does newest version of dynmap not support use of external webserver? I set everything like in the wiki, but the web folder only has the two folders 'standalone' with the json files, and 'tiles' with the tiles. in an earlier version I used, it generated all the html files, too.
Using latest unstable build (2.2 alpha 2) made it work again. Thanks!
Where does dynmap pull the vanilla textures from when rendering? I can't get texture packs to work, even after modifying the shaders txt folder. So my other idea is to replace the vanilla assets. How can I go about doing this?
I also can not get sign markers to work. I did notice on the start up of the server dynmap stated it was using ops.txt but there is not ops.txt there is ops.json could it be that there is not permissions?
For the life of me, I cannot get Railcraft blocks to show up correctly. Dynmap says it loads support for the latest version of Railcraft, but I still get a black void wherever I have quarried stone, infernal stone, etc.
I currently have the latest HEAD revision of Dynmap running, but I've tried everything in 2.1 and 2.2 with no luck. The mod scraper doesn't seem to help either. I'm going a little crazy trying to sort this out!
On a whim, I tried rolling back to Railcraft 9.4, and Forge gave me the expected warnings about removed blocks/items. But I noticed that the quarried stone blocks and such were in that list too - odd, considering those blocks certainly existed before that version. Was there perhaps a change to Railcraft's internal format for those blocks that didn't get adjusted for in Dynmap?
Dynmap seems to be rendering funky. I get random black spots, but once I zoom in on them they render, but when you zoom out they're back. Here's is my DynMap so you can see: http://map.minecraftplanetearth.com
Hi there, I am having a little trouble with modded block rendering. Blocks from Extra Utilities (version 1.2.8) and Chisel 2 (version 184.108.40.206) do not render at all on Dynmap (version 2.1-forge). Every other mod works, there are no related errors other than Thermal Expansion, Buildcraft, and Project Red (I downloaded only certain modules of these mods and have to tell Dynmap to use the specific texture assets (somehow)), and I get the following in the console on server start. It says Chisel loads and I'm not seeing Extra Utilities but it's popular enough that I'd assume it to work.
I am not sure how to pull the configured block setting or the number that I have it configured for, if someone could tell me I will be more than happy to pull the information. Let me know if I can provide any other information.
Lastly I run an internal web server.
Edit: ***Also, is there a way to superimpose text onto the map, sort of like the names of oceans or countries are printed on paper maps today???***
GT pipes render as machine casings (as do many of the GT machines).
Railcraft steel tanks render as completely transparent.
Opencomputers blocks are not rendered
In this picture there's a large boiler on the right adjacent to an invisible tank with a bunch of machine casing pipes coming out of it on the left. There is an open computers set up on top of the wooden house but nothing is rendered.
The Meaning of Life, the Universe, and Everything.
Dynmap is working just fine for me on my 1.8.7 spigot server so thanks a lot but having some mayor issues with the worldguard addon. I have left messages on the issue tracker and bukkit pages but no response. Does anyone know if it has been abandoned? When starting the server the console throws up some java errors and when trying to use the plugman plugin to hot load it I am told it is not a plugin.
Would be most grateful for some input as not being able to see where a worldguard starts makes administering them a royal pain.