Yeah, by the sounds of it there's some kind of conflict between our mod and one of the others (most likely the Armor Movement one, seeing as that's the one that had the wrong icon appearing in creative mode). That sucks I'll have a look at it myself sometime soon, see if I can figure out where the problem lies
Weeell...It didn't had to do with Armor movement the fact that I found it at the food section...When I removed the mods it was still in the food section!
Oh god, a lot of replies today xD I'll get right to it!
We don't have any others, so I guess so
We never made a version for 1.5, my buggy code came back to bite me in the ass and by the time I'd fixed it all 1.6 had arrived
Nice ideas Thanks for the suggestions!
Yeah, by the sounds of it there's some kind of conflict between our mod and one of the others (most likely the Armor Movement one, seeing as that's the one that had the wrong icon appearing in creative mode). That sucks I'll have a look at it myself sometime soon, see if I can figure out where the problem lies
There's no functionality in the configs for that currently That said:
a) I think it's a pretty good idea!
I like your suggestions for where they should spawn, they currently just work off a modified version of the pumpkin worldgen code, since I wrote all of that back when I was a total java noob and didn't know what I was doing xD
We'll definitely consider implementing some of those features/changes in later versions. The idea I've been toying with lately was to offset the default balance/worldgen data onto an file hosted online so we can make changes whenever we want without having to push out a full .jar update and make everyone have to fuss with updating, does this sound like a decent idea to people? (We'd still allow players/servers to customize their copy of course!) I'd have to do some research and testing to figure out how I'd pull it off without it being exploitable or buggy as hell though xD
I like this Fits quite well with some of the other ideas I have up my sleeve for later as well ;D
Wow, that was a lot of stuff, thanks everybody xD Stay tuned, I should be getting the bugfix update out tomorrow if all goes according to plan, so there won't be as many crashes
thanks i can provide asian food ideas from chinese to indian to thai.
Let me finish my but that's for losers since this is still hungry mod!!!!!
Weeell...It didn't had to do with Armor movement the fact that I found it at the food section...When I removed the mods it was still in the food section!
EDIT:The lunchbox
That part was intentional I couldn't think of a more appropriate section to put the lunchbox in.
Anyway, I'm just doing a little bit of final testing then I'll push the bugfixes out, everyone check back in a couple of hours tomorrow (hit a few snags, not least me being freaking tired xD)
Coder for Still Hungry! - Please support our mod NEWBIE CODERS:
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When you fix the Lunchbox thing and make them finally have seperate inventories, you should add an ender lunchbox for the hell of it, and maybe an ender food cupboard that connects with it.
Also I cant wait for the day the update that adds Drying Stands and Jerkys comes.
When you fix the Lunchbox thing and make them finally have seperate inventories, you should add an ender lunchbox for the hell of it, and maybe an ender food cupboard that connects with it.
Also I cant wait for the day the update that adds Drying Stands and Jerkys comes.
The update coming today is just bugfixes and maybe some slight rebalancing, no new features. Need to get that out of the way so people can play without crashing while we work on new features!
EDIT: Update is done! Building and uploading now, will be here in 30 mins max
Coder for Still Hungry! - Please support our mod NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
STILL HUNGRY v2.0.1 - CLICK HERE TO DOWNLOAD Wow, that ended up being a little trickier than expected, but here it is! This is PURELY A BUGFIX UPDATE, so don't be expecting any fancy new features yet, but hopefully the mod will be a little more stable and less frustrating now A big thanks to zombiepig333 for being the first person outside of our dev team to contribute code to the project, we really appreciate the effort!
Changelog:
Shift clicking in the stove/barrel/lunchbox no longer causes crashes
The stove now accepts fuel items added in 1.6 (e.g. the coal block)
You now get your bucket back when you craft cheese.
Hoppers attatched to the stove/barrel no longer crash the game (they still don't work though, next version ;D)
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Too bad...Im using 1.5.2.. 1.6.2 is worse than 1.5.2 The launcher thing ****s me up...
I waiting for this update BANG 1.6.2 came out... too bad for 1.5 users
Too bad...Im using 1.5.2.. 1.6.2 is worse than 1.5.2 The launcher thing ****s me up...
I waiting for this update BANG 1.6.2 came out... too bad for 1.5 users
What about the new launcher is giving you trouble? I think I've got my head around it by now, I might be able to help you out
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Just a quick bump seeing as the thread's been a bit dead lately ;D We're still working away at the mod, starting to get an idea of how I'm going to implement the online balance functionality. Does anyone have any suggestions/requests on features this should have? (or anything else for that matter!)
