Ok what did I do wrong? I ran Minecraft Forge and my whole Minecraft crashed.
Here is the crash log
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 1/18/14 7:50 PM
Description: Initializing game
java.lang.IllegalArgumentException: Name cannot contain slashes!
at net.minecraft.client.renderer.texture.TextureMap.func_94245_a(TextureMap.java:544)
at ConnectedProperties.registerIcons(ConnectedProperties.java:883)
at ConnectedProperties.updateIcons(ConnectedProperties.java:847)
at ConnectedTextures.updateIcons(ConnectedTextures.java:922)
at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:422)
at net.minecraft.client.renderer.texture.TextureMap.<init>(TextureMap.java:85)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:549)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:849)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_94245_a(TextureMap.java:544)
at ConnectedProperties.registerIcons(ConnectedProperties.java:883)
at ConnectedProperties.updateIcons(ConnectedProperties.java:847)
at ConnectedTextures.updateIcons(ConnectedTextures.java:922)
at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:422)
at net.minecraft.client.renderer.texture.TextureMap.<init>(TextureMap.java:85)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:549)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:849)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 256260376 bytes (244 MB) / 462684160 bytes (441 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.75.1007 Minecraft Forge 10.12.0.1007 Optifine OptiFine_1.7.2_HD_U_A9 3 mods loaded, 3 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.2.75.1007} [Forge Mod Loader] (forge-1.7.2-10.12.0.1007.jar) Unloaded->Constructed->Pre-initialized
Forge{10.12.0.1007} [Minecraft Forge] (forge-1.7.2-10.12.0.1007.jar) Unloaded->Constructed->Pre-initialized
Launched Version: 1.7.2-Forge10.12.0.1007
LWJGL: 2.9.0
OpenGL: GeForce GTX 260/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [[1.7]Dokucraft_TSC_Light.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: On (4)
I'm unsure why, but the BETA 1.7.2 version of the shader mod doesn't seem to be working for me;
I installed Forge, set the profile to FML (1.7.2), played the game so the mods folder shows, then I put in the shader mod .jar in it (also added a shaders pack to the shaders folder) but it doesn't seem to work, because
I start up the game, in the options the "Shaders" option is there, I can go in it, select a shader, etc, but when I click on "Mods" on the main menu, the shaders mod doesn't show up.. Just the Coder Pack and Forge, and when I go ingame, it's normal, I go in "Shaders" and double click, and my minecraft world looks brighter, with no shadows.
I probably need to do something else, but I'm not sure what.. So any help?
Uh, shaders mod will not appear on the mods list. I need your specs. If you have an Nvidia card, you need drivers that are below 327 (not at or above).
You have Optifine installed, which is not compatible with 1.7 shaders mod.Uh, shaders mod will not appear on the mods list. I need your specs. If you have an Nvidia card, you need drivers that are below 327 (not at or above).Edit:Forge 1007 works with shaders mod.
going to test F1007 & Shaders & Opti Now.Heard from Sp614x something that is causing the problems:
The problem is the order in which Forge is loading the mods, it was working in 1.6.2 and was broken in 1.6.4.If Forge 1.7.x is loading the mods in the correct order, then the GLSL shaders will work with OptiFine.
Also going to test if I could flip the loading order using Magic after, when I usually use MultiMC5.
Test 1 Results:
Test 2: ML Crashes when I try to run it for some unknown reason.
How long will it be until shaders is compatible with optifine? Thanks
Don't ask these type of questions. Karyonix is probably working on the normal map and spectacular maps first then the stained glass, then optifine compatibility.
Optifine in mods folder is not compatible because of change in Forge/FML. Forge/FML can load Optifine in mods folder but it runs Optifine's class transformer after ShadersMod, so Optifine overwrite the change that ShadersMod does, so ShadersMod is not functional. I have an experimental FML Plugin for loading OptiFine from mods folder. If you are interested, follow this link.
