I love this mod, but there's a lot of bugs on the 2.81 version. Some features keep "Shutting Down Internal Server". This happens even without any other mods.
If Cirno attacks, the game will shut down the internal server.
If Toziko uses Thunder Arrow "Gajouji's Cyclone, the game will shut down the internal server
If I kill a Suflower Fairy(the fairies with the brown pigtails and they're holding sunflowers), the game will shut down the internal server
If I use a Jeweled Branch of Hourai, Homing Amulet, Diffusion Amulet, Yuyuko's Fan, and Small Shot will shut down the internal server.
If I punch a mob in the mod, the game will shut down the internal server
Rumia looks like a big black circle and she can't get hit.
Reimu doesn't have a spawn egg, and only spawns in Easy-Hard mode even though she is a passive mob. She can't get hit either.
Today, I rummaged through the mod file and found many skins in the asset file that is other than Rinnosuke, Cirno, Rumia, Fairy, and Sanae. (Reimu, Alice, Sakuya, etc...)
The texture file i found in the mod
It seems to be found as an entity....
I finally searched through the config file if these entities spawn or not...
Do they spawn or not?
Niconiko, who post this amazing mod, what are these skin and config file mean? Do Reimu and other entities spawn very rarely? If so, can you tell me how to configure the file to raise the spawn rate?
Today, I rummaged through the mod file and found many skins in the asset file that is other than Rinnosuke, Cirno, Rumia, Fairy, and Sanae. (Reimu, Alice, Sakuya, etc...)
The texture file i found in the mod
It seems to be found as an entity....
I finally searched through the config file if these entities spawn or not...
Do they spawn or not?
Niconiko, who post this amazing mod, what are these skin and config file mean? Do Reimu and other entities spawn very rarely? If so, can you tell me how to configure the file to raise the spawn rate?
P.S. The mod is awesome.
Those skins are probably for rare mobs or aren't used yet. There doesn't appear to be any way to change the spawn rate from the config. EntityId, which you showed there in the screenshot, won't affect spawn rates.
Rollback Post to RevisionRollBack
I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
Perhaps, but I don't really know what the modder plans to do.
Rollback Post to RevisionRollBack
I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
For some reason, my server crashes on startup if I add this mod:
How do I fix this?
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 11/23/14 11:02 AM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: icon
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoSuchFieldError: icon
at thKaguyaMod.item.ItemTHSpellCard.<init>(ItemTHSpellCard.java:27)
at thKaguyaMod.init.THKaguyaItems.setItems(THKaguyaItems.java:530)
at thKaguyaMod.THKaguyaCore.preInit(THKaguyaCore.java:70)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 5 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
For some reason, my server crashes on startup if I add this mod:
How do I fix this?
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 11/23/14 11:02 AM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: icon
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoSuchFieldError: icon
at thKaguyaMod.item.ItemTHSpellCard.<init>(ItemTHSpellCard.java:27)
at thKaguyaMod.init.THKaguyaItems.setItems(THKaguyaItems.java:530)
at thKaguyaMod.THKaguyaCore.preInit(THKaguyaCore.java:70)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 5 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
That's a problem with the mod. You'll have to use version 2.8.1 until he can update it again with a fix.
Rollback Post to RevisionRollBack
I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
Fixed
- Server side crash. (Pretty sure it was, lol)
- Crashing when ceate a spellcard.
- Too many Sanae and Rinnosuke spawn in flatland.
- Mob spawnrate in normal world?
The Meaning of Life, the Universe, and Everything.
Join Date:
5/23/2012
Posts:
46
Location:
Gensokyo
Minecraft:
BlastHedgehog
Member Details
For some reason, I'm getting a server crash whenever I try to use Sakuya's Stopwatch on my server. Only on the server too, I tried it on a singleplayer world.
---- Minecraft Crash Report ----
// My bad.
