So I got the mod, and I got shader packs, and only one that works is chocopacic (probably spelled wrong lol) and whenever I download a shader pack it calls it shaders 17, always. its really weird.
and something that was my problem with sues is i'm on Mac if that helps
OpenGL drivers on Mac work differently from OpenGL driver on Windows/Linux.
Many Windows users write shaders that work on Windows. They don't know how to make it work on Mac.
Mac users don't write shaders, so we don't have many shaders for Mac.
Has this latest version fixed the problem with SEUS not showing stained glass properly? or is that an issue that sonic ether has to fix himself rather than the GLSL shader?
SEUS 10.1 has a line of code that change opacity of semi-transparent block to 0.85 (in gbuffers_water.fsh).
If you disable that line, stained glass will have normal transparency value.
I'm getting sporadically crashes with enabled shaders.
Seems coming from OpenGL, in particular from calling org.lwjgl.opengl.GL11.nglTexSubImage2D (in each crash always the same function name)
Here's the crash dump from java (Update 67, x64 - occurred also with update 60):
Well, I'm not 100% sure now, but I think the installer that came with my card installed Catalyst Control Center 14.30. I uninstalled that and tried 14.4 as well but I don't think that worked either. I've gone through so much installing and uninstalling now that I don't have a clue what's what anymore.
After going through the ridiculous exercise of uninstalling CCC, booting into Safe Mode, running the Device Driver Uninstaller as AMD suggests on their site, booting back into regular Windows 7 and reinstalling CCC, now my stupid ass computer only lists my card as "VGA Standard Device" and refuses to install the actual drivers to it. I'm getting really frustrated now because I've followed all the directions that AMD provides and the drivers still aren't recognizing my card. I know the 285 is a brand new card but the support and documentation on it seems scant and incomplete. For instance, on my card there's a button/switch on the side of it with the Sapphire logo and... I have no idea what it's for. There's no mention of a button or switch in Sapphire's user manual for it. WTF? I'm starting to think maybe I made a bad decision buying the 285 over the 280.
That is unfortunate.
You may try delete the VGA Standard Device in Device Manager and reinstall the driver after reboot.
If all does not work, you may have to wait for the next driver released on AMD web site.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/30/2013
Posts:
46
Minecraft:
goodpoopie
Member Details
I just downloaded the latest NVIDIA laptop shaders and now whenever I select shaders it crashes with
Program final loaded
Program shadow loaded
Framebuffer created.
Shadow framebuffer created.
Reset model renderers
Reset world renderers
[09:38:41] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000018699f10, pid=13300, tid=460
#
# JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.51-b03 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89f10]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Louis\AppData\Roaming\.minecraft\hs_err_pid13300.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
[error occurred during error reporting , id 0xc0000005]
The Meaning of Life, the Universe, and Everything.
Join Date:
1/30/2013
Posts:
46
Minecraft:
goodpoopie
Member Details
it says this in hs_err_pid13300
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000018a49f10, pid=12756, tid=10980
#
# JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.51-b03 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89f10]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x000000000224f000): JavaThread "Client thread" [_thread_in_native, id=10980, stack(0x0000000002440000,0x0000000002540000)]
RAX=0x0000000000000000 is an unknown value
RBX=0x0000000019680080 is an unknown value
RCX=0x0000000000000000 is an unknown value
RDX=0x0000000000000000 is an unknown value
RSP=0x000000000253b8d0 is pointing into the stack for thread: 0x000000000224f000
RBP=0x000000000253ba00 is pointing into the stack for thread: 0x000000000224f000
RSI=0x000000002a7616a8 is an unknown value
RDI=0x000000002e1e3000 is an unknown value
R8 =0x00000000000030f0 is an unknown value
R9 =0x0000000000000061 is an unknown value
R10=0x0000000000000000 is an unknown value
R11=0x000000000253c0b8 is pointing into the stack for thread: 0x000000000224f000
R12=0x00000000000030f0 is an unknown value
R13=0x00000000000030f0 is an unknown value
R14=0x000000002a761680 is an unknown value
R15=0x0000000000000006 is an unknown value
VM Mutex/Monitor currently owned by a thread: None
Heap
PSYoungGen total 415744K, used 317084K [0x0000000780000000, 0x00000007a2800000, 0x0000000800000000)
eden space 395776K, 75% used [0x0000000780000000,0x00000007922574c8,0x0000000798280000)
from space 19968K, 99% used [0x000000079fb80000,0x00000007a0ecfe10,0x00000007a0f00000)
to space 25600K, 0% used [0x00000007a0f00000,0x00000007a0f00000,0x00000007a2800000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31492K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 50% used [0x000000067ae00000,0x000000067ccc1068,0x000000067eb80000)
GC Heap History (10 events):
Event: 11.627 GC heap before
{Heap before GC invocations=10 (full 2):
PSYoungGen total 289792K, used 14293K [0x0000000780000000, 0x0000000793500000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 23552K, 60% used [0x0000000791e00000,0x0000000792bf5780,0x0000000793500000)
to space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
ParOldGen total 86016K, used 56139K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 65% used [0x0000000680000000,0x00000006836d2c78,0x0000000685400000)
PSPermGen total 55808K, used 28848K [0x000000067ae00000, 0x000000067e480000, 0x0000000680000000)
object space 55808K, 51% used [0x000000067ae00000,0x000000067ca2c3a0,0x000000067e480000)
Event: 11.736 GC heap after
Heap after GC invocations=10 (full 2):
PSYoungGen total 289792K, used 0K [0x0000000780000000, 0x0000000793500000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 23552K, 0% used [0x0000000791e00000,0x0000000791e00000,0x0000000793500000)
to space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
ParOldGen total 86016K, used 60556K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 70% used [0x0000000680000000,0x0000000683b23070,0x0000000685400000)
PSPermGen total 63488K, used 28848K [0x000000067ae00000, 0x000000067ec00000, 0x0000000680000000)
object space 63488K, 45% used [0x000000067ae00000,0x000000067ca2c300,0x000000067ec00000)
}
Event: 15.789 GC heap before
{Heap before GC invocations=11 (full 2):
PSYoungGen total 289792K, used 266240K [0x0000000780000000, 0x0000000793500000, 0x0000000800000000)
eden space 266240K, 100% used [0x0000000780000000,0x0000000790400000,0x0000000790400000)
from space 23552K, 0% used [0x0000000791e00000,0x0000000791e00000,0x0000000793500000)
to space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
ParOldGen total 86016K, used 60556K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 70% used [0x0000000680000000,0x0000000683b23070,0x0000000685400000)
PSPermGen total 63488K, used 30777K [0x000000067ae00000, 0x000000067ec00000, 0x0000000680000000)
object space 63488K, 48% used [0x000000067ae00000,0x000000067cc0e690,0x000000067ec00000)
Event: 15.806 GC heap after
Heap after GC invocations=11 (full 2):
PSYoungGen total 291328K, used 25077K [0x0000000780000000, 0x00000007a4700000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 25088K, 99% used [0x0000000790400000,0x0000000791c7d738,0x0000000791c80000)
to space 32256K, 0% used [0x00000007a2780000,0x00000007a2780000,0x00000007a4700000)
ParOldGen total 86016K, used 69223K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 80% used [0x0000000680000000,0x0000000684399fd0,0x0000000685400000)
PSPermGen total 63488K, used 30777K [0x000000067ae00000, 0x000000067ec00000, 0x0000000680000000)
object space 63488K, 48% used [0x000000067ae00000,0x000000067cc0e690,0x000000067ec00000)
}
Event: 15.806 GC heap before
{Heap before GC invocations=12 (full 3):
PSYoungGen total 291328K, used 25077K [0x0000000780000000, 0x00000007a4700000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 25088K, 99% used [0x0000000790400000,0x0000000791c7d738,0x0000000791c80000)
to space 32256K, 0% used [0x00000007a2780000,0x00000007a2780000,0x00000007a4700000)
ParOldGen total 86016K, used 69223K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 80% used [0x0000000680000000,0x0000000684399fd0,0x0000000685400000)
PSPermGen total 63488K, used 30777K [0x000000067ae00000, 0x000000067ec00000, 0x0000000680000000)
object space 63488K, 48% used [0x000000067ae00000,0x000000067cc0e690,0x000000067ec00000)
Event: 15.938 GC heap after
Heap after GC invocations=12 (full 3):
PSYoungGen total 291328K, used 0K [0x0000000780000000, 0x00000007a4700000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
to space 32256K, 0% used [0x00000007a2780000,0x00000007a2780000,0x00000007a4700000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 30775K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 48% used [0x000000067ae00000,0x000000067cc0de30,0x000000067eb80000)
}
Event: 28.648 GC heap before
{Heap before GC invocations=13 (full 3):
PSYoungGen total 291328K, used 266240K [0x0000000780000000, 0x00000007a4700000, 0x0000000800000000)
eden space 266240K, 100% used [0x0000000780000000,0x0000000790400000,0x0000000790400000)
from space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
to space 32256K, 0% used [0x00000007a2780000,0x00000007a2780000,0x00000007a4700000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31092K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 49% used [0x000000067ae00000,0x000000067cc5d168,0x000000067eb80000)
Event: 28.660 GC heap after
Heap after GC invocations=13 (full 3):
PSYoungGen total 361472K, used 16184K [0x0000000780000000, 0x00000007a3780000, 0x0000000800000000)
eden space 345088K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000795100000)
from space 16384K, 98% used [0x00000007a2780000,0x00000007a374e1b8,0x00000007a3780000)
to space 30720K, 0% used [0x000000079fb80000,0x000000079fb80000,0x00000007a1980000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31092K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 49% used [0x000000067ae00000,0x000000067cc5d168,0x000000067eb80000)
}
Event: 41.505 GC heap before
{Heap before GC invocations=14 (full 3):
PSYoungGen total 361472K, used 361272K [0x0000000780000000, 0x00000007a3780000, 0x0000000800000000)
eden space 345088K, 100% used [0x0000000780000000,0x0000000795100000,0x0000000795100000)
from space 16384K, 98% used [0x00000007a2780000,0x00000007a374e1b8,0x00000007a3780000)
to space 30720K, 0% used [0x000000079fb80000,0x000000079fb80000,0x00000007a1980000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31255K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 49% used [0x000000067ae00000,0x000000067cc85de8,0x000000067eb80000)
Event: 41.518 GC heap after
Heap after GC invocations=14 (full 3):
PSYoungGen total 415744K, used 19775K [0x0000000780000000, 0x00000007a2800000, 0x0000000800000000)
eden space 395776K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000798280000)
from space 19968K, 99% used [0x000000079fb80000,0x00000007a0ecfe10,0x00000007a0f00000)
to space 25600K, 0% used [0x00000007a0f00000,0x00000007a0f00000,0x00000007a2800000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31255K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 49% used [0x000000067ae00000,0x000000067cc85de8,0x000000067eb80000)
}
vm_info: Java HotSpot(TM) 64-Bit Server VM (24.51-b03) for windows-amd64 JRE (1.7.0_51-b13), built on Dec 18 2013 18:40:56 by "java_re" with unknown MS VC++:1600
time: Sat Sep 20 10:06:00 2014
elapsed time: 49 seconds
um i really need help ive tried everywhere i have an open shaders pack on my desktop and i dont know where to put it in the .minecraft file i really need help:unsure:
I just got the 14.7 AMD drivers and have some test results. I used an XFX 7970 on stock clock and an Intel 4670k with overclock to 4.0 (since I set that about a year ago, I don't know if it's still in effect). I'm using Optifine A4 with the 1.7.10 non forge edition mod. For the most part, these are still scenes with a tiny but a jumping and moving around. Results will probably vary among people.