Edit: Well, I was wrong. But the same thing should be made karyonix for 1.7.2. This is the console for the crash:
Minecraft folder is: 'H:/MultiMC/instances/Shaders/minecraft'
Java path: 'C:/Program Files/Java/jre7/bin/java.exe'
Arguments: '-Xms512m' '-Xmx1024m' '-XX:PermSize=64m' '-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump' '-Djava.library.path=H:/MultiMC/instances/Shaders/natives' '-cp' 'H:/MultiMC/libraries/net/minecraftforge/forge/1.7.2-10.12.0.1007/forge-1.7.2-10.12.0.1007.jar;H:/MultiMC/libraries/net/minecraft/launchwrapper/1.9/launchwrapper-1.9.jar;H:/MultiMC/libraries/org/ow2/asm/asm-all/4.1/asm-all-4.1.jar;H:/MultiMC/libraries/org/scala-lang/scala-library/2.10.2/scala-library-2.10.2.jar;H:/MultiMC/libraries/org/scala-lang/scala-compiler/2.10.2/scala-compiler-2.10.2.jar;H:/MultiMC/libraries/lzma/lzma/0.0.1/lzma-0.0.1.jar;H:/MultiMC/libraries/java3d/vecmath/1.3.1/vecmath-1.3.1.jar;H:/MultiMC/libraries/net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar;H:/MultiMC/libraries/com/ibm/icu/icu4j-core-mojang/51.2/icu4j-core-mojang-51.2.jar;H:/MultiMC/libraries/net/sf/jopt-simple/jopt-simple/4.5/jopt-simple-4.5.jar;H:/MultiMC/libraries/com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar;H:/MultiMC/libraries/com/paulscode/codecwav/20101023/codecwav-20101023.jar;H:/MultiMC/libraries/com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar;H:/MultiMC/libraries/com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar;H:/MultiMC/libraries/com/paulscode/soundsystem/20120107/soundsystem-20120107.jar;H:/MultiMC/libraries/io/netty/netty-all/4.0.10.Final/netty-all-4.0.10.Final.jar;H:/MultiMC/libraries/com/google/guava/guava/15.0/guava-15.0.jar;H:/MultiMC/libraries/org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.jar;H:/MultiMC/libraries/commons-io/commons-io/2.4/commons-io-2.4.jar;H:/MultiMC/libraries/net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar;H:/MultiMC/libraries/net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar;H:/MultiMC/libraries/com/google/code/gson/gson/2.2.4/gson-2.2.4.jar;H:/MultiMC/libraries/com/mojang/authlib/1.3/authlib-1.3.jar;H:/MultiMC/libraries/org/apache/logging/log4j/log4j-api/2.0-beta9/log4j-api-2.0-beta9.jar;H:/MultiMC/libraries/org/apache/logging/log4j/log4j-core/2.0-beta9/log4j-core-2.0-beta9.jar;H:/MultiMC/libraries/org/lwjgl/lwjgl/lwjgl/2.9.0/lwjgl-2.9.0.jar;H:/MultiMC/libraries/org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar;H:/MultiMC/versions/1.7.2/1.7.2.jar' 'net.minecraft.launchwrapper.Launch' '--username' '' '--version' '1.7.2' '--gameDir' 'H:/MultiMC/instances/Shaders/minecraft' '--assetsDir' 'H:/MultiMC/assets/virtual/legacy' '--uuid' '' '--accessToken' '' '--tweakClass' 'cpw.mods.fml.common.launcher.FMLTweaker'
[09:55:32] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[09:55:32] [main/INFO]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[09:55:32] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[09:55:33] [main/INFO]: Forge Mod Loader version 7.2.75.1007 for Minecraft 1.7.2 loading
[09:55:33] [main/INFO]: Java is Java HotSpot(TM) Client VM, version 1.7.0_51, running on Windows XP:x86:5.1, installed at C:\Program Files\Java\jre7
[09:55:33] [main/WARN]: The coremod optifinefml.OptiFineFMLLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
java.lang.AbstractMethodError
at cpw.mods.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:425)
at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:312)
at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:214)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:112)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:114)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
[09:55:33] [main/ERROR]: An error occurred trying to configure the minecraft home at H:\MultiMC\instances\Shaders\minecraft for Forge Mod Loader
java.lang.AbstractMethodError
at cpw.mods.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:425) ~[forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:312) ~[forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:214) ~[forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90) [forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67) [forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34) [forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:112) [forge-1.7.2-10.12.0.1007.jar:?]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:114) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]
Exception in thread "main" java.lang.AbstractMethodError
at cpw.mods.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:425)
at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:312)
at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:214)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:112)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:114)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Minecraft exited with exitcode 1.
