its basically hexxit upgraded to 7.10 ^^ minus a few which arent being updated anymore like chococraft .. and some that i changed becuase i like them better than simular mods. anyway to the list:
This doesn't even describe how useful this feature would be. My inventory gets clogged with flying flower seeds after about 20 seconds flying around, and it kills my fps to have them constantly popping around. Not to mention walking around in the wild, grass grows to double tall grass and obscures my vision.
i had to take optifine out of my mods for the moment it doesnt like them for what ever reason. here is a list of the mods im running if it looks familiar its becuase its basically hexxit upgraded to 7.10 ^^ minus a few which arent being updated anymore like chococraft .. and some that i changed becuase i like them better than simular mods. anyway to the list:
This doesn't even describe how useful this feature would be. My inventory gets clogged with flying flower seeds after about 20 seconds flying around, and it kills my fps to have them constantly popping around. Not to mention walking around in the wild, grass grows to double tall grass and obscures my vision.
Added a crop blacklist for farming skill. Grab the latest version
New update is great, but I have one issue. How do I get the internal crop name? Do I just put flying flower in the list, or is it something like plant.pnuematicraft.flying_flower?
New update is great, but I have one issue. How do I get the internal crop name? Do I just put flying flower in the list, or is it something like plant.pnuematicraft.flying_flower?
That is the name you can use with the /setblock command.
Usually the format would be "pneumaticraft:flyingflower", roughly.
You should be able to get it from the forge log, since FML prints all blocks registration.
i noticed that ModOptionsAPI is an optional feature with Nature Overhaul. Since that API is very outdated, are there any plans to add a menu system to Nature Overhaul? What about an option to turn trampling off?
okay sorry it took so long .. i decided to narrow down the issue by removig mods one at time til the issue resoled itself .. and it has .. i did update forge to the newest along with the cuassse... it seems you have an issue with NEI ... and thats why the plants are disappearing. im no coder i can just say that nei not there equal plants working. also i noticed that its not codechickencore .. i left it in while i only removed nei ... and the plants still worked.. conclusion NEI and your mod are not friends. hope this helps with your code ^^ and hope to see a fix soon maybe??
i noticed that ModOptionsAPI is an optional feature with Nature Overhaul. Since that API is very outdated, are there any plans to add a menu system to Nature Overhaul? What about an option to turn trampling off?
Get latest version, it is now server-side only, with in-game configuration (see modlist menu).
I don't understand what you mean about trampling off ?
okay sorry it took so long .. i decided to narrow down the issue by removig mods one at time til the issue resoled itself .. and it has .. i did update forge to the newest along with the cuassse... it seems you have an issue with NEI ... and thats why the plants are disappearing. im no coder i can just say that nei not there equal plants working. also i noticed that its not codechickencore .. i left it in while i only removed nei ... and the plants still worked.. conclusion NEI and your mod are not friends. hope this helps with your code ^^ and hope to see a fix soon maybe??
Those plants use the same rendering as vanilla crops and tallgrass. You should report that to NEI. Eventually check NEI options for rendering and such.
okay i did and i resolved that. its the NEI's Tooltip that was doing it .. i do have another question .. i thuoght that the stalgmites and simular cave drippings were supposed to drop them selves ..? all i seen to be getting is cobblestone from them... is that supposed to happen or are we indeed supposed to be getting the item we broke?
okay i did and i resolved that. its the NEI's Tooltip that was doing it .. i do have another question .. i thuoght that the stalgmites and simular cave drippings were supposed to drop them selves ..? all i seen to be getting is cobblestone from them... is that supposed to happen or are we indeed supposed to be getting the item we broke?
Thanks for reporting
From the original mod features list:
- stone stalactites/stalagmites drop cobblestone and they can be collected intact with silk touch
- sandstone stalactites/stalagmites drop sandstone and they can be collected intact with silk touch
- spiderwebs now generate on caves
- Glowing mushrooms and iceshrooms drop glowstone dust when destroyed and can be sheared
How do I go about changing the plain stone blocks to a different block in underground cities? Looking through all the TML files, I can't quite work it out. It seem some files are still referencing by ID number, while others are referring to Item Name IDs.
Hopefully I can change it to a mod added blocks using Item Names instead.
Noticed some minor issues with Nature Overhaul. Was mucking about in a spruce forest and saw some jungle saplings. Swapped to Creative mode to check out the tops, and several spruce trees had Jungle leaves as their tops, and were merrily spreading jungle saplings about the forest.
Similar things happened with a flatmap test. Bonemealed a grown tree and the top of it continued to reach towards the sky. ...with the wrong leaves for the tree. In this instance, it was an oak tree sprouting acacia leaves (and therefore spreading acacia saplings).
Not sure how well this mod hooks into modded plants, either. It didn't seem to have any effect on the BoP or Forestry trees I checked it with.
You should use NatureOverhaul latest version, and refresh your configuration file.
Check the Misc Options for Sapling-Log-Leaves, that is the one that decide how to detect and grow trees. It accepts modded blocks, but can't really make a "valid" tree on first try (except for vanilla ones). You'll have to input some stuff for it to work as you'd want on modded trees.
You should use NatureOverhaul latest version, and refresh your configuration file.
Check the Misc Options for Sapling-Log-Leaves, that is the one that decide how to detect and grow trees. It accepts modded blocks, but can't really make a "valid" tree on first try (except for vanilla ones). You'll have to input some stuff for it to work as you'd want on modded trees.