Time: 24/11/14 14:51
Description: Ticking entity
java.lang.NoSuchFieldError: field_70118_ct
at thKaguyaMod.entity.item.EntitySakuyaWatch.inPrivateSquare(EntitySakuyaWatch.java:356)
at thKaguyaMod.entity.item.EntitySakuyaWatch.func_70071_h_(EntitySakuyaWatch.java:260)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thKaguyaMod.entity.item.EntitySakuyaWatch.inPrivateSquare(EntitySakuyaWatch.java:356)
at thKaguyaMod.entity.item.EntitySakuyaWatch.func_70071_h_(EntitySakuyaWatch.java:260)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
-- Entity being ticked --
Details:
Entity Type: THKaguyaMod.PrivateSquare (thKaguyaMod.entity.item.EntitySakuyaWatch)
Entity ID: 950
Entity Name: entity.THKaguyaMod.PrivateSquare.name
Entity's Exact location: -115.21, 82.26, 415.82
Entity's Block location: World: (-116,82,415), Chunk: (at 12,5,15 in -8,25; contains blocks -128,0,400 to -113,255,415), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: world
All players: 1 total; [EntityPlayerMP['Blasthehedgehog'/498, l='world', x=-115.47, y=81.00, z=416.98]]
Chunk stats: ServerChunkCache: 627 Drop: 0
Level seed: -3592423375498985368
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-176,64,244), Chunk: (at 0,4,4 in -11,15; contains blocks -176,0,240 to -161,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1068161 game time, 1068161 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 112506 (now: false), thunder time: 36541 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
I open the Zip of sample spell and in the first folder, I see a text file with that:
Firstly, can you put that in a spoiler? Secondly, I think that's because it was written in Japanese. You can check the OP to see if there is an English version.
Rollback Post to RevisionRollBack
I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
I wish this mods mobs could spawn in biome o plenty unfortunetly it's not and cms does not let etities that are not monster or creature spawn even if you change the type in the cms config maybe the modded could do somthing similar to what lycanite did and have the mobs assigned to biome groups like example cirno biome group snowy somthing like that
something wierd happesns if i load a world. this happens with every japanese mod, so also littlemaid. if i load a world it auto shuts down if should join and im at the title screen again. can you help me please, since theres no crash log?
did you remember to change the folder name to English?
Fixed
- I assume this version is a fix of all crashy things
PS. Still don't see a change log in the original thread, I'll check for it later.
Nope the only change is that the small shot works, but if you use a small shot that a fairy dropped, the game will still crash
Well, I guess we have to wait for a new update :3
I finally searched through the config file if these entities spawn or not...
Niconiko, who post this amazing mod, what are these skin and config file mean? Do Reimu and other entities spawn very rarely? If so, can you tell me how to configure the file to raise the spawn rate?
P.S. The mod is awesome.
