There is a small problem with the destruction catalysm and Underground Biomes:
The catalysm can't break the UB stone,making it useless if you install UB
Hey X3n0, can you add armor in the 1.6/1.7 version? make it like, i don't know, THE GEM ARMOR (from EE2) and make it crafted with emeralds and nether stars? like the same crafting recipe as the IC2 nano armor, but instead of carbon plates, emeralds, and instead of energy crystals, NETHER STARS!!!!! or ya know, just any recipe you want to make it, just add armor please, I wanna run around in SUPER POWERED ARMOR. And you are the man to do that anyways you are doing a REALLY good job on the mod and i love, your mod works really well in the FTB unleashed pack and is AWESOME. I like how you still maintain a FMA reference even though it's no longer EE lol.
I got this error and I have no idea why. I'm not a coder or anything but I thought deleting the class file for Sojourner's Staff would fix it, but it didn't. I re-installed it and tried again. I hope you can help, I love your mod! Thanks.
There was a severe problem during mod loading that has caused the game to fail
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.VerifyError: Bad type on operand stack
Exception Details:
Location:
xreliquary/items/ItemSojournerStaff.placeBlockAt(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/world/World;IIIIFFFI)Z @84: invokevirtual
Reason:
Type 'net/minecraft/entity/player/EntityPlayer' (current frame, stack[5]) is not assignable to 'net/minecraft/entity/EntityLiving'
Current Frame:
bci: @84
flags: { }
locals: { 'xreliquary/items/ItemSojournerStaff', 'net/minecraft/item/ItemStack', 'net/minecraft/entity/player/EntityPlayer', 'net/minecraft/world/World', integer, integer, integer, integer, float, float, float, integer }
stack: { 'net/minecraft/block/Block', 'net/minecraft/world/World', integer, integer, integer, 'net/minecraft/entity/player/EntityPlayer', 'net/minecraft/item/ItemStack' }
Bytecode:
0000000: 2d15 0415 0515 06b2 008e b400 9115 0b06
0000010: b601 a39a 0005 03ac 2d15 0415 0515 06b6
0000020: 00a0 b200 8eb4 0091 a000 2fb2 00b8 b200
0000030: 8eb4 0091 322d 1504 1505 1506 150b b601
0000040: a7b2 00b8 b200 8eb4 0091 322d 1504 1505
0000050: 1506 2c2b b601 ab04 ac
Stackmap Table:
same_frame(@24)
same_frame(@87)
at xreliquary.items.XRItems.init(XRItems.java:81)
at xreliquary.Reliquary.preInit(Reliquary.java:56)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Just a small suggestion: Could you add a way to automate the crafting of water vials? (maybe a crafting recipe using a water buckt or add it to ThermalExpansion liquid transposers) Since using a ComputerCraft turtle for the right-click doesn't work, it's the only thing that's keeping me from auto-producing glowing bread using Applied Energistics. I would love to see a way to do this in the future!
He was going to do that, but as you can see, he disappeared again. ):
It will work when he updates the mod.
And definitely, along with the hud I intend to make for the ammo display, you will finally be able to unload the gun. This has been bothering me for some time.
One important suggestion I wold have for this is to make the hud very very configurable. Cause with so many mods adding Huds the screen is running out of space. So it has to be more configurable than just the 4 corners. I would like to strongly suggest talking to Mithion about using the code for his Ars Magica 2 hud. As it can be arranged however the player likes with but a command. Or making something similar.
One important suggestion I wold have for this is to make the hud very very configurable. Cause with so many mods adding Huds the screen is running out of space. So it has to be more configurable than just the 4 corners. I would like to strongly suggest talking to Mithion about using the code for his Ars Magica 2 hud. As it can be arranged however the player likes with but a command. Or making something similar.
Another mod with adjustable HUD is Damage Indicators, which I've found I love too much to part with. I keep adding it to other modpacks.
Rollback Post to RevisionRollBack
"I dunno, ZK, that sounds pretty awesome..." "Well then, let's get awesome!"
The Meaning of Life, the Universe, and Everything.
Join Date:
2/21/2013
Posts:
52
Member Details
Hello! I've recently updated the mod to 1.6.4 (an old commit), and seeing in your recent hiatus, I'd like permission to develop the mod officially. Thanks!
The Meaning of Life, the Universe, and Everything.
