I have a few ideas that could improve the mod I think.
1. I was watching the Doomsday episode, and at the moment when the void sucked all of the Cybermen and Daleks in, and I was quite interested in the Daleks screaming and crying out, and I was thinking, maybe you could incorporate it in so that maybe when Daleks die or get attacked they would play one of the screaming noises.
2. I was also playing the Doctor Who Adventure Games, the TARDIS episode, and at the end of that episode, you have the option to look at the TARDIS consoles, giving you full frontal views of the consoles and their designs, the individual names of each of the devices on each console section and what they do precisely, and then after that, you have to launch the TARDIS in 60 seconds by first pulling the lever to lock the TARDIS doors, then activating the Atom Accelerator, which is the spiked ball mechanism on one of the console sections, then pulling the de-materialization lever, then another lever to activate the inertia wipers, and then finally adjusting the throttle speed of the TARDIS, which is the unique looking lever with the lights on the side that glow yellow according to the position of the lever. (Quite handy to remember if I ever come across a TARDIS one day I'd like to think so.)
So I was thinking, that you could possibly add in new console blocks or simply two newly skinned levers into the TARDIS, and an Atom Accelerator block, which make the whole experience much more to the reality of launching a TARDIS and it would improve on the levers and redstone blocks in the TARDIS.
If you wanted, I could take screen-shots of the consoles from the game, or just specific consoles if you wanted a full view for designing the new blocks or what you choose to, all well implying that you would want to take into consideration my ideas.
1.- Dying sounds for the daleks have already been implemented in the latest update. They either 1: "emergency temporal shift", 2: die without any sound OR ,3: play an "aaaaaaah" with dalek tone.
2.-THAT is a very good idea, actually. It would be like in the garry´s mod TARDIS mod, where each lever and button actually have a purpose. Turning off and on the tardis, opening and closing doors (through which, of course, the interior could be seen fron the exterior and viceversa), demat, remat, etc.
I have a few ideas that could improve the mod I think.
1. I was watching the Doomsday episode, and at the moment when the void sucked all of the Cybermen and Daleks in, and I was quite interested in the Daleks screaming and crying out, and I was thinking, maybe you could incorporate it in so that maybe when Daleks die or get attacked they would play one of the screaming noises.
2. I was also playing the Doctor Who Adventure Games, the TARDIS episode, and at the end of that episode, you have the option to look at the TARDIS consoles, giving you full frontal views of the consoles and their designs, the individual names of each of the devices on each console section and what they do precisely, and then after that, you have to launch the TARDIS in 60 seconds by first pulling the lever to lock the TARDIS doors, then activating the Atom Accelerator, which is the spiked ball mechanism on one of the console sections, then pulling the de-materialization lever, then another lever to activate the inertia wipers, and then finally adjusting the throttle speed of the TARDIS, which is the unique looking lever with the lights on the side that glow yellow according to the position of the lever. (Quite handy to remember if I ever come across a TARDIS one day I'd like to think so.)
So I was thinking, that you could possibly add in new console blocks or simply two newly skinned levers into the TARDIS, and an Atom Accelerator block, which make the whole experience much more to the reality of launching a TARDIS and it would improve on the levers and redstone blocks in the TARDIS.
If you wanted, I could take screen-shots of the consoles from the game, or just specific consoles if you wanted a full view for designing the new blocks or what you choose to, all well implying that you would want to take into consideration my ideas.
1. that is already in the mod.
2. I think they are planning to add new console blocks that do certain stuff.
I think there might be a problem. I was recording my new dalek mod series and there were a lot of random explosion sounds were ever I went and I think it is the dalek mod that is doing it because that is the only mod that I have installed. does anyone know how to fix this?
this is a build of the 2010 TARDIS i made :3 its the original interior of the 11th Doctor, Matt Smith, and was built for my TARDIS Museum on the Dalek Mod Official Server, i put a lot of effort into this build so i hope u enjoy it :D!
Credit: TARDIS Build - Khotarri Music Stuffs - Khotarri Title Sequence TARDIS - Sonic_Daniel/TheGuyInDiamondArmor Title Sequence Vortex - Sonic_Daniel/TheGuyInDiamondArmor
Cool. Three pointers and a few comments.
Pointers
1) the amount of beacons is a bit to big... Want to have a bit less
2) the centre colom at the bottom is a goldish black, like the classic gold
3) bit smaller in real life (its about 5/6 blocks, so not absolute)
Comments
1) AWESOME!!!!
2) are you gonna post a download or are you gonna give it to UDWF1 to work on and make the TARDIS in mod?
3) your a great builder to get it so close!!!
4) you are good at the door archway, too bad that it was the 2005 TARDIS that had that and it was white in this tardis, along with abit down a corridor like thing...
this is a build of the 2010 TARDIS i made :3 its the original interior of the 11th Doctor, Matt Smith, and was built for my TARDIS Museum on the Dalek Mod Official Server, i put a lot of effort into this build so i hope u enjoy it :D!
