thanks for all the hard work mike, the last version alpha 3 seems to work just fine with the chunkloaders and it's a little soon to call it but it looks like the fullrender is going to complete a lot quicker than it did on this world with previous versions so i'd say that's a measurable performance improvement too.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
I'm guessing that you want to remove the surface map so you are only left with the flat and caves map? If that is the case, then go here: https://github.com/w...p/wiki/Commands
There you will find this command:
It only delete map, but dont stop rendering surface again.
I am trying to put dynmap on a webserver seperate from my minecraft server, so I can avoid the port number in the dynmap url (thus making a subdomain for it).
How would I go about this? I have been fumbling around in the index.html, I have redirected everything back to my game server ip with the port. I get a black screen and an error "Could not retrieve configuration: not found".
I am attempting to install your Landmarks addition and I am getting this error, any ideas? I have the latest version of JDK (JDK7) and have also downloaded the Jython.jar and placed it in a lib folder in the main bukkit folder.
15:21:03 [INFO] Starting minecraft server version 1.4.5
15:21:03 [INFO] Loading properties
15:21:03 [INFO] Default game type: SURVIVAL
15:21:03 [INFO] Generating keypair
15:21:03 [INFO] Starting Minecraft server on *:25565
15:21:03 [WARNING] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
15:21:03 [WARNING] The server will make no attempt to authenticate usernames. Be
15:21:03 [WARNING] While this makes the game possible to play without internet a
ccess, it also opens up the ability for hackers to connect with any username the
15:21:03 [WARNING] To change this, set "online-mode" to "true" in the server.pro
15:21:03 [INFO] This server is running CraftBukkit version git-Bukkit-1.4.5-R1.0
-b2543jnks (MC: 1.4.5) (Implementing API version 1.4.5-R1.0)
15:21:03 [SEVERE] Could not load 'plugins\PyPluginLoader.jar' in folder 'plugins
: com/master/bukkit/python/PythonLoader : Unsupported major.minor version 51.0
Caused by: java.lang.UnsupportedClassVersionError: com/master/bukkit/python/Pyth
onLoader : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
... 9 more
15:21:03 [INFO] [dynmap] Loading dynmap v1.3-1468
15:21:03 [INFO] [dynmap-mobs] Loading dynmap-mobs v0.40
15:21:04 [INFO] Preparing level "world"
15:21:04 [INFO] Preparing start region for level 0 (Seed: 202961)
15:21:04 [INFO] Preparing start region for level 1 (Seed: 416837344401162773)
15:21:05 [INFO] Preparing spawn area: 93%
15:21:05 [INFO] Preparing start region for level 2 (Seed: 416837344401162773)
15:21:05 [INFO] [dynmap] Enabling dynmap v1.3-1468
15:21:05 [INFO] [dynmap] Using Bukkit Permissions (superperms) for access contro
15:21:05 [INFO] [dynmap] Web interface permissions only available for online use
15:21:06 [INFO] [dynmap] Loaded 21 shaders.
15:21:06 [INFO] [dynmap] Loaded 82 perspectives.
15:21:06 [INFO] [dynmap] Loaded 12 lightings.
15:21:06 [INFO] [dynmap] Web server started on address 0.0.0.0:8123
15:21:06 [INFO] [dynmap] version 1.3-1468 is enabled - core version 1.3-457
15:21:06 [INFO] [dynmap] Loaded 3 maps of world 'world'.
15:21:06 [INFO] [dynmap] Loaded 2 maps of world 'world_nether'.
15:21:06 [INFO] [dynmap] Loaded 2 maps of world 'world_the_end'.
15:21:06 [INFO] [dynmap] Enabled
15:21:06 [INFO] [dynmap-mobs] Enabling dynmap-mobs v0.40
15:21:06 [INFO] [dynmap-mobs] initializing
15:21:06 [INFO] [dynmap-mobs] version 0.40 is activated
15:21:06 [INFO] Server permissions file permissions.yml is empty, ignoring it
15:21:06 [INFO] Done (2.692s)! For help, type "help" or "?"
I'd like to request that support for TerraFirmaCraft be added to Dynmap-Forge. It's a really good total conversion mod, and since exploring other biomes is a big part of the mod, Dynmap would fit with the mod's gameplay very well.
I have begun to make a list of all commands and their permissions.
After combining information from the wiki pages about commands, permissions and the plugin.yml file from the dynmap.jar I have mapped all commands to their permissions but one...
Simply out of curiosty. I've been optimizing Dynmap, it would spike my CPU usage causing lag during tile updates, I've fixed that and it's looking beautiful for my cpu usage. Now I'd like to address the memory usage. Dynamp seems to bring up my mem usage quite significantly. It's not so bad that it's causing any problems, but I sure don't like seeing it idle up that high.
So here is my question, are there any optimizations/settings that you reccomend I change to reduce my memory load?
Thank you in advance, and thank you for this AMAZING plugin.
Dynmap has been giving me a lot of issues trying to get configured on Beastnode, my host.
The configuration.txt is completely unformatted, so it's basically a wall of text even with word wrap on for 1.4.6. GitHub doesn't have that file uploaded for a copy/paste anyways.
So I can't use the default 8123 port on there as the map loaded but gave me someone ELSES server. So I tried using 8222 along with my IP, still no go. Can we get the config.txt file uploaded to GitHub so I can easily read it?