I also wonder that. I also found out that Time War Dalek's no longer fly, and seem to be a lot dumber, because I stood beside one and it flopped around in a circle and just didn't care.
I was a tad bored and thought up some ideas for this great mod. I will order them from smallest to largest. The best one in my opinion is the Fob Watch or the TARDIS Flight.
-TARDIS flight
-Mondas, which if my old memory serves my right, is the home of the Cybermen? It'd be great to have a little wee adventure between the Doctor's greatest enemies.
-The Master's TARDIS!
-Fuel for the TARDIS. This build up with the Zeiton-7 is really killing me.
-Statues for yourself. I mean, if your building a tribute room for the Doctor, why not put yourself there, eh?
-A fob watch. Either for decoration, or for making yourself a Time Lord. Give yourself another row of hearts. While in Time Lord Mode (you need a fob watch in your INV), and when you have half a heart, your screen slowly fades yellow when it clears, you have all your health back. From a MP point of view, your hands and head glow yellow and fades back to normal.
-The Master. Has two rows of hearts, his appearance changes between John Simm and the other incarnations.
-The ninth doctor's jacket, and Capt. Jack's trench coat. We all now you want one.
-LAST! Nanogenes! Glow in the night, very rare, and if your within a four block radius of them, they will give you regeneration.
I love everyone of your ideas, especially,
-Fob Watch
-Masters TARDIS
-Flight and Fuel
-Jacks Coat
-and Mondas
All the ideas were great tho, but if I could only have some those would be them.
Could you make Daleks spawn less often? Like only at night like Creepers. Since every time I spawn a new world Daleks are right next to where I spawn. I don't want to play on peaceful because I want to experience the rest of the mobs. I just think that the Dalek spawning is too much.
I want this mod really bad because I'm a really big Doctor Who fan..... but it crashes my game everytime:(((( (1.6.4)
Have you tried starting with a fresh world, only the Dalek mod, then add your other mods 1 at a time?
I had that problem when I first started using the Dalek mod in 1.7.2, it did not like any of my pre-existing worlds, so I had to start fresh ie from scratch.
Have you tried starting with a fresh world, only the Dalek mod, then add your other mods 1 at a time?
I had that problem when I first started using the Dalek mod in 1.7.2, it did not like any of my pre-existing worlds, so I had to start fresh ie from scratch.
I know what you're talking about, but it's not that way now. Forge has improved since then.
Can you make it so that the sonic screwdriver, when not aimed at a block, does the same thing as the aiming but within a 5 block radius? Also, can you try to make it compitable with Custom NPCs so you can spawn some of the mobs.
Can you make it so that the sonic screwdriver, when not aimed at a block, does the same thing as the aiming but within a 5 block radius? Also, can you try to make it compitable with Custom NPCs so you can spawn some of the mobs.
It currently breaks glass when that happens. Try it.
The Meaning of Life, the Universe, and Everything.
Location:
Skaro!? YOU BROUGHT ME TO SKARO!
Join Date:
4/24/2014
Posts:
405
Location:
Saving people. Hunting.
Minecraft:
LuciferPlays
Member Details
I don't mean to be spammy here, but honestly I don't think we give enough thanks to the group. An update comes out, we may say stuff and junk like: "Awesome! Nice update!" or "Dudddddde, nice work!" (Being sarcastic on the quotes, in case you boring unimaginative people think it's not :P)
We don't really say thanks a lot. They put a lot of work into this. So much, I can barely understand why they keep going. They don't have to make it public, really. They could of kept it to themselves. So in my Canadian duty, (hehe, duty,) I say thanks for the mod, and all the fun you've given me when I'm extremely bored and just want to blow up some stuff with Not a Rocket Launcher, or just pit Daleks versus Cybermen for the biggest LAG war ever.
Rollback Post to RevisionRollBack
No one in the history of torture's been tortured with torture like the torture you'll be tortured with.
I have some ideas about this just fantastic mod.
Here's the list.
Mobs:
Silurians (Which would be cool if they spawned in Silurian hives that would generate underground)
Slytheen (They shoot poisonous nails)
Racnoss Boss (Controls armies of spiders!)
Thals (Also populate Skaro in small bands, Extremely rare)
Features:
Timelords when killed will regenerate.
Possible to travel to certain parts of history
Daleks will swarm a TARDIS if seen
Adding the planet Library (populated by Vashta Nerada)
Like my suggestions? Tell me!
By the way I wanna just thank the whole team, from Design to Coding. You've given me more things to do when my mind is blank. From spamming the sonic screwdriver sound to have Daleks take over a map of London and having bodies strewn everywhere. I would like to put my utmost gratitude and respect to you guys. Thank you and keep rocking!
I have some ideas about this just fantastic mod.
Here's the list.
Mobs:
Silurians (Which would be cool if they spawned in Silurian hives that would generate underground)
Slytheen (They shoot poisonous nails)
Racnoss Boss (Controls armies of spiders!)
Thals (Also populate Skaro in small bands, Extremely rare)
Features:
Timelords when killed will regenerate.
Possible to travel to certain parts of history
Daleks will swarm a TARDIS if seen
Adding the planet Library (populated by Vashta Nerada)
Like my suggestions? Tell me!
By the way I wanna just thank the whole team, from Design to Coding. You've given me more things to do when my mind is blank. From spamming the sonic screwdriver sound to have Daleks take over a map of London and having bodies strewn everywhere. I would like to put my utmost gratitude and respect to you guys. Thank you and keep rocking!
Are you me?
Rollback Post to RevisionRollBack
No one in the history of torture's been tortured with torture like the torture you'll be tortured with.