Join Date:
2/21/2013
Posts:
52
Member Details
Well, Xeno's Reliquary is GPL-licenced. That means I can start distributing my own versions via Github.
Soul Shards, on the other hand, is closed-source. Which means even if I wanted to, I can't get the source (from a legal standpoint). So I really have no plans to take on Soul Shards, it's 1.6.2 right now anyway.
Hello! I've recently updated the mod to 1.6.4 (an old commit), and seeing in your recent hiatus, I'd like permission to develop the mod officially. Thanks!
Well, well, wasn't that out of nowhere. Good job, now I know I'll be able to play this when I eventually get back to Minecraft [come on, Azanor, release TC4!].
I can't say I'd like anyone else to develop it instead of x3n0, though, but it's obviously not up to me to decide.
The catalysm can't break the UB stone,making it useless if you install UB
Also playing:Pokemon Black 2 - AA series (For the 3rd time) - Team Fortress 2 - HL1(Frozen) - Dota2
Steam ID:http://steamcommunit...m/id/matpower64
Check Resonant Rise Mod Pack:https://plus.google.com/communities/109856948017213754039
But I reported so Xeno can see if he can support UB stuff.
Also playing:Pokemon Black 2 - AA series (For the 3rd time) - Team Fortress 2 - HL1(Frozen) - Dota2
Steam ID:http://steamcommunit...m/id/matpower64
Check Resonant Rise Mod Pack:https://plus.google.com/communities/109856948017213754039
cpw.mods.fml.common.LoaderException: java.lang.VerifyError: Bad type on operand stack
Exception Details:
Location:
xreliquary/items/ItemSojournerStaff.placeBlockAt(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/world/World;IIIIFFFI)Z @84: invokevirtual
Reason:
Type 'net/minecraft/entity/player/EntityPlayer' (current frame, stack[5]) is not assignable to 'net/minecraft/entity/EntityLiving'
Current Frame:
bci: @84
flags: { }
locals: { 'xreliquary/items/ItemSojournerStaff', 'net/minecraft/item/ItemStack', 'net/minecraft/entity/player/EntityPlayer', 'net/minecraft/world/World', integer, integer, integer, integer, float, float, float, integer }
stack: { 'net/minecraft/block/Block', 'net/minecraft/world/World', integer, integer, integer, 'net/minecraft/entity/player/EntityPlayer', 'net/minecraft/item/ItemStack' }
Bytecode:
0000000: 2d15 0415 0515 06b2 008e b400 9115 0b06
0000010: b601 a39a 0005 03ac 2d15 0415 0515 06b6
0000020: 00a0 b200 8eb4 0091 a000 2fb2 00b8 b200
0000030: 8eb4 0091 322d 1504 1505 1506 150b b601
0000040: a7b2 00b8 b200 8eb4 0091 322d 1504 1505
0000050: 1506 2c2b b601 ab04 ac
Stackmap Table:
same_frame(@24)
same_frame(@87)
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.VerifyError: Bad type on operand stack
Exception Details:
Location:
xreliquary/items/ItemSojournerStaff.placeBlockAt(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/world/World;IIIIFFFI)Z @84: invokevirtual
Reason:
Type 'net/minecraft/entity/player/EntityPlayer' (current frame, stack[5]) is not assignable to 'net/minecraft/entity/EntityLiving'
Current Frame:
bci: @84
flags: { }
locals: { 'xreliquary/items/ItemSojournerStaff', 'net/minecraft/item/ItemStack', 'net/minecraft/entity/player/EntityPlayer', 'net/minecraft/world/World', integer, integer, integer, integer, float, float, float, integer }
stack: { 'net/minecraft/block/Block', 'net/minecraft/world/World', integer, integer, integer, 'net/minecraft/entity/player/EntityPlayer', 'net/minecraft/item/ItemStack' }
Bytecode:
0000000: 2d15 0415 0515 06b2 008e b400 9115 0b06
0000010: b601 a39a 0005 03ac 2d15 0415 0515 06b6
0000020: 00a0 b200 8eb4 0091 a000 2fb2 00b8 b200
0000030: 8eb4 0091 322d 1504 1505 1506 150b b601
0000040: a7b2 00b8 b200 8eb4 0091 322d 1504 1505
0000050: 1506 2c2b b601 ab04 ac
Stackmap Table:
same_frame(@24)
same_frame(@87)
at xreliquary.items.XRItems.init(XRItems.java:81)
