I haven't seen any concrete topics/posts about this, so asking here...
Are sign markers not supported in forge? All mod versions are correct, and have enabled them in the configuration.txt file.
Everything works (including mysql saving to external server, and hosting the web files on that server as well)
Adding markers manually works as expected, the only thing I haven't been able to do is place sign markers (and yes the first line is [dynmap] with no other characters)
Where does dynmap pull the vanilla textures from when rendering? I can't get texture packs to work, even after modifying the shaders txt folder. So my other idea is to replace the vanilla assets. How can I go about doing this?
I also can not get sign markers to work. I did notice on the start up of the server dynmap stated it was using ops.txt but there is not ops.txt there is ops.json could it be that there is not permissions?
Hi, I have a ResonantRise server and I ONLY want the overworld FLAT map rendered. How can I disable ALL other worlds, and all other perspectives? Thanks!
For the life of me, I cannot get Railcraft blocks to show up correctly. Dynmap says it loads support for the latest version of Railcraft, but I still get a black void wherever I have quarried stone, infernal stone, etc.
Minecraft 1.7.10
Forge 10.13.2.1291
Railcraft 9.6.1
I currently have the latest HEAD revision of Dynmap running, but I've tried everything in 2.1 and 2.2 with no luck. The mod scraper doesn't seem to help either. I'm going a little crazy trying to sort this out!
On a whim, I tried rolling back to Railcraft 9.4, and Forge gave me the expected warnings about removed blocks/items. But I noticed that the quarried stone blocks and such were in that list too - odd, considering those blocks certainly existed before that version. Was there perhaps a change to Railcraft's internal format for those blocks that didn't get adjusted for in Dynmap?
Dynmap seems to be rendering funky. I get random black spots, but once I zoom in on them they render, but when you zoom out they're back. Here's is my DynMap so you can see: http://map.minecraftplanetearth.com
Hi there, I am having a little trouble with modded block rendering. Blocks from Extra Utilities (version 1.2.8) and Chisel 2 (version 2.4.1.40) do not render at all on Dynmap (version 2.1-forge). Every other mod works, there are no related errors other than Thermal Expansion, Buildcraft, and Project Red (I downloaded only certain modules of these mods and have to tell Dynmap to use the specific texture assets (somehow)), and I get the following in the console on server start. It says Chisel loads and I'm not seeing Extra Utilities but it's popular enough that I'd assume it to work.
I am not sure how to pull the configured block setting or the number that I have it configured for, if someone could tell me I will be more than happy to pull the information. Let me know if I can provide any other information.
Lastly I run an internal web server.
Edit: ***Also, is there a way to superimpose text onto the map, sort of like the names of oceans or countries are printed on paper maps today???***
FEATURE REQUEST from one of my players: Would it be possible in some future version for Dynmap to show the biome currently under the mouse pointer on the map?
GT pipes render as machine casings (as do many of the GT machines).
Railcraft steel tanks render as completely transparent.
Opencomputers blocks are not rendered
In this picture there's a large boiler on the right adjacent to an invisible tank with a bunch of machine casing pipes coming out of it on the left. There is an open computers set up on top of the wooden house but nothing is rendered.
The Meaning of Life, the Universe, and Everything.
Location:
Chiba
Join Date:
9/17/2011
Posts:
60
Location:
Japan
Minecraft:
kaizenworlds
Member Details
Dynmap is working just fine for me on my 1.8.7 spigot server so thanks a lot but having some mayor issues with the worldguard addon. I have left messages on the issue tracker and bukkit pages but no response. Does anyone know if it has been abandoned? When starting the server the console throws up some java errors and when trying to use the plugman plugin to hot load it I am told it is not a plugin.
Would be most grateful for some input as not being able to see where a worldguard starts makes administering them a royal pain.
I haven't seen any concrete topics/posts about this, so asking here...
Are sign markers not supported in forge? All mod versions are correct, and have enabled them in the configuration.txt file.
Everything works (including mysql saving to external server, and hosting the web files on that server as well)
Adding markers manually works as expected, the only thing I haven't been able to do is place sign markers (and yes the first line is [dynmap] with no other characters)
Where does dynmap pull the vanilla textures from when rendering? I can't get texture packs to work, even after modifying the shaders txt folder. So my other idea is to replace the vanilla assets. How can I go about doing this?
I also can not get sign markers to work. I did notice on the start up of the server dynmap stated it was using ops.txt but there is not ops.txt there is ops.json could it be that there is not permissions?
On my iPhone, the login button is obstructed by the chat dialog and can't be selected. Is there a way to reposition it?
Any chance Buildcraft Robots could be added to Dynmap-mobs ?
While i reorganization my storages, i found adobe illust file unexpectedly. (Oh)
So I updated marker icon list.
Add two missing icons, Realign, Remove version
Is there a way to configure dynmap so that not all the chat channels show up? I want only global chat to show, and nothing else on the dynmap.
