This thread was marked as Locked by master801.
1.7.10
Forge
Biomes
Blocks
Items
Food
That was the original idea...but people love them soooo much so I am going to add more snowglobe stuff
PLZ?
It would be incredibly brilliant if he dropped coal for anyone that isn't named "Draconymph." But if the players name IS "Draconymph" then he should drops diamond tools.
That name is random. I didn't really choose it for any specific reason. It kinda just popped into my head...
Once again, this mod is huge, and it changes so many class files that making it forge compatible would be a project by it's self. I will do it, but through to Christmas I am focusing on adding features. For now you will just have to create a duplicate minecraft.jar for this mod and play it without forge.
You could make santa give you gift blocks that don't do anything UNTIL the Christmas update when they turn into chests with good items like DIAMONDS and EMERALDS!!! but..... If you kill to many villagers, penguins and Christmas mobs, He'll give you a stack of coal!!!
Good Idear RIGHT?
But are you planning to make this Mod Multiplayer-compatible? As in, on a server? A friend and I wanted to do a few Let's Plays with this Mod. If you are working on this, when do you think it will be ready?
Bro, he said it does not need both of them
I can't wait until this is ready for actual release.
So far everything sounds very nice and I think you
deserve a lot more recognition for your very well planned
work. Please do not stop making mods.
That would be the Optifine, the mod has huge incompatibility issues. My mod changes so much of the rendering code that it ran into Optifineand BOOM! I am honesty surprised it worked at all.
Keep up the great work I hope to do a Christmas special for my YouTube channel.
btw, if you could make a banner for the people that support you I would be willing to put it as my signature
~kpj