What say you to eventually adding the New Gods from the Darkseid War?
Such as God of Strength Superman, God of Death Flash, and God of Knowledge Batman to name a few?
The Meaning of Life, the Universe, and Everything.
Join Date:
1/18/2014
Posts:
112
Minecraft:
tomertom4400
Xbox:
azreltik
Member Details
I think it would be pretty cool if you could add (preferably as a config option) for some people to take fall damage that way it would be more realistic and if you did add this could please make the damage negatable by gliding, grappling etc. ☺
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 11/7/15 2:20 AM
Description: Initializing game
java.lang.NoSuchMethodError: net.minecraft.client.renderer.texture.TextureMap.<init>(ILjava/lang/String;Z)V
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 173999968 bytes (165 MB) / 411041792 bytes (392 MB) up to 7635730432 bytes (7282 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1541 Optifine OptiFine_1.7.10_HD_B4 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCH Forge{10.13.4.1541} [Minecraft Forge] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCH legends{1.1} [Legends Mod] (Legends Core-1.1.jar)
UCH sus{4.2} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.2.jar)
UCH susaddon{4.2} [Superheroes Unlimited Mod (Part 2)] (Superheroes Unlimited Mod-1.7.10-4.2.jar)
Launched Version: 1.7.10-Forge10.13.4.1541-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 8210 GL version 4.2.12422 Compatibility Profile Context 13.152.1.3000, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
why cant i get to the website? All I get is a blank white page.... This has happened before but ended up working later, but now it's like this for days. Pleaaaasssseeee Help!!!!
I don't think the stealth had a backpack but mark 1 and 2 of that series did so I will add it for those suits in the future. I just love how in that show is Mark 1 is like equivalent to the adult Tony Stark's Mark 3. lol
It seems none of the Iron Man suits show any sign of a pod, like the one in the first Avengers movie. Did I not see it, or was it too hard to code, and thus never implemented?
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out https://minecraftnoobtest.com/test.php
It seems none of the Iron Man suits show any sign of a pod, like the one in the first Avengers movie. Did I not see it, or was it too hard to code, and thus never implemented?
We do have a pod. Mark 7. You need the bracelets on and press f an it will fly to you.
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 11/7/15 2:20 AM
Description: Initializing game
java.lang.NoSuchMethodError: net.minecraft.client.renderer.texture.TextureMap.<init>(ILjava/lang/String;Z)V
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 173999968 bytes (165 MB) / 411041792 bytes (392 MB) up to 7635730432 bytes (7282 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1541 Optifine OptiFine_1.7.10_HD_B4 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCH Forge{10.13.4.1541} [Minecraft Forge] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCH legends{1.1} [Legends Mod] (Legends Core-1.1.jar)
UCH sus{4.2} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.2.jar)
UCH susaddon{4.2} [Superheroes Unlimited Mod (Part 2)] (Superheroes Unlimited Mod-1.7.10-4.2.jar)
Launched Version: 1.7.10-Forge10.13.4.1541-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 8210 GL version 4.2.12422 Compatibility Profile Context 13.152.1.3000, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
It seems your minecraft had some trouble loading textures. Try reinstalling the mod and forge. It could quite possibly be that your computer is not powerful enough to handle the mod. The addon I see your using might not be up to date since the mod just updated. Some addons also just straight up don't work.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/6/2014
Posts:
63
Member Details
Hey Tihyo on the website there are a lot of recipes that were left out (Such as the 4.2 update people) Is there a place I can find them? Like Black Widow and Crimson Dynamo, people like them.
Hey Tihyo on the website there are a lot of recipes that were left out (Such as the 4.2 update people) Is there a place I can find them? Like Black Widow and Crimson Dynamo, people like them.
If you turn crafting mode on in the config and install nei or something of that nature, you can see them. In V4.2.1 we are working on a way to see recipes in game.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/14/2014
Posts:
119
Location:
Just a place.
Minecraft:
GLchsHaxBadAudio
Xbox:
Nope.
PSN:
Nope.
Member Details
I know Doctor Doom is not the physically strongest character but he is easily stronger than Wolverine who gets strength 8. He has a lot of the times almost on par with the strength of the movie Iron-Man suits which get normally strength 10. He can easily teleport to exact distances a long way away like tp-xyz. He has had lasers and rocket launchers installed in his suits in almost all versions. Also, will we ever see is other iterations of the suits such as his demonic armor which was easily stronger than most other suits? What about his Destroyer Armor, Ultimate Magical Vibranium Armor, or the armors that he used with two infinity gauntlets, the beyonder's power, and the power cosmic? Will he ever get the minor healing factor as seen several times by using magic? Still this is one of the greatest mods I have ever used and can't wait to try out for season two as doctor doom.
If you turn crafting mode on in the config and install nei or something of that nature, you can see them. In V4.2.1 we are working on a way to see recipes in game.
