Honestly my opinion is the exact opposite almost. I actually want back the old iron man hud were its kinda orange, i liked having kind of alot blocked out because it made me feel like i was ironman alot more.
I cant wait to see the Starboost iron man suit when it comes out, but do you think they will make a hulkbuster and if so do u think it will be big or just normal armor size?
When i download the 4.3.7 thing for 1.7.10 its says legends mod required 1.4 minimum and i can't find 1.4 or 1.5 and 1.6 legends only works with 4.3.12 i think!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! please help!
When i download the 4.3.7 thing for 1.7.10 its says legends mod required 1.4 minimum and i can't find 1.4 or 1.5 and 1.6 legends only works with 4.3.12 i think!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! please help!
-- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 7/7/16 10:33 PM
Description: Initializing game
java.lang.IllegalArgumentException: Failed to register dimension for id 51, One is already registered
at net.minecraftforge.common.DimensionManager.registerDimension(DimensionManager.java:118)
at com.tihyo.superheroes.dimensions.DimensionRegistrySuperheroes.registerDimensions(DimensionRegistrySuperheroes.java:21)
at com.tihyo.superheroes.dimensions.DimensionRegistrySuperheroes.mainRegistry(DimensionRegistrySuperheroes.java:15)
at com.tihyo.superheroes.common.SuperHeroesMain.PreLoad(SuperHeroesMain.java:644)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor7.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.common.DimensionManager.registerDimension(DimensionManager.java:118)
at com.tihyo.superheroes.dimensions.DimensionRegistrySuperheroes.registerDimensions(DimensionRegistrySuperheroes.java:21)
at com.tihyo.superheroes.dimensions.DimensionRegistrySuperheroes.mainRegistry(DimensionRegistrySuperheroes.java:15)
at com.tihyo.superheroes.common.SuperHeroesMain.PreLoad(SuperHeroesMain.java:644)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor7.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 167374864 bytes (159 MB) / 356986880 bytes (340 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 25 mods loaded, 25 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCH NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
UCH backpacks16840{3.0.11} [Backpacks!] (zz-backpacks 1.7.10 - 3.0.11.jar)
UCH jewelrycraft2{1.1.4} [Jewelrycraft 2] ([1.7.10] Jewelrycraft2-1.1.4-universal.jar)
UCH divinerpg{1.4.1.3} [DivineRPG] ([1.7.10][SMP]DivineRPG-1.4.1.3.jar)
UCH FLabsBF{4.3} [Better Furnaces] ([1.7.10]Better_Furnaces_V4.3 (1).jar)
UCH Extra_Diamonds_Mod{4.1.0} [extra_diamonds_mod] ([1.7.10]EDM-4.1.0-Universal (5).jar)
UCH armourersWorkshop{1.7.10-0.39.4.105} [Armourer's Workshop] (Armourers-Workshop-1.7.10-0.39.4.105.jar)
UCH plushieWrapper{0.0.0} [Plushie Wrapper] (Armourers-Workshop-1.7.10-0.39.4.105.jar)
UCH customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(21feb16).jar)
UCH flenixcities{0.16.1} [FlenixCities] (FlenixCitiesCore_[1.7.10]-0.16.1-b122 (1).jar)
UCH gembuffs{0.0.dev} [Gem Buffs] (Gem-Buffs-Mod-1.7.10.jar)
UCH GemsMod{1.5.4} [GemsMod] (GemsMod-1.7.10-1.5.8.jar)
UCH legends{1.6} [Legends Mod] (Legends Core-1.6 (1).jar)
UCH RadixCore{2.1.1} [RadixCore] (RadixCore-1.7.10-2.1.1-universal (2).jar)
UCH MCA{1.7.10-5.1.2} [Minecraft Comes Alive] (MCA-1.7.10-5.1.2-universal (1).jar)
UCH harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10Lb.jar)
UCH powerGems{0.3.0} [Power Gems] (Power-Gems-Mod-1.7.10.jar)
UCH ironman{4.3.12} [Iron Man Armor Extension] (Superheroes Unlimited Mod-1.7.10-4.3.12 (1).jar)
UCE sus{4.3.12} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.3.12 (1).jar)
UCE susaddon{4.3.12} [Superheroes Unlimited Mod (Part 2)] (Superheroes Unlimited Mod-1.7.10-4.3.12 (1).jar)
UCH treeores{1.2} [TreeOres Mod] (TreeOres-1.7.10-1.2 (1).jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.201.1151.1008' Renderer: 'AMD Radeon HD 7480D'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 7480D GL version 4.5.13399 Compatibility Profile Context 15.201.1151.1008, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
What do i do?
