---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 1/30/14 11:22 AM
Description: Updating screen events
java.lang.IllegalAccessError: tried to access field net.minecraft.client.renderer.texture.AbstractTexture.field_110553_a from class shadersmodcore.client.ShadersTex
at shadersmodcore.client.ShadersTex.deleteTextures(ShadersTex.java:134)
at shadersmodcore.client.ShadersTex.deleteMultiTex(ShadersTex.java:156)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:183)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:104)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:92)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:597)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146284_a(SourceFile:151)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:222)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_73864_a(SourceFile:158)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:293)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:260)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1623)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:951)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:869)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.deleteTextures(ShadersTex.java:134)
at shadersmodcore.client.ShadersTex.deleteMultiTex(ShadersTex.java:156)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:183)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:104)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:92)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:597)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146284_a(SourceFile:151)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:222)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_73864_a(SourceFile:158)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:293)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:260)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiScreenResourcePacks
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1623)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:951)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:869)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 25832896 bytes (24 MB) / 154267648 bytes (147 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.106.1012 Minecraft Forge 10.12.0.1012 Optifine OptiFine_1.7.2_HD_U_A8 3 mods loaded, 3 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{7.2.106.1012} [Forge Mod Loader] (forge-1.7.2-10.12.0.1012.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{10.12.0.1012} [Minecraft Forge] (forge-1.7.2-10.12.0.1012.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.7.2-Forge10.12.0.1012
LWJGL: 2.9.0
OpenGL: GeForce GTX 580/PCI/SSE2 GL version 4.2.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [faithful32pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
Karyonix was just talking about stuff like this 2/3 pages back.
Basically, the GTX 580 doesn't have enough video ram (not motherboard ram!) to hold all of the textures. So, Java freaks out when something doesn't happen when it was expecting it to.
The resolution was don't try to use resource-packs over 128x.
I'm not having any problems swapping resource packs (32x and 64x) on my systems:
nVidia GeForce 650ti 1GB
AMD Radeon HD 6950 1GB
Shaders Mod v2.3.4 for Minecraft 1.7.2
Require Forge or FML.
Compatible with Forge10.12.0.1019, OptiFine_1.7.2_HD_U_C2.
Download: link.
Install ShadersModCore jar file in mods folder in game directory.
This mod is not shown in Forge/FML mods list screen. Don't worry about it.
Changes
+ Added option to disable loading of normal map and specular map
+ Added option to enable old lighting
* Changed block damage rendering
Shaders Mod v2.3.4 for Minecraft 1.7.2
Require Forge or FML.
Compatible with Forge10.12.0.1019, OptiFine_1.7.2_HD_U_C2.
Download: link.
Install ShadersModCore jar file in mods folder in game directory.
This mod is not shown in Forge/FML mods list screen. Don't worry about it.
Changes
+ Added option to disable loading of normal map and specular map
+ Added option to enable old lighting
* Changed block damage rendering
Shaders Mod v2.3.4 for Minecraft 1.7.2
Require Forge or FML.
Compatible with Forge10.12.0.1019, OptiFine_1.7.2_HD_U_C2.
Download: link.
Install ShadersModCore jar file in mods folder in game directory.
This mod is not shown in Forge/FML mods list screen. Don't worry about it.
Changes
+ Added option to disable loading of normal map and specular map
+ Added option to enable old lighting
* Changed block damage rendering
That's not Karyonix's fault. It's the shaderpack makers fault.
To make something that looks good on a device with so little graphical backend is extremely difficult! AMD/nVidia GPUs are far more powerful, plus not that expensive for a mainstream-midrange card, and as such are much easier to build something that benefits everyone on.
Spend $100-$150 for a graphics card, you'll get roughly 20 FPS in SEUS Standard/Ultra (no blur), and a better gaming experience overall.
Else, you can use Karyonix's BSW shaderpack, or Sildur's Basic shaderpack. I use Sildur's myself on my notebook because it's older and has a POS nVidia Quadro card in it (which I can't replace -- I've tried -- but it's better than integrated Intel HD!).
