You just need an updated PowerCrystalsCore. MFR is looking for something in PCC that doesn't exist in the build you have.
Derp, updating MFR to beta would need new powercrystalcore... Makes sense thanks. Then had to update nether ores. lol.. I should have known... Working now
There is a known crash issue with the current version of the Natura modhelper (in the latest Jenkins builds of MFR). The problem is technically in Natura itself (though it would never get triggered without my fiddling), so I've reported it to mDiyo and it should be fixed pretty soon.
edit: I changed the MFR side of things to be more sensible, too, so that should help.
could you please add PeacefulPack crops compatibility? It's now updated and it has a lot of balanced crops for peaceful players, and It'll be also useful for mob drop peaceful factories...
could you please add PeacefulPack crops compatibility? It's now updated and it has a lot of balanced crops for peaceful players, and It'll be also useful for mob drop peaceful factories...
Link me to their thread. Google is finding me a bunch of stuff for old versions.
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Hey PowerCrystals,
Before anything, congratulations on the awesome mod, I recently started using Tekkit Lite and was amazed at the features you present... Mostly I am fascinated by the Deep Storage Units and their awesome utility.
I'd like to suggest, if possible, the following features: 1) Having the Deep Storage Units show what item they are currently holding (similar to Barrels, from Factorization) and similar to how Ender Chests can change their icon/block color even in Inventory. That would make the Deep Storage Units perfect for their purpose.
2) If (1) is not possible,then perhaps having them having a different name, with whatever they are holding and the ammount being shown in brackets would be equally useful for inventory bar management..
Before anything, congratulations on the awesome mod, I recently started using Tekkit Lite and was amazed at the features you present... Mostly I am fascinated by the Deep Storage Units and their awesome utility.
I'd like to suggest, if possible, the following features: 1) Having the Deep Storage Units show what item they are currently holding (similar to Barrels, from Factorization) and similar to how Ender Chests can change their icon/block color even in Inventory. That would make the Deep Storage Units perfect for their purpose.
2) If (1) is not possible,then perhaps having them having a different name, with whatever they are holding and the ammount being shown in brackets would be equally useful for inventory bar management..
Thanks in advance.
It should already display what's in it in the tooltip. As for displaying the icon, it's on the todo but keeps getting pushed back for other things.
A Logic-Gate "Reset"I. So we can Reset the whole PRC to a Start-State via eg. a Button or via Logic itself. (all counters/flip-flopps/etc. are set to zerro-state) Usefull for secret doors or complex machines.
UP and Down buttons in the GUI so we can move logic-gates in order as they are realy used. (eg. Switch Gate 1 and 2).
Playing around with PRC i often had to add a logic later which changes behavor of earliear inputs. I know doing it via vars works without problems if the last gate makes a function whitch changes the input-behavor of the first, but if i will check or make changes a month or so later on a PRC with a lot of gates in it it would be a lot easier to remember what it is doing when all gates are sortet in the order they are needet and needs lesser time to accomplish the final result (i'm think)
this mod just gets better and better! i actually played the first one long ago, if i remenber correctly, around the times of the 1.7 beta update, and every thing that was good about it is still here but now there are like 20 more things that make it more epic. i write this basically to thank power crystals for the work, every new update just makes everything better and better.
by the way, any plans for the spyglass? is a good tool, but a zoom option with it appart of its current use will make it perfect in my opinion.
also, i am not sure about any plans about it but since you have already a mahine for almost everything anyone is going to need what about a machine to brew potions more automatically? that and an auto block placer and you basically have one machine for everything that this game has.
Zooming is actually really really hard. I'm leaving that one for optifine, as cool as that would be.
What do you want from brewing that the vanilla stand can't handle?
A Logic-Gate "Reset"I. So we can Reset the whole PRC to a Start-State via eg. a Button or via Logic itself. (all counters/flip-flopps/etc. are set to zerro-state) Usefull for secret doors or complex machines.
UP and Down buttons in the GUI so we can move logic-gates in order as they are realy used. (eg. Switch Gate 1 and 2).