Those skins are probably for rare mobs or aren't used yet. There doesn't appear to be any way to change the spawn rate from the config. EntityId, which you showed there in the screenshot, won't affect spawn rates.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
Perhaps, but I don't really know what the modder plans to do.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
Hope it helps!
五つの難題MOD+ ver2.82-1.7.10(1.7.10対応 マルチ対応 Forge前提)
====================================================================================================
○概要
このMODは、東方Projectの蓬莱山輝夜の出した「五つの難題」の偽物とその他東方キャラのアイテム、弾幕、妖精を追加するものです。
マルチプレイにも対応したUniversal版です。
====================================================================================================
○注意
バックアップはしっかりとりましょう。何かあっても作者は責任を負いません。
作者はJava初心者かつ、大きな仕様変化でバグがあることは十分考えられます。
予告なくアイテムの機能が変わる可能性があります。
動画等での使用はご自由にどうぞ。
====================================================================================================
○導入方法
・シングルプレイで使う場合
1.MinecraftForgeを導入する。
2.一度起動したらできる/.minecraft/mods フォルダに解凍せずに、.zipの状態で入れる
・マルチプレイで使う場合
1.サーバーにMinecraftForgeを導入する。
2.一度起動したらできるmodsフォルダに解凍せずに、.zipの状態でこのMODを入れる
3.参加者全員が、このMODを導入する
====================================================================================================
○ver2.82_1.7.10の更新内容
○追加 Add
○configの設定可能項目追加
○変更を加えたもの
・クリエイティブで弾アイテムを使うと、使ってもなくならない弾になるようにした(一番下にInfinityと付く)。
この変更により、ディスペンサーで発射してもなくならない弾幕が作成可能。
○不具合の修正
・一部の妖精や幽霊が弾幕を出すとクラッシュする
・早苗さんが変な声を出す
・弾の素をクリエイティブで使うと弾が減っているようにみえる
・霊撃札が無限に使える
○コマンド関係
○内部的な話
○その他
・韓国語にver2.82準拠の翻訳を追加
====================================================================================================
○音声ファイルの追加
五つの難題MOD+の入ったzipフォルダの中の
assets\thkaguyamod\sounds内に追加する音声ファイルを入れます。
音声ファイルはoggファイルに限ります。
ファイル名と使われる場面は以下の通りです。
・masterspark.ogg マスタースパーク、全人類の緋想天で使われます。
・spellcard.ogg スペルカードを宣言したときに使われます。
・sukima.ogg スキマに入ったときに使われます。この音声はconfigで別途設定しないと使えません(上のconfigの設定を参照)。
・down.ogg 倒れたときの音。いわゆるピチューン
例:マスタースパークを追加する場合「 assets\thkaguyamod\sounds\masterspark.ogg 」
音声ファイルに付いては、こちらでは用意していません。自身で作るか、公開されている方のものを使わせてもらいましょう。
oggファイルでない場合は、oggに変換する必要があります。
====================================================================================================
○更新予定
・宝塔の追加
・洩矢の鉄の輪を追加
====================================================================================================
○既知の不具合
・咲夜の懐中時計を使用時のEntityの挙動が全体的におかしい
・マルチ化に伴い、かなり不具合は多い
・銀のナイフが空中停止することがある
====================================================================================================
○更新履歴
2012. 4. 3 ver1.00公開
2012. 4.12 ver1.10公開 金閣寺の一枚天井を追加他、細かい修正
2012. 5.28 ver1.20公開 新アイテム6つ追加
2012. 6.11 ver1.21公開 スキマのバグの修正
2012. 6.16 ver1.22公開 既存のアイテムに多くの追加効果、修正。 バグ修正
2012. 6.17 ver1.23公開 configに対応 第三の眼、銀のナイフのバグを修正
2012. 6.19 ver1.24公開 仏の御石の鉢の常時発光バグを修正
2012. 7. 3 ver1.30公開 天界の桃、緋想の剣を追加。スキマを仕様変更した。他バグ修正
2012. 7.31 ver1.40公開 舟幽霊の柄杓、死神の大鎌、悔悟の棒の追加。一部仕様変更
2012. 8.11 ver1.50公開 ナズーリンペンデュラム、幽々子の扇を追加。内部的な修正
2012.10.16 ver1.60公開 新アイテム4つ追加、2つ仕様変更。ちょっとバグ修正と軽量化
2012.10.25 ver1.61公開 魔人経巻、死神の大鎌の仕様変更。エフェクトの強化など。
2012.11. 1 ver1.62_1.4.2F公開 1.4.2に仮対応。一部アイテムが使えない 細かい変更
2012.11. 4 ver1.63_1.4.2F公開 第三の眼が復活 豊聡耳の宝剣を追加 ペンデュラムの変更
2012.11. 5 ver1.64_1.4.2F公開 咲夜の懐中時計が復活。弾幕がカラフルに戻った。
2012.11.24 ver1.65_1.4.5公開 マルチでも使用可能 閉ざした第三の眼を追加 バグ修正など
2012.12.14 ver1.66_1.4.5公開 スキマと壁抜けの鑿を対応。扇の弾幕を修正など
