and a 6.0.2.5 im seeing but its older so assuming not good?
are the above the latest and greatest working copies for 1.10.2
There are 3 items in JEI, a spawn egg, and something I figured out lets you set some weapons and things as usable tools
Maid Porter cant seem to figure out what it does and cant make normally
Saddle is not allowing me to pick up them up is this a bug or a new way?
Does the functionality change in these updates? do they do more/less there was a time a bit ago where some extra was added by someone but dont knwo if that was part of this branch , lmm enhanced? Did anything merge from that one? Any New forks?
Since it might be a while before anyone responds, also had a question about thier level/experience booster item in thier gui. What do they do? I read briefly here that they can give you exp bottles but like the saddle, rightclicking them with a bottle does nothing but open thier inventory.
i like the mod but i have a problem, i downloaded the modchu modelset, and it nothing really, it either just added 16 models, without texture or it added just the sheep skin, i really just wanted the usagi skins and the dexm pack, so i tried only downloading those too, but obviously it again, did not work.
i did everything i could to try to get this to work but i failed lol
ill tell you exactly what i did, i downloaded the zip files and i put them all in the mod folder, then i tried deleting littlemaidmob and again putting the zip files with the littlemaidsmob mod at the same time, thinking its gonna do something.Then i tried changing everything into a jar file,not worked. and at last i tried just taking all the files out of the zip files, did not work again.
i really dont know what to do abd i would apreciate all the help i would get!
and a 6.0.2.5 im seeing but its older so assuming not good?
are the above the latest and greatest working copies for 1.10.2
There are 3 items in JEI, a spawn egg, and something I figured out lets you set some weapons and things as usable tools
Maid Porter cant seem to figure out what it does and cant make normally
Saddle is not allowing me to pick up them up is this a bug or a new way?
Does the functionality change in these updates? do they do more/less there was a time a bit ago where some extra was added by someone but dont knwo if that was part of this branch , lmm enhanced? Did anything merge from that one? Any New forks?
I haven't tried Verclene's latest build on 1.10.X, But I think it does not work. So unless you really want to play on 1.10.2, just stick with 1.10. And about the levels, if I recall correctly the more level the better they perform their task (more speed, damage, efficency, etc.). On the subject of saddles, in the Verclene version should work, and the Porter I think it was like the "chief" maid, and would distribute sugar equally between them if her inventory allowed.
I don't suppose we'll ever see the tall maid textures become compatible with the 1.10.2 version of LMReengaged?
Also, I tried right-clicking a maid both a saddle in my hand, sneaking and right-clicking with a saddle in my hand, and both with a saddle in her hand. Nothing happened. Am I missing something? Is the saddle supposed to be in her inventory? Her main hand? Her off-hand? My off-hand?
I don't suppose we'll ever see the tall maid textures become compatible with the 1.10.2 version of LMReengaged?
Also, I tried right-clicking a maid both a saddle in my hand, sneaking and right-clicking with a saddle in my hand, and both with a saddle in her hand. Nothing happened. Am I missing something? Is the saddle supposed to be in her inventory? Her main hand? Her off-hand? My off-hand?
I use Verclene's 1.10.2 version of LMReengaged.
Im going to test about the saddle thing, but about the tall maids, Verclene actually released a version of tall maids for the mod, but that forums last time I checked I couldn't enter or it was closed, so I don't know if I have the right to post them here.
There is a bug in 1.10.2 regarding the maids where they cannot enter through doorways. I'm not sure why, but that seems to be a thing. This can be solved by simply destroying the door to allow them to come though.
EDIT: This appears to have been fixed with the 8.11 version of the 1.10.2. However the saddle is sill broken.
those multi-model made by this method can not be use in 1.6.2 or lower version, can only work on EMB4's littleMaidMobX(1.7.10), Verclene's LittleMaidMobNX(1.8.x)and LittleMaidReengaged(1.9.4+)
Are they supposed to naturally spawn in only the brown variant? For me, they can be dyed but all start out brown.
With the standard texturses for maids (and most of the models I have played with), there is multiple textures for each color, but the "wild" maid only has one, the brown. So yeah, unless playing with some additional model it is intended.
Hi. I use to make multi-models for LMM and also make tutorials on 1.6.2 platform for JP users. Since there was no English tutorial I was thinking of making one if there was any demand.
I've never seen a multi-model made by a non JP user so I'd be glod to know if there is someone who is already making it or someone who's interested in making one.
Hi. I use to make multi-models for LMM and also make tutorials on 1.6.2 platform for JP users. Since there was no English tutorial I was thinking of making one if there was any demand.
I've never seen a multi-model made by a non JP user so I'd be glod to know if there is someone who is already making it or someone who's interested in making one.
I don't know about anyone making a tutorial for models, if I'm not mistaken the user Zetsune showed here how to modify the textures of already existing models. But I personally would like to see your work and be able to make one myself.
I don't know about anyone making a tutorial for models, if I'm not mistaken the user Zetsune showed here how to modify the textures of already existing models. But I personally would like to see your work and be able to make one myself.
Not many people interested I see...?
Well, I will make it anyway, no matter how long it will take.(LMM models are kind of dead in JP MC communitys, just saying)
By the way, I opened my website where I posted some downloadable Maid Models(for any version of LMM) and some other stuffs like screenshots of my past work. So check them out if you're interested in it.