GPU temperature remained at 71C, while the CPU was around 46 or something C. I just straight up started a new world on an Samsung SSD.
Using SEUS preview 2, I believe unmodified, the fps was around 40-60 when the world started loading up. It was 24-30 when I maxed out the rendering. The AMD Ratpr whatever maxed out all my MC settings at 16 chunks. Everything maxed out except the smooth lightning which was at 85%. At %100, it would've been more or less the same since I got tired of the world trying to load up. At a lower render distance, I see FPS gains up to 40-50 FPS. I generally use /time set 5000 for most of these tests, but it varies heavily.
SEUS v10.1 standard bought a 10+ fps boost to max FPS I saw in the bar. FPS remained at 31.
CUDA shaders on AMD version bought me 40+ FPS once the WHOLE scene loaded up. If you don't use far render, then this number will spike up. The FPS is random in the 40's at high and lows.
Suprisingly, on the non AMD version, I get random good FPS spikes. It was like before, but could go up all the way to 60 once loaded and while I was moving around a tiny bit.
Chocapic's V4 extreme was a nightmare and was definitely meant to be used by Nvidia's drivers. 15 FPS as soon as I switched...
But guess what? The high version, just one step down, gave me ONE HUNDRED FPS as soon as I started it up. Remained on a constant 58 with slight variations with MOST chunks loaded.
Paolo's lagless shaders (very old version) gave me around 90 fps on startup, then went to the 40s-50s area. Funny, how I used to get 112, but I guess that's the render distance.
Using Sildur's 1.051 Ultra, I got 50 FPS at selection, then stayed around 30. The 1.050 version had 60 fps at selection and a 5 fps boost at chunks loaded. This version uses a blur on objects rendered farther away to create a fog effect. This explains some reasons of having very low FPS when I used to use this because of smooth gameplay. Now, I believe I'm using the betas Sildur sent me for testing, not his official public versions.
I would like someone else with similar specs to post their details so I can compare. I just don't want to use far render with shaders. No errors during my test. The MC log showed no errors, but I couldn't see all of it. Ask me if you want to test more shaderpacks and if you want me to test gameplay FPS (like when I'm actually doing something).
um i really need help ive tried everywhere i have an open shaders pack on my desktop and i dont know where to put it in the .minecraft file i really need help:unsure: -snip-
Read the OP. If you can't figure it out you don't deserve to run shaders.
I was finally able to get the drivers installed correctly. Unfortunately, it looks like the only one that actually works with my card is the latest beta drivers, 14.30.1005. I tried installing 14.4 but that doesn't seem to work with my card at all. I never saw a 14.7, where did you see that?
The drivers that came on the CD with my card are listed as 14.30.1004. I opted to go with the beta version from AMD's site since it was one revision number higher. Is it just a matter of the shader mod not being compatible with this driver version?
Sorry for being another one of those people who need help but I really can't seem to figure this out...
I have: Forge Mod Loader 1032, LiteLoader_04, OptiFine-1.7.2_HD_U_D1, ShadersModCore-v2.3.12-mc1.7.2-f1040, as well as some other random mods which shouldn't interfere too much... I think. My OS is Windows 8.1 (ew) with NVIDIA GeForce 820M graphics card.
The first day I installed the shaders mod with some shader packs, I was able to get some shaders working, of which I especially liked "Sildurs Vibrant shaders 1.03 Intel." I removed some of the shaderpacks that weren't working. Next day when I launched Minecraft again, most of the "better" ones had somehow broken. I could still use Naelogo's Cel Shader (that one seems to work no matter what) and the SEUS v08 ones worked as well, but Sildurs Vibrant Shaders just turned into black textures with some strange flashing textures as well:
I tried different versions of the shaders mod, different shaderpacks, but all ones with nice water reflections either came up as completely black screens or like the picture above. I also tried a completely clean install of Minecraft but to no avail.
So I left shaders alone for a while, only using SEUS v08 Lite once in a while and sometimes clicking on the others just to check if they magically decided to work again, but they didn't. Then yesterday I tried again, tossing all of the SEUS v10 RC3 through 7 as well as SEUS 10.0 Standard and SEUS 10.1 Standard into the shaderpacks folder and went through them one by one, and found that SEUS 10.1 Standard worked, along with most of the others (and looks absolutey amazing), though the Sildur's Vibrant Shaders never did work again. I left even the non-working shaderpacks in, hoping to not screw up anything again, but then I added a new feature to my derpy little litemod so had to take out the old version of my mod, put in the new, and relaunch Minecraft. Aaaaand now shaders don't work again. SEUS v10 RC versions still work (don't look very good though), but v10.0 and v10.1 have both turned back into black screens.
I really have no idea what I did wrong and can't for my life figure out why certain shaders work for one day and then break for a week... help?
Sorry for being another one of those people who need help but I really can't seem to figure this out...
The first day I installed the shaders mod w
I really have no idea what I did wrong and can't for my life figure out why certain shaders work for one day and then break for a week... help?
Have you forced your GPU instead of the integrated graphics? It might be switching between the two to save power.
Have you forced your GPU instead of the integrated graphics? It might be switching between the two to save power.
I believe I have, I always run on high performance, and I have "High-performance NVIDIA processor" selected for Java under the NVIDIA Control Panel. Is there something else I'm missing?
I believe I have, I always run on high performance, and I have "High-performance NVIDIA processor" selected for Java under the NVIDIA Control Panel. Is there something else I'm missing?
Did you set it for java or javaw? It should be the latter. Also you could set it globally temporarily just to check.
Did you set it for java or javaw? It should be the latter. Also you could set it globally temporarily just to check.
Yep, it's set to javaw.exe, and I also tried global but it still gave the black screen with v10.0 and v10.1. Not sure if this is important, but I forgot to mention that there are no errors displayed in-game, it just says the "Shaders initialized."
There don't seem to be any errors from the development console either, this is what is outputted when I switch to SEUS v10.1 Standard.
Yep, it's set to javaw.exe, and I also tried global but it still gave the black screen with v10.0 and v10.1. Not sure if this is important, but I forgot to mention that there are no errors displayed in-game, it just says the "Shaders initialized."
There don't seem to be any errors from the development console either, this is what is outputted when I switch to SEUS v10.1 Standard.
Yep, it's set to javaw.exe, and I also tried global but it still gave the black screen with v10.0 and v10.1. Not sure if this is important, but I forgot to mention that there are no errors displayed in-game, it just says the "Shaders initialized."
There don't seem to be any errors from the development console either, this is what is outputted when I switch to SEUS v10.1 Standard.