Hi, I have a ResonantRise server and I ONLY want the overworld FLAT map rendered. How can I disable ALL other worlds, and all other perspectives? Thanks!
Wonderful mod. I've been using it for quite some time.
Is there a way to exclude certain blocks from rendering? I'd like it if the Natura clouds were not part of the map.
Thanks
This is not possible.
For the life of me, I cannot get Railcraft blocks to show up correctly. Dynmap says it loads support for the latest version of Railcraft, but I still get a black void wherever I have quarried stone, infernal stone, etc.
Minecraft 1.7.10
Forge 10.13.2.1291
Railcraft 9.6.1
I currently have the latest HEAD revision of Dynmap running, but I've tried everything in 2.1 and 2.2 with no luck. The mod scraper doesn't seem to help either. I'm going a little crazy trying to sort this out!
On a whim, I tried rolling back to Railcraft 9.4, and Forge gave me the expected warnings about removed blocks/items. But I noticed that the quarried stone blocks and such were in that list too - odd, considering those blocks certainly existed before that version. Was there perhaps a change to Railcraft's internal format for those blocks that didn't get adjusted for in Dynmap?
Any help would be greatly appreciated.
Dynmap seems to be rendering funky. I get random black spots, but once I zoom in on them they render, but when you zoom out they're back. Here's is my DynMap so you can see: http://map.minecraftplanetearth.com
Dynmap version: 2.2-SNAPSHOT-1110
Hi there, I am having a little trouble with modded block rendering. Blocks from Extra Utilities (version 1.2.8) and Chisel 2 (version 2.4.1.40) do not render at all on Dynmap (version 2.1-forge). Every other mod works, there are no related errors other than Thermal Expansion, Buildcraft, and Project Red (I downloaded only certain modules of these mods and have to tell Dynmap to use the specific texture assets (somehow)), and I get the following in the console on server start. It says Chisel loads and I'm not seeing Extra Utilities but it's popular enough that I'd assume it to work.
Thanks for taking a look!
[02:04:41] [Server thread/INFO]: [Dynmap] Mod Support processing completed
[02:04:41] [Server thread/INFO]: [Dynmap] Forestry[3.6.2.19] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BigReactors[0.4.3A] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ProjRed|Exploration[4.7.0pre6.90] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BiblioWoodsBoP[1.9] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] TConstruct[1.7.10-1.8.5.build957] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ThaumicTinkerer[unspecified] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] Railcraft[9.6.1.0] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] harvestcraft[1.7.10i] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] CarpentersBlocks[3.3.6] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] StevesCarts[2.0.0.b18] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] Thaumcraft[4.2.3.5] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ThermalFoundation[1.7.10R1.2.0] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] RandomThings[2.2.4] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BuildCraft|Core[7.0.15] models enabled
[02:04:41] [Server thread/FATAL]: [Dynmap] Error loading configuration file for BuildCraft|Core
[02:04:41] [Server thread/INFO]: [Dynmap] Natura[2.2.0] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] IronChest[6.0.62.742] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ExtraBees[2.0-pre14] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] chisel[2.4.1.40] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BiblioWoodsForestry[1.7] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] appliedenergistics2[rv2-stable-10] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] Botany[2.0-pre14] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] OpenBlocks[1.4.3] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ExtraTrees[2.0-pre14] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ThermalExpansion[1.7.10R4.0.3B1] models enabled
[02:04:41] [Server thread/FATAL]: [Dynmap] Error loading configuration file for ThermalExpansion
[02:04:41] [Server thread/INFO]: [Dynmap] BiblioCraft[1.10.4] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ProjRed|Core[4.7.0pre6.90] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BiomesOPlenty[2.1.0] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] MineFactoryReloaded[1.7.10R2.8.0] models enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ProjRed|Exploration[4.7.0pre6.90] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] RandomThings[2.2.4] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ProjRed|Illumination[4.7.0pre6.90] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] NetherOres[1.7.10R2.3.0] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ComputerCraft[1.74] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] Thaumcraft[4.2.3.5] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] TConstruct[1.7.10-1.8.5.build957] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BiblioWoodsForestry[1.7] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ThermalExpansion[1.7.10R4.0.3B1] textures enabled
[02:04:41] [Server thread/FATAL]: [Dynmap] Error loading configuration file for ThermalExpansion
[02:04:41] [Server thread/INFO]: [Dynmap] BuildCraft|Core[7.0.15] textures enabled
[02:04:41] [Server thread/FATAL]: [Dynmap] Error loading configuration file for BuildCraft|Core
[02:04:41] [Server thread/INFO]: [Dynmap] BigReactors[0.4.3A] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] StevesCarts[2.0.0.b18] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] IronChest[6.0.62.742] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ExtraBees[2.0-pre14] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] Botany[2.0-pre14] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] chisel[2.4.1.40] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] Natura[2.2.0] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ProjRed|Core[4.7.0pre6.90] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] harvestcraft[1.7.10i] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] Railcraft[9.6.1.0] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] appliedenergistics2[rv2-stable-10] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BiblioWoodsBoP[1.9] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] OpenBlocks[1.4.3] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] MineFactoryReloaded[1.7.10R2.8.0] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] CarpentersBlocks[3.3.6] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BiomesOPlenty[2.1.0] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ThaumicTinkerer[unspecified] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] Forestry[3.6.2.19] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ThermalFoundation[1.7.10R1.2.0] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] BiblioCraft[1.10.4] textures enabled
[02:04:41] [Server thread/INFO]: [Dynmap] ExtraTrees[2.0-pre14] textures enabled
[02:04:42] [Server thread/INFO]: [Dynmap] Loaded 23 shaders.