It currently breaks glass when that happens. Try it.
I think what he meant was he wants the Sonic Screwdriver to be able to open doors and power other redstone contraptions from a further distance so you could like open a door 10 blocks away.
whenever I log onto minecraft I get this crash, I dont know what is going on. I took out some of my mods to see if they were causing it, still got the crash, reinstalled forge, that didnt work ether. please help.
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 7/15/14 2:49 PM
Description: Initializing game
java.lang.NullPointerException: Initializing game
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 56543088 bytes (53 MB) / 182038528 bytes (173 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 11 mods loaded, 0 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar)
FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar)
Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar)
TooManyItems{1.7.2} [TooManyItems] (minecraft.jar)
cfm{3.3.2} [MrCrayfish's Furniture Mod] (1.7 forge mods)
DamageIndicatorsMod{3.0.5} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.0.5 instaler.jar)
iChunUtil{3.3.0} [iChunUtil] (iChunUtil-3.3.0.jar)
Morph{0.8.1} [Morph] (Morph-Beta-0.8.1.jar)
cfm{3.3.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.2(1.7.2) (1).jar)
thedalekmod{13.25_B} [DalekMod] (The Dalek Mod - 1.7.2 (1).zip)
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar)
Launched Version: 1.7.2-Forge10.12.2.1147
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 7600G GL version 4.2.12422 Compatibility Profile Context 13.152.1.1000, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
I think minecraft knows your game is modded and doesn't want you to play... Try reinstalling minecraft and then see if not that deinstall all mods and reinstall one by one until you get somewhere.
can you give us a crash report so we can find out what went wrong
I love everyone of your ideas, especially,
-Fob Watch
-Masters TARDIS
-Flight and Fuel
-Jacks Coat
-and Mondas
All the ideas were great tho, but if I could only have some those would be them.
Have you tried starting with a fresh world, only the Dalek mod, then add your other mods 1 at a time?
I had that problem when I first started using the Dalek mod in 1.7.2, it did not like any of my pre-existing worlds, so I had to start fresh ie from scratch.
I know what you're talking about, but it's not that way now. Forge has improved since then.
Please read THIS before making a suggestion
And support the ability to add paintings and records!
It currently breaks glass when that happens. Try it.
Please read THIS before making a suggestion
And support the ability to add paintings and records!
What was the reply when the Doctor asked "Is this planet a threat to the Atraxi?"
Please read THIS before making a suggestion
And support the ability to add paintings and records!
We don't really say thanks a lot. They put a lot of work into this. So much, I can barely understand why they keep going. They don't have to make it public, really. They could of kept it to themselves. So in my Canadian duty, (hehe, duty,) I say thanks for the mod, and all the fun you've given me when I'm extremely bored and just want to blow up some stuff with Not a Rocket Launcher, or just pit Daleks versus Cybermen for the biggest LAG war ever.
No one in the history of torture's been tortured with torture like the torture you'll be tortured with.
Pretty pleeeeeease check out my thread; http://www.minecraftforum.net/forums/show-your-creation/video-series-help/other-help/2544803-doctor-who-minecraft-animation-series
The answer was "No."
Please read THIS before making a suggestion
And support the ability to add paintings and records!
Oh
Here's the list.
Mobs:
Silurians (Which would be cool if they spawned in Silurian hives that would generate underground)
Slytheen (They shoot poisonous nails)
Racnoss Boss (Controls armies of spiders!)
Thals (Also populate Skaro in small bands, Extremely rare)
Features:
Timelords when killed will regenerate.
Possible to travel to certain parts of history
Daleks will swarm a TARDIS if seen
Adding the planet Library (populated by Vashta Nerada)
Like my suggestions? Tell me!
By the way I wanna just thank the whole team, from Design to Coding. You've given me more things to do when my mind is blank. From spamming the sonic screwdriver sound to have Daleks take over a map of London and having bodies strewn everywhere. I would like to put my utmost gratitude and respect to you guys. Thank you and keep rocking!
Are you me?
No one in the history of torture's been tortured with torture like the torture you'll be tortured with.
Pretty pleeeeeease check out my thread; http://www.minecraftforum.net/forums/show-your-creation/video-series-help/other-help/2544803-doctor-who-minecraft-animation-series
Please read THIS before making a suggestion
And support the ability to add paintings and records!
Im you from the future! Same words, different ideas. Good minds think alike. Did you like any of them? (This question applies to everyone)
I think what he meant was he wants the Sonic Screwdriver to be able to open doors and power other redstone contraptions from a further distance so you could like open a door 10 blocks away.
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 7/15/14 2:49 PM
Description: Initializing game
java.lang.NullPointerException: Initializing game
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 56543088 bytes (53 MB) / 182038528 bytes (173 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 11 mods loaded, 0 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar)
FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar)
Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar)
TooManyItems{1.7.2} [TooManyItems] (minecraft.jar)
cfm{3.3.2} [MrCrayfish's Furniture Mod] (1.7 forge mods)
DamageIndicatorsMod{3.0.5} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.0.5 instaler.jar)
iChunUtil{3.3.0} [iChunUtil] (iChunUtil-3.3.0.jar)
Morph{0.8.1} [Morph] (Morph-Beta-0.8.1.jar)
cfm{3.3.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.2(1.7.2) (1).jar)
thedalekmod{13.25_B} [DalekMod] (The Dalek Mod - 1.7.2 (1).zip)
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar)
Launched Version: 1.7.2-Forge10.12.2.1147
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 7600G GL version 4.2.12422 Compatibility Profile Context 13.152.1.1000, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)