Hey! Getting this with GTX 580 driver version 331.65 and SEUS 10.1 Preview-1: http://puu.sh/6qicI.png Also, running Forge 1007. Spiders and endermen are glowing orange and the clouds are looking like that. Just wanted to report it. If you need more details, please let me know :-)
Clouds are WIP so turn them off. Comment (put '//' before) line 1634 in composite.fsh.
When waiting for final 1.7 release - can you tell how would my PC work with these shaders (SEUS to be exact)?
- Intel Core i5-3350P
- A pair of 2GB DDR3 1333MHz memory chips
- ASUS Radeon HD7770 1GB (slightly overclocked; latest beta drivers)
- Windows 8.1 Pro x64
Shaders Mod v2.3.1 beta for Minecraft 1.7.2
Requires Forge/FML.
Compatible with optifine.
It still does not support normalmap and specularmap. (not implemented)
Download link.
Install jar file in mods folder in game directory.
This mod is not shown in Forge/FML mods list screen. Don't worry about it.
Shaders Mod v2.3.1 beta for Minecraft 1.7.2 Requires Forge/FML. Compatible with optifine. It still does not support normalmap and specularmap. (not implemented) Download link. Install jar file in mods folder in game directory. This mod is not shown in Forge/FML mods list screen. Don't worry about it.
- Black glass panes are looking weird http://imgur.com/2ju8JMJ
- Even with Optifine, these shaders run at 25-30 fps on my singleplayer creative flatworld. Turned off Antialiasing and Anisotropic Filtering.
Besides that, very good job!
Rollback Post to RevisionRollBack
Inactive on these forums. Use Steam or Discord if you want to say hi
Will the FML Plugin work with newer versions of Optifine 1.6.4? Several new versions of Optifine have been released and I was wondering if anything's changed between October and now.
Rollback Post to RevisionRollBack
Hey, guys. Quote me if you want me to respond. Otherwise I'll have no idea what the hell you want with me.
Friend Code: 1263-6258-8121 (Poison)
Friend Safaris: Poison: Swalot, Whirlipede, Seviper.
Shaders Mod v2.3.1 beta for Minecraft 1.7.2
Requires Forge/FML.
Compatible with optifine.
It still does not support normalmap and specularmap. (not implemented)
Download link.
Install jar file in mods folder in game directory.
This mod is not shown in Forge/FML mods list screen. Don't worry about it.
Chests and signs still bounce independently while using my Jelly World shader when they didn't in 1.6.4.
As for Jelly World itself, I'm pretty satisfied with the wobbling in Ver. 3.2, although I'll make a Ver. 3.3 to fix some minor details and stuff once I find out how to make the tall flowers bounce around properly.
Can anyone help me or give me some info on how you install this via Forge?
I tried installing the mod for 1.7.2. and it just crashes the game. It's not my config for I most likely screwed up somewhere?
Can someone give me a detailed installation info?
I can't get my shaders to look the way most people have it. Mine still has the same lighting and no shadows as normal Minecraft. It's not as nice looking please help!
I found from where the anormaly low fps problem comes from with recent nvidia drivers. (For shaders devs here : be sure that your arrays are noted as constants.)
I should release a version tomorrow in a new thread!