Credit: TARDIS Build - Khotarri Music Stuffs - Khotarri Title Sequence TARDIS - Sonic_Daniel/TheGuyInDiamondArmor Title Sequence Vortex - Sonic_Daniel/TheGuyInDiamondArmor
Great work Khotarri! Your hard work really paid off, and I can't wait to check out this TARDIS for myself!
well thats a lot of critisism... 3 days, the TARDIS paranoromic, and a lot of picturs, to me its accurate enough .-. anyway, thanks i guess o.o
and what do u mean "give it to UDWF1 to work on and make the TARDIS in mod?"? 1WTC and RedDash16 code the stuff in .-. not UDWF1, giving it to him wouldn't exactly get it in the mod, plus everyone already technically has it, becuz its public on the Dalek Mod Server
But UDWF1 does the building... That means that he would decide whether it would be the dalek mod TARDIS or not.
Also, the beacons are nonexistant in the actual TARDIS, and i cant join the server, as when i go to join i cant join as it says "server off" because of a texture pack i use. It should work, but it doesn't. And working off of the paranoromic is a ok place to work off, i think, as i cant get it...
this is a build of the 2010 TARDIS i made :3 its the original interior of the 11th Doctor, Matt Smith, and was built for my TARDIS Museum on the Dalek Mod Official Server, i put a lot of effort into this build so i hope u enjoy it !
Credit: TARDIS Build - Khotarri Music Stuffs - Khotarri Title Sequence TARDIS - Sonic_Daniel/TheGuyInDiamondArmor Title Sequence Vortex - Sonic_Daniel/TheGuyInDiamondArmor
If only I could play on it...
PLEASE! I swear to (insert whoever you worship here) That I wasn't hacking. If you don't believe me, just give me another chance!
But UDWF1 does the building... That means that he would decide whether it would be the dalek mod TARDIS or not.
Also, the beacons are nonexistant in the actual TARDIS, and i cant join the server, as when i go to join i cant join as it says "server off" because of a texture pack i use. It should work, but it doesn't. And working off of the paranoromic is a ok place to work off, i think, as i cant get it...
it it is because of your texture pack then why don't you turn it off?
this is a build of the 2010 TARDIS i made :3 its the original interior of the 11th Doctor, Matt Smith, and was built for my TARDIS Museum on the Dalek Mod Official Server, i put a lot of effort into this build so i hope u enjoy it !
Credit: TARDIS Build - Khotarri Music Stuffs - Khotarri Title Sequence TARDIS - Sonic_Daniel/TheGuyInDiamondArmor Title Sequence Vortex- Sonic_Daniel/TheGuyInDiamondArmor
Awesome build Khotarri! Don´t mind the criticism, it looks really accurate for the big effort you made!
Now, just a little suggestion. I guess this console may be implemented in the 1.7 update, right? So, why not, instead of the beacons, put blue stained glass in the floor?
Search "minecraft server icons" into your image searcher like google images, and if you cant find it there then go onto a reasorce pack tutorial and there should be a part about the server icons (not the images, the bars at the end)
Its been like that for ages and ages, even since before it was official and before it was public (at one point it was private) but it is weird
Search "minecraft server icons" into your image searcher like google images, and if you cant find it there then go onto a reasorce pack tutorial and there should be a part about the server icons (not the images, the bars at the end)
OOH, NICE!
Thanks!
1.- Dying sounds for the daleks have already been implemented in the latest update. They either 1: "emergency temporal shift", 2: die without any sound OR ,3: play an "aaaaaaah" with dalek tone.
2.-THAT is a very good idea, actually. It would be like in the garry´s mod TARDIS mod, where each lever and button actually have a purpose. Turning off and on the tardis, opening and closing doors (through which, of course, the interior could be seen fron the exterior and viceversa), demat, remat, etc.
1. that is already in the mod.
2. I think they are planning to add new console blocks that do certain stuff.
.
x
Cool. Three pointers and a few comments.
Pointers
1) the amount of beacons is a bit to big... Want to have a bit less
2) the centre colom at the bottom is a goldish black, like the classic gold
3) bit smaller in real life (its about 5/6 blocks, so not absolute)
Comments
1) AWESOME!!!!
2) are you gonna post a download or are you gonna give it to UDWF1 to work on and make the TARDIS in mod?
3) your a great builder to get it so close!!!
4) you are good at the door archway, too bad that it was the 2005 TARDIS that had that and it was white in this tardis, along with abit down a corridor like thing...
.
x
But UDWF1 does the building... That means that he would decide whether it would be the dalek mod TARDIS or not.
Also, the beacons are nonexistant in the actual TARDIS, and i cant join the server, as when i go to join i cant join as it says "server off" because of a texture pack i use. It should work, but it doesn't. And working off of the paranoromic is a ok place to work off, i think, as i cant get it...
If only I could play on it...
PLEASE! I swear to (insert whoever you worship here) That I wasn't hacking. If you don't believe me, just give me another chance!
I didn't even get a chance to explain before my computer said:
Awesome build Khotarri! Don´t mind the criticism, it looks really accurate for the big effort you made!
Now, just a little suggestion. I guess this console may be implemented in the 1.7 update, right? So, why not, instead of the beacons, put blue stained glass in the floor?
Awesome build!
Without the texture pack it has the signal bars and a red X on them...
I think it is just down right now cause I can't join as well
Its been like that for ages and ages, even since before it was official and before it was public (at one point it was private) but it is weird
Search "minecraft server icons" into your image searcher like google images, and if you cant find it there then go onto a reasorce pack tutorial and there should be a part about the server icons (not the images, the bars at the end)