Hi, me and my friends just downloaded traincraft (as we are a bunch of train enthusiasts and miners, this mod was simply too much to resist) however we are having problems with going in reverse and finding the train2config file. Can you help us with this problem? thanks.
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When I Find the Pieces!
Those who fail to learn from history are doomed to repeat it
Hi, me and my friends just downloaded traincraft (as we are a bunch of train enthusiasts and miners, this mod was simply too much to resist) however we are having problems with going in reverse and finding the train2config file. Can you help us with this problem? thanks.
Is mod available for bukkit? I heard that there is a bukkit and wanted to know if there is one available so I can work it with railcraft and buildcraft. Thanks!!!
When i stop a diesel train and pull the fuel out, and put the train into brake, it still runs. Ir wont move but the smoke still comes out and the heat level doesn't decrease.
I've found a pretty bad bug(?) in that any IC2 recipe that uses steel, it's given shaped recipes using TrainCraft steel that are messed up.
E.g.
For the standard IC2 machine block, the recipe that uses TC's steel is what should be for the IC2 luminator, and even gives the same number (8) of machine blocks, rather than luminators.
The IC2 teleporter has a shaped recipe using TC's steel that should be for the IC2 drill.
Track builder bugs:
Passing a torch next to the track builder the torch is duplicated into the inventory many times (passing 3 torches and 2x64 in builder inventory)
I dig up the tracks and seem to get more than I gave it in the first place
I've found a pretty bad bug(?) in that any IC2 recipe that uses steel, it's given shaped recipes using TrainCraft steel that are messed up.
E.g.
For the standard IC2 machine block, the recipe that uses TC's steel is what should be for the IC2 luminator, and even gives the same number (8) of machine blocks, rather than luminators.
The IC2 teleporter has a shaped recipe using TC's steel that should be for the IC2 drill.
Track builder bugs:
Passing a torch next to the track builder the torch is duplicated into the inventory many times (passing 3 torches and 2x64 in builder inventory)
I dig up the tracks and seem to get more than I gave it in the first place
I have a question — when do you plan to implement the traffic lights? Or is it possible to make them work in current version somehow?
Thanks again!
Railcraft's signal systems work just fine, mate. Might be kind of redundant for Mr Brutal and Spitfire to hammer out their own..
Also, the Item loaders stopped working for me altogether. I was able to get them working from the side of the car, but now they don't work at all.
Is it perhaps another mod that is messing with them somehow? Am I the only one experiencing these problems? As much as I like the trains, it's more fun for me if I can use them for actual work, lol.
On the other hand, the liquid loaders and unloaders are still working flawlessly.
+ Added support to disable sound, ores, trains, chunk loading, colors
I've found where you can disable the sound, ore, chunk, and color stuff, but how do I go about disabling individual trains? I'd like to have just steam engine stuff...not the electric and diesel.
+ Added support to disable sound, ores, trains, chunk loading, colors
I've found where you can disable the sound, ore, chunk, and color stuff, but how do I go about disabling individual trains? I'd like to have just steam engine stuff...not the electric and diesel.
I would like to report 2 errors which I have found
Sometimes when some time has passed and when you are not near the train, it decides to get on top of the building and stands on the roof.
I have to get it down there very often.
The second error appeared by using traincraft with railcraft. I wanted to build the BR01 with the Steel ingots which I produced in the Blast Furnace
but it didn't work. Only the steel ingots from the - I forgot the name - furnace which is on page 12(?) of the "Traincraft Guide" can be used for the Couple-Place in the Assembly Table. May this is more an error of Railcraft? Can I get this problem solved by my own anyhow?
I would be glad about an answer. Thanks
Can you be more specific about that "roof" bug? Screenshots would help understand the problem...
You can't use steel from other mods in assembly tables for now
WHY must you get my hopes up?!? Seriously though, what's meant by the ability to disable trains in the change log? Is taking out specific engines or entire groups/tiers a planned feature? Don't get me wrong, I love the trains, it's just a bit anachronistic for my server...going for a Victorian age feel. If I could only trust my players to not build diesel electrics! Also glad to see the mod is back up and you've done a LOT of work I see, I was worried for awhile...thanks for all the effort!
When I Find the Pieces!
Those who fail to learn from history are doomed to repeat it
All aboard the nope train!
Fuzzy to the touch
There was, but if you were to pay any attention whatsoever, you would remember the texture was buggy.
If you are confused check the update logs.
What version of the mod are you using?...
Photography website: www.srphoto.ch Twitter: @Spitfire4466
can anyone show me where in the configs i can add blocks to the tracks builders "mineable list"
a long wall mining machine
these could be used to slowly hollow out large flat areas
Yes. In next Traincraft update
Photography website: www.srphoto.ch Twitter: @Spitfire4466
Spectacular! Thank you very much.
E.g.
For the standard IC2 machine block, the recipe that uses TC's steel is what should be for the IC2 luminator, and even gives the same number (8) of machine blocks, rather than luminators.
The IC2 teleporter has a shaped recipe using TC's steel that should be for the IC2 drill.
Here are a few examples
Passing a torch next to the track builder the torch is duplicated into the inventory many times (passing 3 torches and 2x64 in builder inventory)
I dig up the tracks and seem to get more than I gave it in the first place
Use railcraft
Update will come when ready
Ok will check this out
Ok thx
Photography website: www.srphoto.ch Twitter: @Spitfire4466
4.0, but we worked it out. thanks.
When I Find the Pieces!
Those who fail to learn from history are doomed to repeat it
All aboard the nope train!
Fuzzy to the touch
Railcraft's signal systems work just fine, mate. Might be kind of redundant for Mr Brutal and Spitfire to hammer out their own..
Also, the Item loaders stopped working for me altogether. I was able to get them working from the side of the car, but now they don't work at all.
Is it perhaps another mod that is messing with them somehow? Am I the only one experiencing these problems? As much as I like the trains, it's more fun for me if I can use them for actual work, lol.
On the other hand, the liquid loaders and unloaders are still working flawlessly.
I've found where you can disable the sound, ore, chunk, and color stuff, but how do I go about disabling individual trains? I'd like to have just steam engine stuff...not the electric and diesel.
You can't
Can you be more specific about that "roof" bug? Screenshots would help understand the problem...
You can't use steel from other mods in assembly tables for now
Tracks builder is already complicated enough to maintain, we won't make another crazy machine
Photography website: www.srphoto.ch Twitter: @Spitfire4466
WHY must you get my hopes up?!? Seriously though, what's meant by the ability to disable trains in the change log? Is taking out specific engines or entire groups/tiers a planned feature? Don't get me wrong, I love the trains, it's just a bit anachronistic for my server...going for a Victorian age feel. If I could only trust my players to not build diesel electrics! Also glad to see the mod is back up and you've done a LOT of work I see, I was worried for awhile...thanks for all the effort!