ok, it works only SP, but on MP with mcpc bukkit, it doesnt work, i cant see the weapon on other chars,It disappeared the weapon in random time, The sounds dont work, the bullets cant hit on enemies, in a new map
I found out this only occurs on Linux-based systems and I know why. It works on my localhost Windows server but not on my Linux dedicated serverbox. I think it's something with the file System. This is my server folder on Linux:
That is the root server directory, too, the \GunCus\default etc... are actually a part of it. There is a 1337 H4x0r work-around if you just make the files extracted and redirected to the root server directory, but that will personally annoy me because of all the files in my root server directory (by root server directory, I mean '/home/myuser/serverfolder').
But.... Why?
Because the mod developer made the mod look for the directory \GunCus\(etc....), which only works on Windows file systems. If he changed it to GunCus/(etc....) instead, it should work. That said, I hope this is fixed SOON! D:
Linux skillz come in handy for debug
P.S.: the "GunCus" directory was actually artificially added on, not generated by the mod. I downloaded it and placed it there myself.
EDIT: an example of proper pathing that works on all OSs would be like
File example = new File("GunCus/TacosPack/guns/DMR.cfg");
I found out this only occurs on Linux-based systems and I know why. It works on my localhost Windows server but not on my Linux dedicated serverbox. I think it's something with the file System. This is my server folder on Linux:
That is the root server directory, too, the \GunCus\default etc... are actually a part of it. There is a 1337 H4x0r work-around if you just make the files extracted and redirected to the root server directory, but that will personally annoy me because of all the files in my root server directory (by root server directory, I mean '/home/myuser/serverfolder').
But.... Why?
Because the mod developer made the mod look for the directory \GunCus\(etc....), which only works on Windows file systems. If he changed it to GunCus/(etc....) instead, it should work. That said, I hope this is fixed SOON! D:
Linux skillz come in handy for debug
P.S.: the "GunCus" directory was actually artificially added on, not generated by the mod. I downloaded it and placed it there myself.
EDIT: an example of proper pathing that works on all OSs would be like
File example = new File("GunCus/TacosPack/guns/DMR.cfg");
I thought "\" would be the working one :S
Well, Ill change it but I have no linux system so could you test it?
if you try the use Windows CMD, the bar "/" ,is working , an example
"C:\user\yourname\ cd Desktop / foldername" this works in CMD also you can use "\" o "/"
just try it, I've tested on my WXP, WVista, W7 and W8 with Windows CMD,
I recommend you try it.
crash when I shoot on glowstone, the server and the map were crash it
---- Minecraft Crash Report ----
// I feel sad now
Time: 06/06/13 12:08 AM
Description: Ticking entity
java.lang.RuntimeException: You cannot send a bare packet without a target on the server!
at cpw.mods.fml.server.FMLServerHandler.sendPacket(FMLServerHandler.java:159)
at cpw.mods.fml.common.network.PacketDispatcher.sendPacketToServer(PacketDispatcher.java:38)
at mods.guncus.GunCus.removeBlockServer(GunCus.java:266)
at mods.guncus.GunCusEntityBullet.func_70071_h_(GunCusEntityBullet.java:223)
at net.minecraft.world.World.func_72866_a(World.java:2438)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:921)
at net.minecraft.world.World.func_72870_g(World.java:2391)
at net.minecraft.world.World.func_72939_s(World.java:2203)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:786)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:833)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:320)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:729)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:613)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.server.FMLServerHandler.sendPacket(FMLServerHandler.java:159)
at cpw.mods.fml.common.network.PacketDispatcher.sendPacketToServer(PacketDispatcher.java:38)
at mods.guncus.GunCus.removeBlockServer(GunCus.java:266)
at mods.guncus.GunCusEntityBullet.func_70071_h_(GunCusEntityBullet.java:223)
at net.minecraft.world.World.func_72866_a(World.java:2438)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:921)
at net.minecraft.world.World.func_72870_g(World.java:2391)
-- Entity being ticked --
Details:
Entity Type: GunCus.guncusbullet (mods.guncus.GunCusEntityBullet)
Entity ID: 3668
Entity Name: entity.GunCus.guncusbullet.name
Entity's Exact location: -109,92, 65,62, 245,77
Entity's Block location: World: (-110,65,245), Chunk: (at 2,4,5 in -7,15; contains blocks -112,0,240 to -97,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 9,84, -1,37, -1,63
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2203)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:786)
-- Affected level --
Details:
Level name: world
All players: 2 total; [EntityPlayerMP['WholyMortal'/0, l='world', x=-104,32, y=64,00, z=246,43](WholyMortal at -104.31752088332807,64.0,246.42571107717913), EntityPlayerMP['lostmortal'/356, l='world', x=-109,92, y=64,00, z=245,77](lostmortal at -109.9209996081427,64.0,245.7683833299471)]
Chunk stats: ServerChunkCache: 441 Drop: 0
Level seed: 1197887256239449411
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (-108,64,252), Chunk: (at 4,4,12 in -7,15; contains blocks -112,0,240 to -97,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1255 game time, 1255 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 95931 (now: false), thunder time: 155582 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:833)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:320)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:729)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:613)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
So when could we expect your gunpack? I'm not looking for an exact date but more like in which update. I've said I would make my own but I just really have NO time to learn how and do it. School ends in two weeks, maybe then I could try
So when could we expect your gunpack? I'm not looking for an exact date but more like in which update. I've said I would make my own but I just really have NO time to learn how and do it. School ends in two weeks, maybe then I could try
Idk really. Im also working on gamemodes and the time is just missing...