Is there a more recent version than 0.9 for 1.7.10? Because that's the one I was using, with a completely fresh and default config. Most of the trees I tested it with were vanilla trees (the spruces and oaks were definately vanilla; Nature Overhaul was the only mod I had installed, at the time.)
So... I have no idea what's wrong here. Can you possibly figure it out?
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 9/11/14 11:37 AM
Description: Initializing game
java.lang.NoClassDefFoundError: java/lang/ReflectiveOperationException
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: java.lang.ReflectiveOperationException
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:104)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 35 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.4
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 156506952 bytes (149 MB) / 257748992 bytes (245 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.25.1206 Minecraft Forge 10.13.0.1206 8 mods loaded, 8 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.10.25.1206} [Forge Mod Loader] (forge-1.7.10-10.13.0.1206.jar) Unloaded->Constructed
Forge{10.13.0.1206} [Minecraft Forge] (forge-1.7.10-10.13.0.1206.jar) Unloaded->Constructed
BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.987-universal.jar) Unloaded->Constructed
fossil{1.7.10 Build 6.4b} [Fossils and Archeology Revival] (Fossils_Archeology_Revival-1.7.10_Build-6.4b.jar) Unloaded->Constructed
GraveStone{2.9.3} [GraveStone] (GraveStone 2.9.3.jar) Unloaded->Constructed
natureoverhaul{0.9} [Nature Overhaul] (NatureOverhaul-0.9(1.7.10).jar) Unloaded
witchery{0.20.5} [Witchery] (witchery-1.7.10-0.20.5.jar) Unloaded
Launched Version: 1.7.10-Forge10.13.0.1206
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 6750M OpenGL Engine GL version 2.1 ATI-1.24.35, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
as i said before it not crashing the game. its just they disappear.
opps and Forge.
This doesn't even describe how useful this feature would be. My inventory gets clogged with flying flower seeds after about 20 seconds flying around, and it kills my fps to have them constantly popping around. Not to mention walking around in the wild, grass grows to double tall grass and obscures my vision.
Update Forge ? I had someone else report this, and updating Forge fixed it.
Added a crop blacklist for farming skill. Grab the latest version
That is the name you can use with the /setblock command.
Usually the format would be "pneumaticraft:flyingflower", roughly.
You should be able to get it from the forge log, since FML prints all blocks registration.
bum
Quidcraft - http://www.mediafire.com/download/5ezrioqocnyzawc/ru_RU_Quidcraft-0.1_1.7.10.zip
NewDungeons - http://www.mediafire.com/download/em7tcek24w0umlc/ru_RU_NewDungeons-0.3_1.7.10.zip
EDIT: DARN IT! I didn't mean to post the patreon link...
Get latest version, it is now server-side only, with in-game configuration (see modlist menu).
I don't understand what you mean about trampling off ?
Awesome
Yes, indeed.
Those plants use the same rendering as vanilla crops and tallgrass. You should report that to NEI. Eventually check NEI options for rendering and such.
Thanks for reporting
From the original mod features list:
Thanks
Hopefully I can change it to a mod added blocks using Item Names instead.
Looking in UndergroundStoneCity.tml I think it's:
tower_rule=0,100,1 <- the 1 being stone?
and for the roads:
rule1=0,100,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-0,98-2 #stone brick road rule
rule2=0,100,WALL_STAIR-5 #stairs
Please note "rule#" defines an internal number within the template file, so you should only edit the rule lines for this.
Similar things happened with a flatmap test. Bonemealed a grown tree and the top of it continued to reach towards the sky. ...with the wrong leaves for the tree. In this instance, it was an oak tree sprouting acacia leaves (and therefore spreading acacia saplings).
Not sure how well this mod hooks into modded plants, either. It didn't seem to have any effect on the BoP or Forestry trees I checked it with.
Check the Misc Options for Sapling-Log-Leaves, that is the one that decide how to detect and grow trees. It accepts modded blocks, but can't really make a "valid" tree on first try (except for vanilla ones). You'll have to input some stuff for it to work as you'd want on modded trees.
Is there a more recent version than 0.9 for 1.7.10? Because that's the one I was using, with a completely fresh and default config. Most of the trees I tested it with were vanilla trees (the spruces and oaks were definately vanilla; Nature Overhaul was the only mod I had installed, at the time.)
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 9/11/14 11:37 AM
Description: Initializing game
java.lang.NoClassDefFoundError: java/lang/ReflectiveOperationException
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: java.lang.ReflectiveOperationException
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:104)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 35 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.4
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 156506952 bytes (149 MB) / 257748992 bytes (245 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.25.1206 Minecraft Forge 10.13.0.1206 8 mods loaded, 8 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.10.25.1206} [Forge Mod Loader] (forge-1.7.10-10.13.0.1206.jar) Unloaded->Constructed
Forge{10.13.0.1206} [Minecraft Forge] (forge-1.7.10-10.13.0.1206.jar) Unloaded->Constructed
BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.987-universal.jar) Unloaded->Constructed
fossil{1.7.10 Build 6.4b} [Fossils and Archeology Revival] (Fossils_Archeology_Revival-1.7.10_Build-6.4b.jar) Unloaded->Constructed
GraveStone{2.9.3} [GraveStone] (GraveStone 2.9.3.jar) Unloaded->Constructed
natureoverhaul{0.9} [Nature Overhaul] (NatureOverhaul-0.9(1.7.10).jar) Unloaded
witchery{0.20.5} [Witchery] (witchery-1.7.10-0.20.5.jar) Unloaded
Launched Version: 1.7.10-Forge10.13.0.1206
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 6750M OpenGL Engine GL version 2.1 ATI-1.24.35, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)