2012.12.21 ver1.70_1.4.5公開 ホーミングアミュレット、幽香の日傘、橙真珠を追加など
2012.12.22 ver1.71_1.4.5公開 龍の頸の玉の雷が描画されていない不具合を修正
2012.12.22 ver1.71_1.4.6公開 ↑の1.4.6版
2013.01.28 ver1.80_1.4.6-1.4.7公開 赤のナイフ、エイジャの赤石を追加。舟幽霊の柄杓を使いやすくしたなど
2013.03.15 ver1.81_1.4.6-1.4.7公開 一部のアイテムでサーバーが落ちる不具合を修正。ナイフ、ペンデュラムの修正
2013.03.18 ver1.81_1.5公開 ver1.5に対応
2013.04.11 ver1.90_1.5.1公開 アイテム追加、復活、仕様変更、バグ修正を多数
2013.04.16 ver1.91_1.5.1公開 龍の頸の玉に弾幕追加、バグ修正など
2013.05.10 ver2.00_1.5.2公開 弾、スペルカードを追加。多くのバグの修正
2013.05.16 ver2.01_1.5.2公開 光弾、境符「波と粒の境界」を追加、バグ修正など
2013.05.17 ver2.02_1.5.2公開 幽香の日傘の弾幕の見た目を変更、日傘をマルチで使うと落ちるバグを修正など
2013.06.04 ver2.03_1.5.2公開 スペカ2枚追加、緋想の剣を大きく改良、バグを多く修正
2013.06.08 ver2.10_1.5.2公開 伊吹瓢、天狗の団扇を追加。弾アイテムのバグを修正
2013.06.19 ver2.11_1.5.2公開 殺人ドール追加。かなり多くの調整と約20のバグを修正
2013.06.22 ver2.12_1.5.2公開 バグ修正が主。パーフェクトフリーズを追加
2013.06.24 ver2.13_1.5.2公開 レーザー関連の描画や当り判定の修正。レーザーアイテム、飛行虫ネストを追加
2013.06.29 ver2.20_1.5.2公開 妖精を追加 河童のポロロッカを追加 ナイフが壁に入り込むバグを修正など
2013.07.01 ver2.21_1.5.2公開 妖精に関する変更多数。動物に弾幕が効かなくなったことに関してや、金閣寺、スキマ関連のバグ修正など
2013.07.10 ver2.22_1.5.2公開 妖精、幽々子の扇に多くの変更。ホーミングアミュレットの描画を修正
2013.07.13 ver2.23_1.5.2公開 幽々子の扇の即死、レーザーの色固定のバグを修正
2013.07.20 ver2.24_1.6.2公開 1.6.2対応。燕の子安貝の回復を弱体化、御柱のダメージをランダムに。少しバグ修正
2013.07.29 ver2.30_1.6.2公開 弾幕作業台を追加。弾アイテムの性能を調整。懐中時計でアイテムフレームが外れるバグの修正など
2013.08.05 ver2.31_1.5.2公開 2.24及び2.30の追加、変更、バグ修正。ペンデュラムの描画、マスパの範囲、緋想の剣などが懐中時計になるバグの修正など
2013.08.28 ver2.32_1.6.2公開 2.31_1.5.2の変更、修正に加え、河童の水鉄砲、スペカ2種追加、32x32アイコンに一部変更、多くの変更バグ修正など
2013.08.30 ver2.33_1.6.2公開 夢想封印、パーフェクトフリーズの弾が止まってしまう不具合を修正
2013.09.24 ver2.40_1.6.4公開 自機組のアイテムを追加。多くの変更とバグ修正
2013.09.28 ver2.41_1.6.4公開 マルチでエイジャの赤石を使うと落ちる、龍の頸の玉の挙動、防具のテクスチャが反映されないなどの不具合を修正
2013.10.03 ver2.42_1.6.4公開 制御棒を追加。楼観剣に地味な変更、一部の弾幕の上下方向発射の不具合修正
2013.10.06 ver2.43_1.6.4公開 制御棒調整。密集度の高い跳ね返り弾の挙動がおかしいのを修正他、いくつかバグ修正。
2013.10.10 ver2.44_1.6.4公開 日本語なら日本語、その他なら英語になるようにした。白楼剣に大きく変更。
2013.10.24 ver2.45_1.6.4公開 博麗のお祓い棒、陰陽玉を追加。追加音声を再生できるように戻したなど
2013.11.27 ver2.50_1.6.4公開 チルノ、アイシクルソード、魔理沙の帽子などを追加。多くの変更など
2013.11.30 ver2.51_1.6.4公開 レーザーの染色、緋想の剣のアニメーションが機能していないなどを修正
2013.12.09 ver2.52_1.6.4公開 フランのスペカ2枚追加、妖精の変更、レーザー弾幕作業台のバグ修正など
2013.12.29 ver2.53_1.6.4公開 アイシクルソードの耐久が減らないのを修正。弾幕を少し軽く
2014.01.05 ver2.53_1.4.7公開 最新版の1.4.7対応版
2014.01.13 ver2.54_1.4.7公開 小神霊ブロックを追加。中国語に対応など
2014.01.16 ver2.55_1.6.4公開 ver2.54_1.4.7の追加分+神霊関連について大きく改良
2014.02.16 ver2.60_1.6.4公開 弾幕関係の大規模更新。グングニル、レーヴァテインなど追加。多くの変更、バグ修正。
2014.03.10 ver2.62_1.7.2公開 1.7.2対応!変更とバグ修正がそこそこ施した
2014.03.13 ver2.63_1.7.2公開 妖怪(何かとは言っていない)を追加。弾幕作業台を作成できないバグを修正など
2014.03.25 ver2.64-1.7.2公開 月符「ムーンライトレイ」、結晶弾追加。妖精などのAIを大きく変更、他見た目的な変更など
2014.04.17 ver2.65-1.7.2公開 魔法の箒の操作性向上、妖精に対するsummonコマンド関連の充実など
2014.05.22 ver2.70-1.7.2公開 弾幕関連大きな内部変更。幽霊を追加、多くの変更、バグ修正など。
2014.06.18 ver2.71-1.7.2公開 スペルカードの使用レベルがわかりやすくなった。スペルカードを追加できる仕組みを追加したなど
2014.06.22 ver2.72-1.7.2公開 スペルカードを3枚追加、音声を追加できるように戻った、少しバグ修正など。
2014.07.06 ver2.73-1.7.2公開 3つのアイテムのバランス修正、チルノがアイシクルソードを落とさないなどのバグを修正
2014.07.27 ver2.74-1.7.2公開 ボス、スペルカードの追加、調整やバグ修正多数
2014.07.27 ver2.75-1.7.2公開 アイシクルソードで豚、牛、羊に攻撃するとクラッシュするのを修正
2014.08.03 ver2.76-1.7.10公開 Minecraft 1.7.10に対応 龍の頸の玉のレシピを変更
2014.10.13 ver2.80-1.7.10公開 弾幕システムに関する多くの追加変更修正
2014.10.14 ver2.81-1.7.10公開 楼観剣で華胥の永眠を宣言できるのを修正
2014.10.25 ver2.82-1.7.10公開 一部の妖精の弾幕でクラッシュするのを修正、無限使用の弾を作れるように
This was found in the readme_command.txt file in the mod folder.