We need to know:
Forge Version
Optifine Version
GLSL Shaders Version
Shaderpack
Also, we need to know how your shaderpack is installed? Did you just drop the ZIP file into the shaderpacks directory?
It does it with every shader pack and i kinda did drop the zip file in there
im using forge version 10.12.0.1021
the GSLS shaders version is v2.3.3 beta.
It does it with every shader pack and i kinda did drop the zip file in there
im using forge version 10.12.0.1021
the GSLS shaders version is v2.3.3 beta.
anyone got bumpmapping to work with seus 10.1 .. chromahills has normal maps inlcuded but nothing shows up ingame, created my own normap map,nothing either ... any suggestions ??
I've installed forge, glsl shader ,optifine, seus shader correctly and using the lastest version for the 1.7.2 but when i load the shader the screen goes white like on this pic below:
What's wrong excactly?
i've also tried to run the Minecraft using forge only profile but it got the same result
my problem.... Crashing i have 2.3.4 version, optifine, armorstatushud, statuseffect, bspksrscore, damageindicators
---- Minecraft Crash Report ----
// Who set us up the TNT?
java.lang.NullPointerException: Unexpected error
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:81)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:198)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2055)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:951)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:869)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 72951248 bytes (69 MB) / 270217216 bytes (257 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.01-pre FML v7.2.106.1013 Minecraft Forge 10.12.0.1013 Optifine OptiFine_1.7.2_HD_C2 8 mods loaded, 8 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.2.106.1013} [Forge Mod Loader] (forge-1.7.2-10.12.0.1013.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.12.0.1013} [Minecraft Forge] (forge-1.7.2-10.12.0.1013.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArmorStatusHUD{1.18(1.7.2)} [ArmorStatusHUD] ([1.7.2]ArmorStatusHUD-client-1.18(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.0.4} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StatusEffectHUD{1.21(1.7.2)} [StatusEffectHUD] ([1.7.2]StatusEffectHUD-client-1.21(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mccapesextra{1.7.2a} [MCCapes Extra] (MCCapesExtra_1.7.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.2-Forge10.12.0.1013
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 8800M Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [faithful32pack.zip, PrestonPlayz Resource Pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
I've installed forge, glsl shader ,optifine, seus shader correctly and using the lastest version for the 1.7.2 but when i load the shader the screen goes white like on this pic below:
What's wrong excactly?
i've also tried to run the Minecraft using forge only profile but it got the same result
If you have Nvidia, downgrade your drivers to 306.
There seems to be a glitch with the shaders on servers where the leaves and water "freeze" in a certain position. I have been using shaders by Chocapic13, Rudoplays and Sonic Ether. Can you please help?
Laptop specs:
GPU: Nvidia GeForce GT 525M
CPU: Intel Core i7-2670QM CPU @ 2.2GHz
RAM: 4GB
Operating System: Windows 7 Home Premium
Does anyone know a shaderpack for 1.7.2 that can wave tallgras and the new flowers? new leaves... just a shaderpack that waves 1.7.2 stuff. If it adds lightning thats fine to. I want to play in 1.7.2 but it looks weird if oak leaves waves but acacia leaves doesn't
Rollback Post to RevisionRollBack
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
Is it normal that light go's through mountains? I got a house in the side of a mountain but I keep getting light inside... even in caves...
Rollback Post to RevisionRollBack
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
Does anyone know a shaderpack for 1.7.2 that can wave tallgras and the new flowers? new leaves... just a shaderpack that waves 1.7.2 stuff. If it adds lightning thats fine to. I want to play in 1.7.2 but it looks weird if oak leaves waves but acacia leaves doesn't
There is a mod on the SEUS Forums (sonicether.com/forum) that has what you are looking for.