Playing around with PRC i often had to add a logic later which changes behavor of earliear inputs. I know doing it via vars works without problems if the last gate makes a function whitch changes the input-behavor of the first, but if i will check or make changes a month or so later on a PRC with a lot of gates in it it would be a lot easier to remember what it is doing when all gates are sortet in the order they are needet and needs lesser time to accomplish the final result (i'm think)
Thanks again for your work, PRC ist so awesome.
Resetting the state of all circuits... would not be easy. Not impossible, but not easy. Moving them up and down might be easier, so that will probably happen at some point.
It's intended for 294, but I've heard that 304 works. You may need to delete the copy of the IC2 API that MFR comes with.
I don't get it. I've tried getting rid of all my other mods except for ic2 and minefactory, and it still crashes. Where is the ic2 api located? Also, do I need gregtech?
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Education without values, as useful as it seems, rather to make a man a more clever devil. ~C. S. Lewis
Derp, updating MFR to beta would need new powercrystalcore... Makes sense thanks. Then had to update nether ores. lol.. I should have known... Working now
edit: I changed the MFR side of things to be more sensible, too, so that should help.
Link me to their thread. Google is finding me a bunch of stuff for old versions.
...how does one make escalators with them?
INFORMATION WANTS TO BE WRONG
...I love you.
I cannot reproduce this. Sure it's not the fault of the texture pack or some other mod?
INFORMATION WANTS TO BE WRONG
INFORMATION WANTS TO BE WRONG
Before anything, congratulations on the awesome mod, I recently started using Tekkit Lite and was amazed at the features you present... Mostly I am fascinated by the Deep Storage Units and their awesome utility.
I'd like to suggest, if possible, the following features:
1) Having the Deep Storage Units show what item they are currently holding (similar to Barrels, from Factorization) and similar to how Ender Chests can change their icon/block color even in Inventory. That would make the Deep Storage Units perfect for their purpose.
2) If (1) is not possible,then perhaps having them having a different name, with whatever they are holding and the ammount being shown in brackets would be equally useful for inventory bar management..
Thanks in advance.
You're right. Forestry messes up the milk texture in the tank. Shame, they're both very good mods.
Never mind, the update fixed it. Thanks.
It should already display what's in it in the tooltip. As for displaying the icon, it's on the todo but keeps getting pushed back for other things.
INFORMATION WANTS TO BE WRONG
I see, but I mention on the actual name though...
But glad to see my suggestion was already on the list~
I'll be waiting patiently then!
Thanks for the answer!
Good luck!
I'm using industrialcraft-2_1.115.304-lf and gregtechmod-3.02c with MineFactoryReloaded-2.5.0-611
A Logic-Gate "Reset"I. So we can Reset the whole PRC to a Start-State via eg. a Button or via Logic itself. (all counters/flip-flopps/etc. are set to zerro-state) Usefull for secret doors or complex machines.
UP and Down buttons in the GUI so we can move logic-gates in order as they are realy used. (eg. Switch Gate 1 and 2).
Playing around with PRC i often had to add a logic later which changes behavor of earliear inputs. I know doing it via vars works without problems if the last gate makes a function whitch changes the input-behavor of the first, but if i will check or make changes a month or so later on a PRC with a lot of gates in it it would be a lot easier to remember what it is doing when all gates are sortet in the order they are needet and needs lesser time to accomplish the final result (i'm think)
Thanks again for your work, PRC ist so awesome.
It's intended for 294, but I've heard that 304 works. You may need to delete the copy of the IC2 API that MFR comes with.
Zooming is actually really really hard. I'm leaving that one for optifine, as cool as that would be.
What do you want from brewing that the vanilla stand can't handle?
Resetting the state of all circuits... would not be easy. Not impossible, but not easy. Moving them up and down might be easier, so that will probably happen at some point.
INFORMATION WANTS TO BE WRONG
I don't get it. I've tried getting rid of all my other mods except for ic2 and minefactory, and it still crashes. Where is the ic2 api located? Also, do I need gregtech?