コマンドに関して
妖精、幽霊などはコマンドである程度自由に設定ができます。ここではその設定方法について説明します。
○summonコマンド
・妖精 または 幽霊 (または 使い魔)
エンティティ名:THFairy または THPhantom (または THFamiliar これについては後述する)
タグ
・Form:<id> 妖精の姿を決めます。-1~2の範囲師で指定
幽霊の場合は0~7の8色があります。この色の割当はShotColorと同じです。
また使い魔の色も幽霊と同様です。
・Flying<高さメートル> 妖精の飛ぶ高さを設定します。Flying:2で地面から2mの高さを飛びます。Flying:0だと飛ばずに地上を歩きます
・AttackRange:<距離メートル> 敵対したときにターゲットとの間にとる距離(メートル)を設定します。
・DetectRange:<距離メートル> 敵対する距離(メートル)を設定します。この距離内に入ると敵対します。0だと攻撃しない限り敵対しません。
・Danmaku:<id> 弾幕のパターンを設定します。パターンは以下のとおりです。
☆0~999
・球体状の弾幕を出すパターンす。
下二桁:下二桁+1way弾になる(1~20,32,44way弾以外未対応。つまり0~19,31,43以外は無効)
百の桁:百の桁+1個分速度違いの弾をそのライン上に発射
☆1000~1999
・扇状の弾幕を出すパターン。
下二桁:下二桁+1way弾になる
百の桁:大きいほど弾と弾の隙間が広くなる
☆2000~2999
・全方位弾を出すパターン
下二桁:下二桁+1way弾になる
百の桁:百の桁+1個分速度違いの弾をそのライン上に発射
☆3000~3999
・範囲内にランダムに弾を発射する
下二桁:下二桁+1度の間にランダムに弾を発射する
百の桁:百の桁+1発動時に発射する
☆4000~4999
・リング状の弾幕を発射する
下二桁:0~99の範囲が0~180度の範囲になり、その分だけ弾が広がる
百の桁:数字が大きいほどリングを形成する弾数が多くなる
☆5000~5999
・全方位にランダムに弾を発射する
下二桁:下二桁+1発、一度に発射する
百の桁:意味なし
弾を発射させないなら-1と設定する
・Span:<time> 弾幕を放ってから次に放つまでの時間。20で1秒
・Speed:<speed> 基本となる弾速。0.2以下で遅い、0.5くらいまでで中速、それ以上は速いくらいの感覚
・ShotForm:<id> 弾の見た目を設定。0~31の範囲で指定。一部未定義なため何も発射しないものもある
・ShotColor:<id> 弾の色。0:赤、1:青、2:緑、3:黄、4:紫、5:水色、6:橙、7:白、8:ランダム、9:虹色
・Special:<id> 特殊な弾を指定します。通常は0。整理ができていないので今は伏せます。適当に300くらいまで入れると動作するものがありますが。
例:summon THFairy ~ ~ ~ {Form:1,Flying:3,AttackRange:10,DetectRange:30,Danmaku:2316,Span:120,Speed:0.4,ShotForm:15,ShotColor:3}
神々しい黄金の輪を3つ出す弾幕が見られると思います(仙符「日出ずる処の天子」的な弾幕です)
・使い魔について(現在調整中なのでかなり不安定です。お試し程度に使ってください)
エンティティ名:THFamiliar
・使い魔は基本的には妖精や幽霊と同じように設定することができます。
・使い魔は必ず持ち主がいて、持ち主がいないと消滅します。持ち主の認識としては、Ridingしている相手になります。
・少々荒いですが、使い魔をsummonして、Ridingに妖精などを指定することになります。
・使い魔には直接攻撃できません。ただし持ち主がいなくなると消えます。
・使い魔の出す弾幕は持ち主が使ったものと認識されるので使い魔の弾は持ち主には当たりません。
現状の使い魔不具合として、水に入ると消えてしまう、何かの拍子に消える、持ち主が倒れてもしばらくは弾を出し続ける、発射地点が微妙に違うなどがあります。
Sorry my spoiler was not working properly
P.S: I like the Touhou Series!