at xreliquary.Reliquary.preInit(Reliquary.java:56)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_40-ea, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 222595608 bytes (212 MB) / 440401920 bytes (420 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.60.859 Minecraft Forge 9.10.1.859 20 mods loaded, 20 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.60.859} [Forge Mod Loader] (minecraftforge-9.10.1.859.jar) Unloaded->Constructed->Pre-initialized
Forge{9.10.1.859} [Minecraft Forge] (minecraftforge-9.10.1.859.jar) Unloaded->Constructed->Pre-initialized
CodeChickenCore{0.9.0.3} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
NotEnoughItems{1.6.1.2} [Not Enough Items] (NotEnoughItems_1.6_1.2.jar) Unloaded->Constructed->Pre-initialized
mod_bspkrsCore{v3.04(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.04.zip) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized
TreeCapitator{Forge 1.6.2.r05} [Treecapitator] ([1.6.2]TreeCapitator.Forge.1.6.2.r05.Universal.jar) Unloaded->Constructed->Pre-initialized
KeithyUtils{1.2} [Keithy Utils] (KeithyUtils_1.2.zip) Unloaded->Constructed->Pre-initialized
Aquaculture{1.2.4} [Aquaculture] (Aquaculture_1.2.4.zip) Unloaded->Constructed->Pre-initialized
Backpack{1.18.17} [Backpack] (backpack-1.18.17-1.6.2.zip) Unloaded->Constructed->Pre-initialized
QuiverMod{1.6.1} [Better Archery] (Better_Archery_1.6.2_for_1.6.2.zip) Unloaded->Constructed->Pre-initialized
iChunUtil{2.1.0} [iChunUtil] (iChunUtil2.1.0.zip) Unloaded->Constructed->Pre-initialized
mod_MAtmos{r25 for 1.6.2} [mod_MAtmos] (MAtmosClassesNDP_r25__1_6_2.zip) Unloaded->Constructed->Pre-initialized
MoreSwordsMod{2.5.5} [More Swords Mod] (More Swords Mod 2.5.5. For 1.6.2.jar) Unloaded->Constructed->Pre-initialized
mod_PF{r1 for 1.6.2} [mod_PF] (PFClassesNDP_r1__1_6_2.zip) Unloaded->Constructed->Pre-initialized
PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized
xreliquary{1.5.2} [Xeno's Reliquary] (Reliquary1.0.6d.zip) Unloaded->Constructed->Errored
mod_UgoCraft{MC1.6.2-2.1.1} [mod_UgoCraft] (UgoCraft_Client_MC1.6.2-2.1.1.zip) Unloaded->Constructed->Pre-initialized
weaponmod{1.6.2 v1.13.6} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized
1.5.2 mods do not work on 1.6.2, you will (like the rest of us) wait for the mod to be updated to 1.6.x.
Jeez, what a waste of my 100th post
If you find this post helpful to you at all please click the little green arrow at the bottom-right of this post.
He was going to do that, but as you can see, he disappeared again. ):
It will work when he updates the mod.
again? i hope it isn't often...
im unsure why this quote is here...
Profile pic by Cheshirette c:
One important suggestion I wold have for this is to make the hud very very configurable. Cause with so many mods adding Huds the screen is running out of space. So it has to be more configurable than just the 4 corners. I would like to strongly suggest talking to Mithion about using the code for his Ars Magica 2 hud. As it can be arranged however the player likes with but a command. Or making something similar.
"Well then, let's get awesome!"
(And for you go-getters, here is the mod for 1.6.4. https://github.com/TrainerGuy22/Reliquary/releases/tag/1.6.4-1.0)
Digital Reality Private Pack - 200+ Mods, Dedi Server
Soul Shards, on the other hand, is closed-source. Which means even if I wanted to, I can't get the source (from a legal standpoint). So I really have no plans to take on Soul Shards, it's 1.6.2 right now anyway.
Thanks man! Really appreciate this!
I can't say I'd like anyone else to develop it instead of x3n0, though, but it's obviously not up to me to decide.
If you find this post helpful to you at all please click the little green arrow at the bottom-right of this post.
Digital Reality Private Pack - 200+ Mods, Dedi Server
Being 42yo I never even gave that a thought, I thought maybe the recent rush of releases from Mojang scared them off.
If you find this post helpful to you at all please click the little green arrow at the bottom-right of this post.