I really enjoy the official dalek mod server, I really hope there's more plans to make the server more awesome, with new features etc, I really enjoy it, wouldn't it make it more doctor who feel... if you had to refuel your tardis.. with artron energy? that you can find in the world... and you can refuel that way... don't know how others would feel about this.. I feel its the little things that could give it a much greater doctor who feel..
of course I have many suggestions to make it even more enjoyable..but for now ill leave it there (:
We have some really awesome things coming to the server over the coming months!
And yes some more Tardis functions, I think it would also be a good idea to make the Tardises a bit harder to get, as a lot of players already seem to have them hahaha
We have some really awesome things coming to the server over the coming months!
And yes some more Tardis functions, I think it would also be a good idea to make the Tardises a bit harder to get, as a lot of players already seem to have them hahaha
It's up for me
Yes, its very easy to get with iron ingots.. you could make it a crafting recipe... that invovles a few different materiel's.. but then again its just a suggestion (: also I asked this question last year, about bigger on the inside.. as in viewing it from the inside and out side .. you said you was working on it, how is that coming on?
We have some really awesome things coming to the server over the coming months!
And yes some more Tardis functions, I think it would also be a good idea to make the Tardises a bit harder to get, as a lot of players already seem to have them hahaha
Yes, its very easy to get with iron ingots.. you could make it a crafting recipe... that invovles a few different materiel's.. but then again its just a suggestion
I have this great idea that involves crafting a Time Vector Generator from ores you have mine on Gallifrey and to get to Gallifrey you have to find a Crashed Tardis in the Nether (Which has Zeiton 7 crystals to help the player get started once he or she first gets his or her Tardis). Putting the Time Vector Generator in a craftable Police Box gets a Tardis.
It would definitely add some extra steps to making a Tardis
Yes, its very easy to get with iron ingots.. you could make it a crafting recipe... that invovles a few different materiel's.. but then again its just a suggestion (: also I asked this question last year, about bigger on the inside.. as in viewing it from the inside and out side .. you said you was working on it, how is that coming on?
The ability to view the inside from the outside is coming! They just need to fix a few (hundred) bugs.
Loosing a Tardis is a problem that even admins have a hard time fixing. When you enter your new interior ALWAYS write down the coordinates on a piece of paper, so when you loose the exterior you can ask an admin to find it using your coords, you'll then receive a new Tardis, use the /tardis-interior-pos command to set where you spawn when entering the Tardis
You know, I never thought of that. That's actually really smart, heh.
We are looking at a feature which will allow you to bind a Tardis to a key, and that key will always be able to summon your Tardis and only that Tardis. So for example you could have 5 Tardises, and each Tardis has a key assigned to it. So when you use one of those keys it will summon the Tardis for that key to you. This will also work if somebody has moved your Tardis, or of the exterior has been destroyed.
You know, that was always a little something I kinda wanted in the mod but never suggested, since it didn't seem that important at the time. It'd be a cool and useful feature.
The ability to view the inside from the outside is coming! They just need to fix a few (hundred) bugs.
.. I got excited for a minute...... that is like one of the features I am most waiting for.. also there's an other matter I want to bring up, people can currently get in your tardis by bridging to the console rooms, ... will that be fixed?
I also placed a tardis within my tardis by misake.. and placed the tcn loader, but cannot remove them.....
anyway I'd pay for beta of the viewing the tardis from the outside vice versa (: lol
Ok, now I know something's wrong. I've deleted all my versions, reinstalled the latest 1.8 Forge, the latest version of the Dalek Mod, gotten rid of all my other mods, made a new world, and I still can't place the Tardis, let alone enter it! What am I doing wrong? Is my Java outdated or something?
Help!
Thank You!
---Finzaz_TAU
Edit--- YES! I changed the Tardis dimension to 7 a while back, because I had another mod, but never changed it back to 2!