If you are using the official Minecraft launcher, I don't believe that nVidia sees the handoff from Minecraft.exe to Javaw.exe.
I would add Java.exe / Javaw.exe / Minecraft.exe to the nVidia Program list, and force them all to use the nVidia Adapter as the primary display source.
The fml-client-latest.log (%appdata%\.minecraft\logs) used to list an Optifine section right up at the beginning of the log. Maybe a page or two down. If it's there it will tell you which adapter is in use.
Your log looks clean, there is no way that Intel would load that cleanly with SEUS Shaders.
You might try updating Forge/FML to a newer version. You are running 1032 when ShadersModCore was built on 1040. There are also newer versions of GLSL Shaders (which require up to Forge 1160/1161 -- the latest).
There are also some severe compatibility issues with ProjectRed making the screen go dark if you don't have the correct version of PR or GLSL Shaders.
If you are using the official Minecraft launcher, I don't believe that nVidia sees the handoff from Minecraft.exe to Javaw.exe.
I would add Java.exe / Javaw.exe / Minecraft.exe to the nVidia Program list, and force them all to use the nVidia Adapter as the primary display source.
The fml-client-latest.log (%appdata%\.minecraft\logs) used to list an Optifine section right up at the beginning of the log. Maybe a page or two down. If it's there it will tell you which adapter is in use.
Your log looks clean, there is no way that Intel would load that cleanly with SEUS Shaders.
You might try updating Forge/FML to a newer version. You are running 1032 when ShadersModCore was built on 1040. There are also newer versions of GLSL Shaders (which require up to Forge 1160/1161 -- the latest).
There are also some severe compatibility issues with ProjectRed making the screen go dark if you don't have the correct version of PR or GLSL Shaders.
Hmm... so here's what I have done now. I added both Java and Minecraft to the program list, Javaw already being there. That didn't fix anything, and I'm fairly certain it is already using the NVIDIA adapter because when I first installed the shaders mod, I had to manually force it to use the NVIDIA adapter else it would show the "Invalid program final" or something error. None of those errors have occurred since I added javaw.exe to the program list, but I'm keeping Java and Minecraft on the list anyway.
I tried looking through the fml-client-latest.log but didn't find any info; are there keywords I should be searching for?
I also updated Forge to 1121 which apparently is the recommended version for 1.7.2, which I want to stay at for the mods I'm using. I installed LiteLoader as well for the mods that I want loaded. SEUS v10.0 and v10.1 still display black screens.
As for ProjectRed, I have absolutely no idea what that is but if it's having to do with versions, it shouldn't be the problem.
The thing that trips me up is that the certain "better" shaders worked, then after a relaunch of Minecraft (after I removed and replaced a mod) just all turned to black screens. I made no changes at all to anything related to shaders. My mod that I updated doesn't seem like it would be something that interferes with the shaders, since all it does is display a few words on the top left corner. I don't understand why the shaders worked one day and didn't the next.
theres a small picture of a red " ! " with a circle around it copy and paste the text you want to use inside of it.
this?
^ I put a spoiler right here below the quote and it shows up in the "Reply" editor, but I can't see it in the preview, must be why I thought it didn't work... Edit: well now I can't see it in the post again >.> Edit again: I can see it after I refresh... well then.
The thing that trips me up is that the certain "better" shaders worked, then after a relaunch of Minecraft (after I removed and replaced a mod) just all turned to black screens. I made no changes at all to anything related to shaders. My mod that I updated doesn't seem like it would be something that interferes with the shaders, since all it does is display a few words on the top left corner. I don't understand why the shaders worked one day and didn't the next.
If it changes OpenGL state, it may interfere with shaders.
Try shaders without other mods (with a new world). If it works, try adding other mods. If it stops working, you will know there is a conflict.
OpenGL drivers on Mac work differently from OpenGL driver on Windows/Linux.
Many Windows users write shaders that work on Windows. They don't know how to make it work on Mac.
Mac users don't write shaders, so we don't have many shaders for Mac.
SEUS 10.1 has a line of code that change opacity of semi-transparent block to 0.85 (in gbuffers_water.fsh).
If you disable that line, stained glass will have normal transparency value.
What driver are you using ?
That is unfortunate.
You may try delete the VGA Standard Device in Device Manager and reinstall the driver after reboot.
If all does not work, you may have to wait for the next driver released on AMD web site.
I guess the switch may be for BIOS selection.
See also
http://www.sapphiretech.com/presentation/product/product_index.aspx?cid=1&gid=3&sgid=1227&pid=2439&psn=000101&lid=1
http://www.anandtech.com/show/8460/amd-radeon-r9-285-review/5
SEUS does not work on Mac. Sonic Ether doesn't have Mac and he said he will not buy one.
Program final loaded
Program shadow loaded
Framebuffer created.
Shadow framebuffer created.
Reset model renderers
Reset world renderers
[09:38:41] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000018699f10, pid=13300, tid=460
#
# JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.51-b03 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89f10]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Louis\AppData\Roaming\.minecraft\hs_err_pid13300.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
[error occurred during error reporting , id 0xc0000005]
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000018a49f10, pid=12756, tid=10980
#
# JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.51-b03 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89f10]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x000000000224f000): JavaThread "Client thread" [_thread_in_native, id=10980, stack(0x0000000002440000,0x0000000002540000)]
siginfo: ExceptionCode=0xc0000005, reading address 0x0000000000000000
Registers:
RAX=0x0000000000000000, RBX=0x0000000019680080, RCX=0x0000000000000000, RDX=0x0000000000000000
RSP=0x000000000253b8d0, RBP=0x000000000253ba00, RSI=0x000000002a7616a8, RDI=0x000000002e1e3000
R8 =0x00000000000030f0, R9 =0x0000000000000061, R10=0x0000000000000000, R11=0x000000000253c0b8
R12=0x00000000000030f0, R13=0x00000000000030f0, R14=0x000000002a761680, R15=0x0000000000000006
RIP=0x0000000018a49f10, EFLAGS=0x0000000000010202
Top of Stack: (sp=0x000000000253b8d0)
0x000000000253b8d0: 00000000c37b9bff 0000000000000000
0x000000000253b8e0: 3fa8c9c280000000 0000000000000000
0x000000000253b8f0: 000000001969ffe8 0000000018b32e2f
0x000000000253b900: 0000000019680080 000000002a7616a8
0x000000000253b910: 000000000253ba00 0000000000000000
0x000000000253b920: 000000007cc6bc01 0000000000000000
0x000000000253b930: 0000000500000005 0000000500000000
0x000000000253b940: 0000000000000000 000000000000003c
0x000000000253b950: 0000000000000007 000000002ebde190
0x000000000253b960: 0000000000000007 000000001969ffe8
0x000000000253b970: 0000000015252224 000000000253c0b8
0x000000000253b980: 0000000015252250 0000000000000000
0x000000000253b990: 0000000000002224 000000007cc7c800
0x000000000253b9a0: 000000007cc68188 0000000000000000
0x000000000253b9b0: 0000000000000000 0000000000009084
0x000000000253b9c0: 000000001973c778 0000000000000005
Instructions: (pc=0x0000000018a49f10)
0x0000000018a49ef0: c2 10 66 0f e7 47 f0 49 3b c2 72 e4 e9 ab 00 00
0x0000000018a49f00: 00 4d 85 c9 74 6c 66 66 0f 1f 84 00 00 00 00 00
0x0000000018a49f10: 66 0f 6f 3a 66 0f 6f 72 10 66 0f 6f 6a 20 41 ff
0x0000000018a49f20: c2 48 83 ef 80 41 8b c2 66 0f 6f 62 30 66 0f 6f
