The Meaning of Life, the Universe, and Everything.
Join Date:
5/19/2013
Posts:
287
Minecraft:
Nintendude1236
Member Details
So I'm STILL getting that issue where every time I regen the tardis the items from the kitchen chests! I've had this issue forever, and its lost me a lot of valuable food items in the past, so can you guys PLEASE look into it?
Heh... updated the Dalek Mod and got a crash... only to find I was using .1057 and not .1060...
....................
Uh-oh... minecraft is saying ma name... it's Creepy-Bloom... it's Creepy-Bloom... it's Creepy-Bloom.
Time: 19/04/14 9:38
Description: Initializing game
java.lang.NoClassDefFoundError: thedalekmod/server/packet/PacketDataSend
at thedalekmod.client.theDalekMod.<clinit>(theDalekMod.java:240)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: thedalekmod.server.packet.PacketDataSend
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 36 more
Caused by: java.lang.NoClassDefFoundError: io/netty/handler/codec/MessageToMessageCodec
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
... 38 more
Caused by: java.lang.ClassNotFoundException: io.netty.handler.codec.MessageToMessageCodec
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:97)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 42 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thedalekmod.client.theDalekMod.<clinit>(theDalekMod.java:240)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 17127488 bytes (16 MB) / 133767168 bytes (127 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed thedalekmod{13.07} [DalekMod] (The Dalek Mod - 1.7.2.zip) Unloaded
Launched Version: 1.6.4-Forge9.11.1.965
LWJGL: 2.9.0
OpenGL: GeForce 9600M GT/PCI/SSE2 GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
the forge isn't working quite right, i don't know how it happened and what to do, does anyone know how to fix forge to get loaded mods that aren't loading anymore?
You are trying to run the 1.7.2 version of the Dalek Mod with a 1.6.4 forge
Damn, I keep getting killed by the Silents, anyway to kill them witouth taking too much damage? Even lava doesn't work on them.
Some of the before mentioned solutions will work, and others:
Difficulty: peaceful;
Clicking the C button (heh, Knight Rider season 4 episode 1) in TMI, and swingin' a sword at 'em;
Sniping with a bow;
Trapping by pistons and trapdoors;
Pushing them off a cliff with knockback or pistons;
Suffocating them with gravel;
Place and lit TNT;
Pressure plate 'n' TNT;
Knocking them into a hole and killing them.
Some of the before mentioned solutions will work, and others:
Difficulty: peaceful;
Clicking the C button (heh, Knight Rider season 4 episode 1) in TMI, and swingin' a sword at 'em;
Sniping with a bow;
Trapping by pistons and trapdoors;
Pushing them off a cliff with knockback or pistons;
Suffocating them with gravel;
Place and lit TNT;
Pressure plate 'n' TNT;
Knocking them into a hole and killing them.
And many more...
Don't forget logging in as 1WTC or johnjohn24 and placing a Nitro-9!
You mean, that if a Server has the MultiWorld Plugin and try to use the TARDIS on a diffrent World there it will be fixed?
(Please let that be ment as that.)
We will be trying this to, I have an idea of how to do it!
Story mode will be coming soon!And we are adding server permission stuff for Tardises etc very soon!And I will add the Mcmod.info thingy to the next update, I wrote it however cant find where I put it...
will you update the 1.6.4 beacause those new functions in 1.6.4 will be awsome
and if you do it please don't change block IDs ddz
Two things:
Here is the techne file for my Assault Dalek. I didn't make a reply to the Dalek Mod Contest Winners post so I never uploaded it. http://www.mediafire...ssaultDalek.zip
Also:
Two things:
Here is the techne file for my Assault Dalek. I didn't make a reply to the Dalek Mod Contest Winners post so I never uploaded it. http://www.mediafire...ssaultDalek.zip
Also:
Two things:
Here is the techne file for my Assault Dalek. I didn't make a reply to the Dalek Mod Contest Winners post so I never uploaded it. http://www.mediafire...ssaultDalek.zip
Also:
Can you guess what I'm modelling?
Looks absolutely great.
Rollback Post to RevisionRollBack
Modeler, texturer, skinner, etc etc. I work for a variety of mods, such as:
Two things:
Here is the techne file for my Assault Dalek. I didn't make a reply to the Dalek Mod Contest Winners post so I never uploaded it. http://www.mediafire...ssaultDalek.zip
Also:
Can you guess what I'm modelling?
Revived series time lord (with first i dont want to go!)
Doesn't look like me at all.
Oh, is there a way to make weeping angels spawn more frequently? I love the weeping angels and any other mods that have weeping angels also have a low spawn frequency.
Any help?
....................
Uh-oh... minecraft is saying ma name... it's Creepy-Bloom... it's Creepy-Bloom... it's Creepy-Bloom.
Please read THIS before making a suggestion
And support the ability to add paintings and records!
Try the main Dalek Mod website under the tab marked crafting recipies.
https://sites.google.com/site/dalekmod/home
.
x
You are trying to run the 1.7.2 version of the Dalek Mod with a 1.6.4 forge
Two ways, both hard. 1) fire resistance/fire protection on armour. 2) /gamemode c
And when 1.8 comes out 3) /kill @e[type=Silent]
Some of the before mentioned solutions will work, and others:
Difficulty: peaceful;
Clicking the C button (heh, Knight Rider season 4 episode 1) in TMI, and swingin' a sword at 'em;
Sniping with a bow;
Trapping by pistons and trapdoors;
Pushing them off a cliff with knockback or pistons;
Suffocating them with gravel;
Place and lit TNT;
Pressure plate 'n' TNT;
Knocking them into a hole and killing them.
And many more...
Please read THIS before making a suggestion
And support the ability to add paintings and records!
Don't forget logging in as 1WTC or johnjohn24 and placing a Nitro-9!
And we are adding server permission stuff for Tardises etc very soon!
And I will add the Mcmod.info thingy to the next update, I wrote it however cant find where I put it...
Yes!
We will be trying this to, I have an idea of how to do it!
will you update the 1.6.4 beacause those new functions in 1.6.4 will be awsome
and if you do it please don't change block IDs ddz
use Not Eanouth Item
Here is the techne file for my Assault Dalek. I didn't make a reply to the Dalek Mod Contest Winners post so I never uploaded it.
http://www.mediafire...ssaultDalek.zip
Also:
Can you guess what I'm modelling?
Omega or Rassilon maybe? Looks amazing though
Modeler, texturer, skinner, etc etc. I work for a variety of mods, such as:
The Dalek Mod
The Pines Mod
Steve's Universe Mod
Revived series time lord (with first i dont want to go!)
Doesn't look like me at all.
Oh, is there a way to make weeping angels spawn more frequently? I love the weeping angels and any other mods that have weeping angels also have a low spawn frequency.
Any help?