Glad you've fixed it! Also try downloading and installing recommended 1.8 Forge, The Dalek Mod tends to have issues with users using the latest Forge
I was supposed to be banned for 2 days from the server (the offical one) for being a part of the Tradis Cheap, but it seems like I have been permbanned with the reason being 2 days. I was banned at the same time as the tardis cheap was closed. I would be very happy if any admins or so want to fix this. My username on MC is Wombat_Koala
I have another problem too. My Tardis interiors keep changing to the tiny one (I think it is the defult). I also have got the vanilla tardis, 2010 tardis, 1963 tardis and 2013 Dalek mod D. The TT capsule is changing to the 1963 Tradis (wich btw dont have walls and a hole in the floor). All the other tardises have the Defult design (the tiny, orange one). I downloaded the newest version of the Dalek mod and the API an hour ago, so I dont think that is the problem
I have another problem too. My Tardis interiors keep changing to the tiny one (I think it is the defult). I also have got the vanilla tardis, 2010 tardis, 1963 tardis and 2013 Dalek mod D. The TT capsule is changing to the 1963 Tradis (wich btw dont have walls and a hole in the floor). All the other tardises have the Defult design (the tiny, orange one). I downloaded the newest version of the Dalek mod and the API an hour ago, so I dont think that is the problem
It's not a bug. Just to clarify, not all the interiors have been added yet, the 2014 interior is just a placeholder for all these exteriors. There's more coming soon!
The Dalek Mod API lets your create custom Daleks with custom sounds etc. it doesn't have anything to do with the Tardis interiors, if you read the description that is.
I have a question how do you obtain the bessie mount, how do you get dalakanium armor, and how do you get doctor clothes Also how do you get the tardis.
If anyone cares, the SWD website is down.
Hello!
We have some really awesome things coming to the server over the coming months!
And yes some more Tardis functions, I think it would also be a good idea to make the Tardises a bit harder to get, as a lot of players already seem to have them hahaha
It's up for me
Yes, its very easy to get with iron ingots.. you could make it a crafting recipe... that invovles a few different materiel's.. but then again its just a suggestion (: also I asked this question last year, about bigger on the inside.. as in viewing it from the inside and out side .. you said you was working on it, how is that coming on?
I have this great idea that involves crafting a Time Vector Generator from ores you have mine on Gallifrey and to get to Gallifrey you have to find a Crashed Tardis in the Nether (Which has Zeiton 7 crystals to help the player get started once he or she first gets his or her Tardis). Putting the Time Vector Generator in a craftable Police Box gets a Tardis.
It would definitely add some extra steps to making a Tardis
Emblemier, Otaku, Whovian, and more
The ability to view the inside from the outside is coming! They just need to fix a few (hundred) bugs.
FAQ for Dalek Mod community questions: https://swdteam.co.uk/forum?p=thread&tid=79
Before posting a crash report, please take the time to read the this article: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/1393774-crash-reports-101
It will save you and the modder alot of time and they will be more likely to help you!
You know, I never thought of that. That's actually really smart, heh.
You know, that was always a little something I kinda wanted in the mod but never suggested, since it didn't seem that important at the time. It'd be a cool and useful feature.
.. I got excited for a minute...... that is like one of the features I am most waiting for.. also there's an other matter I want to bring up, people can currently get in your tardis by bridging to the console rooms, ... will that be fixed?
I also placed a tardis within my tardis by misake.. and placed the tcn loader, but cannot remove them.....
anyway I'd pay for beta of the viewing the tardis from the outside vice versa (: lol
i've got some pictures of the current situation of the spawn, I HATE GRIEFERS
i caught a guy named 411tman and his helper Casper4422 flooding the spawn with Adiposes, right after he tried to kill me with lava
ps the white boxes around everything is an actual thing you can do in minecraft by pressing F3+B, its called HitBox
it helps on trying to kill Adiposes(they are so small)
Thanks for letting us know! An admin will be able to deal with them. >:)
FAQ for Dalek Mod community questions: https://swdteam.co.uk/forum?p=thread&tid=79
Before posting a crash report, please take the time to read the this article: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/1393774-crash-reports-101
It will save you and the modder alot of time and they will be more likely to help you!
Glad you've fixed it! Also try downloading and installing recommended 1.8 Forge, The Dalek Mod tends to have issues with users using the latest Forge
FAQ for Dalek Mod community questions: https://swdteam.co.uk/forum?p=thread&tid=79
Before posting a crash report, please take the time to read the this article: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/1393774-crash-reports-101
It will save you and the modder alot of time and they will be more likely to help you!