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Thanks for letting us know about the new release! We did a video on it, & it's certainly a great mod. I love the new items such as the Lunchbox & bushes, just because they are useful & also decorative.
[media][media][/media[/media]]
Awesome video guys, we're all really glad you enjoyed the mod -quietly fangirls in the corner- EEEEEEEEEEEEEEEEEE
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I am back!
Well...is there anything to do with my problem?Also I will try again doing that thing with the other 3 mods and see if it's not temporary or random crash.
Also I was thinking adding some more cakes or even PIZZA!If you can please do it!
Hi!
Congrats for the awesome mod!
I'd like to report a bug about the lunch box.
I accidentally dragged the lunchbox into itself and it disappeared from my inventory
I know it may seem dumb but you don't think straight when you're in the middle of a Zombie Siege.
EDIT:
I crafted another lunchbox and I got some interesting results; I found my old lunchbox inside of the brand new one. I took the old one out and opened it to find the same food items that I mentioned before, so it seems that you coded it after the Ender chest or something? It would be cool if you could fix it, and if you could add colors to it too It's just a suggestion, but it would be highly appreciated if you could fix the Lunchbox thing, thanks!
Hi!
Congrats for the awesome mod!
I'd like to report a bug about the lunch box.
I accidentally dragged the lunchbox into itself and it disappeared from my inventory
I know it may seem dumb but you don't think straight when you're in the middle of a Zombie Siege.
EDIT:
I crafted another lunchbox and I got some interesting results; I found my old lunchbox inside of the brand new one. I took the old one out and opened it to find the same food items that I mentioned before, so it seems that you coded it after the Ender chest or something? It would be cool if you could fix it, and if you could add colors to it too It's just a suggestion, but it would be highly appreciated if you could fix the Lunchbox thing, thanks!
As Alyx said, we'll try to make it so it's not possible to put a lunchbox inside itself, that doesn't make a whole lot of sense xD We were a bit pushed for time getting the update out so I wasn't able to figure out how to make individual lunchboxes have separate inventories. Rest assured I'm working on it though! (and I like the idea of being able to colour it :D)
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Coder for Still Hungry! - Please support our mod NEWBIE CODERS:
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I think I remember a letsMod vid saying something about using NBT tags to store the inventory, that's all I can offer though, not a good enough coder to try handling NBT tags in a mod yet, (still struggling with zip and JSON files for mine DX)
You're right on that NBT tags is indeed how we pulled it off in our mod too. If you do get the urge to try it out for yourself you can see how we did it on our github (the InventoryLunchbox.java file is where the interesting stuff is). The issue I need to fix is how to tie one of these inventories to a specific instance of an item rather than all of them, and making sure when they're destroyed the data is deleted too to avoid cluttering the server. It's tricky, but I think I can figure it out!
...eventually xD
(oh, and also, if you're struggling with something with your modding, feel free to shoot me a PM and I'll be happy to help :D)
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Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
1. I think a cool idea to add would be to be able to make coffee and milkshakes and you can make cream from milk in some way to make the milkshakes. And for the coffee, it could be called Black Coffee (cuz some ppl like it strong) but you can also add flavors to cream such as chocolate, strawberries, meats of any kind (just to be silly or something ), pumpkins, cookies, etc to make Flavored Creamers to add to the coffee. And lets not forget the sugar in coffee!
2. I found something... its not a bug, and its small enough that you might not want to go through the trouble of fixing, but I found that dogs cannot eat lamb or squid meats. I think it would be cool to let them experience the new meats like their masters are experiencing now.
3. I FOUND THE SECRET RECIPES!!! My friend used a mod that shows you the recipes to stuff and she try to show me but I wanted to figure it out myself. I saw some of the recipe of both by accident but I did figure the rest out on my own!!! So happy!! XD
Ahhh booo! It's not really much of an accomplishment if you take the easy route to find those recipes. Well done for working the others out I suppose. Just don't put any spoilers for people who also want a go at figuring them out.
I wont. My friend spoiled it for meh. I saw parts of each recipe and figured out the rest. So im kinda upset she showed me. But she didn't know, so. Yup, hope you consider the ideas!
Weeell...It didn't had to do with Armor movement the fact that I found it at the food section...When I removed the mods it was still in the food section!