Register to memory mapping:
RAX=0x0000000000000000 is an unknown value
RBX=0x0000000019680080 is an unknown value
RCX=0x0000000000000000 is an unknown value
RDX=0x0000000000000000 is an unknown value
RSP=0x000000000253b8d0 is pointing into the stack for thread: 0x000000000224f000
RBP=0x000000000253ba00 is pointing into the stack for thread: 0x000000000224f000
RSI=0x000000002a7616a8 is an unknown value
RDI=0x000000002e1e3000 is an unknown value
R8 =0x00000000000030f0 is an unknown value
R9 =0x0000000000000061 is an unknown value
R10=0x0000000000000000 is an unknown value
R11=0x000000000253c0b8 is pointing into the stack for thread: 0x000000000224f000
R12=0x00000000000030f0 is an unknown value
R13=0x00000000000030f0 is an unknown value
R14=0x000000002a761680 is an unknown value
R15=0x0000000000000006 is an unknown value
Stack: [0x0000000002440000,0x0000000002540000], sp=0x000000000253b8d0, free space=1006k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [ig75icd64.dll+0x89f10]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.opengl.GL11.nglCallLists(IIJJ)V+0
J bmz.renderSortedRenderersFast(IIID)I
J bmz.a(IIID)I
j bmz.a(Lrs;ID)I+1674
j bms.a(FJ)V+689
j bms.b(F)V+769
j azl.ah()V+303
j azl.f()V+72
j net.minecraft.client.main.Main.main([Ljava/lang/String;)V+1007
v ~StubRoutines::call_stub
j sun.reflect.NativeMethodAccessorImpl.invoke0(Ljava/lang/reflect/Method;Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+0
j sun.reflect.NativeMethodAccessorImpl.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+87
j sun.reflect.DelegatingMethodAccessorImpl.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+6
j java.lang.reflect.Method.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+57
j net.minecraft.launchwrapper.Launch.launch([Ljava/lang/String;)V+664
j net.minecraft.launchwrapper.Launch.main([Ljava/lang/String;)V+8
v ~StubRoutines::call_stub
--------------- P R O C E S S ---------------
Java Threads: ( => current thread )
0x0000000028a30800 JavaThread "Netty Client IO #5" daemon [_thread_in_native, id=452, stack(0x000000002a540000,0x000000002a640000)]
0x00000000284a4800 JavaThread "Netty Client IO #4" daemon [_thread_in_native, id=2828, stack(0x000000002a430000,0x000000002a530000)]
0x00000000284a4000 JavaThread "Netty Client IO #3" daemon [_thread_in_native, id=10104, stack(0x000000002a210000,0x000000002a310000)]
0x00000000284a3000 JavaThread "Netty Client IO #1" daemon [_thread_in_native, id=1672, stack(0x0000000029f50000,0x000000002a050000)]
0x00000000284a2800 JavaThread "Netty Client IO #2" daemon [_thread_in_native, id=15776, stack(0x000000002a090000,0x000000002a190000)]
0x00000000284a1800 JavaThread "Netty Client IO #0" daemon [_thread_in_native, id=6400, stack(0x00000000237a0000,0x00000000238a0000)]
0x00000000284a1000 JavaThread "Server Pinger #4" daemon [_thread_blocked, id=4928, stack(0x0000000029af0000,0x0000000029bf0000)]
0x00000000284a0000 JavaThread "Server Pinger #3" daemon [_thread_blocked, id=9828, stack(0x0000000023640000,0x0000000023740000)]
0x000000002849f800 JavaThread "Thread-10" daemon [_thread_in_native, id=10552, stack(0x0000000028240000,0x0000000028340000)]
0x000000002849e800 JavaThread "Server Pinger #2" daemon [_thread_blocked, id=6328, stack(0x00000000299c0000,0x0000000029ac0000)]
0x0000000021afc000 JavaThread "Server Pinger #1" daemon [_thread_blocked, id=8292, stack(0x00000000297a0000,0x00000000298a0000)]
0x000000002155b800 JavaThread "Server Pinger #0" daemon [_thread_blocked, id=7964, stack(0x0000000029670000,0x0000000029770000)]
0x0000000021308800 JavaThread "LWJGL Timer" daemon [_thread_blocked, id=14268, stack(0x0000000023b40000,0x0000000023c40000)]
0x000000001820c800 JavaThread "Thread-8" [_thread_blocked, id=14576, stack(0x000000001f620000,0x000000001f720000)]
0x0000000017d08800 JavaThread "Thread-7" [_thread_blocked, id=13348, stack(0x000000001fbe0000,0x000000001fce0000)]
0x0000000017540800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=11332, stack(0x0000000018650000,0x0000000018750000)]
0x0000000016ae0800 JavaThread "Timer hack thread" daemon [_thread_blocked, id=240, stack(0x0000000017440000,0x0000000017540000)]
0x0000000016a7d800 JavaThread "Snooper Timer" daemon [_thread_blocked, id=11360, stack(0x00000000172d0000,0x00000000173d0000)]
0x00000000140d9000 JavaThread "Service Thread" daemon [_thread_blocked, id=7944, stack(0x0000000015a40000,0x0000000015b40000)]
0x00000000140d8800 JavaThread "C2 CompilerThread1" daemon [_thread_blocked, id=1512, stack(0x00000000158e0000,0x00000000159e0000)]
0x00000000140d3800 JavaThread "C2 CompilerThread0" daemon [_thread_blocked, id=10764, stack(0x00000000156d0000,0x00000000157d0000)]
0x00000000140d2000 JavaThread "Attach Listener" daemon [_thread_blocked, id=2708, stack(0x0000000015430000,0x0000000015530000)]
0x00000000140cb000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=5276, stack(0x00000000155a0000,0x00000000156a0000)]
0x0000000014079000 JavaThread "Finalizer" daemon [_thread_blocked, id=8708, stack(0x00000000152c0000,0x00000000153c0000)]
0x0000000014072000 JavaThread "Reference Handler" daemon [_thread_blocked, id=9852, stack(0x0000000015120000,0x0000000015220000)]
=>0x000000000224f000 JavaThread "Client thread" [_thread_in_native, id=10980, stack(0x0000000002440000,0x0000000002540000)]
Other Threads:
0x000000001406c000 VMThread [stack: 0x0000000015010000,0x0000000015110000] [id=9180]
0x00000000140eb000 WatcherThread [stack: 0x0000000015c10000,0x0000000015d10000] [id=8788]
VM state:not at safepoint (normal execution)
VM Mutex/Monitor currently owned by a thread: None
Heap
PSYoungGen total 415744K, used 317084K [0x0000000780000000, 0x00000007a2800000, 0x0000000800000000)
eden space 395776K, 75% used [0x0000000780000000,0x00000007922574c8,0x0000000798280000)
from space 19968K, 99% used [0x000000079fb80000,0x00000007a0ecfe10,0x00000007a0f00000)
to space 25600K, 0% used [0x00000007a0f00000,0x00000007a0f00000,0x00000007a2800000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31492K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 50% used [0x000000067ae00000,0x000000067ccc1068,0x000000067eb80000)
Card table byte_map: [0x0000000005540000,0x0000000006170000] byte_map_base: 0x0000000002169000
Polling page: 0x0000000000330000
Code Cache [0x0000000002540000, 0x0000000002aa0000, 0x0000000005540000)
total_blobs=2488 nmethods=1751 adapters=687 free_code_cache=43747Kb largest_free_block=44711104
Compilation events (10 events):
Event: 49.085 Thread 0x00000000140d3800 nmethod 1896 0x0000000002a8f890 code [0x0000000002a8fe80, 0x0000000002a90990]
Event: 49.086 Thread 0x00000000140d8800 nmethod 1897 0x0000000002a92e50 code [0x0000000002a92fc0, 0x0000000002a93298]
Event: 49.169 Thread 0x00000000140d3800 1898 java.util.regex.Pattern::expr (139 bytes)
Event: 49.192 Thread 0x00000000140d3800 nmethod 1898 0x0000000002a94790 code [0x0000000002a94940, 0x0000000002a95248]
Event: 49.193 Thread 0x00000000140d8800 1899 java.util.regex.Pattern$BranchConn::study (5 bytes)
Event: 49.194 Thread 0x00000000140d8800 nmethod 1899 0x00000000029f4810 code [0x00000000029f4940, 0x00000000029f49b8]
Event: 49.410 Thread 0x00000000140d3800 1900 bmz::a (696 bytes)
Event: 49.414 Thread 0x00000000140d8800 1901 bmn::b (10 bytes)
Event: 49.415 Thread 0x00000000140d8800 nmethod 1901 0x0000000002a95dd0 code [0x0000000002a95f00, 0x0000000002a95fb8]
Event: 49.452 Thread 0x00000000140d3800 nmethod 1900 0x0000000002a99490 code [0x0000000002a99740, 0x0000000002a9ac08]
GC Heap History (10 events):
Event: 11.627 GC heap before
{Heap before GC invocations=10 (full 2):
PSYoungGen total 289792K, used 14293K [0x0000000780000000, 0x0000000793500000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 23552K, 60% used [0x0000000791e00000,0x0000000792bf5780,0x0000000793500000)
to space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
ParOldGen total 86016K, used 56139K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 65% used [0x0000000680000000,0x00000006836d2c78,0x0000000685400000)
PSPermGen total 55808K, used 28848K [0x000000067ae00000, 0x000000067e480000, 0x0000000680000000)