Try these troubleshooting tips.
1. You have too many mods in, so take a couple out that you think that might be causing the problem, or put in this one.
2. (This requires a bit of skill.) Attempt to access the mod's config and change the ID's from there.
3. Update the SUS mod and Legends Core(Probably won't work.).
4. Update your forge version(Probably won't work.).
Number one should work, but if you still have issues, try to PM a moderator.
How can i change abilities for a character in the mod like take psychic shield and change it for force field is that possible in any way to change abilities for characters??
I don't think you can,and you certainly shouldn't.
How can i change abilities for a character in the mod like take psychic shield and change it for force field is that possible in any way to change abilities for characters??
nah but if you have nei you can see the potion effects but it doesent work
How can i change abilities for a character in the mod like take psychic shield and change it for force field is that possible in any way to change abilities for characters??
Theoretically you could, but you'd have to be a really good coder/modder.
its the same superman from mos and comic superman has reached levels of absurdity that would blow your mind
I went through a portal to wakanda on the server and now everytime I join I crash immediately.
Youtube Channel: www.youtube.com/zoomturd
Mod: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2551790-mythical-minecraft-monsters-weapons-and-other-lore
Map: http://www.minecraftforum.net/forums/mapping-and-modding/maps/2578483-gladiator-arena-map
Honestly my opinion is the exact opposite almost. I actually want back the old iron man hud were its kinda orange, i liked having kind of alot blocked out because it made me feel like i was ironman alot more.
its a good idea indeed
Visit my youtube channel?
http://www.youtube.com/user/TheCoolgatty
Can you even hold down the unibeam and do the thing u do with the normal repulsors because i cant.
You can rapidly fire off repulsor beams, but not the unibeam.
I cant wait to see the Starboost iron man suit when it comes out, but do you think they will make a hulkbuster and if so do u think it will be big or just normal armor size?
With Render Player API, ANYTHING is possible.
When i download the 4.3.7 thing for 1.7.10 its says legends mod required 1.4 minimum and i can't find 1.4 or 1.5 and 1.6 legends only works with 4.3.12 i think!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! please help!
It's in the mod links ANY
They did a good job for hulk and the other big fellas I think he was about to say can they get bigger like 3 blocks high
The strongest superman scene is I forgot the animated movie or series
When I wear armor with custom GUI,my screen went black like the picture below.Anyone help?PS: I was wearing modular armor helmet so I have the GUI.
There's your problem
Why does the player have to be nearly invincible with the armor, I hate it when I play PvP.
Srry I'm color blind
Try these troubleshooting tips.
1. You have too many mods in, so take a couple out that you think that might be causing the problem, or put in this one.
2. (This requires a bit of skill.) Attempt to access the mod's config and change the ID's from there.
3. Update the SUS mod and Legends Core(Probably won't work.).
4. Update your forge version(Probably won't work.).
Number one should work, but if you still have issues, try to PM a moderator.
Click Here for a cookie
Try pressing F3 + T
(It updates the textures)
Click Here for a cookie
I don't think you can,and you certainly shouldn't.
nah but if you have nei you can see the potion effects but it doesent work
Theoretically you could, but you'd have to be a really good coder/modder.