For some reason when i installed shaders i cant join any servers inside of servers...so like Mineplex Survival games...It say in red
Exception Connection:IllegalReferenceCountExecption : refCnt: 0 @ io.netty.buffer.AbstractByteBuf:1173
Please help!
It does this with every server...Gonna try to remove Shaders...
=========
Edit
I removed shaders, Still doesn't work
Since its on 1.7.2 for shaders to work, Im going to Change the version to 1.7.4 see if that helps
=======
Edit
Ok i now can join games....That sucks though 'cause i love meh shaders :\
Is it possible to write assign shaders for specific blocks/items?
Like, for example, what if I wanted to make a lightsaber mod. Honestly it wouldn't look good without shaders (I've seen the existing Star Wars mods, no offense to those authors).
The lightsaber hilt (handle) would need a normal map (for the small details), a reflection map (to differentiate the metallic parts from non-metallic parts), and maybe even an illumination map for lights.
The lightsaber blade needs to glow. I think this would require an additive blended particle shader where multiple particles that overlap cause in increase in brightness, creating a glowing effect.
This would be an amazing mod if you could create an API for modders to plug-in shaders for their own additions to Minecraft, such as the lightsaber idea above.
For some reason when i installed shaders i cant join any servers inside of servers...so like Mineplex Survival games...It say in red
Exception Connection:IllegalReferenceCountExecption : refCnt: 0 @ io.netty.buffer.AbstractByteBuf:1173
Please help!
It does this with every server...Gonna try to remove Shaders...
=========
Edit
I removed shaders, Still doesn't work
Since its on 1.7.2 for shaders to work, Im going to Change the version to 1.7.4 see if that helps
=======
Edit
Ok i now can join games....That sucks though 'cause i love meh shaders :\
uhh when i install it and i use the shader pack my screen just goes in a little corner and other little screens like looking out of a small fly's compound eyes..
sorry if this is hard to understand
Here is the crash log
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 1/18/14 7:50 PM
Description: Initializing game
java.lang.IllegalArgumentException: Name cannot contain slashes!
at net.minecraft.client.renderer.texture.TextureMap.func_94245_a(TextureMap.java:544)
at ConnectedProperties.registerIcons(ConnectedProperties.java:883)
at ConnectedProperties.updateIcons(ConnectedProperties.java:847)
at ConnectedTextures.updateIcons(ConnectedTextures.java:922)
at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:422)
at net.minecraft.client.renderer.texture.TextureMap.<init>(TextureMap.java:85)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:549)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:849)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_94245_a(TextureMap.java:544)
at ConnectedProperties.registerIcons(ConnectedProperties.java:883)
at ConnectedProperties.updateIcons(ConnectedProperties.java:847)
at ConnectedTextures.updateIcons(ConnectedTextures.java:922)
at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:422)
at net.minecraft.client.renderer.texture.TextureMap.<init>(TextureMap.java:85)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:549)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:849)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 256260376 bytes (244 MB) / 462684160 bytes (441 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.75.1007 Minecraft Forge 10.12.0.1007 Optifine OptiFine_1.7.2_HD_U_A9 3 mods loaded, 3 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.2.75.1007} [Forge Mod Loader] (forge-1.7.2-10.12.0.1007.jar) Unloaded->Constructed->Pre-initialized
Forge{10.12.0.1007} [Minecraft Forge] (forge-1.7.2-10.12.0.1007.jar) Unloaded->Constructed->Pre-initialized
Launched Version: 1.7.2-Forge10.12.0.1007
LWJGL: 2.9.0
OpenGL: GeForce GTX 260/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [[1.7]Dokucraft_TSC_Light.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: On (4)
You have Optifine installed, which is not compatible with 1.7 shaders mod.
Uh, shaders mod will not appear on the mods list. I need your specs. If you have an Nvidia card, you need drivers that are below 327 (not at or above).
Edit:
Forge 1007 works with shaders mod.
Test 1 Results:
Test 2: ML Crashes when I try to run it for some unknown reason.
Owner of the account "Piano", Player Council Member for Hypixel.