Im Reimusan, I have a new mac: 10.9.8!
Though it still dosen't Work...
*Takes some random people from Genesokyo*
Yukkuri Chen: Yesh Yesh I amz heresh i amz heresh
How do I fix this?
// I bet Cylons wouldn't have this problem.
Time: 11/23/14 11:02 AM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: icon
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoSuchFieldError: icon
at thKaguyaMod.item.ItemTHSpellCard.<init>(ItemTHSpellCard.java:27)
at thKaguyaMod.init.THKaguyaItems.setItems(THKaguyaItems.java:530)
at thKaguyaMod.THKaguyaCore.preInit(THKaguyaCore.java:70)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 5 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 134534808 bytes (128 MB) / 295821312 bytes (282 MB) up to 518979584 bytes (494 MB)
JVM Flags: 1 total; -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 34 mods loaded, 34 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.10.85.1230} [Forge Mod Loader] (forge.jar) Unloaded->Constructed->Pre-initialized
Forge{10.13.2.1230} [Minecraft Forge] (forge.jar) Unloaded->Constructed->Pre-initialized
PlayerAPI{1.1} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized
SmartCore{1.0} [Smart Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
battlegear2{1.0.6.2} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.6.2.jar) Unloaded->Constructed->Pre-initialized
AppleCore{1.0.1} [AppleCore] (AppleCore-mc1.7.10-1.0.1.jar) Unloaded->Constructed->Pre-initialized
Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar) Unloaded->Constructed->Pre-initialized
Baubles{1.0.1.8} [Baubles] (Baubles-1.7.10-1.0.1.8.jar) Unloaded->Constructed->Pre-initialized
Thaumcraft{4.2.1.4} [Thaumcraft] (Thaumcraft-1.7.10-4.2.1.4.jar) Unloaded->Constructed->Pre-initialized
betterstorage{0.10.5.119} [BetterStorage] (BetterStorage-1.7.10-0.10.5.119.jar) Unloaded->Constructed->Pre-initialized
BiblioCraft{1.8.2} [BiblioCraft] (BiblioCraft[v1.8.2][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized
CarpentersBlocks{3.3.1} [Carpenter's Blocks] (Carpenter's Blocks v3.3.1 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized
craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized
CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0.zip) Unloaded->Constructed->Pre-initialized
customnpcs{1.7.10b} [CustomNpcs] (CustomNPCs_1.7.10b.jar) Unloaded->Constructed->Pre-initialized
props{1.11} [Decocraft] (Decocraft-v1.11_1.7.10.jar) Unloaded->Constructed->Pre-initialized
MoCreatures{6.3.0} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.0.zip) Unloaded->Constructed->Pre-initialized
MetallurgyCore{4.0.4} [Metallurgy Core] (MetallurgyCore-1.7.10-4.0.4.18.jar) Unloaded->Constructed->Pre-initialized
Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) Unloaded->Constructed->Pre-initialized
TConstruct{1.7.10-1.7.1.build771} [Tinkers' Construct] (TConstruct-1.7.10-1.7.1c.jar) Unloaded->Constructed->Pre-initialized
Metallurgy{4.0.6} [Metallurgy 4] (Metallurgy-1.7.10-4.0.6.80.jar) Unloaded->Constructed->Pre-initialized
ExtraTiC{0.8.4} [ExtraTiC] (ExtraTiC-1.7.10-1.0.3.jar) Unloaded->Constructed->Pre-initialized
harvestcraft{1.7.2d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.2f.zip) Unloaded->Constructed->Pre-initialized
HungerOverhaul{1.7.10-beta.2.jenkins30} [Hunger Overhaul] (HungerOverhaul-1.7.10-beta.2.jar) Unloaded->Constructed->Pre-initialized
morehealth{6.0} [More Health Forge] (More Health Enchanted-1.7.10-6.0.zip) Unloaded->Constructed->Pre-initialized
primitivemobs{1.0} [Primitive Mobs] (primitivemobs-1.0c-1.7.10.jar) Unloaded->Constructed->Pre-initialized
quiverchevsky{b73} [QuiverBow] (QuiverBow_1.7.10_b73.zip) Unloaded->Constructed->Pre-initialized
Railcraft{9.3.3.0} [Railcraft] (Railcraft_1.7.10-9.3.3.0.jar) Unloaded->Constructed->Pre-initialized
SmartMoving{15.2} [Smart Moving] (SmartMoving-1.7.10-15.2.jar) Unloaded->Constructed->Pre-initialized
SmartRender{2.0} [Smart Render] (SmartRender-1.7.10-2.0.jar) Unloaded->Constructed->Pre-initialized
TiCTooltips{1.1.11b} [TiC Tooltips] (TiCTooltips-mc1.7.10-1.1.11b.jar) Unloaded->Constructed->Pre-initialized
weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar) Unloaded->Constructed->Pre-initialized
THKaguyaMod{2.82_1.7.10} [Itutu no Nandai MOD+] (?????MOD%2B ver2.82-1.7.10.zip) Unloaded->Constructed->Errored
Mantle Environment: Environment healthy.
TConstruct Environment: Environment healthy.
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
That's a problem with the mod. You'll have to use version 2.8.1 until he can update it again with a fix.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
Fixed
- Server side crash. (Pretty sure it was, lol)
- Crashing when ceate a spellcard.
- Too many Sanae and Rinnosuke spawn in flatland.
- Mob spawnrate in normal world?
Maybe that's it :3
// My bad.
Time: 24/11/14 14:51
Description: Ticking entity
java.lang.NoSuchFieldError: field_70118_ct
at thKaguyaMod.entity.item.EntitySakuyaWatch.inPrivateSquare(EntitySakuyaWatch.java:356)
at thKaguyaMod.entity.item.EntitySakuyaWatch.func_70071_h_(EntitySakuyaWatch.java:260)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thKaguyaMod.entity.item.EntitySakuyaWatch.inPrivateSquare(EntitySakuyaWatch.java:356)
at thKaguyaMod.entity.item.EntitySakuyaWatch.func_70071_h_(EntitySakuyaWatch.java:260)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
-- Entity being ticked --
Details:
Entity Type: THKaguyaMod.PrivateSquare (thKaguyaMod.entity.item.EntitySakuyaWatch)
Entity ID: 950
Entity Name: entity.THKaguyaMod.PrivateSquare.name
Entity's Exact location: -115.21, 82.26, 415.82
Entity's Block location: World: (-116,82,415), Chunk: (at 12,5,15 in -8,25; contains blocks -128,0,400 to -113,255,415), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: world
All players: 1 total; [EntityPlayerMP['Blasthehedgehog'/498, l='world', x=-115.47, y=81.00, z=416.98]]
Chunk stats: ServerChunkCache: 627 Drop: 0
Level seed: -3592423375498985368
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-176,64,244), Chunk: (at 0,4,4 in -11,15; contains blocks -176,0,240 to -161,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1068161 game time, 1068161 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 112506 (now: false), thunder time: 36541 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2203942056 bytes (2101 MB) / 3037724672 bytes (2897 MB) up to 3037724672 bytes (2897 MB)
JVM Flags: 4 total; -Xmx3G -Xms3G -XX:PermSize=256m -XX:MaxPermSize=512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 75 mods loaded, 75 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.3.62} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.62-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.6} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
sapmanpack{2.1.0} [SanAndreasPs Manager Pack CORE edition] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Baubles{1.0.1.8} [Baubles] (Baubles-1.7.10-1.0.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.2.1.4} [Thaumcraft] (Thaumcraft-1.7.10-4.2.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
arsmagica2{1.4.0.005} [Ars Magica 2] (1.7.10_AM2_1.4.0.005.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{4.0.0} [iChunUtil] (iChunUtil-4.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Grinder{4.0.0} [Grinder] (AttachableGrinder-4.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.9.1} [BiblioCraft] (BiblioCraft[v1.9.1][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.7.10R3.0.0B8} [CoFH Core] (CoFHCore-[1.7.10]3.0.0B8-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{6.1.8} [BuildCraft] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{6.1.8} [BC Builders] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{6.1.8} [BC Energy] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{6.1.8} [BC Factory] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{6.1.8} [BC Transport] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{6.1.8} [BC Silicon] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.3.2} [Carpenter's Blocks] (Carpenter's Blocks v3.3.2 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chisel{1.5.7} [Chisel] (Chisel-1.7.10-1.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.1.0.314} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalFoundation{1.7.10R1.0.0B3} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0B3-8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.1.0k} [Extra Utilities] (extrautilities-1.1.0k.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FoodPlus{3.2rS} [§bFood Plus] (FoodPlus-1.7.2-3.2rS.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{4.0.1} [Hats] (Hats-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