[02:04:42] [Server thread/INFO]: [Dynmap] Loaded 82 perspectives.
[02:04:42] [Server thread/INFO]: [Dynmap] Loaded 14 lightings.
[02:04:42] [Server thread/WARN]: =============================================================
[02:04:42] [Server thread/WARN]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
[02:04:42] [Server thread/WARN]: Offendor: org/dynmap/jetty/server/ShutdownMonitor$ShutdownMonitorThread.run()V
[02:04:42] [Server thread/WARN]: Use FMLCommonHandler.exitJava instead
[02:04:42] [Server thread/WARN]: =============================================================
[02:04:42] [Server thread/INFO]: [Dynmap] Web server started on address 158.69.25.23:8128
[02:04:42] [Server thread/INFO]: [Dynmap] version 2.1-104 is enabled - core version 2.1-SNAPSHOT-2032
[02:04:42] [Server thread/INFO]: [Dynmap] Loaded 2 maps of world 'world'.
[02:04:42] [Server thread/INFO]: [Dynmap] Loaded 2 maps of world 'DIM-1'.
[02:04:42] [Server thread/INFO]: [Dynmap] Loaded 2 maps of world 'DIM1'.
[02:04:42] [Server thread/INFO]: [Dynmap] World 'DIM-19' disabled
[02:04:42] [Server thread/INFO]: [Dynmap] World 'DIM-42' disabled
[02:04:42] [Server thread/INFO]: [Dynmap] World 'DIM-112' disabled
[02:04:42] [Server thread/INFO]: [Dynmap] World 'DIM2' disabled
[02:04:42] [Server thread/INFO]: [Dynmap] World 'DIM69' disabled
[02:04:42] [Server thread/INFO]: [Dynmap] World 'DIM-100' disabled
[02:04:42] [Server thread/INFO]: [Dynmap] Loaded 65 pending tile renders for world 'world'
[02:04:42] [Server thread/INFO]: [Dynmap] Register events
[02:04:42] [Server thread/INFO]: Registered command dynmap with permission node org.dynmap.forge.DynmapCommand
[02:04:42] [Server thread/INFO]: Registered command dmap with permission node org.dynmap.forge.DmapCommand
[02:04:42] [Server thread/INFO]: Registered command dmarker with permission node org.dynmap.forge.DmarkerCommand
[02:04:42] [Server thread/INFO]: Registered command dynmapexp with permission node org.dynmap.forge.DynmapExpCommand
[02:04:42] [Server thread/INFO]: [Dynmap] Register commands
[02:04:42] [Server thread/INFO]: [Dynmap] Enabled
Not an answer to your issues, but you absolutely must update ExU to 1.2.9.
You should address that question to Carpenter's Blocks' author. Dynmap API is open.
I would like to request that the block for:
Minestrappolation-1.8-4.0.2A
mineralogy-2.5.1
IgneousAdditions-1.1
I am not sure how to pull the configured block setting or the number that I have it configured for, if someone could tell me I will be more than happy to pull the information. Let me know if I can provide any other information.
Lastly I run an internal web server.
Edit: ***Also, is there a way to superimpose text onto the map, sort of like the names of oceans or countries are printed on paper maps today???***
@mikeprimm,
FEATURE REQUEST from one of my players: Would it be possible in some future version for Dynmap to show the biome currently under the mouse pointer on the map?
dynmap forge 2.1
gregtech 5U (5.08.24)
railcraft 9.6.10
opencomputers 1.5.12.26
GT pipes render as machine casings (as do many of the GT machines).
Railcraft steel tanks render as completely transparent.
Opencomputers blocks are not rendered
In this picture there's a large boiler on the right adjacent to an invisible tank with a bunch of machine casing pipes coming out of it on the left. There is an open computers set up on top of the wooden house but nothing is rendered.
Dynmap is working just fine for me on my 1.8.7 spigot server so thanks a lot but having some mayor issues with the worldguard addon. I have left messages on the issue tracker and bukkit pages but no response. Does anyone know if it has been abandoned? When starting the server the console throws up some java errors and when trying to use the plugman plugin to hot load it I am told it is not a plugin.
Would be most grateful for some input as not being able to see where a worldguard starts makes administering them a royal pain.
How i can set the Zeropoint of the World to the Spawn? (Not the Spawn to the Zeropoint)