EDIT:The lunchbox
thanks i can provide asian food ideas from chinese to indian to thai.
Let me finish my but that's for losers since this is still hungry mod!!!!!
That part was intentional I couldn't think of a more appropriate section to put the lunchbox in.
Anyway, I'm just doing a little bit of final testing then I'll push the bugfixes out, everyone check back
in a couple of hourstomorrow (hit a few snags, not least me being freaking tired xD)NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
Also I cant wait for the day the update that adds Drying Stands and Jerkys comes.
Think I will be on here often? Haha no.
That is a very good idea!
The update coming today is just bugfixes and maybe some slight rebalancing, no new features. Need to get that out of the way so people can play without crashing while we work on new features!
EDIT: Update is done! Building and uploading now, will be here in 30 mins max
NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
Wow, that ended up being a little trickier than expected, but here it is! This is PURELY A BUGFIX UPDATE, so don't be expecting any fancy new features yet, but hopefully the mod will be a little more stable and less frustrating now A big thanks to zombiepig333 for being the first person outside of our dev team to contribute code to the project, we really appreciate the effort!
Changelog:
NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
Developer of Wolfie's Mod Manager: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-tools/2433670-wolfies-mod-manager-for-the-people-who-dont-know
damnit sans; why you gotta dunk me?
I waiting for this update BANG 1.6.2 came out... too bad for 1.5 users
What about the new launcher is giving you trouble? I think I've got my head around it by now, I might be able to help you out
NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
Awesome video guys, we're all really glad you enjoyed the mod
-quietly fangirls in the corner- EEEEEEEEEEEEEEEEEE
NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
Well...is there anything to do with my problem?Also I will try again doing that thing with the other 3 mods and see if it's not temporary or random crash.
Also I was thinking adding some more cakes or even PIZZA!If you can please do it!
Congrats for the awesome mod!
I'd like to report a bug about the lunch box.
I accidentally dragged the lunchbox into itself and it disappeared from my inventory
I know it may seem dumb but you don't think straight when you're in the middle of a Zombie Siege.
EDIT:
I crafted another lunchbox and I got some interesting results; I found my old lunchbox inside of the brand new one. I took the old one out and opened it to find the same food items that I mentioned before, so it seems that you coded it after the Ender chest or something? It would be cool if you could fix it, and if you could add colors to it too It's just a suggestion, but it would be highly appreciated if you could fix the Lunchbox thing, thanks!
As Alyx said, we'll try to make it so it's not possible to put a lunchbox inside itself, that doesn't make a whole lot of sense xD We were a bit pushed for time getting the update out so I wasn't able to figure out how to make individual lunchboxes have separate inventories. Rest assured I'm working on it though! (and I like the idea of being able to colour it :D)
NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
Making a rice farm.
This is done on 1.4.7 due to some of the mods I have on it arent updated past 1.4.7
Think I will be on here often? Haha no.
Cool video, nice to see you're still enjoying our mod
You're right on that NBT tags is indeed how we pulled it off in our mod too. If you do get the urge to try it out for yourself you can see how we did it on our github (the InventoryLunchbox.java file is where the interesting stuff is). The issue I need to fix is how to tie one of these inventories to a specific instance of an item rather than all of them, and making sure when they're destroyed the data is deleted too to avoid cluttering the server. It's tricky, but I think I can figure it out!
...eventually xD
(oh, and also, if you're struggling with something with your modding, feel free to shoot me a PM and I'll be happy to help :D)
NEWBIE CODERS:
Having trouble learning to mod? PM me with your problem and I'll try to help you figure things out
1. I think a cool idea to add would be to be able to make coffee and milkshakes and you can make cream from milk in some way to make the milkshakes. And for the coffee, it could be called Black Coffee (cuz some ppl like it strong) but you can also add flavors to cream such as chocolate, strawberries, meats of any kind (just to be silly or something ), pumpkins, cookies, etc to make Flavored Creamers to add to the coffee. And lets not forget the sugar in coffee!
2. I found something... its not a bug, and its small enough that you might not want to go through the trouble of fixing, but I found that dogs cannot eat lamb or squid meats. I think it would be cool to let them experience the new meats like their masters are experiencing now.
3. I FOUND THE SECRET RECIPES!!! My friend used a mod that shows you the recipes to stuff and she try to show me but I wanted to figure it out myself. I saw some of the recipe of both by accident but I did figure the rest out on my own!!! So happy!! XD