What is the basic weapon ??
how use weapon box ??
the mod is only with warfield 3 ??
There is no basic weapon,you have to add a weapon pack (add-on) ,right click to use the weapon box and warfield 3 is discontinued and GunCustozation mod isn't only with WF3.
You got mod reviews and tutorials to create the guns...
Althought I think this has been already thought I think that with this mod and custom textures for certain blocks,A server of Call of Duty or of Counter Strike or even of other FPS games can be made.
Althought I think this has been already thought I think that with this mod and custom textures for certain blocks,A server of Call of Duty or of Counter Strike or even of other FPS games can be made.
Together with gamemodes its perfect. It exactly like an fps with that. Wait 4 the first video
i download basik bullets pak and have always only the GC M320
you should do a tutorial video
i strive to continue to try because this mod looks very good ^^
Did u extract the folder out of the ZIP into the GunCus folder?
2013-06-14 17:58:57 [INFO] [ForgeModLoader] Download complete
2013-06-14 17:58:57 [INFO] [ForgeModLoader] Downloading file http://files.minecra...ala-library.jar
2013-06-14 18:00:02 [INFO] [ForgeModLoader] Download complete
2013-06-14 18:00:07 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint de4cf8a3f3bc15635810044c39240bf96804ea7d
2013-06-14 18:00:17 [INFO] [STDOUT] 229 recipes
2013-06-14 18:00:17 [INFO] [STDOUT] 27 achievements
2013-06-14 18:00:18 [INFO] [Minecraft-Client] Setting user: CREEPER0002000
2013-06-14 18:00:18 [INFO] [STDOUT] (Session ID is 1370646933)
2013-06-14 18:00:18 [INFO] [STDERR] Client asked for parameter: server
2013-06-14 18:00:18 [INFO] [Minecraft-Client] LWJGL Version: 2.4.2
2013-06-14 18:00:23 [INFO] [MinecraftForge] Attempting early MinecraftForge initialization
2013-06-14 18:00:23 [INFO] [STDOUT] MinecraftForge v7.8.0.735 Initialized
2013-06-14 18:00:23 [INFO] [ForgeModLoader] MinecraftForge v7.8.0.735 Initialized
2013-06-14 18:00:24 [INFO] [STDOUT] Replaced 85 ore recipies
2013-06-14 18:00:24 [INFO] [MinecraftForge] Completed early MinecraftForge initialization
2013-06-14 18:00:24 [INFO] [ForgeModLoader] Reading custom logging properties from C:\Documents and Settings\Juegos\Datos de programa\.minecraft\config\logging.properties
2013-06-14 18:00:24 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL
2013-06-14 18:00:25 [INFO] [ForgeModLoader] Searching C:\Documents and Settings\Juegos\Datos de programa\.minecraft\mods for mods
2013-06-14 18:00:27 [INFO] [ForgeModLoader] Forge Mod Loader has identified 5 mods to load
2013-06-14 18:00:27 [INFO] [mcp] Activating mod mcp
2013-06-14 18:00:27 [INFO] [FML] Activating mod FML
2013-06-14 18:00:27 [INFO] [Forge] Activating mod Forge
2013-06-14 18:00:27 [INFO] [GunCus] Activating mod GunCus
2013-06-14 18:00:27 [INFO] [GunCus2] Activating mod GunCus2
2013-06-14 18:00:27 [INFO] [ForgeModLoader] Registering Forge Packet Handler
2013-06-14 18:00:27 [INFO] [ForgeModLoader] Succeeded registering Forge Packet Handler
2013-06-14 18:00:28 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
2013-06-14 18:00:29 [INFO] [STDOUT]
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] The GunCus addon found the following bullet files:
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - .300 Win Mag (ID:994, Bullet ID:3, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - .50 BMG (ID:996, Bullet ID:5, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - 5.56x45mm NATO (ID:995, Bullet ID:1, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - 7.62x39mm (ID:993, Bullet ID:2, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - 9 x 19 Parabellum (ID:992, Bullet ID:4, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT]
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] The GunCus addon found the following gun files:
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - AK-74 (Assault Rifle, ID:1031, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - Barret M82A1 (Bolt Sniper Rifle, ID:1051, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - FAMAS (Light Machine Gun, ID:1049, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - HK416 (Assault Rifle, ID:1041, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - M16A4 (Assault Rifle, ID:1035, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - M249 SAW (Light Machine Gun, ID:1039, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - Magnum Rifle (Bolt Sniper Rifle, ID:1033, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - MP5 (Light Machine Gun, ID:1043, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT] [GunCus] - P90 (Light Machine Gun, ID:1047, Pack:WholyGunCustom)
