I have Dynmap working perfectly on my server via the flatfile storage. Now I am wondering if using MySQL database is better than using the flatfile storage. I have a perfectly working MySQL service on the same server.
What do you think? What are the advantages using one or the other storage scheme?
I have a particularly large world map, meaning I have a LOT of image files to make up its DynMap. I've rendered the whole world on the lowest possible settings, but even still there's just so many files. I want to know if there's a way I can restrict the Dynmap to one or two zoom levels, so that I am creating less files and therefore less clutter. My map currently has 6 levels, and through experimentation I've managed to get it down to 1 zoom level: The most zoomed in one. I'd like to make it so that you can't zoom in, but the default view is 5 or 6 steps out. That would really save me a lot of hassle. Thanks!
I am wondering if you can do a plugin similar to plotsquared but for areashop plugin... it uses regions but it also would be helpful to help players identify by map of which is already bought and what not instead of runnin around.
I'm curious. Is anyone's map getting completely reset every now and then? I had a fully rendered map yesterday and when I looked at it today, it was completely reset. Not even spawn chunks were rendered.
Currently using Spigot 1.12.1 with dynmap 2.5-Dev201706100401
Figured it out, was the host purging files to save space. World file is at 30gigs.. Guess our survival world is a bit... big.