[Redacted]
[Redacted]
i just finished building my new 2014 Tardis interior
(all lights are spinning around and it laagss my computer, and the shaders make the final FPS to be 3)
Hi there John,
I have crashed whilst simply walking around on the DMU Private server with Update 41.1 Beta installed.
My other mods include:
This happened on the 4/1/15 and seemed to be a
java.util.ConcurrentModificationException.
Here is the full crash report:
---- Minecraft Crash Report ----
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal(1).jar)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal(1).jar)
CCCDeobfPlugin (unknown)
Transformer (EasyZoom[1.8][Forge].jar)
Contact their authors BEFORE contacting forge
// You're mean.
Time: 4/01/16 10:56 AM
Description: Unexpected error
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:901)
at java.util.ArrayList$Itr.next(ArrayList.java:851)
at net.minecraft.world.World.func_72939_s(World.java:1725)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2094)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:901)
at java.util.ArrayList$Itr.next(ArrayList.java:851)
at net.minecraft.world.World.func_72939_s(World.java:1725)
-- Affected level --
Details:
Level name: MpServer
All players: 3 total; [EntityPlayerSP['50ap5ud5'/1146947, l='MpServer', x=215.50, y=72.00, z=150.00], EntityOtherPlayerMP['The_Professor_'/1143804, l='MpServer', x=217.75, y=72.00, z=149.34], EntityOtherPlayerMP['Trento2002'/1139018, l='MpServer', x=213.22, y=72.00, z=154.56]]
Chunk stats: MultiplayerChunkCache: 440, 440
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 8.00,64.00,8.00 - World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 280956445 game time, 610036 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 27 total; [EntityPlayerSP['50ap5ud5'/1146947, l='MpServer', x=46.08, y=94.72, z=168.08], EntityPainting['Painting'/1146963, l='MpServer', x=-51.03, y=79.00, z=267.00], EntityPainting['Painting'/1146964, l='MpServer', x=-57.03, y=84.00, z=275.00], EntityPainting['Painting'/1146967, l='MpServer', x=-65.50, y=72.00, z=264.03], EntityPainting['Painting'/1146966, l='MpServer', x=-68.97, y=72.00, z=267.50], EntityItemFrame['entity.ItemFrame.name'/208009, l='MpServer', x=260.50, y=64.50, z=215.03], EntityItemFrame['entity.ItemFrame.name'/1147392, l='MpServer', x=256.97, y=57.50, z=275.50], EntityItemFrame['entity.ItemFrame.name'/208035, l='MpServer', x=272.50, y=64.50, z=215.03], EntityArmorStand['Armor Stand'/1103283, l='MpServer', x=344.50, y=92.00, z=263.50], EntityOtherPlayerMP['The_Professor_'/1143804, l='MpServer', x=217.75, y=72.00, z=149.34], EntityOtherPlayerMP['Trento2002'/1139018, l='MpServer', x=213.22, y=72.00, z=154.56], EntityBessie['entity.thedalekmod.DMBessie.name'/1138475, l='MpServer', x=266.22, y=62.50, z=114.69], EntityBessie['entity.thedalekmod.DMBessie.name'/84, l='MpServer', x=229.66, y=63.00, z=163.94], EntityOtherPlayerMP['Trento2002'/1139018, l='MpServer', x=213.22, y=72.00, z=154.56], EntityItemFrame['entity.ItemFrame.name'/1147381, l='MpServer', x=254.50, y=56.50, z=284.97], EntityItemFrame['entity.ItemFrame.name'/1147383, l='MpServer', x=254.50, y=57.50, z=286.03], EntityItemFrame['entity.ItemFrame.name'/1147382, l='MpServer', x=254.50, y=56.50, z=286.03], EntityItemFrame['entity.ItemFrame.name'/1147385, l='MpServer', x=255.03, y=57.50, z=285.50], EntityItemFrame['entity.ItemFrame.name'/1147384, l='MpServer', x=253.97, y=57.50, z=285.50], EntityItemFrame['entity.ItemFrame.name'/1147387, l='MpServer', x=254.50, y=57.50, z=284.97], EntityItemFrame['entity.ItemFrame.name'/1147386, l='MpServer', x=255.03, y=56.50, z=285.50], EntityOtherPlayerMP['The_Professor_'/1143804, l='MpServer', x=217.75, y=72.00, z=149.34], EntityItemFrame['entity.ItemFrame.name'/1147388, l='MpServer', x=253.97, y=56.50, z=285.50], EntityItemFrame['entity.ItemFrame.name'/1147391, l='MpServer', x=256.97, y=56.50, z=275.50], EntityPlayerSP['50ap5ud5'/1146947, l='MpServer', x=215.50, y=72.00, z=150.00], EntityPainting['Painting'/1146951, l='MpServer', x=48.97, y=84.00, z=205.00], EntityPainting['Painting'/1146954, l='MpServer', x=59.03, y=83.00, z=176.00]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:351)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2502)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:374)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 