object space 55808K, 51% used [0x000000067ae00000,0x000000067ca2c3a0,0x000000067e480000)
Event: 11.736 GC heap after
Heap after GC invocations=10 (full 2):
PSYoungGen total 289792K, used 0K [0x0000000780000000, 0x0000000793500000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 23552K, 0% used [0x0000000791e00000,0x0000000791e00000,0x0000000793500000)
to space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
ParOldGen total 86016K, used 60556K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 70% used [0x0000000680000000,0x0000000683b23070,0x0000000685400000)
PSPermGen total 63488K, used 28848K [0x000000067ae00000, 0x000000067ec00000, 0x0000000680000000)
object space 63488K, 45% used [0x000000067ae00000,0x000000067ca2c300,0x000000067ec00000)
}
Event: 15.789 GC heap before
{Heap before GC invocations=11 (full 2):
PSYoungGen total 289792K, used 266240K [0x0000000780000000, 0x0000000793500000, 0x0000000800000000)
eden space 266240K, 100% used [0x0000000780000000,0x0000000790400000,0x0000000790400000)
from space 23552K, 0% used [0x0000000791e00000,0x0000000791e00000,0x0000000793500000)
to space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
ParOldGen total 86016K, used 60556K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 70% used [0x0000000680000000,0x0000000683b23070,0x0000000685400000)
PSPermGen total 63488K, used 30777K [0x000000067ae00000, 0x000000067ec00000, 0x0000000680000000)
object space 63488K, 48% used [0x000000067ae00000,0x000000067cc0e690,0x000000067ec00000)
Event: 15.806 GC heap after
Heap after GC invocations=11 (full 2):
PSYoungGen total 291328K, used 25077K [0x0000000780000000, 0x00000007a4700000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 25088K, 99% used [0x0000000790400000,0x0000000791c7d738,0x0000000791c80000)
to space 32256K, 0% used [0x00000007a2780000,0x00000007a2780000,0x00000007a4700000)
ParOldGen total 86016K, used 69223K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 80% used [0x0000000680000000,0x0000000684399fd0,0x0000000685400000)
PSPermGen total 63488K, used 30777K [0x000000067ae00000, 0x000000067ec00000, 0x0000000680000000)
object space 63488K, 48% used [0x000000067ae00000,0x000000067cc0e690,0x000000067ec00000)
}
Event: 15.806 GC heap before
{Heap before GC invocations=12 (full 3):
PSYoungGen total 291328K, used 25077K [0x0000000780000000, 0x00000007a4700000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 25088K, 99% used [0x0000000790400000,0x0000000791c7d738,0x0000000791c80000)
to space 32256K, 0% used [0x00000007a2780000,0x00000007a2780000,0x00000007a4700000)
ParOldGen total 86016K, used 69223K [0x0000000680000000, 0x0000000685400000, 0x0000000780000000)
object space 86016K, 80% used [0x0000000680000000,0x0000000684399fd0,0x0000000685400000)
PSPermGen total 63488K, used 30777K [0x000000067ae00000, 0x000000067ec00000, 0x0000000680000000)
object space 63488K, 48% used [0x000000067ae00000,0x000000067cc0e690,0x000000067ec00000)
Event: 15.938 GC heap after
Heap after GC invocations=12 (full 3):
PSYoungGen total 291328K, used 0K [0x0000000780000000, 0x00000007a4700000, 0x0000000800000000)
eden space 266240K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000790400000)
from space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
to space 32256K, 0% used [0x00000007a2780000,0x00000007a2780000,0x00000007a4700000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 30775K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 48% used [0x000000067ae00000,0x000000067cc0de30,0x000000067eb80000)
}
Event: 28.648 GC heap before
{Heap before GC invocations=13 (full 3):
PSYoungGen total 291328K, used 266240K [0x0000000780000000, 0x00000007a4700000, 0x0000000800000000)
eden space 266240K, 100% used [0x0000000780000000,0x0000000790400000,0x0000000790400000)
from space 25088K, 0% used [0x0000000790400000,0x0000000790400000,0x0000000791c80000)
to space 32256K, 0% used [0x00000007a2780000,0x00000007a2780000,0x00000007a4700000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31092K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 49% used [0x000000067ae00000,0x000000067cc5d168,0x000000067eb80000)
Event: 28.660 GC heap after
Heap after GC invocations=13 (full 3):
PSYoungGen total 361472K, used 16184K [0x0000000780000000, 0x00000007a3780000, 0x0000000800000000)
eden space 345088K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000795100000)
from space 16384K, 98% used [0x00000007a2780000,0x00000007a374e1b8,0x00000007a3780000)
to space 30720K, 0% used [0x000000079fb80000,0x000000079fb80000,0x00000007a1980000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31092K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 49% used [0x000000067ae00000,0x000000067cc5d168,0x000000067eb80000)
}
Event: 41.505 GC heap before
{Heap before GC invocations=14 (full 3):
PSYoungGen total 361472K, used 361272K [0x0000000780000000, 0x00000007a3780000, 0x0000000800000000)
eden space 345088K, 100% used [0x0000000780000000,0x0000000795100000,0x0000000795100000)
from space 16384K, 98% used [0x00000007a2780000,0x00000007a374e1b8,0x00000007a3780000)
to space 30720K, 0% used [0x000000079fb80000,0x000000079fb80000,0x00000007a1980000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31255K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 49% used [0x000000067ae00000,0x000000067cc85de8,0x000000067eb80000)
Event: 41.518 GC heap after
Heap after GC invocations=14 (full 3):
PSYoungGen total 415744K, used 19775K [0x0000000780000000, 0x00000007a2800000, 0x0000000800000000)
eden space 395776K, 0% used [0x0000000780000000,0x0000000780000000,0x0000000798280000)
from space 19968K, 99% used [0x000000079fb80000,0x00000007a0ecfe10,0x00000007a0f00000)
to space 25600K, 0% used [0x00000007a0f00000,0x00000007a0f00000,0x00000007a2800000)
ParOldGen total 154112K, used 79099K [0x0000000680000000, 0x0000000689680000, 0x0000000780000000)
object space 154112K, 51% used [0x0000000680000000,0x0000000684d3edb8,0x0000000689680000)
PSPermGen total 62976K, used 31255K [0x000000067ae00000, 0x000000067eb80000, 0x0000000680000000)
object space 62976K, 49% used [0x000000067ae00000,0x000000067cc85de8,0x000000067eb80000)
}
Deoptimization events (10 events):
Event: 48.689 Thread 0x000000000224f000 Uncommon trap: reason=bimorphic action=maybe_recompile pc=0x000000000273ad20 method=java.util.regex.Pattern$5.isSatisfiedBy(I)Z @ 5
Event: 48.689 Thread 0x000000000224f000 Uncommon trap: reason=bimorphic action=maybe_recompile pc=0x000000000273ad20 method=java.util.regex.Pattern$5.isSatisfiedBy(I)Z @ 5
Event: 48.689 Thread 0x000000000224f000 Uncommon trap: reason=bimorphic action=maybe_recompile pc=0x000000000273ad20 method=java.util.regex.Pattern$5.isSatisfiedBy(I)Z @ 5
Event: 48.689 Thread 0x000000000224f000 Uncommon trap: reason=bimorphic action=maybe_recompile pc=0x000000000273ad20 method=java.util.regex.Pattern$5.isSatisfiedBy(I)Z @ 5
Event: 48.726 Thread 0x000000000224f000 Uncommon trap: reason=class_check action=maybe_recompile pc=0x00000000027d4188 method=java.io.BufferedInputStream.read1([BII)I @ 39
Event: 48.747 Thread 0x000000000224f000 Uncommon trap: reason=unloaded action=reinterpret pc=0x0000000002899508 method=shadersmodcore.client.Shaders.useProgram(I)V @ 745
Event: 48.795 Thread 0x000000000224f000 Uncommon trap: reason=unreached action=reinterpret pc=0x00000000028cb914 method=java.util.regex.Pattern.sequence(Ljava/util/regex/Pattern$Node;)Ljava/util/regex/Pattern$Node; @ 151
Event: 49.420 Thread 0x000000000224f000 Uncommon trap: reason=unloaded action=reinterpret pc=0x0000000002834f60 method=shadersmodcore.client.ShadersTess.preDrawArray(Lbng;)V @ 113
Event: 49.421 Thread 0x000000000224f000 Uncommon trap: reason=unloaded action=reinterpret pc=0x00000000027a2f04 method=shadersmodcore.client.ShadersTess.postDrawArray(Lbng;)V @ 9
Event: 49.425 Thread 0x000000000224f000 Uncommon trap: reason=unloaded action=reinterpret pc=0x00000000027a32bc method=shadersmodcore.client.ShadersTess.preDrawArray(Lbng;)V @ 78
Internal exceptions (10 events):