2013-06-14 18:00:29 [INFO] [STDOUT]
2013-06-14 18:00:32 [INFO] [STDOUT]
2013-06-14 18:00:32 [INFO] [STDOUT] Starting up SoundSystem...
2013-06-14 18:00:32 [INFO] [STDOUT] Initializing LWJGL OpenAL
2013-06-14 18:00:32 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
2013-06-14 18:00:33 [INFO] [STDOUT] OpenAL initialized.
2013-06-14 18:00:33 [INFO] [STDOUT]
2013-06-14 18:00:35 [INFO] [ForgeModLoader] Forge Mod Loader has detected an older LWJGL version, new advanced texture animation features are disabled
2013-06-14 18:00:35 [INFO] [ForgeModLoader] Not using advanced OpenGL 4.3 advanced capability for animations : OpenGL 4.3 is not available
2013-06-14 18:00:35 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava_flow.txt
2013-06-14 18:00:35 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water_flow.txt
2013-06-14 18:00:35 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_0.txt
2013-06-14 18:00:35 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_1.txt
2013-06-14 18:00:35 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava.txt
2013-06-14 18:00:35 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/portal.txt
2013-06-14 18:00:35 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water.txt
2013-06-14 18:00:40 [INFO] [Minecraft-Client] Found animation info for: textures/items/clock.txt
2013-06-14 18:00:40 [INFO] [Minecraft-Client] Found animation info for: textures/items/compass.txt
2013-06-14 18:00:41 [INFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 5 mods
2013-06-14 18:00:42 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava_flow.txt
2013-06-14 18:00:42 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water_flow.txt
2013-06-14 18:00:42 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_0.txt
2013-06-14 18:00:42 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_1.txt
2013-06-14 18:00:42 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava.txt
2013-06-14 18:00:42 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/portal.txt
2013-06-14 18:00:42 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water.txt
2013-06-14 18:00:47 [INFO] [Minecraft-Client] Found animation info for: textures/items/clock.txt
2013-06-14 18:00:47 [INFO] [Minecraft-Client] Found animation info for: textures/items/compass.txt
2013-06-14 18:02:11 [INFO] [Minecraft-Server] Starting integrated minecraft server version 1.5.2
2013-06-14 18:02:11 [INFO] [Minecraft-Server] Generating keypair
2013-06-14 18:02:12 [INFO] [STDERR] java.lang.NoClassDefFoundError: org/bouncycastle/jce/provider/BouncyCastleProvider
2013-06-14 18:02:12 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:103)
2013-06-14 18:02:12 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:431)
2013-06-14 18:02:12 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
2013-06-14 18:02:12 [INFO] [STDERR] Caused by: java.lang.ClassNotFoundException: org.bouncycastle.jce.provider.BouncyCastleProvider
2013-06-14 18:02:12 [INFO] [STDERR] at java.net.URLClassLoader$1.run(Unknown Source)
2013-06-14 18:02:12 [INFO] [STDERR] at java.net.URLClassLoader$1.run(Unknown Source)
2013-06-14 18:02:12 [INFO] [STDERR] at java.security.AccessController.doPrivileged(Native Method)
2013-06-14 18:02:12 [INFO] [STDERR] at java.net.URLClassLoader.findClass(Unknown Source)
2013-06-14 18:02:12 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:160)
2013-06-14 18:02:12 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-06-14 18:02:12 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-06-14 18:02:12 [INFO] [STDERR] ... 3 more
2013-06-14 18:02:12 [SEVERE] [Minecraft-Server] Encountered an unexpected exception NoClassDefFoundError
java.lang.NoClassDefFoundError: org/bouncycastle/jce/provider/BouncyCastleProvider
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:103)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:431)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
Caused by: java.lang.ClassNotFoundException: org.bouncycastle.jce.provider.BouncyCastleProvider
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:160)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 3 more
2013-06-14 18:02:12 [SEVERE] [Minecraft-Server] This crash report has been saved to: C:\Documents and Settings\Juegos\Datos de programa\.minecraft\crash-reports\crash-2013-06-14_18.02.12-server.txt
2013-06-14 18:02:12 [INFO] [Minecraft-Server] Stopping server
2013-06-14 18:02:12 [INFO] [Minecraft-Server] Saving players
2013-06-14 18:02:12 [INFO] [Minecraft-Server] Saving worlds
2013-06-14 18:02:12 [INFO] [ForgeModLoader] The state engine was in incorrect state SERVER_ABOUT_TO_START and forced into state SERVER_STOPPED. Errors may have been discarded.