NEI doesn't work. Whenever I click the recipe button nothing shows up. And whenever I click R on one of the suits nothing shows up either.
If you turn crafting mode on in the config and install nei or something of that nature, you can see them. In V4.2.1 we are working on a way to see recipes in game.
I Used to love playing with this mod! xD I've been using more balanced, Tech/Magic mods latley. Frankly, i don't feel like mixing the two... but I'm probably going to make an OverPowered Modpack with this in it! Keep Up the AMAZING work.
How do I allow the NEI mod to show crafting recipes for this mod? You say something about a config, but what do I do?
Open up your .minecraft folder and open up the config folder. then locate the Super Heros Unlimited file with notepad. Once you have it open scroll down to find the gamerule that says something like "Can all recipes be made in the crafting table" and set the rule to True.
We do have a pod. Mark 7. You need the bracelets on and press f an it will fly to you.
Weird, doesn't say that on the site.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out https://minecraftnoobtest.com/test.php
What say you to eventually adding the New Gods from the Darkseid War?
Such as God of Strength Superman, God of Death Flash, and God of Knowledge Batman to name a few?
I think it would be pretty cool if you could add (preferably as a config option) for some people to take fall damage that way it would be more realistic and if you did add this could please make the damage negatable by gliding, grappling etc. ☺
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 11/7/15 2:20 AM
Description: Initializing game
java.lang.NoSuchMethodError: net.minecraft.client.renderer.texture.TextureMap.<init>(ILjava/lang/String;Z)V
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 173999968 bytes (165 MB) / 411041792 bytes (392 MB) up to 7635730432 bytes (7282 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1541 Optifine OptiFine_1.7.10_HD_B4 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCH Forge{10.13.4.1541} [Minecraft Forge] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCH legends{1.1} [Legends Mod] (Legends Core-1.1.jar)
UCH sus{4.2} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.2.jar)
UCH susaddon{4.2} [Superheroes Unlimited Mod (Part 2)] (Superheroes Unlimited Mod-1.7.10-4.2.jar)
Launched Version: 1.7.10-Forge10.13.4.1541-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 8210 GL version 4.2.12422 Compatibility Profile Context 13.152.1.3000, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
FangDaBird
which config folder do you need to delete before getting the legends core?
for some reason the grapple gun isn't working for me. :/
PS: I use batman
why cant i get to the website? All I get is a blank white page.... This has happened before but ended up working later, but now it's like this for days. Pleaaaasssseeee Help!!!!
Stars Cannot Shine without Darkness
It seems none of the Iron Man suits show any sign of a pod, like the one in the first Avengers movie. Did I not see it, or was it too hard to code, and thus never implemented?
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
We do have a pod. Mark 7. You need the bracelets on and press f an it will fly to you.
It seems your minecraft had some trouble loading textures. Try reinstalling the mod and forge. It could quite possibly be that your computer is not powerful enough to handle the mod. The addon I see your using might not be up to date since the mod just updated. Some addons also just straight up don't work.
Hope I could help!
Hey Tihyo on the website there are a lot of recipes that were left out (Such as the 4.2 update people) Is there a place I can find them? Like Black Widow and Crimson Dynamo, people like them.
If you turn crafting mode on in the config and install nei or something of that nature, you can see them. In V4.2.1 we are working on a way to see recipes in game.
I know Doctor Doom is not the physically strongest character but he is easily stronger than Wolverine who gets strength 8. He has a lot of the times almost on par with the strength of the movie Iron-Man suits which get normally strength 10. He can easily teleport to exact distances a long way away like tp-xyz. He has had lasers and rocket launchers installed in his suits in almost all versions. Also, will we ever see is other iterations of the suits such as his demonic armor which was easily stronger than most other suits? What about his Destroyer Armor, Ultimate Magical Vibranium Armor, or the armors that he used with two infinity gauntlets, the beyonder's power, and the power cosmic? Will he ever get the minor healing factor as seen several times by using magic? Still this is one of the greatest mods I have ever used and can't wait to try out for season two as doctor doom.
NEI doesn't work. Whenever I click the recipe button nothing shows up. And whenever I click R on one of the suits nothing shows up either.
I Bet it's a Comic Book...
I Used to love playing with this mod! xD I've been using more balanced, Tech/Magic mods latley. Frankly, i don't feel like mixing the two... but I'm probably going to make an OverPowered Modpack with this in it! Keep Up the AMAZING work.
How do I allow the NEI mod to show crafting recipes for this mod? You say something about a config, but what do I do?
Open up your .minecraft folder and open up the config folder. then locate the Super Heros Unlimited file with notepad. Once you have it open scroll down to find the gamerule that says something like "Can all recipes be made in the crafting table" and set the rule to True.
Weird, doesn't say that on the site.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
is this mod also for 1.8?
No, they are going directly to 1.9