I have been struggling with the new engine.
Block faces now have normal vector. I will have to add more data (attributes) to the vertex.
But items and blocks in GUI are still a mess.
Shadow map is not working.
This screenshot is made with SEUS-v10.1-Ultra and the work-in-progress ShadersMod for 1.8.
Hello! It's nice to finally find the place where the actual development of GLSL is made. I'm fairly new to MC and what has amazed me during the past days of trying to hunt down shaders for 1.8 is the sheer amount of scam going around shaders for 1.8. If you trust YouTube (and many other places) shaders for 1.8 have been available for months - there are tons of seemingly serious tutorials by loads of youtubers and info sites supposedly explaining how to find and install shaders for 1.8, and all of them seem to do the same - throw you through a series of ad sites and land you on downloading shaders for 1.7x. I'm amazed (and a wee bit appaled) by the sheer scale of it. Thanks for the progress update!
Congrats! Most Mods have a "home" thread here. I think many people are confused by the forum but it's pretty simple. Author posts topic and new posts get tacked on behind it. Ads might add to the confusion. Sometimes I wish it wasn't possible to post from the first page.
I have the proper Intel HD Graphics card in my alien ware to run this shader pack and it just crashes any help?
You can buy an AlienWare computer that only has the integrated Intel HD Graphics onboard?! No discrete graphics card?!
As mentioned by joshnoodle, update your video drivers to Intel's 39XX (if you run 34XX-38XX you will crash hard!).
Just go to intel.com -> Support -> Drivers -> Browse for Drivers.
Then Graphics -> Intel 2nd/3rd/4th Generation -> Windows 7/8/8.1 -> 32bit or 64bit.
You'll have to figure out which CPU you have, then figure out which generation it is, and finding out if you are 32bit/64bit is pretty easy :).
If you have more Q's, you can come back here, and we can help further. Please go to START -> RUN, type in DXDIAG, and hit OK. List here what your Processor & Operating System are from the first page. If you could also list what is there for Name/Chip Type under Display 1/2 that would be very useful as well.
So it mean you will no longer update the 1.7.2 version?
No, 1.7.2 is considered 'outdated' for everyone now. 1.7.10 is stable and we're approaching 1.8 soon. Check to see if your other mods are 1.7.10 compatible. If the developer actually works on it, it should be.
Since 1.7.2 is similar to 1.7.10. It does not take too long time to back port the compatibility fix.
However, this version has not been tested much. It may have other bug.
GLSL Shaders Mod v2.3.30 Forge Edition for Minecraft 1.7.2 (2014-11-11) Downloaddownload page
* Compatible with AMD Catalyst 14.9
. Compatible with Minecraft 1.7.2.
. Compatible with OptiFine_1.7.2_HD_U_D3. (only ultra edition)
. Requires Forge or FML. You can download Forge installer from files.minecraftforge.net.
Use Forge installer to install Forge. Select Forge Profile in Minecraft Launcher.
Copy ShadersMod jar file to mods folder in game directory (or mods\1.7.2), so it will be loaded by Forge.
This is 1.8 development build screenshot.
I don't know why there are strange strips on some blocks.
The development build cannot run on normal game client, so don't ask for early access.
It needs some more work to convert it to a form that can be installed on user's machine.