manilla_lite{1.2} [Manilla Lite] (manilla_lite-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.7.10R2.8.0RC5} [MineFactory Reloaded] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.0RC5} [MFR Compat: Applied Energistics] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.7.10R2.8.0RC4} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.7.10R2.8.0RC5} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.0RC4} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.7.10R2.8.0RC4} [MFR Compat: Chococraft] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.0RC4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.7.10R2.8.0RC5} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.0RC4} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.7.10R2.8.0RC4} [MFR Compat: IC2] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.7.10R2.8.0RC4} [MFR Compat: Mystcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MrTJPCoreMod{1.0} [MrTJPCoreMod] (MrTJPCore-1.7.10-1.0.3.5-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.5.6.57} [ProjectRed] (ProjectRed-1.7.10-4.5.6.57-Base.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Exploration{4.5.6.57} [ProjectRed-Exploration] (ProjectRed-1.7.10-4.5.6.57-World.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatProjRed{1.7.10R2.8.0RC4} [MFR Compat ProjectRed] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.0RC4} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRP2{1.7.10R2.8.0RC4} [MFR Compat: RP2] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.0RC4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.0RC5} [MFR Compat: Thaumcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{1.7.10R4.0.0B6} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.0B6-16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.0RC4} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.2} [The Twilight Forest] (twilightforest-1.7.10-2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.0RC5} [MFR Compat: TwilightForest] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.7.10R2.8.0RC5} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.7.10]2.8.0RC5-694.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MobAmputation{4.0.0} [MobAmputation] (MobAmputation-4.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MobDismemberment{4.0.0} [MobDismemberment] (MobDismemberment-4.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.3.6} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.6(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NetherOres{1.7.10R2.3.0RC3} [Nether Ores] (NetherOres-[1.7.10]2.3.0RC3-84.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.6} [OpenMods] (OpenModsLib-1.7.10-0.6-snapshot-263.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.3} [OpenBlocks] (OpenBlocks-1.7.10-1.3-snapshot-497.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatibility{4.5.6.57} [ProjectRed-Compatibility] (ProjectRed-1.7.10-4.5.6.57-Compat.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{4.5.6.57} [ProjectRed-Illumination] (ProjectRed-1.7.10-4.5.6.57-Lighting.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.5} [Waila] (Waila-1.5.5_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
superMassiveTech{0.2.0-alpha} [Super Massive Tech] (SuperMassiveTech-MC1.7.10-0.2.0-alpha-85.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
thaumcarpentry{0.0.1.5-1.7.10} [Thaumcarpentry] (Thaumcarpentry-0.0.1.5-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
torchLevers{1.4.1} [Torch Levers] (TorchLeversV1.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
THKaguyaMod{2.83-1.7.10} [Itutu no Nandai MOD+ (Touhou Items Mod)] (TOUHOU MOD+ ver2.83-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TrailMix{4.0.0} [TrailMix] (TrailMix-4.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
unicopia{1.2} [Unicopia] (unicopia-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
VillagersNose{1.3a} [Villager's Nose] (VillagersNose-1.7.10-1.3c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
origin{3.4.0} [Origin] (Origin-1.7.10-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weepingangels{3.2.0} [Weeping Angels] (WeepingAngels-1.7.10-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
witchery{0.20.6} [Witchery] (witchery-1.7.10-0.20.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.1.0.314} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.1.0.314} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsLib crash transformers: [gl_capabilities_hook:ENABLED],[player_render_hook:ENABLED],[map_gen_fix:FINISHED],[movement_callback:ENABLED],[stencil_patches:ENABLED]
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 20; [EntityPlayerMP['Blasthehedgehog'/498, l='world', x=-115.47, y=81.00, z=416.98]]
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
The mod will likely only work on 1.7.10. You'd have to find an older version to use in 1.7.2
Firstly, can you put that in a spoiler? Secondly, I think that's because it was written in Japanese. You can check the OP to see if there is an English version.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
did you remember to change the folder name to English?