It is a clouds/sky/fixes thread for SEUS 10.1 Preview.
java.lang.NullPointerException: Unexpected error
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:81)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:198)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2055)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:951)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:869)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 72951248 bytes (69 MB) / 270217216 bytes (257 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.01-pre FML v7.2.106.1013 Minecraft Forge 10.12.0.1013 Optifine OptiFine_1.7.2_HD_C2 8 mods loaded, 8 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.2.106.1013} [Forge Mod Loader] (forge-1.7.2-10.12.0.1013.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.12.0.1013} [Minecraft Forge] (forge-1.7.2-10.12.0.1013.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArmorStatusHUD{1.18(1.7.2)} [ArmorStatusHUD] ([1.7.2]ArmorStatusHUD-client-1.18(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.0.4} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StatusEffectHUD{1.21(1.7.2)} [StatusEffectHUD] ([1.7.2]StatusEffectHUD-client-1.21(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mccapesextra{1.7.2a} [MCCapes Extra] (MCCapesExtra_1.7.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.2-Forge10.12.0.1013
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 8800M Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [faithful32pack.zip, PrestonPlayz Resource Pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
Karyonix was just talking about stuff like this 2/3 pages back.
Basically, the GTX 580 doesn't have enough video ram (not motherboard ram!) to hold all of the textures. So, Java freaks out when something doesn't happen when it was expecting it to.
The resolution was don't try to use resource-packs over 128x.
I'm not having any problems swapping resource packs (32x and 64x) on my systems:
nVidia GeForce 650ti 1GB
AMD Radeon HD 6950 1GB
Require Forge or FML.
Compatible with Forge10.12.0.1019, OptiFine_1.7.2_HD_U_C2.
Download: link.
Install ShadersModCore jar file in mods folder in game directory.
This mod is not shown in Forge/FML mods list screen. Don't worry about it.
Changes
+ Added option to disable loading of normal map and specular map
+ Added option to enable old lighting
* Changed block damage rendering
*Bump*
Hopefully this can get fixed in V2.3.4.
Edit: Did not see V2.3.4...
Can there be a V2.3.4.1?
Owner of the account "Piano", Player Council Member for Hypixel.
Thx Karyonix!
Awesome, keep up the good work!
It does it with every shader pack and i kinda did drop the zip file in there
im using forge version 10.12.0.1021
the GSLS shaders version is v2.3.3 beta.
What are your specs?
For example
Nvidia GTX 770
Windows 8.1
Forge version .1019
Optifine HD Utra C2
Sonic Ethers UnBelievable Shaders. 10.1 preview 1
What's wrong excactly?
i've also tried to run the Minecraft using forge only profile but it got the same result
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 1/31/14 8:59 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:81)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:198)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2055)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:951)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:869)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 72951248 bytes (69 MB) / 270217216 bytes (257 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.01-pre FML v7.2.106.1013 Minecraft Forge 10.12.0.1013 Optifine OptiFine_1.7.2_HD_C2 8 mods loaded, 8 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.2.106.1013} [Forge Mod Loader] (forge-1.7.2-10.12.0.1013.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.12.0.1013} [Minecraft Forge] (forge-1.7.2-10.12.0.1013.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArmorStatusHUD{1.18(1.7.2)} [ArmorStatusHUD] ([1.7.2]ArmorStatusHUD-client-1.18(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.0.4} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StatusEffectHUD{1.21(1.7.2)} [StatusEffectHUD] ([1.7.2]StatusEffectHUD-client-1.21(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mccapesextra{1.7.2a} [MCCapes Extra] (MCCapesExtra_1.7.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.2-Forge10.12.0.1013
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 8800M Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [faithful32pack.zip, PrestonPlayz Resource Pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
Actually, the newest version of shadermod is compatible without a patch.
I'm pretty sure network errors shouldn't be related to the shaders mod.
The error mentioned a proxy and a few network things.
If you have Nvidia, downgrade your drivers to 306.
Laptop specs:
GPU: Nvidia GeForce GT 525M
CPU: Intel Core i7-2670QM CPU @ 2.2GHz
RAM: 4GB
Operating System: Windows 7 Home Premium
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
There is a mod on the SEUS Forums (sonicether.com/forum) that has what you are looking for.
It is a clouds/sky/fixes thread for SEUS 10.1 Preview.
Update your Forge to 1019 (most important) and use GLSL 2.3.4 & Optifine 1.7.2 C2.
This is an off/on Forge issue.
With Forge 1019, you'll need to use GLSL 2.3.3 - 2.3.4 (2.3.2 was built on 1007).