A other note, the mod is very confuse, the people only download the main mod but they aren't download the addon, these names are similar... thanks
The crash is not caused by the mod. He should delete all files inside of the .minecraft folder except textures, mods and saves; then he should start minecraft so its downloading fresh files
Other suggestion (sorry :P):
Can you put any cooldown to sniper mode? for example 1 second?, When I shot with my barret (insane dmg) without scope, I can shoot with it like an assault rifle, It needs only focus click on the mouse :'(
1My suggestion: can you put custom sounds for weapons on the next update? i would like put real sounds for my all weapons
example:
2. And can you put custom recoil for make real recoil system? thx
3. Where is the aim mode like bow in the mod? my suggestion, could you make a new key?, for example: "CTRL + F" (to pasive <=> agressive aim mode; and the players won't have problems with smartmoving, i think.), then it could prepares the aim mode like bow to shot, or it could use the aim mode sight (thx, sry my bad english ^^')
4. And the last suggestion: when a char will use bipod (sneak mode), he couldn't move on the ground (speed = 0)
Custom recoil and custom sounds are coming next update
Try another (new) world. Just try it
I found out this only occurs on Linux-based systems and I know why. It works on my localhost Windows server but not on my Linux dedicated serverbox. I think it's something with the file System. This is my server folder on Linux:
That is the root server directory, too, the \GunCus\default etc... are actually a part of it. There is a 1337 H4x0r work-around if you just make the files extracted and redirected to the root server directory, but that will personally annoy me because of all the files in my root server directory (by root server directory, I mean '/home/myuser/serverfolder').
But.... Why?
Because the mod developer made the mod look for the directory \GunCus\(etc....), which only works on Windows file systems. If he changed it to GunCus/(etc....) instead, it should work. That said, I hope this is fixed SOON! D:
Linux skillz come in handy for debug
P.S.: the "GunCus" directory was actually artificially added on, not generated by the mod. I downloaded it and placed it there myself.
EDIT: an example of proper pathing that works on all OSs would be like
I thought "\" would be the working one :S
Well, Ill change it but I have no linux system so could you test it?
You have linux? wanna test?
Im just waiting for some linux user's "okay" that its working
http://www.mediafire.com/download/spf6w0b41sf9cbq/Mod.zip
(already contains main mod+addon)
Thanks, new version published
fixed :|
Idk really. Im also working on gamemodes and the time is just missing...
Get the addon
There is no basic weapon,you have to add a weapon pack (add-on) ,right click to use the weapon box and warfield 3 is discontinued and GunCustozation mod isn't only with WF3.
You got mod reviews and tutorials to create the guns...
Together with gamemodes its perfect. It exactly like an fps with that. Wait 4 the first video
Did u extract the folder out of the ZIP into the GunCus folder?
Fürs blenden muss ich noch was raus finden
Wird kommen
Muss ich mir auch noch etwas laggfreies ausdenken
It will be like an impoved version of "war"
... of what mod?
The crash is not caused by the mod. He should delete all files inside of the .minecraft folder except textures, mods and saves; then he should start minecraft so its downloading fresh files
Nope that's why it says 1.5.2 in the title of GunCustomization BETA,for WF3 and the FWF3 they source is lost so I don't think so.
Add new delay
watch the video
Custom recoil and custom sounds are coming next update
Updated the topic