Not many people interested I see...?
Well, I will make it anyway, no matter how long it will take.(LMM models are kind of dead in JP MC communitys, just saying)
By the way, I opened my website where I posted some downloadable Maid Models(for any version of LMM) and some other stuffs like screenshots of my past work. So check them out if you're interested in it.
Hi, I am a bit confused so can we consolidate some information here?
This HAS a 1.10.2 version, sadly its a bit confusing which links are it, as it seems to have several versions/forks
I belive this is the File set needed for a 1.10.2 game:
https://github.com/camilla-ett/LittleMaidReengaged/releases = a Beta at 8.0.3.1 by camilla-ett
This requires a lib file so far seeing TWO:
https://github.com/Verclene/EBLib/releases at 6.1.4.7 by Verclene
and a 6.0.2.5 im seeing but its older so assuming not good?
are the above the latest and greatest working copies for 1.10.2
There are 3 items in JEI, a spawn egg, and something I figured out lets you set some weapons and things as usable tools
Maid Porter cant seem to figure out what it does and cant make normally
Saddle is not allowing me to pick up them up is this a bug or a new way?
Does the functionality change in these updates? do they do more/less there was a time a bit ago where some extra was added by someone but dont knwo if that was part of this branch , lmm enhanced? Did anything merge from that one? Any New forks?
Since it might be a while before anyone responds, also had a question about thier level/experience booster item in thier gui. What do they do? I read briefly here that they can give you exp bottles but like the saddle, rightclicking them with a bottle does nothing but open thier inventory.
Thank you for the links. I can finally enjoy the mod for 1.10.2.
Any way we can get the extra appearances for the maids? Like the animal and Touhou ones?
Better late than never, amirite?
What version of the mod are you playing?
I haven't tried Verclene's latest build on 1.10.X, But I think it does not work. So unless you really want to play on 1.10.2, just stick with 1.10. And about the levels, if I recall correctly the more level the better they perform their task (more speed, damage, efficency, etc.). On the subject of saddles, in the Verclene version should work, and the Porter I think it was like the "chief" maid, and would distribute sugar equally between them if her inventory allowed.
For what version of the mod you want them?
I don't suppose we'll ever see the tall maid textures become compatible with the 1.10.2 version of LMReengaged?
Also, I tried right-clicking a maid both a saddle in my hand, sneaking and right-clicking with a saddle in my hand, and both with a saddle in her hand. Nothing happened. Am I missing something? Is the saddle supposed to be in her inventory? Her main hand? Her off-hand? My off-hand?
I use Verclene's 1.10.2 version of LMReengaged.
Im going to test about the saddle thing, but about the tall maids, Verclene actually released a version of tall maids for the mod, but that forums last time I checked I couldn't enter or it was closed, so I don't know if I have the right to post them here.
hi, someone have a tutorial for make more models? D:
There is a bug in 1.10.2 regarding the maids where they cannot enter through doorways. I'm not sure why, but that seems to be a thing. This can be solved by simply destroying the door to allow them to come though.
EDIT: This appears to have been fixed with the 8.11 version of the 1.10.2. However the saddle is sill broken.
here is the tutorial for making multi-model that works on new version LMM:
http://lmblog.6docvc.net/2017/10/blog-post_9.html
by LittlemaidReengaged author Verclene but in Japanese
build.gradle use her new version below the page:
https://github.com/Verclene/LittleMaidReengaged
those multi-model made by this method can not be use in 1.6.2 or lower version, can only work on EMB4's littleMaidMobX(1.7.10), Verclene's LittleMaidMobNX(1.8.x)and LittleMaidReengaged(1.9.4+)
please update 1.12 ;-;
why isnt it compatible with moreFun|Quicksand mod?
Has this been updated for 1.11 at all? Seems like it all went dark a few months ago...
Check Verclene's github.
https://github.com/Verclene/LittleMaidReengaged
no official release for 1.11 yet, but I see them updating the code.
There's some people with forks for other versions too, I think
Digital Artist | GX Fanatic
Are they supposed to naturally spawn in only the brown variant? For me, they can be dyed but all start out brown.
With the standard texturses for maids (and most of the models I have played with), there is multiple textures for each color, but the "wild" maid only has one, the brown. So yeah, unless playing with some additional model it is intended.
Hi. I use to make multi-models for LMM and also make tutorials on 1.6.2 platform for JP users. Since there was no English tutorial I was thinking of making one if there was any demand.
I've never seen a multi-model made by a non JP user so I'd be glod to know if there is someone who is already making it or someone who's interested in making one.
Fun creating.
I don't know about anyone making a tutorial for models, if I'm not mistaken the user Zetsune showed here how to modify the textures of already existing models. But I personally would like to see your work and be able to make one myself.
Not many people interested I see...?
Well, I will make it anyway, no matter how long it will take.(LMM models are kind of dead in JP MC communitys, just saying)
By the way, I opened my website where I posted some downloadable Maid Models(for any version of LMM) and some other stuffs like screenshots of my past work. So check them out if you're interested in it.
http://honeywhitefox.wixsite.com/shiragitsune-eng
(The page includes some Japanese letters but I hope they don't bother you)
P.S.
Should I post the tutorial here or somewhere else: build another thread or post it on youtube?
Fun creating.
I would post it here, since it won't get "much attention" outside from this thread, as you can see this mod isn't very popular here.