With the latest forge, and Optifine B3 (Shaders mod needs it), and Shaders mod this mod does not work properly...
Edit: To be more specific. I cannot get the camera to change at all in 3rd person.
The shaders mod changes too much of the core of minecraft to be compatible with this. I know, it would be an epic combination, but with shaders installed the injection of the core jar file into Minecraft fails. Sorry man, I would love them to be compatible as well.
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"You don't know what you're up against,"
"Yeah I do." "Oh."
I find this mod extremely useful and I thank you for creating it. However, it isn't necessarily what I was searching for in the behavior of third person. I wanted the camera to not follow to direction the player is looking in while holding a certain key and have the option to be directly above the players head, as it is in Mount and Blade: Warband, to better explain. I also think the crosshair should be moved to follow the player's head, and I acknowledge that you have probably been informed similarly about that. I would almost like the crosshair to move without the player's head, as is also in M&B, but that is of least concern.
I have a feeling since this is a coremod, it's harder to update.
Take your time, Sabar, we don't want to rush you and have it turn out you deleted like a line of code or something on accident.
Rollback Post to RevisionRollBack
"You don't know what you're up against,"
"Yeah I do." "Oh."
I find this mod extremely useful and I thank you for creating it. However, it isn't necessarily what I was searching for in the behavior of third person. I wanted the camera to not follow to direction the player is looking in while holding a certain key and have the option to be directly above the players head, as it is in Mount and Blade: Warband, to better explain. I also think the crosshair should be moved to follow the player's head, and I acknowledge that you have probably been informed similarly about that. I would almost like the crosshair to move without the player's head, as is also in M&B, but that is of least concern.
Possible, but the minecraft code is already being hacked to death. If forge adds more hooks in the rendering pipeline I could do more without injecting byte code everywhere (i.e. spend a ton of time to implement a single line of code).
If I get more free time I'll look into making the mod play nicer with other mods along with adding more options, but I'm (very) short on free time.
Only big problem I see is that the cross-hair seems to be really messed up. When I move, it pretty much gets a mind of its own and chooses where it wants to go. This is very annoying and needs to be fixed. Other than that, really sweet mod.
Found a big bug umm when you shoot an arrow it goes and stops in midair and falls strait down.
Edit: it still hits things though
Another Edit: it only happens in creative
i believe that this is because of 1.5/1.5.1.thank you! i am about to try with my player api, smart moving, smart render and mc capes mod. hope it works
when i press F5 but S.S. not work ,why ? Third Person is Still Vanilla
press all hotkeys and it doesn't work too
i install correctly.
i've some mods in my client
- Forge (recommend 7.8.0.684)
- playerAPI
- Optifine Ul D2
- ShadersMod
- TMI
- Rei's Minimap
- The Camping mod
- Furniture mod
- Animation Player
- Update Checker
Yes, i'm bad at doing .. what I was doing
Edit: To be more specific. I cannot get the camera to change at all in 3rd person.
The shaders mod changes too much of the core of minecraft to be compatible with this. I know, it would be an epic combination, but with shaders installed the injection of the core jar file into Minecraft fails. Sorry man, I would love them to be compatible as well.
"Yeah I do." "Oh."
http://www.minecraftforum.net/topic/1544257-glsl-shaders-mod-modified-by-karyonix/page__st__1340#entry21902484
Here's the second preview of this mod for 1.5.1:
http://www.mediafire.com/?c0q1dq5ve4hhlkd
Patreon, Offical Website, Twitter, Facebook, Youtube, Discord

http://imageshack.us/photo/my-images/600/crosshairf.png/
"Yeah I do." "Oh."
Take your time, Sabar, we don't want to rush you and have it turn out you deleted like a line of code or something on accident.
"Yeah I do." "Oh."
Uses some new forge hooks, should cause less conflicts with other mods (no guarantees)
I am quite busy and I do not play minecraft, so there might be delays when new versions of MC come out.
Possible, but the minecraft code is already being hacked to death. If forge adds more hooks in the rendering pipeline I could do more without injecting byte code everywhere (i.e. spend a ton of time to implement a single line of code).
If I get more free time I'll look into making the mod play nicer with other mods along with adding more options, but I'm (very) short on free time.
#JuBl
i believe that this is because of 1.5/1.5.1.thank you! i am about to try with my player api, smart moving, smart render and mc capes mod. hope it works
press all hotkeys and it doesn't work too
i install correctly.
i've some mods in my client
- Forge (recommend 7.8.0.684)
- playerAPI
- Optifine Ul D2
- ShadersMod
- TMI
- Rei's Minimap
- The Camping mod
- Furniture mod
- Animation Player
- Update Checker
how should i fix it ,plz help