I'm not sure if this topic has already been discussed, but I can't find out anywhere how many Crystal Clusters I need to boost my 1k Node 100 Aura above the max. Honestly, I don't even know if it's true that I can do this just heard one guy say it. I have forty three Crystal Clusters up on a wall right next to my Node and all they do is slowly replenish the Node to it's current max Aura. Please, if anyone can help me on exact numbers, it would be very grateful.
lol, it should already be pushing above max. You only need one per about 10 above max you want to go. But it could very well be that your node is actually creating infused stone, draining itself back down
Cost 100 Vis to do that, but it remakes some infused stone under the node, based on a seed stone down there.
I just had an idea. What if one culd transfrom hes self into to a wisp?
Say for instence, If you had a stack of, err what were they called? Well anyway, if you had a stack of air/motion essentia phials, in your hotbar, well I don't know, Right clicking on them could transform you into a Wisp.
While being a Wisp you will be able to fly very quickly but wont be able to use any items so you would only use it to travel long distences. While being a wisp you would use up the phials.
Probably a bad idea. But wouldn't be awesome?
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If Facebook, Myspace, and Twitter were all destroyed, 99% of teens would go insane. If you're one of the 1% that would be laughing at them, copy this into your signature and hope it happens.
I just had an idea. What if one culd transfrom hes self into to a wisp?
Say for instence, If you had a stack of, err what were they called? Well anyway, if you had a stack of air/motion essentia phials, in your hotbar, well I don't know, Right clicking on them could transform you into a Wisp.
While being a Wisp you will be able to fly very quickly but wont be able to use any items so you would only use it to travel long distences. While being a wisp you would use up the phials.
Probably a bad idea. But wouldn't be awesome?
Wisps are extremely unstable existences. If you gave up your body to become one, there would likely be no going back and you wouldn't last very long.
I'm having a problem and I've done everything I can think of to fix it, to no avail.
I run an extremely mod-heavy server. Recently I did a mass mod update and deleted the world folder so we can all start over. Now, using the newest update (3.0.3), my servers aren't spawning barrow mounds or trees. The obsidian totems and ores are working fine though. I've even tried regenerating the trees using the config file and it just doesn't work.
I'm totally at a loss. Stranger still, I seem to have no problems at all getting them to spawn in single player, using the exact same mods! I have even made totally identical descriptive books. The one in SSP has TC trees, the SMP one doesn't.
It could be some kind of strange mod conflict I guess. I did update a lot of other mods at the same time. Can someone confirm that your worlds (even Mystcraft worlds) created with 3.0.3 are spawning Thaumcraft trees?
Wisps are extremely unstable existences. If you gave up your body to become one, there would likely be no going back and you wouldn't last very long.
I'd rather just have the Magic Carpet >_>
Perhaps, But how about something similer? Instead of a Wisp, how about using bestiola to become, oh I dont know, An Arcane Spider?
Anyways I think it would be increadible to be able to transform yourself into differnent arcane forms.
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If Facebook, Myspace, and Twitter were all destroyed, 99% of teens would go insane. If you're one of the 1% that would be laughing at them, copy this into your signature and hope it happens.
This irks me. I spawn in an archipelago ( all by my choice). No a single brainy zombie/angry zombie for weeks. Travel 5000 blocks to get to mainland and spend a week in a village I found. Still no brainy zombie. Anybody else having issues with smart zombies, or is it just me? Ps. Can't wait for eldritch research tree.
I am also having issues find these guys, on the server I play on there's not a single angry zombie to be found.
I am also having issues find these guys, on the server I play on there's not a single angry zombie to be found.
I'm sorry I'm sorry I'm sorry I'm sorry, but I have to:
That's awesome, Chen.
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What makes you think I was ever being reasonable? I'm sitting here with a pile of guns while wearing a flamethrower, and you thought that, at some point, I was being reasonable?
Huge issues with Sword of the Zephyr. Most importantly, when attacking more than one mob, it seems that I randomly receive damage (tested from a 100% safe location where the mobs I was attacking could not hit back). Additionally, mobs nowhere near the target mob have been getting hit/killed (somebody on the server reporting their animals 50+ blocks away being wiped out, I experienced destroying a 10+ long chain of pigmen when only hitting the front few).
Would this be the TC2 or TC3 version of the sword?
If TC3, what other mods do you have installed? I think one of them might be causing some kind of recursive call to my AOE code.
