I made it so I could goto different dimensions with it, so now I need to make a Tardis interior dimension and make it so it will take you there when entering the Tardis, and then from there there will be a console which will display a GUI so you can select dimensions to goto
Make it so that you can't push the tardis. It moves all over the place.
It is really annoying.
Well, I would tend to agree but in the series, the T.A.R.D.I.S.(Time And Relative Dimensions In Space) can be moved and pushed around by external forces...ie. UNIT, Weeping Angels, Sontarans, Daleks, etc...it has happened many times in the show.
I can understand that a player would want it to be stationary, but then again, it adds a whole new dimension(pardon the pun) if another player could move it just to screw with your head...
I need to figure out how to make dimensions, so for now the Tardis can be used to take you to the End, I am also going to add in crafting recipes for the Tardis, and Bessie, and also add in a craftable Dalek which will follow you, and attack other hostile mobs for you, and also if I have time I will add in the marine Daleks, and then finish the 1.5.2 Forge Update
I need to figure out how to make dimensions, so for now the Tardis can be used to take you to the End, I am also going to add in crafting recipes for the Tardis, and Bessie, and also add in a craftable Dalek which will follow you, and attack other hostile mobs for you, and also if I have time I will add in the marine Daleks, and then finish the 1.5.2 Forge Update
So the Tardis is going to be fully-functioning? How many places are you thinking? And have you seen ?
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Learn some Java before you mod, and skip over the chapter on ModLoader, straight to MinecraftForge. It's better. Trust me.
For the dimensions start with skaro and make giant statues of daleks generate everywhere. Then if theres time add in Galifrey and make it like a survival games map by having a big glass dome generate around it. You could make the buildings out of nether brick or a new material and make a new plant, red grass for outside the dome.
Well, I would tend to agree but in the series, the T.A.R.D.I.S.(Time And Relative Dimensions In Space) can be moved and pushed around by external forces...ie. UNIT, Weeping Angels, Sontarans, Daleks, etc...it has happened many times in the show.
I can understand that a player would want it to be stationary, but then again, it adds a whole new dimension(pardon the pun) if another player could move it just to screw with your head...
Yes but the instant I spawn it it drifts like five blocks and into a wall. It I'd just a tad annoying that's all. Maybe make it so that you need some sort of device to move the TARDIS so it is stationary until someone use the device to move it.
Yes but the instant I spawn it it drifts like five blocks and into a wall. It I'd just a tad annoying that's all. Maybe make it so that you need some sort of device to move the TARDIS so it is stationary until someone use the device to move it.
I need to figure out how to make dimensions, so for now the Tardis can be used to take you to the End, I am also going to add in crafting recipes for the Tardis, and Bessie, and also add in a craftable Dalek which will follow you, and attack other hostile mobs for you, and also if I have time I will add in the marine Daleks, and then finish the 1.5.2 Forge Update
The dalek crafting idea was I was thinking of before, but I thought of killing a squid and it drops some sort of squid that you can put in the crafted dalek, then there, you got a friendly dalek!
The dalek crafting idea was I was thinking of before, but I thought of killing a squid and it drops some sort of squid that you can put in the crafted dalek, then there, you got a friendly dalek!
Good Idea :DBy the way if there is anyone out there who knows how to make a new dimension and register it with modloader then I would really appreciate some help!
Else it may take slightly longer and i'll have to look at the 1.4.7 dimension API and try and get it working for 1.5.1
Is it not compatible?
Its getting there
I made it so I could goto different dimensions with it, so now I need to make a Tardis interior dimension and make it so it will take you there when entering the Tardis, and then from there there will be a console which will display a GUI so you can select dimensions to goto
look it up http://www.minecraftforum.net/topic/1544398-152-forge-modloader-dalek-mod-updated-230513-modloader/
I can understand that a player would want it to be stationary, but then again, it adds a whole new dimension(pardon the pun) if another player could move it just to screw with your head...
I need to figure out how to make dimensions, so for now the Tardis can be used to take you to the End, I am also going to add in crafting recipes for the Tardis, and Bessie, and also add in a craftable Dalek which will follow you, and attack other hostile mobs for you, and also if I have time I will add in the marine Daleks, and then finish the 1.5.2 Forge Update
So the Tardis is going to be fully-functioning? How many places are you thinking? And have you seen ?
I know Just thougt I'd throw it out there, if the Tardis is coming.
Yes but the instant I spawn it it drifts like five blocks and into a wall. It I'd just a tad annoying that's all. Maybe make it so that you need some sort of device to move the TARDIS so it is stationary until someone use the device to move it.
look it up http://www.minecraftforum.net/topic/1544398-152-forge-modloader-dalek-mod-updated-230513-modloader/
The dalek crafting idea was I was thinking of before, but I thought of killing a squid and it drops some sort of squid that you can put in the crafted dalek, then there, you got a friendly dalek!
Good Idea :DBy the way if there is anyone out there who knows how to make a new dimension and register it with modloader then I would really appreciate some help!
Else it may take slightly longer and i'll have to look at the 1.4.7 dimension API and try and get it working for 1.5.1