80740440 bytes (77 MB) / 643301376 bytes (613 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 9 mods loaded, 9 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar)
UCHIJA Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar)
UCHIJA CodeChickenCore{1.0.5.34} [CodeChicken Core] (minecraft.jar)
UCHIJA EAZY-ZOOM{0.0.0} [EAZY ZOOM for Forge] (minecraft.jar)
UCHIJA NotEnoughItems{1.0.5.82} [Not Enough Items] (NotEnoughItems-1.8-1.0.5.82-universal(1).jar)
UCHIJA thedalekmod{Update 41.1 Beta} [thedalekmod] (Dalek Mod Update 41.1 Beta.jar)
UCHIJA EAZY-ZOOM_{0.0.0} [EAZY-ZOOM_INGAME_KEYBINDER] (EasyZoom[1.8][Forge].jar)
UCHIJA Rediscovered{1.2} [Minecraft Rediscovered Mod] (Rediscovered-1.8-1.2.jar)
Loaded coremods (and transformers):
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.RenderHookTransformer
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal(1).jar)
codechicken.core.asm.InterfaceDependancyTransformer
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal(1).jar)
codechicken.nei.asm.NEITransformer
CCCDeobfPlugin (unknown)
Transformer (EasyZoom[1.8][Forge].jar)
easyzoom.Transformer
GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4256' Renderer: 'Intel(R) HD Graphics 5500'
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 5500 GL version 4.3.0 - Build 10.18.15.4256, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Faithful_4.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
FAQ for Dalek Mod community questions: https://swdteam.co.uk/forum?p=thread&tid=79
Before posting a crash report, please take the time to read the this article: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/1393774-crash-reports-101
It will save you and the modder alot of time and they will be more likely to help you!
I was supposed to be banned for 2 days from the server (the offical one) for being a part of the Tradis Cheap, but it seems like I have been permbanned with the reason being 2 days. I was banned at the same time as the tardis cheap was closed. I would be very happy if any admins or so want to fix this. My username on MC is Wombat_Koala
A shop that a guy with gm 1 made. It is closed down by admins now
I have another problem too. My Tardis interiors keep changing to the tiny one (I think it is the defult). I also have got the vanilla tardis, 2010 tardis, 1963 tardis and 2013 Dalek mod D. The TT capsule is changing to the 1963 Tradis (wich btw dont have walls and a hole in the floor). All the other tardises have the Defult design (the tiny, orange one). I downloaded the newest version of the Dalek mod and the API an hour ago, so I dont think that is the problem
It's not a bug. Just to clarify, not all the interiors have been added yet, the 2014 interior is just a placeholder for all these exteriors. There's more coming soon!
The Dalek Mod API lets your create custom Daleks with custom sounds etc. it doesn't have anything to do with the Tardis interiors, if you read the description that is.
Try reading this FAQ
FAQ for Dalek Mod community questions: https://swdteam.co.uk/forum?p=thread&tid=79
Before posting a crash report, please take the time to read the this article: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/1393774-crash-reports-101
It will save you and the modder alot of time and they will be more likely to help you!
I have a question how do you obtain the bessie mount, how do you get dalakanium armor, and how do you get doctor clothes Also how do you get the tardis.
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions