Dynmap 2.5 won't load my edited styles (css and js) from old dynmap version. I've tried to copy-past old stuff to new files because browser said that used style files are not compatible with 2.5. Is that really have major diferences from 2.4 to not load my css, js, html files? Even after copy-pasting it wont work!
I'm curious. Is anyone's map getting completely reset every now and then? I had a fully rendered map yesterday and when I looked at it today, it was completely reset. Not even spawn chunks were rendered.
Currently using Spigot 1.12.1 with dynmap 2.5-Dev201706100401
Figured it out, was the host purging files to save space. World file is at 30gigs.. Guess our survival world is a bit... big.
i have set webchat-permissions: true, and the permission check works, blocking chat lines when players do not inherit the dynmap.webchat, but for some strange reason players can enter lines that successfully publish on the bukkit chat only when they are actually connected to the minecraft server.
i cannot find anything to work around and make the chat work for users not logged in to the minecraft server.
The plugin version is: Dynmap version: core=2.5-Dev201706100401, plugin=2.5-Dev201706100405
The server version is: Paper version git-Paper-1152 (MC: 1.12) (Implementing API version 1.12-R0.1-SNAPSHOT)
thank you for help
Still not found a solution for this issue, any help appreciated
I've looked through this thread and surprisingly don't see a similar question.
I've been using Dynmap for a couple years. As another recent post noted, it looks like my Minecraft host has pruned some of my files so I lost some map detail. I have another host where I can save "unlimited" data, but rather than tile files I'd rather use MySQL storage. I'm in the process of downloading over 150000 files.
The question is - is there an import utility to migrate files to mySQL? As a developer I can work out the details from the file data and schema, but it would be much easier if this already exists. If it does not exist, can someone point me to some specs so that I can create such a utility? (That's the FOSS model...)
Minecraft/Spigot 1.12.1 with Dynmap 2.5
MySql is on remote/hosted server - I expect some delay in traffic but my game server doesn't get much use and map delays aren't an issue.
EDIT: 160000 files > 2GB. I'm surprised my host didn't send me a warning ... not too surprised if they have just been deleting the older files...
This has been my favorite mod for ages. I recently started to play again in hopes there was some easier method to display other modpack blocks, which I do not believe there is.
Is there a script or additional mod that can generate me some of the work for the missing textures? Anything would be lovely. I'd hate to not use this mod, but manually defining hundreds of blocks is going to take me ages.
I finally got the rending start now it is taking over 24 hours. I found some commands to cancel the render and I started a full render, every few seconds a message is sent to chat progress is at 493200 tiles how long will this take, since it lags the server a little?