Don't ask these type of questions. Karyonix is probably working on the normal map and spectacular maps first then the stained glass, then optifine compatibility.
Edit: Well, I was wrong. But the same thing should be made karyonix for 1.7.2. This is the console for the crash:
Java path: 'C:/Program Files/Java/jre7/bin/java.exe'
Arguments: '-Xms512m' '-Xmx1024m' '-XX:PermSize=64m' '-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump' '-Djava.library.path=H:/MultiMC/instances/Shaders/natives' '-cp' 'H:/MultiMC/libraries/net/minecraftforge/forge/1.7.2-10.12.0.1007/forge-1.7.2-10.12.0.1007.jar;H:/MultiMC/libraries/net/minecraft/launchwrapper/1.9/launchwrapper-1.9.jar;H:/MultiMC/libraries/org/ow2/asm/asm-all/4.1/asm-all-4.1.jar;H:/MultiMC/libraries/org/scala-lang/scala-library/2.10.2/scala-library-2.10.2.jar;H:/MultiMC/libraries/org/scala-lang/scala-compiler/2.10.2/scala-compiler-2.10.2.jar;H:/MultiMC/libraries/lzma/lzma/0.0.1/lzma-0.0.1.jar;H:/MultiMC/libraries/java3d/vecmath/1.3.1/vecmath-1.3.1.jar;H:/MultiMC/libraries/net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar;H:/MultiMC/libraries/com/ibm/icu/icu4j-core-mojang/51.2/icu4j-core-mojang-51.2.jar;H:/MultiMC/libraries/net/sf/jopt-simple/jopt-simple/4.5/jopt-simple-4.5.jar;H:/MultiMC/libraries/com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar;H:/MultiMC/libraries/com/paulscode/codecwav/20101023/codecwav-20101023.jar;H:/MultiMC/libraries/com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar;H:/MultiMC/libraries/com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar;H:/MultiMC/libraries/com/paulscode/soundsystem/20120107/soundsystem-20120107.jar;H:/MultiMC/libraries/io/netty/netty-all/4.0.10.Final/netty-all-4.0.10.Final.jar;H:/MultiMC/libraries/com/google/guava/guava/15.0/guava-15.0.jar;H:/MultiMC/libraries/org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.jar;H:/MultiMC/libraries/commons-io/commons-io/2.4/commons-io-2.4.jar;H:/MultiMC/libraries/net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar;H:/MultiMC/libraries/net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar;H:/MultiMC/libraries/com/google/code/gson/gson/2.2.4/gson-2.2.4.jar;H:/MultiMC/libraries/com/mojang/authlib/1.3/authlib-1.3.jar;H:/MultiMC/libraries/org/apache/logging/log4j/log4j-api/2.0-beta9/log4j-api-2.0-beta9.jar;H:/MultiMC/libraries/org/apache/logging/log4j/log4j-core/2.0-beta9/log4j-core-2.0-beta9.jar;H:/MultiMC/libraries/org/lwjgl/lwjgl/lwjgl/2.9.0/lwjgl-2.9.0.jar;H:/MultiMC/libraries/org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar;H:/MultiMC/versions/1.7.2/1.7.2.jar' 'net.minecraft.launchwrapper.Launch' '--username' '' '--version' '1.7.2' '--gameDir' 'H:/MultiMC/instances/Shaders/minecraft' '--assetsDir' 'H:/MultiMC/assets/virtual/legacy' '--uuid' '' '--accessToken' '' '--tweakClass' 'cpw.mods.fml.common.launcher.FMLTweaker'
[09:55:32] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[09:55:32] [main/INFO]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[09:55:32] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[09:55:33] [main/INFO]: Forge Mod Loader version 7.2.75.1007 for Minecraft 1.7.2 loading
[09:55:33] [main/INFO]: Java is Java HotSpot(TM) Client VM, version 1.7.0_51, running on Windows XP:x86:5.1, installed at C:\Program Files\Java\jre7
[09:55:33] [main/WARN]: The coremod optifinefml.OptiFineFMLLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
java.lang.AbstractMethodError
at cpw.mods.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:425)
at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:312)
at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:214)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:112)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:114)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
[09:55:33] [main/ERROR]: An error occurred trying to configure the minecraft home at H:\MultiMC\instances\Shaders\minecraft for Forge Mod Loader
java.lang.AbstractMethodError
at cpw.mods.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:425) ~[forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:312) ~[forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:214) ~[forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90) [forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67) [forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34) [forge-1.7.2-10.12.0.1007.jar:?]
at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:112) [forge-1.7.2-10.12.0.1007.jar:?]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:114) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]
Exception in thread "main" java.lang.AbstractMethodError
at cpw.mods.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:425)
at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:312)
at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:214)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:112)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:114)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Minecraft exited with exitcode 1.
Owner of the account "Piano", Player Council Member for Hypixel.
Clouds are WIP so turn them off. Comment (put '//' before) line 1634 in composite.fsh.
When waiting for final 1.7 release - can you tell how would my PC work with these shaders (SEUS to be exact)?
- Intel Core i5-3350P
- A pair of 2GB DDR3 1333MHz memory chips
- ASUS Radeon HD7770 1GB (slightly overclocked; latest beta drivers)
- Windows 8.1 Pro x64
Inactive on these forums. Use Steam or Discord if you want to say hi
Requires Forge/FML.
Compatible with optifine.
It still does not support normalmap and specularmap. (not implemented)
Download link.
Install jar file in mods folder in game directory.
This mod is not shown in Forge/FML mods list screen. Don't worry about it.
- Black glass panes are looking weird http://imgur.com/2ju8JMJ
- Even with Optifine, these shaders run at 25-30 fps on my singleplayer creative flatworld. Turned off Antialiasing and Anisotropic Filtering.
Besides that, very good job!
Inactive on these forums. Use Steam or Discord if you want to say hi
Hey, guys. Quote me if you want me to respond. Otherwise I'll have no idea what the hell you want with me.
Friend Code: 1263-6258-8121 (Poison)
Friend Safaris: Poison: Swalot, Whirlipede, Seviper.
Chests and signs still bounce independently while using my Jelly World shader when they didn't in 1.6.4.
As for Jelly World itself, I'm pretty satisfied with the wobbling in Ver. 3.2, although I'll make a Ver. 3.3 to fix some minor details and stuff once I find out how to make the tall flowers bounce around properly.
Jelly World (Ver. 5.1) - Bendy Ground (Ver. 1.1) - The Wave (Ver. 1.0)
I tried installing the mod for 1.7.2. and it just crashes the game. It's not my config for I most likely screwed up somewhere?
Can someone give me a detailed installation info?
I should release a version tomorrow in a new thread!
Exception Connection:IllegalReferenceCountExecption : refCnt: 0 @ io.netty.buffer.AbstractByteBuf:1173
Please help!
It does this with every server...Gonna try to remove Shaders...
=========
Edit
I removed shaders, Still doesn't work
Since its on 1.7.2 for shaders to work, Im going to Change the version to 1.7.4 see if that helps
=======
Edit
Ok i now can join games....That sucks though 'cause i love meh shaders :\
writeassign shaders for specific blocks/items?Like, for example, what if I wanted to make a lightsaber mod. Honestly it wouldn't look good without shaders (I've seen the existing Star Wars mods, no offense to those authors).
The lightsaber hilt (handle) would need a normal map (for the small details), a reflection map (to differentiate the metallic parts from non-metallic parts), and maybe even an illumination map for lights.
The lightsaber blade needs to glow. I think this would require an additive blended particle shader where multiple particles that overlap cause in increase in brightness, creating a glowing effect.
This would be an amazing mod if you could create an API for modders to plug-in shaders for their own additions to Minecraft, such as the lightsaber idea above.
... This is a Minecraft Forge problem....
sorry if this is hard to understand