Event: 49.358 Thread 0x000000000224f000 Threw 0x000000078e819350 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.358 Thread 0x000000000224f000 Threw 0x000000078e819df0 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.358 Thread 0x000000000224f000 Threw 0x000000078e81a9a0 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.358 Thread 0x000000000224f000 Threw 0x000000078e81b440 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.359 Thread 0x000000000224f000 Threw 0x000000078e81be18 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.359 Thread 0x000000000224f000 Threw 0x000000078e81c8b8 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.359 Thread 0x000000000224f000 Threw 0x000000078e81d468 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.359 Thread 0x000000000224f000 Threw 0x000000078e81df08 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.359 Thread 0x000000000224f000 Threw 0x000000078e81e8e0 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Event: 49.359 Thread 0x000000000224f000 Threw 0x000000078e81f380 at C:\re\jdk7u51\527\hotspot\src\share\vm\prims\jni.cpp:717
Events (10 events):
Event: 48.884 loading class 0x00000000177435b0 done
Event: 49.420 Thread 0x000000000224f000 Uncommon trap: trap_request=0x000000c3 fr.pc=0x0000000002834f60
Event: 49.421 Thread 0x000000000224f000 DEOPT PACKING pc=0x0000000002834f60 sp=0x000000000253e7a0
Event: 49.421 Thread 0x000000000224f000 DEOPT UNPACKING pc=0x00000000025775a4 sp=0x000000000253e6d8 mode 2
Event: 49.421 Thread 0x000000000224f000 Uncommon trap: trap_request=0x000000c3 fr.pc=0x00000000027a2f04
Event: 49.421 Thread 0x000000000224f000 DEOPT PACKING pc=0x00000000027a2f04 sp=0x000000000253e750
Event: 49.421 Thread 0x000000000224f000 DEOPT UNPACKING pc=0x00000000025775a4 sp=0x000000000253e6f8 mode 2
Event: 49.425 Thread 0x000000000224f000 Uncommon trap: trap_request=0x000000c3 fr.pc=0x00000000027a32bc
Event: 49.425 Thread 0x000000000224f000 DEOPT PACKING pc=0x00000000027a32bc sp=0x000000000253e730
Event: 49.425 Thread 0x000000000224f000 DEOPT UNPACKING pc=0x00000000025775a4 sp=0x000000000253e6b8 mode 2
Dynamic libraries:
0x000000013fbb0000 - 0x000000013fbe3000 C:\Program Files\Java\jre7\bin\javaw.exe
0x0000000077770000 - 0x0000000077919000 C:\Windows\SYSTEM32\ntdll.dll
0x0000000077650000 - 0x000000007776f000 C:\Windows\system32\kernel32.dll
0x000007fefd8c0000 - 0x000007fefd92c000 C:\Windows\system32\KERNELBASE.dll
0x000007fefe620000 - 0x000007fefe6fb000 C:\Windows\system32\ADVAPI32.dll
0x000007feff9e0000 - 0x000007feffa7f000 C:\Windows\system32\msvcrt.dll
0x000007feff7b0000 - 0x000007feff7cf000 C:\Windows\SYSTEM32\sechost.dll
0x000007feff670000 - 0x000007feff79d000 C:\Windows\system32\RPCRT4.dll
0x0000000077550000 - 0x000000007764a000 C:\Windows\system32\USER32.dll
0x000007fefdd20000 - 0x000007fefdd87000 C:\Windows\system32\GDI32.dll
0x000007fefe800000 - 0x000007fefe80e000 C:\Windows\system32\LPK.dll
0x000007feff5a0000 - 0x000007feff669000 C:\Windows\system32\USP10.dll
0x000007fefbe20000 - 0x000007fefc014000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_fa396087175ac9ac\COMCTL32.dll
0x000007fefe720000 - 0x000007fefe791000 C:\Windows\system32\SHLWAPI.dll
0x000007fefd940000 - 0x000007fefd96e000 C:\Windows\system32\IMM32.DLL
0x000007fefdef0000 - 0x000007fefdff9000 C:\Windows\system32\MSCTF.dll
0x000007fefa9e0000 - 0x000007fefaa11000 C:\Windows\system32\nvinitx.dll
0x00000000613a0000 - 0x0000000061472000 C:\Program Files\Java\jre7\bin\msvcr100.dll
0x000000005ad10000 - 0x000000005b4d9000 C:\Program Files\Java\jre7\bin\server\jvm.dll
0x000007fee9830000 - 0x000007fee9839000 C:\Windows\system32\WSOCK32.dll
0x000007fefe3f0000 - 0x000007fefe43d000 C:\Windows\system32\WS2_32.dll
0x000007feff7a0000 - 0x000007feff7a8000 C:\Windows\system32\NSI.dll
0x000007fefa0c0000 - 0x000007fefa0fb000 C:\Windows\system32\WINMM.dll
0x0000000077940000 - 0x0000000077947000 C:\Windows\system32\PSAPI.DLL
0x00000000729c0000 - 0x00000000729cf000 C:\Program Files\Java\jre7\bin\verify.dll
0x000000006ffb0000 - 0x000000006ffd8000 C:\Program Files\Java\jre7\bin\java.dll
0x000000006ff90000 - 0x000000006ffa5000 C:\Program Files\Java\jre7\bin\zip.dll
0x000000006fe50000 - 0x000000006fe5b000 C:\Program Files\Java\jre7\bin\management.dll
0x000000006ff20000 - 0x000000006ff39000 C:\Program Files\Java\jre7\bin\net.dll
0x000007fefcd30000 - 0x000007fefcd85000 C:\Windows\system32\mswsock.dll
0x000007fefcd20000 - 0x000007fefcd27000 C:\Windows\System32\wship6.dll
0x000000006ff00000 - 0x000000006ff11000 C:\Program Files\Java\jre7\bin\nio.dll
0x000007fefa010000 - 0x000007fefa025000 C:\Windows\system32\NLAapi.dll
0x000007fef1bb0000 - 0x000007fef1bc5000 C:\Windows\system32\napinsp.dll
0x000007fef1bd0000 - 0x000007fef1be9000 C:\Windows\system32\pnrpnsp.dll
0x000007fefcbb0000 - 0x000007fefcc0b000 C:\Windows\system32\DNSAPI.dll
0x000007fefa930000 - 0x000007fefa93b000 C:\Windows\System32\winrnr.dll
0x000007fef8020000 - 0x000007fef804f000 C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
0x000007fee99f0000 - 0x000007fee9a00000 C:\Windows\system32\wshbth.dll
0x000007fefc6a0000 - 0x000007fefc6a7000 C:\Windows\System32\wshtcpip.dll
0x000007fef9db0000 - 0x000007fef9dd7000 C:\Windows\system32\IPHLPAPI.DLL
0x000007fef9de0000 - 0x000007fef9deb000 C:\Windows\system32\WINNSI.DLL
0x000007fef8010000 - 0x000007fef8018000 C:\Windows\system32\rasadhlp.dll
0x000007fef9ca0000 - 0x000007fef9cf3000 C:\Windows\System32\fwpuclnt.dll
0x0000000180000000 - 0x0000000180051000 C:\Users\Louis\AppData\Roaming\.minecraft\versions\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15-natives-700340607534406\lwjgl64.dll
0x000007fee0a80000 - 0x000007fee0b9d000 C:\Windows\system32\OPENGL32.dll
0x000007fee0cb0000 - 0x000007fee0cdd000 C:\Windows\system32\GLU32.dll
0x000007fee9710000 - 0x000007fee9801000 C:\Windows\system32\DDRAW.dll
0x000007fee9700000 - 0x000007fee9708000 C:\Windows\system32\DCIMAN32.dll
0x000007fefe440000 - 0x000007fefe617000 C:\Windows\system32\SETUPAPI.dll
0x000007fefd5a0000 - 0x000007fefd5d6000 C:\Windows\system32\CFGMGR32.dll
0x000007fefdd90000 - 0x000007fefde67000 C:\Windows\system32\OLEAUT32.dll
0x000007feff7d0000 - 0x000007feff9d3000 C:\Windows\system32\ole32.dll
0x000007fefd8a0000 - 0x000007fefd8ba000 C:\Windows\system32\DEVOBJ.dll
0x000007fefb810000 - 0x000007fefb828000 C:\Windows\system32\dwmapi.dll
0x000007fefc5d0000 - 0x000007fefc5dc000 C:\Windows\system32\VERSION.dll
0x000007fefcd90000 - 0x000007fefcda7000 C:\Windows\system32\CRYPTSP.dll
0x000007fefca90000 - 0x000007fefcad7000 C:\Windows\system32\rsaenh.dll
0x000007fefd6b0000 - 0x000007fefd6ce000 C:\Windows\system32\USERENV.dll
0x000007fefd580000 - 0x000007fefd58f000 C:\Windows\system32\profapi.dll
0x000007fefd3f0000 - 0x000007fefd3ff000 C:\Windows\system32\CRYPTBASE.dll
0x0000000061200000 - 0x0000000061395000 C:\Program Files\Java\jre7\bin\awt.dll
0x000007fefbc40000 - 0x000007fefbc96000 C:\Windows\system32\uxtheme.dll
0x00000000189c0000 - 0x000000001919a000 C:\Windows\system32\ig75icd64.dll
0x000007fef1290000 - 0x000007fef16e2000 C:\Windows\system32\igdusc64.dll
0x000007fef9050000 - 0x000007fef90ec000 C:\Windows\system32\mscms.dll
0x000007fefab60000 - 0x000007fefaba2000 C:\Windows\system32\icm32.dll
0x0000000070a40000 - 0x0000000070adc000 C:\Users\Louis\AppData\Roaming\.minecraft\versions\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15-natives-700340607534406\avutil-ttv-51.dll
0x0000000065980000 - 0x00000000659d6000 C:\Users\Louis\AppData\Roaming\.minecraft\versions\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15-natives-700340607534406\swresample-ttv-0.dll
0x000000006eb80000 - 0x000000006ec50000 C:\Users\Louis\AppData\Roaming\.minecraft\versions\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15-natives-700340607534406\libmp3lame-ttv.dll
0x000007fed8920000 - 0x000007fed9cc4000 C:\Users\Louis\AppData\Roaming\.minecraft\versions\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15-natives-700340607534406\libmfxsw64.dll
0x000007fee8330000 - 0x000007fee845b000 C:\Users\Louis\AppData\Roaming\.minecraft\versions\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15-natives-700340607534406\twitchsdk.dll
0x000007fefd970000 - 0x000007fefdbab000 C:\Windows\system32\WININET.dll
0x000007fefd930000 - 0x000007fefd934000 C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll
0x000007fefd6a0000 - 0x000007fefd6a4000 C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll
0x000007fefd6d0000 - 0x000007fefd6d4000 C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll
0x000007fefd850000 - 0x000007fefd853000 C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll
0x0000000077930000 - 0x0000000077933000 C:\Windows\system32\normaliz.DLL
0x000007fefe140000 - 0x000007fefe3ef000 C:\Windows\system32\iertutil.dll
0x000007fefd5f0000 - 0x000007fefd5f5000 C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll
0x000000006fe80000 - 0x000000006fea4000 C:\Program Files\Java\jre7\bin\sunec.dll
0x0000000073ae0000 - 0x0000000073aeb000 C:\Program Files\Java\jre7\bin\sunmscapi.dll
0x000007fefd6e0000 - 0x000007fefd84c000 C:\Windows\system32\CRYPT32.dll
0x000007fefd590000 - 0x000007fefd59f000 C:\Windows\system32\MSASN1.dll
0x000007fef6320000 - 0x000007fef637d000 C:\Windows\system32\dxgi.dll
0x000007fed5bf0000 - 0x000007fed70d2000 C:\Program Files\Intel\Media SDK\libmfxhw64.dll
0x000007fedb5b0000 - 0x000007fedb7af000 C:\Windows\system32\d3d9.dll
0x000007fefb410000 - 0x000007fefb417000 C:\Windows\system32\d3d8thk.dll
0x000007fef8050000 - 0x000007fef8071000 C:\Windows\system32\dxva2.dll
0x000007fef6140000 - 0x000007fef6315000 C:\Windows\system32\d3d11.dll
0x00000000069c0000 - 0x0000000006a24000 C:\Users\Louis\AppData\Roaming\.minecraft\versions\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15-natives-700340607534406\OpenAL64.dll
0x000007fefe810000 - 0x000007feff598000 C:\Windows\system32\SHELL32.dll
0x000007fefe0a0000 - 0x000007fefe139000 C:\Windows\system32\CLBCatQ.DLL
0x000007fefb830000 - 0x000007fefb87b000 C:\Windows\System32\MMDevApi.dll
0x000007fefbca0000 - 0x000007fefbdcc000 C:\Windows\System32\PROPSYS.dll
0x000007fefa650000 - 0x000007fefa6d8000 C:\Windows\system32\dsound.dll
0x000007fefa3c0000 - 0x000007fefa3ec000 C:\Windows\system32\POWRPROF.dll
0x000007fef9870000 - 0x000007fef98bf000 C:\Windows\system32\AUDIOSES.DLL
0x000007fefd190000 - 0x000007fefd19b000 C:\Windows\system32\Secur32.dll
0x000007fefd360000 - 0x000007fefd385000 C:\Windows\system32\SSPICLI.DLL
0x000007fef9900000 - 0x000007fef9904000 C:\Windows\system32\api-ms-win-downlevel-advapi32-l2-1-0.dll
0x000007fefd5e0000 - 0x000007fefd5e4000 C:\Windows\system32\api-ms-win-downlevel-ole32-l1-1-0.dll
0x000007fefdbb0000 - 0x000007fefdd1c000 C:\Windows\system32\urlmon.dll
0x000007fefa950000 - 0x000007fefa954000 C:\Windows\system32\api-ms-win-downlevel-shlwapi-l2-1-0.dll
0x000007fef17f0000 - 0x000007fef1864000 C:\Windows\System32\netprofm.dll
0x000007fef9c20000 - 0x000007fef9c38000 C:\Windows\system32\dhcpcsvc.DLL
0x000007fef9c00000 - 0x000007fef9c11000 C:\Windows\system32\dhcpcsvc6.DLL
0x000007fefd4a0000 - 0x000007fefd4b4000 C:\Windows\system32\RpcRtRemote.dll
0x000007fefc1d0000 - 0x000007fefc1dc000 C:\Windows\System32\npmproxy.dll
0x000007fefc910000 - 0x000007fefc91a000 C:\Windows\system32\credssp.dll
0x000007fefcb20000 - 0x000007fefcb77000 C:\Windows\system32\schannel.DLL
0x000007fefcf10000 - 0x000007fefcf5d000 C:\Windows\system32\ncrypt.dll
0x000007fefcee0000 - 0x000007fefcf02000 C:\Windows\system32\bcrypt.dll
0x000007fefc980000 - 0x000007fefc9cc000 C:\Windows\system32\bcryptprimitives.dll
0x000007fefd860000 - 0x000007fefd89a000 C:\Windows\system32\WINTRUST.dll
0x000007fefc7c0000 - 0x000007fefc7db000 C:\Windows\system32\GPAPI.dll
0x000007fef80c0000 - 0x000007fef80e7000 C:\Windows\system32\cryptnet.dll
0x000007fefe7a0000 - 0x000007fefe7f2000 C:\Windows\system32\WLDAP32.dll
0x000007fef5fa0000 - 0x000007fef5fa9000 C:\Windows\system32\SensApi.dll
0x000007fedbfd0000 - 0x000007fedc0f5000 C:\Windows\system32\dbghelp.dll
VM Arguments:
jvm_args: -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G -Djava.library.path=C:\Users\Louis\AppData\Roaming\.minecraft\versions\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15\1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15-natives-700340607534406
java_command: net.minecraft.launchwrapper.Launch --username goodpoopie --version 1.7.5-OptiFine_HD_U_D1-ShadersMod2.3.15 --gameDir C:\Users\Louis\AppData\Roaming\.minecraft --assetsDir C:\Users\Louis\AppData\Roaming\.minecraft\assets --assetIndex 1.7.4 --uuid ad7d7d1fc0974daeabd4ffae2041f316 --accessToken 5b896409784142bd960479b38512b96b --userProperties {twitch_access_token:[p7t8ko8g5uyst6ci50fa3byw93i40z6]} --userType legacy --tweakClass optifine.OptiFineTweaker --tweakClass shadersmodcore.loading.SMCTweaker
Launcher Type: SUN_STANDARD
Environment Variables:
PATH=C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live;c:\Program Files (x86)\Intel\iCLS Client\;c:\Program Files\Intel\iCLS Client\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\Windows Live\Shared;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Java\jre7\bin
USERNAME=Louis
OS=Windows_NT
PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 60 Stepping 3, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows 7 , 64 bit Build 7601 Service Pack 1
CPU:total 4 (2 cores per cpu, 2 threads per core) family 6 model 60 stepping 3, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, avx, avx2, aes, erms, ht, tsc, tscinvbit
Memory: 4k page, physical 8270912k(2126060k free), swap 16539960k(7696840k free)
vm_info: Java HotSpot(TM) 64-Bit Server VM (24.51-b03) for windows-amd64 JRE (1.7.0_51-b13), built on Dec 18 2013 18:40:56 by "java_re" with unknown MS VC++:1600
time: Sat Sep 20 10:06:00 2014
elapsed time: 49 seconds
GPU temperature remained at 71C, while the CPU was around 46 or something C. I just straight up started a new world on an Samsung SSD.
Using SEUS preview 2, I believe unmodified, the fps was around 40-60 when the world started loading up. It was 24-30 when I maxed out the rendering. The AMD Ratpr whatever maxed out all my MC settings at 16 chunks. Everything maxed out except the smooth lightning which was at 85%. At %100, it would've been more or less the same since I got tired of the world trying to load up. At a lower render distance, I see FPS gains up to 40-50 FPS. I generally use /time set 5000 for most of these tests, but it varies heavily.
SEUS v10.1 standard bought a 10+ fps boost to max FPS I saw in the bar. FPS remained at 31.
CUDA shaders on AMD version bought me 40+ FPS once the WHOLE scene loaded up. If you don't use far render, then this number will spike up. The FPS is random in the 40's at high and lows.
Suprisingly, on the non AMD version, I get random good FPS spikes. It was like before, but could go up all the way to 60 once loaded and while I was moving around a tiny bit.
Chocapic's V4 extreme was a nightmare and was definitely meant to be used by Nvidia's drivers. 15 FPS as soon as I switched...
But guess what? The high version, just one step down, gave me ONE HUNDRED FPS as soon as I started it up. Remained on a constant 58 with slight variations with MOST chunks loaded.
Paolo's lagless shaders (very old version) gave me around 90 fps on startup, then went to the 40s-50s area. Funny, how I used to get 112, but I guess that's the render distance.
Using Sildur's 1.051 Ultra, I got 50 FPS at selection, then stayed around 30. The 1.050 version had 60 fps at selection and a 5 fps boost at chunks loaded. This version uses a blur on objects rendered farther away to create a fog effect. This explains some reasons of having very low FPS when I used to use this because of smooth gameplay. Now, I believe I'm using the betas Sildur sent me for testing, not his official public versions.
I would like someone else with similar specs to post their details so I can compare. I just don't want to use far render with shaders. No errors during my test. The MC log showed no errors, but I couldn't see all of it. Ask me if you want to test more shaderpacks and if you want me to test gameplay FPS (like when I'm actually doing something).