Does anyone know wht the "Magic Mirror" does it is not on the wiki
Make one, right click on it with another. They sync up and when the second one is placed in the world, you can toss items between the two. For the travel mirror, you just right click on the destination mirror in the world. Magic mirrors come after portable hole, and travel mirror after that.
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What makes you think I was ever being reasonable? I'm sitting here with a pile of guns while wearing a flamethrower, and you thought that, at some point, I was being reasonable?
Azanor, if you try encasing a wither boss inside a 5 thick warded glass wall, he will destroy a 3x3, get inside it, the glass will reapear, and since the warded glass acts as a solid block instead of transparent he will take damage, break the next layer, travel to it, and again and again till he breaks all the layers and is out.
1- you could make the glass impossible to be destroyed by the wither (somehow).
2- you could make the glass a transparent block (sorta like ice) so he can't suffocate (+bonus if combined with point 4!)
3- you could make so the wither can't travel inside the broken glass by the time it takes to repair itself.
4- you could make so if he destroys the glass and moves to the position the glass will reapear, he goes right back to where he was.
I didn't - that would be thaumic bees, but it should be fixed in a future version of that mod
Thank you. For an answer, your incredible mod, and for everything you have done. You are one awsome gun toting squid/mod coder.
Another question, did you see the two thaumic boiler ideas, one is near the top of page 383 and the other is near the top of page 384 (in a spoiler by Lailan).
Cost 100 Vis to do that, but it remakes some infused stone under the node, based on a seed stone down there.
Check em in Creative. They are called Infused stone.
Say for instence, If you had a stack of, err what were they called? Well anyway, if you had a stack of air/motion essentia phials, in your hotbar, well I don't know, Right clicking on them could transform you into a Wisp.
While being a Wisp you will be able to fly very quickly but wont be able to use any items so you would only use it to travel long distences. While being a wisp you would use up the phials.
Probably a bad idea. But wouldn't be awesome?
If Facebook, Myspace, and Twitter were all destroyed, 99% of teens would go insane. If you're one of the 1% that would be laughing at them, copy this into your signature and hope it happens.
Wisps are extremely unstable existences. If you gave up your body to become one, there would likely be no going back and you wouldn't last very long.
I'd rather just have the Magic Carpet >_>
Profile pic by Cheshirette c:
I run an extremely mod-heavy server. Recently I did a mass mod update and deleted the world folder so we can all start over. Now, using the newest update (3.0.3), my servers aren't spawning barrow mounds or trees. The obsidian totems and ores are working fine though. I've even tried regenerating the trees using the config file and it just doesn't work.
I'm totally at a loss. Stranger still, I seem to have no problems at all getting them to spawn in single player, using the exact same mods! I have even made totally identical descriptive books. The one in SSP has TC trees, the SMP one doesn't.
It could be some kind of strange mod conflict I guess. I did update a lot of other mods at the same time. Can someone confirm that your worlds (even Mystcraft worlds) created with 3.0.3 are spawning Thaumcraft trees?
Perhaps, But how about something similer? Instead of a Wisp, how about using bestiola to become, oh I dont know, An Arcane Spider?
Anyways I think it would be increadible to be able to transform yourself into differnent arcane forms.
If Facebook, Myspace, and Twitter were all destroyed, 99% of teens would go insane. If you're one of the 1% that would be laughing at them, copy this into your signature and hope it happens.
I am also having issues find these guys, on the server I play on there's not a single angry zombie to be found.
There's a possibility they could be disabled in configuration files.
I'm sorry I'm sorry I'm sorry I'm sorry, but I have to:
That's awesome, Chen.
Can you research it?
If not its probably wip.
Would this be the TC2 or TC3 version of the sword?
If TC3, what other mods do you have installed? I think one of them might be causing some kind of recursive call to my AOE code.
1- you could make the glass impossible to be destroyed by the wither (somehow).
2- you could make the glass a transparent block (sorta like ice) so he can't suffocate (+bonus if combined with point 4!)
3- you could make so the wither can't travel inside the broken glass by the time it takes to repair itself.
4- you could make so if he destroys the glass and moves to the position the glass will reapear, he goes right back to where he was.
I didn't - that would be thaumic bees, but it should be fixed in a future version of that mod
He's a mad man with a box
Thank you. For an answer, your incredible mod, and for everything you have done. You are one awsome gun toting squid/mod coder.
Another question, did you see the two thaumic boiler ideas, one is near the top of page 383 and the other is near the top of page 384 (in a spoiler by Lailan).