Make sure javaw.exe is set to use the Nvidia card instead of integrated graphics.
Read the OP. If you can't figure it out you don't deserve to run shaders.
--My PC --SEUS 10.1 Fixes --SEUS Water Fix --SEUS 10.2 Preview --MultiMC 1.8 Shaders Fix (Not needed if using Forge)
The drivers that came on the CD with my card are listed as 14.30.1004. I opted to go with the beta version from AMD's site since it was one revision number higher. Is it just a matter of the shader mod not being compatible with this driver version?
I have: Forge Mod Loader 1032, LiteLoader_04, OptiFine-1.7.2_HD_U_D1, ShadersModCore-v2.3.12-mc1.7.2-f1040, as well as some other random mods which shouldn't interfere too much... I think. My OS is Windows 8.1 (ew) with NVIDIA GeForce 820M graphics card.
The first day I installed the shaders mod with some shader packs, I was able to get some shaders working, of which I especially liked "Sildurs Vibrant shaders 1.03 Intel." I removed some of the shaderpacks that weren't working. Next day when I launched Minecraft again, most of the "better" ones had somehow broken. I could still use Naelogo's Cel Shader (that one seems to work no matter what) and the SEUS v08 ones worked as well, but Sildurs Vibrant Shaders just turned into black textures with some strange flashing textures as well:
I tried different versions of the shaders mod, different shaderpacks, but all ones with nice water reflections either came up as completely black screens or like the picture above. I also tried a completely clean install of Minecraft but to no avail.
So I left shaders alone for a while, only using SEUS v08 Lite once in a while and sometimes clicking on the others just to check if they magically decided to work again, but they didn't. Then yesterday I tried again, tossing all of the SEUS v10 RC3 through 7 as well as SEUS 10.0 Standard and SEUS 10.1 Standard into the shaderpacks folder and went through them one by one, and found that SEUS 10.1 Standard worked, along with most of the others (and looks absolutey amazing), though the Sildur's Vibrant Shaders never did work again. I left even the non-working shaderpacks in, hoping to not screw up anything again, but then I added a new feature to my derpy little litemod so had to take out the old version of my mod, put in the new, and relaunch Minecraft. Aaaaand now shaders don't work again. SEUS v10 RC versions still work (don't look very good though), but v10.0 and v10.1 have both turned back into black screens.
I really have no idea what I did wrong and can't for my life figure out why certain shaders work for one day and then break for a week... help?
Have you forced your GPU instead of the integrated graphics? It might be switching between the two to save power.
--My PC --SEUS 10.1 Fixes --SEUS Water Fix --SEUS 10.2 Preview --MultiMC 1.8 Shaders Fix (Not needed if using Forge)
I believe I have, I always run on high performance, and I have "High-performance NVIDIA processor" selected for Java under the NVIDIA Control Panel. Is there something else I'm missing?
Did you set it for java or javaw? It should be the latter. Also you could set it globally temporarily just to check.
--My PC --SEUS 10.1 Fixes --SEUS Water Fix --SEUS 10.2 Preview --MultiMC 1.8 Shaders Fix (Not needed if using Forge)
Yep, it's set to javaw.exe, and I also tried global but it still gave the black screen with v10.0 and v10.1. Not sure if this is important, but I forgot to mention that there are no errors displayed in-game, it just says the "Shaders initialized."
There don't seem to be any errors from the development console either, this is what is outputted when I switch to SEUS v10.1 Standard.
[01:16:45 INFO]: Client> [Shaders] Loaded shaderpack.
[01:16:45 INFO]: Client> UNINIT
[01:16:45 INFO]: Client> [Shaders] OpenGL 2.0 = Y 2.1 = Y 3.0 = Y 3.2 = Y
[01:16:45 INFO]: Client> [Shaders] GL_MAX_DRAW_BUFFERS = 8
[01:16:45 INFO]: Client> [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[01:16:45 INFO]: Client> [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS = 32
[01:16:45 INFO]: Client> Program gbuffers_basic loaded
[01:16:45 INFO]: Client> Program gbuffers_textured loaded
[01:16:45 INFO]: Client> Program gbuffers_textured_lit loaded
[01:16:45 INFO]: Client> Program gbuffers_skybasic loaded
[01:16:45 INFO]: Client> Program gbuffers_skytextured loaded
[01:16:45 INFO]: Client> Program gbuffers_terrain loaded
[01:16:45 INFO]: Client> Program gbuffers_water loaded
[01:16:45 INFO]: Client> Program gbuffers_entities loaded
[01:16:45 INFO]: Client> Program gbuffers_hand loaded
[01:16:45 INFO]: Client> Program gbuffers_weather loaded
[01:16:45 INFO]: Client> Shadow map resolution: 1024
[01:16:45 INFO]: Client> Shadow map distance: 180.0f
[01:16:45 INFO]: Client> Shadow map interval size: 4.0f
[01:16:45 INFO]: Client> Hardware shadow filtering enabled.
[01:16:45 INFO]: Client> gcolor format: RGB16
[01:16:45 INFO]: Client> gdepth format: RGB8
[01:16:45 INFO]: Client> gnormal format: RGB16
[01:16:45 INFO]: Client> composite format: RGB8
[01:16:45 INFO]: Client> Eye brightness halflife: 10.0f
[01:16:45 INFO]: Client> Center depth halflife: 2.0f
[01:16:45 INFO]: Client> Wetness halflife: 100.0f
[01:16:45 INFO]: Client> Dryness halflife: 40.0f
[01:16:45 INFO]: Client> Sun path rotation: -40.0f
[01:16:45 INFO]: Client> AO Level: 0.5f
[01:16:45 INFO]: Client> Noise texture enabled
[01:16:45 INFO]: Client> Noise texture resolution: 64
[01:16:45 INFO]: Client> Program composite loaded
[01:16:46 INFO]: Client> gcolor mipmap enabled for /shaders/composite1.fsh
[01:16:46 INFO]: Client> composite mipmap enabled for /shaders/composite1.fsh
[01:16:46 INFO]: Client> Program composite1 loaded
[01:16:46 INFO]: Client> gnormal mipmap enabled for /shaders/composite2.fsh
[01:16:46 INFO]: Client> Program composite2 loaded
[01:16:46 INFO]: Client> Program final loaded
[01:16:46 INFO]: Client> Program shadow loaded
[01:16:46 INFO]: Client> Framebuffer created.
[01:16:46 INFO]: Client> Shadow framebuffer created.
[01:16:46 INFO]: Client> Reset model renderers
[01:16:46 INFO]: Client> Reset world renderers
[01:16:46 INFO]: Client> [01:16:46] [Client thread/INFO] [TabbyChat]: [CHAT] Shaders initialized.
(Sorry about not using spoilers, but I can't seem to get them to work? :S)
theres a small picture of a red " ! " with a circle around it copy and paste the text you want to use inside of it.
If you are using the official Minecraft launcher, I don't believe that nVidia sees the handoff from Minecraft.exe to Javaw.exe.
I would add Java.exe / Javaw.exe / Minecraft.exe to the nVidia Program list, and force them all to use the nVidia Adapter as the primary display source.
The fml-client-latest.log (%appdata%\.minecraft\logs) used to list an Optifine section right up at the beginning of the log. Maybe a page or two down. If it's there it will tell you which adapter is in use.
Your log looks clean, there is no way that Intel would load that cleanly with SEUS Shaders.
You might try updating Forge/FML to a newer version. You are running 1032 when ShadersModCore was built on 1040. There are also newer versions of GLSL Shaders (which require up to Forge 1160/1161 -- the latest).
There are also some severe compatibility issues with ProjectRed making the screen go dark if you don't have the correct version of PR or GLSL Shaders.
Hmm... so here's what I have done now. I added both Java and Minecraft to the program list, Javaw already being there. That didn't fix anything, and I'm fairly certain it is already using the NVIDIA adapter because when I first installed the shaders mod, I had to manually force it to use the NVIDIA adapter else it would show the "Invalid program final" or something error. None of those errors have occurred since I added javaw.exe to the program list, but I'm keeping Java and Minecraft on the list anyway.
I tried looking through the fml-client-latest.log but didn't find any info; are there keywords I should be searching for?
I also updated Forge to 1121 which apparently is the recommended version for 1.7.2, which I want to stay at for the mods I'm using. I installed LiteLoader as well for the mods that I want loaded. SEUS v10.0 and v10.1 still display black screens.
As for ProjectRed, I have absolutely no idea what that is but if it's having to do with versions, it shouldn't be the problem.
The thing that trips me up is that the certain "better" shaders worked, then after a relaunch of Minecraft (after I removed and replaced a mod) just all turned to black screens. I made no changes at all to anything related to shaders. My mod that I updated doesn't seem like it would be something that interferes with the shaders, since all it does is display a few words on the top left corner. I don't understand why the shaders worked one day and didn't the next.
If it changes OpenGL state, it may interfere with shaders.
Try shaders without other mods (with a new world). If it works, try adding other mods. If it stops working, you will know there is a conflict.